The long-awaited, highly requested paladin guide is here! Forgive my commentary, I made this while very tired. On a final note, you don't have to go hammers at 18, you can wait a few levels before doing so since holy fire is super good in normal especially since some players may find the hammer playstyle and mana cost frustrating right at 18. Also make sure to use Concentration Aura with your hammers for the damage.
what do you think about avengers? I personally liked the idea quite a lot because it has a similar killpower, although in single target melee, to hammers. Also pretty good for multiplayer parties as you use a lot of lower resist auras
@@juxyper I like the idea of Avenger because it's a niche underdog build that's actually doable, but I wouldn't play one outside of say, making a video on it for the viewers. If the game had melee splash like some of the mods I would like melee more lol.
@@Stormsong93 what weapon base should I cast a Lawbringer on? I made it on a War Hammer, but I'm finding it kinda slow, although the damage is good... shoul I use a Divine Scepter, Knout?.... (I'm on act 5 Nightmare)
Agreed. My favorite part is going over the runewords, since there are just so many that new players would have to comb through, not knowing which runes are harder to come by.
I love these guides. They perfectly fill current gap in existing content between build guides for salty veterans and folks returning after 20 years. Thanks
I'd like to add that after 7 hard points in Blessed Hammer, the synergies will do more damage. I recommend maxing out concentration (+15 percent each level) then vigor, and finally blessed aim. After all those synergies are maxed, then choose Blessed Hammer. This will allow you to use lower mana cost and progress faster. Yes I looked at the individual skill points lol
This is by far the most complete guide for new players like me... finally someone that goes through the basics (which gear is best since the early levels and whatnot). Thanks a lot!
This was extremely helpful. This allowed me to push through Act 2 in Hell difficulty as I was getting stuck with my Zealadin. Now my Mercenary has a lot more survivability than he did before!
Thanks man I use to play this 20 years ago but forgot everything. I started off with a sorc but did not really like her to much. I wanted to play a Paladin but alot of the guilds are just about the end game and farming. I saw your video and have been using all the info and pasted my sorc in 1/2 the time played. Just hit nightmare everything doing great... thanks for all the work on this guild,
Good guide overall. If you are going to do hammerdin which is probably a good build for first time players, you need at least 1 of 2 items before you respec. Spirit crystal sword as he described, or insight on your merc. Honestly, the insight is a bigger deal than spirit as only having the spirit sword and not insight will still have you burning mana potions casting hammers. Having insight on your merc, you can pretty much spam hammers but it will be slow going. Having the spirit sword will speed up the hammers. Having dual spirit and insight, you will be able to continuously spam hammers till the cows come home. Also, for first timers, I would respec probably after you do maggot lair in nightmare. You can teleport past everything, but recharging the staff is expensive. You CAN hammer through maggot lair, but just go slow. Another thing he doesn't mention, is walking is best since running puts a big penalty to your blocking and defense. You have vigor that will make you run almost as fast and charge as often as you want if you have dual spirit / insight.
Idk about respec-ing so soon from zealot to hammer. Mana is a huge problem early in the hammer build. I would wait until you craft spirit in at least 1 hand as it gives a huge boost to mana
Mana isn’t a problem if you properly gear or know how to play ideally. If your not as experienced maybe popping a few tir runes will overcome your issues
haven't had any problems, just fill up three slots of your belt with potions and keep filling it up, when you have spirit (basically past normal) it's as you suggest, also you can add in redemption at the earliest convenience to convert corpses to mana. super useful against cows
This guide is the only reason i didnt rage quit diablo 2 resurrected. Tried playing my favorite classes and could not get past duriel no matter what i did (want my first clear to be solo) Built a hammerdin following your guide and raced through the content and was able to set up future characters with much needed gear. 10/10 guide and i do not say that lightly. Keep up the great work man will definitely be checking out your content from now on.
This was so helpful! I was a pretty dedicated player like 20 fricken years ago lol. I'd almost forgot how layered this game was. thanks for the refresh and the new insight :)
Another amazing guide. Thanks for the amount of work you put in. Pumped for your next guide. Currently tossing up between Necro and pally for first d2r character. But honestly excited to beat the game with all classes
Thanks Iron. I really should make a new one for every single build sometime. These are outdated now that there are new runewords and balance changes that came with D2R.
Thx For the guide. I was playing D2 as a kid, and finishing act 1 took me ages haha. With your guide I’ve killed Duriel on the 1st try in few seconds lol. It’s almost too easy now :(
Another thing one can do on baal waves is to stay just far enough into room they'll teleport in. run outside the room and a ways away till they stop following. go back to the entrance of room and walk forward one tile at a time pausing a couple seconds each time. eventually you'll reach agro range and it will pull just one or two at a time then repeat till group is down.
No guide on the internet seems to think mana is an issue with early hammerdin. I was cruising along as a holy fire zealot and respec’d to hammerdin at level 24 and i was finding mana a HUGE issue. I was blowing through potions and struggling to kill enemies bc of mana. I just dont get how im the only one who has this issue, it makes no sense to me
This! Every guide I look up tells me it's ok to respect to hammerdin at level 18. Even as a newbie to diablo games I knew it wouldn't work at low levels 😅
Unlike so very many, this is a great guide. While many guides tell you what to do as if you already know what to do, you keep it simple and understandable without dumbing it down. Thank you! My only suggestion would be more time stamps. For instance, if I were to come here looking for specifics on runewords and when to craft them for each build, I'd get frustrated pretty quick without some additional time stamps to point me to those kinds of specifics.
Gave this one a try and not sure how it feels yet tbh. Considering how talked about Hammerdin is, during a playthrough it feels awkward. More mana thirsty than my Sorceress, awkward to aim, and while Hammers feel amazing when they go right they are a lot more awkward to aim than other casters. Might just be an awkward spot in the leveling, so I might recommend waiting to respec until a bit higher as Zealer feels all around better. Only in Act 3 of Normal though so maybe it will get past the growing pains soon
Looking forward to your next class builds! You are a fantastic teacher. I have been trying to learn with D2R coming out in 10 or so days. I've relearned a lot from your videos! Thanks for the great content!!!
You’re the only one who shows where to put skill points and stuff. Please do a Javazon guide before the game launches. Never played D2 but in the beta it was the most fun class to me
Damn it I'm still undecided to sorc, pally or druid to start my D2R. Even necro is tempting. xD Love those guides ! Those leveling process I can screenshot while I'll be playing is real nice since I stopped playing D2 years ago.
@@Jeepod I would still suggest paladin, Druid or necro would be a little bit safer naturally but not really much safer than paladin if you’re in the hardcore mindset
the +1 redemption before hell is a godsend. the few guides I've been checking myself to make my own build had no redemption or holy shield whatsoever and it's just a huge waste of potential. you can farm cows like three times as fast because you're not constantly looking around for potions one cool d2r quirk with charge is that you can enable quickcasting and hold down the charge button. you will fly all over the place and immediately be able to cast hammers when you stop
The only problem I have with your guides is: The more you release, the harder it becomes to decide which class to start with. (vanilla D2 it was Armymancer all the way, but I want to try something different this time)
@@JustxLiving909 I was reading about it and fire apparently gets weaker faster in higher difficulties. And freeze is great crowd control. Added a merc a2 normal so i dont miss. So less dex too ;)
If Blizzard would add splash dmg to melee attacks (like pd2 does), all physical melee builts would be so nice and viable to play :( Because it is so fun to play zealer etc. but the clear speed in d2 or d2r is insane slow :(
Please explain equipment approach. Do i understand correctly that you are preparing main equipment in the middle of act 1 and stick with it till the end of the game ? Thus you end up charging on Diablo wearing skull cap, leather armor and small shield instead of full plate shiny armor ? Is rune enhanced equipment so good that those tons of stuff you will find later in the game does not matter ? How is so ? Upgrading your equipment along the way is the biggest reward for everyone playing RPG games so it feels wrong (or cheating) to gather the best at the very beginning. Or do you upgrade along the way and put the same rune word in better armor ? Does armor level, armor stats even matter ?
Guys, don't use your socket quest for your crystal sword they are easy to find. Why someone would even recommend the socket quest to socket your crystal sword is beyond me.
Running this now :) having a blast on paladin, playing classic D2/LoD I'm sick of playing resurrected all the time on my switch lite, the controls are so much better on PC
This has been incredibly helpful. I have a level 35 paladin (working on hammerdin build) and just lost a great mace and shield in a battle to Baal (totally not paying attention and let my item durabilities fall to 0). This has dropped my attack rating in half. Any chance you could share a tip on the most efficient way to find decent replaceable items? Would it just be to farm chipped gems and reroll something till I get a decent mace or scepter that has some good blessed hammer benefits?
Excellent guide, however it’s better to max out resist fire rather than holy fire since resist fire gives more dmg boost to holy fire, than holy fire itself.
Mostly vitality, strength to wear gear, slowly put points into dexterity to work your way up to 50-75% block chance with holy shield active. Goal is to have max block (75%) before going into hell mode.
Man i was having so much fun with the Zealot build but uh i did what you said and swapped to hammers and uh.. now i cant progress at all... I think i may have wasted this whole run now.
I just spent a night farming NM Andariel after work to discover that I'm playing the legacy version of single player, tried to make Spirit in a 4 socket crystal sword and was utterly disappointed lol 😂 I'm not gonna quit tho. Any alternative weapon/shield rune word suggestions for Single Player Hammerdin
THE easy way to level to 18 is holy fire(a lot easer than zealot) with w +3 to holy fire weapon easy to get .I would actually go to level 25 before hammers. holy fire destroys in normal. With holy fire you don't even have to hit any thing. Just do holy fire and fire resist its synergy. you will have NO problems. When you get to 24 sprit sword / sprit shield / +1 helm and you will rock.
Hammerdin: So you use a socketed "Steel"Scimitar till 13 then switch to Scepters? Is it Act 3 that you try and socket Magic Scepters to get a +to Blessed Hammer on Hammerdin?
So I messed up, I wanna do Hammerdin but I got confused on how to stat spec. So I did the holy fire [Zeal] build. Im only level 9 normal so it’s not a huge deal but would it be ok to just do the Zeal holy fire build then respec for Hammerdin when things start getting a bit tougher? [level 26-30] ish??
Great video man what runes did you put in the rhythm weapon very nice guide I got to of those one 2 socket nd one with tree what's the ruines I should be putting there...
Hey, it seems that you are playing 1.14d patch with 1440 resolution. Can you make a video on how to get D2 1.14d patch and getting multires MOD on it. It is really hard playing on 800 resolution :)
i was followin the video while playing, but i went to the Lost tower and i realized i cannot farm the countess quest cause im playing offline singleplayer, so what would you recommend?
Total noob here trying to understand the auras. You invest points in 3 or 4 different auras but as far as I know I can only have one active. Can you clarify for someone completely new and unfamiliar with the mechanics please? Edit: Had a read of the wiki and noticed the passive benefits when not active. I guess this explains it all lol.
The other auras, such as blessed aim and vigor, increase hammer damage passively, so you'll benefit from having skill points in them while you have Concentration active for bonus damage.
The long-awaited, highly requested paladin guide is here! Forgive my commentary, I made this while very tired. On a final note, you don't have to go hammers at 18, you can wait a few levels before doing so since holy fire is super good in normal especially since some players may find the hammer playstyle and mana cost frustrating right at 18. Also make sure to use Concentration Aura with your hammers for the damage.
Thank you hope your having a good weekend
what do you think about avengers? I personally liked the idea quite a lot because it has a similar killpower, although in single target melee, to hammers. Also pretty good for multiplayer parties as you use a lot of lower resist auras
@@juxyper I like the idea of Avenger because it's a niche underdog build that's actually doable, but I wouldn't play one outside of say, making a video on it for the viewers. If the game had melee splash like some of the mods I would like melee more lol.
@@Stormsong93 what weapon base should I cast a Lawbringer on? I made it on a War Hammer, but I'm finding it kinda slow, although the damage is good... shoul I use a Divine Scepter, Knout?.... (I'm on act 5 Nightmare)
Thank you, been waiting for this one!
Really good guide. For complete beginners this is exactly how a guide should look like. Keep up the good work
Agreed. My favorite part is going over the runewords, since there are just so many that new players would have to comb through, not knowing which runes are harder to come by.
Agreed. Not just a kind of guide who "1st things 1st ready your enigma to finished the hell difficulty
I love these guides. They perfectly fill current gap in existing content between build guides for salty veterans and folks returning after 20 years. Thanks
I'd like to add that after 7 hard points in Blessed Hammer, the synergies will do more damage. I recommend maxing out concentration (+15 percent each level) then vigor, and finally blessed aim. After all those synergies are maxed, then choose Blessed Hammer. This will allow you to use lower mana cost and progress faster. Yes I looked at the individual skill points lol
I love how u added so much detail gearing up in the acts. Helped me a lot. Thanks.
This is by far the most complete guide for new players like me... finally someone that goes through the basics (which gear is best since the early levels and whatnot). Thanks a lot!
YOU'RE SIMPLY THE BEST! Over the past few days, I was literally checking CZcams every couple hours. Splendid work!
Yeah same, anticipated this video all week and it was worth the wait
Dang thanks for the love guys! Makes me regret not making it quicker (was supposed to be out earlier in the week haha).
@@Stormsong93 yea these guides are amazing! Any word on when the zon guide is coming?
This was extremely helpful. This allowed me to push through Act 2 in Hell difficulty as I was getting stuck with my Zealadin. Now my Mercenary has a lot more survivability than he did before!
Thanks man I use to play this 20 years ago but forgot everything. I started off with a sorc but did not really like her to much. I wanted to play a Paladin but alot of the guilds are just about the end game and farming. I saw your video and have been using all the info and pasted my sorc in 1/2 the time played. Just hit nightmare everything doing great... thanks for all the work on this guild,
Good guide overall. If you are going to do hammerdin which is probably a good build for first time players, you need at least 1 of 2 items before you respec. Spirit crystal sword as he described, or insight on your merc. Honestly, the insight is a bigger deal than spirit as only having the spirit sword and not insight will still have you burning mana potions casting hammers. Having insight on your merc, you can pretty much spam hammers but it will be slow going. Having the spirit sword will speed up the hammers. Having dual spirit and insight, you will be able to continuously spam hammers till the cows come home. Also, for first timers, I would respec probably after you do maggot lair in nightmare. You can teleport past everything, but recharging the staff is expensive. You CAN hammer through maggot lair, but just go slow. Another thing he doesn't mention, is walking is best since running puts a big penalty to your blocking and defense. You have vigor that will make you run almost as fast and charge as often as you want if you have dual spirit / insight.
Idk about respec-ing so soon from zealot to hammer. Mana is a huge problem early in the hammer build. I would wait until you craft spirit in at least 1 hand as it gives a huge boost to mana
Mana isn’t a problem if you properly gear or know how to play ideally. If your not as experienced maybe popping a few tir runes will overcome your issues
haven't had any problems, just fill up three slots of your belt with potions and keep filling it up, when you have spirit (basically past normal) it's as you suggest, also you can add in redemption at the earliest convenience to convert corpses to mana. super useful against cows
This guide is the only reason i didnt rage quit diablo 2 resurrected. Tried playing my favorite classes and could not get past duriel no matter what i did (want my first clear to be solo) Built a hammerdin following your guide and raced through the content and was able to set up future characters with much needed gear. 10/10 guide and i do not say that lightly. Keep up the great work man will definitely be checking out your content from now on.
Glad I read this. I’m currently stuck on Duriel and am trying to figure out how to get past him. I’ll definitely be trying the Hammerdin build now
This was so helpful!
I was a pretty dedicated player like 20 fricken years ago lol.
I'd almost forgot how layered this game was. thanks for the refresh and the new insight :)
Thank you for not taking 5 hours to explain each build. I wish more people would get to the point quickly as you did in this video.
Zealot is and has always been my #1 class. So fun and satisfying
Another amazing guide. Thanks for the amount of work you put in. Pumped for your next guide. Currently tossing up between Necro and pally for first d2r character. But honestly excited to beat the game with all classes
@White LivesMatter1 this game is sick. But you do you man, no-one forces you to play a 20 year old game
I would trade 5 Llamas for one Stormsong any day. What a brilliant guide, absolutely maxed the stats and skills in making this great video mate. :)
Thanks Iron. I really should make a new one for every single build sometime. These are outdated now that there are new runewords and balance changes that came with D2R.
Insane guide - so detailed yet really straight forward and easy to follow. 10/10 brotha
Thx For the guide. I was playing D2 as a kid, and finishing act 1 took me ages haha. With your guide I’ve killed Duriel on the 1st try in few seconds lol. It’s almost too easy now :(
Another thing one can do on baal waves is to stay just far enough into room they'll teleport in. run outside the room and a ways away till they stop following. go back to the entrance of room and walk forward one tile at a time pausing a couple seconds each time. eventually you'll reach agro range and it will pull just one or two at a time then repeat till group is down.
No guide on the internet seems to think mana is an issue with early hammerdin. I was cruising along as a holy fire zealot and respec’d to hammerdin at level 24 and i was finding mana a HUGE issue. I was blowing through potions and struggling to kill enemies bc of mana. I just dont get how im the only one who has this issue, it makes no sense to me
Thats why i use Holy fire aura and zeal until late nightmare just before Hell mode
@@ismaeldeleija8165 Yes this is great advice
This! Every guide I look up tells me it's ok to respect to hammerdin at level 18. Even as a newbie to diablo games I knew it wouldn't work at low levels 😅
Guys I we need the stealth armor it’s super important regens mana super fast I made the same mistake but it should work at 18
Insight runeword on merc. Until that point get gear with +mana or +energy and chugga chugga potions
Thanks for all the "hard work" (play testing a Uber god char). Very thorough and easy to follow.
Unlike so very many, this is a great guide. While many guides tell you what to do as if you already know what to do, you keep it simple and understandable without dumbing it down. Thank you!
My only suggestion would be more time stamps. For instance, if I were to come here looking for specifics on runewords and when to craft them for each build, I'd get frustrated pretty quick without some additional time stamps to point me to those kinds of specifics.
This guy is amazing. Great content
Best guides around congrats and thanks for helping in such useful way
i'm pretty sure this is one of the most comprehensive guide to playing diablo 2
Love these guides. You do an excellent job explaining everything. When will Assassin builds come out?
Your videos are pretty informative! Keep it up!
i think you have the best new player guides for good old d2 on the whole youtube
GJ man
These guides are stupidly good... Keep em up
Gave this one a try and not sure how it feels yet tbh. Considering how talked about Hammerdin is, during a playthrough it feels awkward. More mana thirsty than my Sorceress, awkward to aim, and while Hammers feel amazing when they go right they are a lot more awkward to aim than other casters. Might just be an awkward spot in the leveling, so I might recommend waiting to respec until a bit higher as Zealer feels all around better. Only in Act 3 of Normal though so maybe it will get past the growing pains soon
Finally a guide for selffound leveling
Looking forward to your next class builds! You are a fantastic teacher. I have been trying to learn with D2R coming out in 10 or so days. I've relearned a lot from your videos! Thanks for the great content!!!
YESYESYES! I was waiting for this so bad! Thank you Nexius :)
Love this guide, level 22 and yet to switch to Hammerdin and still owning every baddie almost done with Act 2. Thank you for this.
ive been waiting for this guide and what do you know, it came out on my birthday:)
Happy birthday!
@@Stormsong93 Thank you!
Yesssss, it's here! Thanks for the guide! Can't wait for the game to release now
You’re the only one who shows where to put skill points and stuff. Please do a Javazon guide before the game launches. Never played D2 but in the beta it was the most fun class to me
Damn it I'm still undecided to sorc, pally or druid to start my D2R. Even necro is tempting. xD Love those guides ! Those leveling process I can screenshot while I'll be playing is real nice since I stopped playing D2 years ago.
I highly recommend sorc or paladin. Especially sorc - it’ll make it so much easier to hear your other characters
@@Purriah if I might play HC does it changes your suggestion?
@@Jeepod I would still suggest paladin, Druid or necro would be a little bit safer naturally but not really much safer than paladin if you’re in the hardcore mindset
@@Purriah thanks! I might start a sorc softcore and test that hammerdin in HC
@@Jeepod :)
Hell of a guide man, really appreciate it.
I'm going to have my 3060 ti step up just in time for d2r. Getting the email yesterday made my day.
0:55 diablo 2 reminds how OP some monsters are
the +1 redemption before hell is a godsend. the few guides I've been checking myself to make my own build had no redemption or holy shield whatsoever and it's just a huge waste of potential. you can farm cows like three times as fast because you're not constantly looking around for potions
one cool d2r quirk with charge is that you can enable quickcasting and hold down the charge button. you will fly all over the place and immediately be able to cast hammers when you stop
The only problem I have with your guides is: The more you release, the harder it becomes to decide which class to start with. (vanilla D2 it was Armymancer all the way, but I want to try something different this time)
i cant decide either, was sure ill go Trapsin, but now i think ill go Holy Freeze Zealot.
@@zulowski why freeze over fire ?
@@JustxLiving909 I was reading about it and fire apparently gets weaker faster in higher difficulties. And freeze is great crowd control. Added a merc a2 normal so i dont miss.
So less dex too ;)
If Blizzard would add splash dmg to melee attacks (like pd2 does), all physical melee builts would be so nice and viable to play :( Because it is so fun to play zealer etc. but the clear speed in d2 or d2r is insane slow :(
Thank you the only video that really explains what to do and how to get to Hammerdin
Glad it helped!
Please explain equipment approach. Do i understand correctly that you are preparing main equipment in the middle of act 1 and stick with it till the end of the game ? Thus you end up charging on Diablo wearing skull cap, leather armor and small shield instead of full plate shiny armor ? Is rune enhanced equipment so good that those tons of stuff you will find later in the game does not matter ? How is so ? Upgrading your equipment along the way is the biggest reward for everyone playing RPG games so it feels wrong (or cheating) to gather the best at the very beginning. Or do you upgrade along the way and put the same rune word in better armor ? Does armor level, armor stats even matter ?
Guys, don't use your socket quest for your crystal sword they are easy to find. Why someone would even recommend the socket quest to socket your crystal sword is beyond me.
Running this now :) having a blast on paladin, playing classic D2/LoD I'm sick of playing resurrected all the time on my switch lite, the controls are so much better on PC
Very good guide, thank you ❤
A very good and clear guide. i'm waiting for the assasin
Fantastic work, now I'm ready for D2R 😄
This has been incredibly helpful. I have a level 35 paladin (working on hammerdin build) and just lost a great mace and shield in a battle to Baal (totally not paying attention and let my item durabilities fall to 0). This has dropped my attack rating in half. Any chance you could share a tip on the most efficient way to find decent replaceable items? Would it just be to farm chipped gems and reroll something till I get a decent mace or scepter that has some good blessed hammer benefits?
Just repair the items at the blacksmith
this guide got me through pally hammerdin. I beat it. Can you do a guide for ubers?
At the 25 min mark, what shield is that?
A superb guide Nexius.
Very nice guides mate, good job! Are you planning to release Amazon and Barb guides too?
Excellent guide, however it’s better to max out resist fire rather than holy fire since resist fire gives more dmg boost to holy fire, than holy fire itself.
Oh shit it’s here! 🙌🏻
Beauty bud!! I'll be using this hopefully near the end of september!!😁
The holy fire Paladin is super man with Raven bow lol.
With all the different auras do you have to keep swapping between them. Excellent guide, subscribed.
Thank you sir! Great job
Thanks dude!
Shoud add that running lowers defence and block rating. Had to learn it the hard way in hell^^
For Hammerdin, I’m confused on where to put stat points. Can someone give me a quick run through here please??
Mostly vitality, strength to wear gear, slowly put points into dexterity to work your way up to 50-75% block chance with holy shield active. Goal is to have max block (75%) before going into hell mode.
Brilliant guide as always. Any thoughts on dual dream with dual fire (forgot what it was called) auradin?
Great guide mate.
What i want to know is how you were running very fast without using charge. Saw it a couple of times when you were in act two.
Vigor aura + gear that increases speed.
Freakin' GREAT Guide !!
How are you sliding around with your paladin like that? You were like charging but with hammer out?
Awesome video!!!! Keep up the good work!!! Maybe necro next :D
I've got a necro video already!
Man i was having so much fun with the Zealot build but uh i did what you said and swapped to hammers and uh.. now i cant progress at all... I think i may have wasted this whole run now.
May i know..can this build are good in current patch?
I was wondering the same thing
@@tuliomancia4068 yeah because i still new to this..the game is good but i have no idea..
great channel :) Keep it up
Thanks man!! Do you by chance have a written guide to follow?
I just spent a night farming NM Andariel after work to discover that I'm playing the legacy version of single player, tried to make Spirit in a 4 socket crystal sword and was utterly disappointed lol 😂
I'm not gonna quit tho. Any alternative weapon/shield rune word suggestions for Single Player Hammerdin
Great guide! But i have question. Your base strenght stays on 41 thru the end (99 lvl)? All points sholud be investet n vitality from lvl 14?
THE easy way to level to 18 is holy fire(a lot easer than zealot) with w +3 to holy fire weapon easy to get .I would actually go to level 25 before hammers. holy fire destroys in normal. With holy fire you don't even have to hit any thing. Just do holy fire and fire resist its synergy. you will have NO problems. When you get to 24 sprit sword / sprit shield / +1 helm and you will rock.
Good stuff
what is this sliding hammer tech at the start? I see you have vigor on but it’s like you’re charging while using hammers??
To be honest after respect to haamerdin I don't want to play any other character... dubel spirt is great!
Holy shit, this is rocket science!!!
Great guide!
Do you have any tips on how to get past Maggot Lair as a Hammerdin?
I use my teleport staff to skip as much as I can because of how annoying Maggot Lair is for hammers.
Hammerdin: So you use a socketed "Steel"Scimitar till 13 then switch to Scepters? Is it Act 3 that you try and socket Magic Scepters to get a +to Blessed Hammer on Hammerdin?
That’s a monster video, thanks man…
No problem, glad it helped!
Hammerdin is easy but i always get too annoyed at the Blessed Hammer's shot type and abandon the playthrough 😄
So I messed up, I wanna do Hammerdin but I got confused on how to stat spec. So I did the holy fire [Zeal] build. Im only level 9 normal so it’s not a huge deal but would it be ok to just do the Zeal holy fire build then respec for Hammerdin when things start getting a bit tougher? [level 26-30] ish??
Yes that's fine, you're supposed to go the holy fire zeal until you're ready for hammers (18 minimum, but can be at any time after that).
@@Stormsong93 Bet. I’ll re-spec after 24-28 since holy fire rages for awhile. Thanks!!
Great video man what runes did you put in the rhythm weapon very nice guide I got to of those one 2 socket nd one with tree what's the ruines I should be putting there...
Shael for attack speed, Eth for -25% target defense to increase chance to hit. Amn rune is also good for more life steal.
@@Stormsong93 thanks subbed
For a zealot is it better to have plus to offensive auras or combat skills for gear?
Hey, it seems that you are playing 1.14d patch with 1440 resolution. Can you make a video on how to get D2 1.14d patch and getting multires MOD on it. It is really hard playing on 800 resolution :)
CHADidin in a nutshell:-
Vengeance+Conviction
Immortal Kings+Crown of Ages
Ravenfrost/B'K's WB/Hilords
Socket what works.
So after respec at lvl 18 to a hammerdine build which aura should you have active? We have so many and I assume you can only have 1 active at a time.
Concentration for damage, and when you're moving around you can switch to vigor (works in town as well)
@@Stormsong93 Ok thanks for taking the time out to reply I appreciate it.
Can u explain what do u mean they spare points should go into synergy? What skills are those? I just respec at level 18
Thank you !!!
GJ Man, thx:)
Thank you sir
Barbarian next??
i was followin the video while playing, but i went to the Lost tower and i realized i cannot farm the countess quest cause im playing offline singleplayer, so what would you recommend?
Total noob here trying to understand the auras.
You invest points in 3 or 4 different auras but as far as I know I can only have one active. Can you clarify for someone completely new and unfamiliar with the mechanics please?
Edit: Had a read of the wiki and noticed the passive benefits when not active. I guess this explains it all lol.
The other auras, such as blessed aim and vigor, increase hammer damage passively, so you'll benefit from having skill points in them while you have Concentration active for bonus damage.
The scating, man. xD