Concurrent Programming: Taskflow

Sdílet
Vložit
  • čas přidán 20. 08. 2024
  • #gamedev #gamedevelopment #programming
    Lodev's Tutorial: lodev.org/cgtu...
    Taskflow: github.com/tas...
    code: github.com/ame...
    Playlist: • Concurrent Programming
    Discord: / discord
    Patreon: patreon.com/us...
    X: @blindspotsoft

Komentáře • 2

  • @nahimyaya1794
    @nahimyaya1794 Před 22 dny

    How do you ahieve 2200 FPS to start with?

    • @GetIntoGameDev
      @GetIntoGameDev  Před 22 dny

      I’m writing to a CPU buffer, sending that to a texture and then drawing it on the screen. A lot of the overhead in software rendering is not rendering but image presentation.