How to create FAST Pipes/Wires in Blender 4.0

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  • čas přidán 31. 01. 2024
  • Here's a quick video creating pipes and wires in a number of different ways. Find which is best for you and your projects!
    90 degree pipe using vertices & bevels: 0:30
    Combining cylinders using Bridge Edge loops: 3:04
    Wires using Bezier curve: 5:07
    Path Curve: 6:02
    Bonus Rivets: 10:05
    Important hotkeys from the video:
    Bevel Vertices - Ctrl+Shift+B
    Bridge Edge Loops - Ctrl+E
    Pattern Selection - Ctrl+Shift+Numpad+
    Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comments.
    You can find me on all socials under ItsPaulTodd
    If you'd like to support me then you can join my Patreon / itspaultodd , it is free at the moment, subscribe to my CZcams and leave some awesome comments!
    Available for hire for game development, please drop me an email.

Komentáře • 26

  • @junglebro
    @junglebro Před 13 dny

    nice tutorial

  • @DigIntoGaming
    @DigIntoGaming Před 5 měsíci +7

    I literally learned more about blender and 3d modeling from this one video than I have from watching tens of hours of tutorials. You showed off multiple ways of how to CORRECTLY model in such a short time. So many quick easy tips to absolutely launch someone's skill into a higher level in minutes. Bravo sir, bravo. 👏

  • @gamiensrule
    @gamiensrule Před 25 dny

    When doing the bevel on a curve, you can just increase the curve segments in the panel on the right. It makes it smoother.

  • @bodstor
    @bodstor Před 5 měsíci +1

    I really adore industrial decor and this is just right, thank you and good luck with your channel promotion!

  • @boom_fish_blocky
    @boom_fish_blocky Před 4 měsíci

    Thanks for the collection of straw/pipe creation methods.

  • @maverickashley7978
    @maverickashley7978 Před 5 měsíci +1

    oh my god how much i needed this thank you

  • @aydin_yaman
    @aydin_yaman Před 5 měsíci +1

    Very useful tuto bro.Thanks a lot

  • @boom_fish_blocky
    @boom_fish_blocky Před 4 měsíci

    I frequently use the 4:09 pipe creation method because of the easy control it provides over the direction and location of the pipe's tip. I mainly employ it for creating car exhaust pipes. 🚙🚔

  • @hiepcongnguyen
    @hiepcongnguyen Před 5 měsíci +1

    Great, Hope you make more. I come from Vietnam

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Před 5 měsíci

    Nice tutorial and well thought out making it easy to understand! You got a new subscriber!

  • @user-xt5in6lq2f
    @user-xt5in6lq2f Před 5 měsíci

    Thanks for the tutorial, it helps me a lot :)

  • @enestekin2512
    @enestekin2512 Před 4 měsíci

    Thank you buddy that’s exactly what I need

  • @Nicollaos
    @Nicollaos Před 5 měsíci

    Спасибо! Очень нужны такие подробные туториалы!
    Thank you! Such detailed tutorials are much needed!

  • @topanherlambang5351
    @topanherlambang5351 Před 5 měsíci +1

    Terimakasih banyakkkkk, sangat membantu saya jasamu kan selalu kukenang sir

  • @rayleixx
    @rayleixx Před 4 měsíci

    Thank you.

  • @JugonSolitario
    @JugonSolitario Před 2 měsíci

    Excelente. gracias.

  • @PatriceFERLET
    @PatriceFERLET Před 5 měsíci +1

    6:00 you have the resolution of the curve to change on top of the properties panel. Don't need to convert to mesh to change the resolution.

    • @itspaultodd
      @itspaultodd  Před 5 měsíci +1

      Thanks! Great option to keep it as a curve and look clean!

  • @ereviewsyt
    @ereviewsyt Před 5 měsíci

    Might be a stupid question - is there a way to measure the length of the wire created, including the bends? 😯

  • @kevinflanigan8653
    @kevinflanigan8653 Před 5 měsíci

    Great tutorial! I'm having trouble sizing the tops of the rivets. When I press S and move the mouse, all the rivet tops move inward or outward from center of the cylinder which deforms the rivets without sizing the tops of the rivets. Any ideas as to what I'm doing wrong? Thanx

    • @itspaultodd
      @itspaultodd  Před 5 měsíci

      Change the pivot point at the top (next to the magnet looking thing) from median point to individual points and it should work fine. Glad you liked the tutorial!

  • @Mr.McWatson
    @Mr.McWatson Před 4 měsíci

    Question: how does crease actually function? I generally use bevel weight with a modifier to crisp edges, but that of course creates bevels if you apply the mods. Does the crease keep a sharp edge with no downsides?

    • @itspaultodd
      @itspaultodd  Před 4 měsíci

      Yeah you can set an edge to a crease limit of anywhere between 0-1, 1 of course being fully sharp. It comes in very useful when modeling, your basically just instructing blender what you want sharp and by how much. Works nicely with other modifiers like subdivision too, it's worth playing around with :D