Quickly Add Landscapes to Blender using World Creator 2022 - 2/3 Basics & Filters

Sdílet
Vložit
  • čas přidán 10. 09. 2024

Komentáře • 18

  • @DJMATRIXVIDEOBLENDZ
    @DJMATRIXVIDEOBLENDZ Před 2 lety

    Thank you noob here inspired from watching, your explanations are very clear and informative. Thank you

  • @MTHALO.
    @MTHALO. Před 2 lety +1

    They actually have made the texturing better!!

  • @leandrogphotograhy
    @leandrogphotograhy Před 2 lety +1

    Thank you Martin for all free tutorials you made for us! Always easy to follow you while you explain!

  • @zapfsaeule2
    @zapfsaeule2 Před 2 lety

    Super and thanks!

  • @STARU2U
    @STARU2U Před rokem

    Oh I love it :)

  • @zohaibahmad8971
    @zohaibahmad8971 Před 2 lety

    Awesome as usual.....🤗

  • @RoN43wwq
    @RoN43wwq Před 2 lety

    nice

  • @rolandwentzel
    @rolandwentzel Před 10 měsíci

    Can you change the size of the terrain? I've been looking online but this software doesn't seem to be able to increase the overall size of the terrain

  • @bhuvanesh6268
    @bhuvanesh6268 Před rokem

    Great Tutorial!! a quick question, when I try to add Hight Distribution to cut down the water area grasses and materials its not working any suggestions how to fix it?

  • @MetalGearMk3
    @MetalGearMk3 Před 2 lety +1

    no demo version? :(

  • @MONTYJONTYofficial
    @MONTYJONTYofficial Před 2 lety

    Sir I have a problem
    When I Make a new scene then It means that I can render only it at a time then when we use EVEE for volume I have to render it separately in another EXR sequence. Means I can not get the whole render (one layer of cycles render and another of EVEE volume data ) in one EXR file. even If i get two layers in One EXR file then both will be of Evee (due to two render layers ). So is it the point of video that first render cycle scene in one file sequence and then render The Evee scene in other sequence ??
    If not then please tell me how can I get one EXR pass as the Cycles render and the other pass as EEVEE render. I fillowed each step carefully but later realised that both rendered passes of the exr file was Of evee
    How to get one exr pass as cycles and other pass as evee volume (if I delete the main shot from render layer of EVEE scene then I only get the volume pass and when render cycles scene then only get scene but no volume)

  • @linhh261
    @linhh261 Před 2 lety

    good!! How do I import it into Blender for rendering

  • @sebastienmorere6925
    @sebastienmorere6925 Před 2 lety

    Hello, I have been really interested in this software for a long time, this version 3 seems to have serious advantages. Lots of setting options....it would require extensive training to get the most out of it, are you going to do this on your site?
    I am also very interested in becoming a "hoplite" contributor on your Patreon, I love what you do, I am French, photographer, color editor on Davinci Resolve but just a novice on Blender and I want to use this software as well as World creator and your creations are amazing.

  • @ShyMan1725
    @ShyMan1725 Před 2 lety

    Great Tutorial!! a quick question, is there a way to increase the terrain size to 4K or 8K?

    • @MartinKlekner
      @MartinKlekner  Před 2 lety +1

      You can control that with the Precision value, I talk about it at 08:02 or in the previous part :) 1/2 is 2k, 1/4 is 4k and 1/8 is 8k

    • @ShyMan1725
      @ShyMan1725 Před 2 lety

      @@MartinKlekner Ah yes, is that the same as "terrain size (in meters)" from the previous version 2.4.2f1?

  • @Artwand
    @Artwand Před 2 lety

    Is there a "render" option? I thought you can do more than just save a screenshot.🙄

  • @andrewwelch5017
    @andrewwelch5017 Před 2 lety +1

    World Creator has so much potential but the developer's execution is awful. If you choose the subscription plan, you're basically paying to beta test the software as it's very much a work in progress. World Creator 3 (2022.2) has zero documentation and features that were in the last version of the software (World Creator 2) still haven't been implemented or are incomplete. I have never been so frustrated with a piece of software.