Crash Nitro Kart (July 29, 2003 prototype) - All Tracks

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  • čas přidán 8. 09. 2024

Komentáře • 19

  • @MundoCrashBandicoot
    @MundoCrashBandicoot Před rokem +13

    there are many tracks that have many differences here and there, some that I don't even see much difference, but it's interesting to talk about here

  • @Blockah
    @Blockah Před rokem +4

    Dunno why but something about these graphics are really satisfying!

  • @EstelaBandicoott
    @EstelaBandicoott Před rokem +4

    I am very interested and I like to see about beta versions/prototypes of crash and spyro games, I find it very interesting to know about deleted content and differences for the final version!

  • @ErdrickHero
    @ErdrickHero Před rokem +5

    Electric Slap Venue

  • @Blockah
    @Blockah Před rokem +8

    24:16 WHOA!! How u do that!?

    • @Darkaiser
      @Darkaiser  Před rokem +4

      Wrong collision applied to the wall :P

  • @JakeZi_
    @JakeZi_ Před rokem +3

    I can't go to loading screen. Its freezes now. How I can fix it?

  • @BoredMan0
    @BoredMan0 Před rokem +1

    Plus is the monster ice cube (10 w)
    different from the final version

  • @BoredMan0
    @BoredMan0 Před rokem +4

    This is why I believe more that CTR NF 2 will mostly happen to allow to manipulate the tracks with boxes and turbo to change them or remove them
    Also final I know the blue mask think n trance used

  • @luisenriqueromanarcos2411

    Crash Team Racing mod please

  • @Jagerbomber
    @Jagerbomber Před rokem +2

    I always wondered why they didn't have the worms in Out of Time in NF

    • @themenacingsloth
      @themenacingsloth Před rokem +3

      Those worms combined with havin’ to maintain blue fire during Velo & dev time trials would legit be one of the worst things to ever exist

    • @Jagerbomber
      @Jagerbomber Před rokem

      @@themenacingsloth as opposed to avoiding any other obstacle...
      There's that rotating gear at the far side of the shortcut jump, and they didn't remove the plants from Papu

    • @themenacingsloth
      @themenacingsloth Před rokem

      @@Jagerbomber I’ll give you the one about the gear, but the plants are easy to avoid (I don’t even think you get close enough to ‘em for ‘em to be a threat in those scenarios), plus there’s no blue fire maintenance to worry about in Papu’s Pyramid

  • @BandicootWarrioR12
    @BandicootWarrioR12 Před rokem +3

    😮😮😮😮😮😮❤

  • @SoundboundOfficial
    @SoundboundOfficial Před 8 měsíci +1

    This game was so inferior compared to CTR :D Something was just off, either the pacing, or I don't know, but it just didn't work the way CTR did. Thankfully they ported the CNK maps into the remake.

  • @7sson-hasson-310
    @7sson-hasson-310 Před 5 měsíci

    Quite the odd of these changes

  • @Pvt.Joker64
    @Pvt.Joker64 Před rokem +1

    is that an fps counter ?