Blender Tutorial: Amazing Bezier Curves

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  • čas přidán 5. 09. 2024
  • How to use bezier curves in blender to make rapid models. Go from dots to full 3D model in minutes using this tutorial. Also be sure to check out my Complete Beginners Guide to Blender: • Beginners Guide to Ble...

Komentáře • 64

  • @18deadmonkeys
    @18deadmonkeys Před rokem +8

    after struggling with this concept, you've cleared everything up in a few short minutes. Thank you for making this video.

  • @bestcrescent4204
    @bestcrescent4204 Před 3 lety +12

    Thx this is the best tutorial I’ve seen you explained everything clearly and got straight to the point and kept every part running smooth you are very underrated. You get a sub from me

    • @SpiritedMaker
      @SpiritedMaker  Před 3 lety +1

      Thank you, I am working to improve and give better examples.

  • @horsegirlsriseup1261
    @horsegirlsriseup1261 Před 3 měsíci +1

    thank you so much omfg, ive been trying to figure out how to fill and couldn't remember what my teacher taught me and i found ur vid so thank youuuu

  • @Tutterzoid
    @Tutterzoid Před 3 lety +1

    Tanks for posting this video about Bezier Curves in Blender :)

  • @maxmarakhovskyi4624
    @maxmarakhovskyi4624 Před 9 měsíci +1

    Clear and smart flow of presentation🤩

  • @shawnrobinson8046
    @shawnrobinson8046 Před rokem +1

    Thank you so much! This is exactly what I was looking for.

    • @SpiritedMaker
      @SpiritedMaker  Před rokem

      You are welcome, it is a neat technique that can create complex looking things easily.

  • @cosmicoverlap
    @cosmicoverlap Před 2 lety +1

    Thank you for this tutorial!

  • @rvfantasy
    @rvfantasy Před 9 měsíci +1

    If you're having trouble with pressing F. Trying pressing alt C to connect them. For whatever reason the F button wasn't working when I fixed my bezier and found that alt C worked

  • @Moni-ob7xi
    @Moni-ob7xi Před 3 lety +1

    Thank you, I never understood how the bezier curves worked or how to do anything with them

  • @Zinjo
    @Zinjo Před 10 měsíci +1

    you are a LIFE SAVER, thank you

  • @motoxcycle789
    @motoxcycle789 Před 2 lety +1

    Thank you for the clear instructions.

  • @ChaseMcCain5
    @ChaseMcCain5 Před 2 lety +1

    Brilliant tutorial. Thanks very much

    • @SpiritedMaker
      @SpiritedMaker  Před 2 lety

      Thanks, I found it helpful so thought I should pass it along!

  • @SuperSoundSpiral
    @SuperSoundSpiral Před 3 lety +3

    Thank you! This video was exactly what I was looking for!

  • @heycaseywattsup
    @heycaseywattsup Před 2 lety +1

    This is exactly what I was looking for 👏🏻👏🏻

  • @Giul_The_Fool
    @Giul_The_Fool Před 2 lety +1

    simple and to the point. Thanks

  • @PORSZAAAA
    @PORSZAAAA Před 2 lety +1

    This tutorial is good very useful and straight to the point thank you

  • @StarLabs3D
    @StarLabs3D Před měsícem +2

    Good information 🇦🇶

  • @vietnamcrafts5645
    @vietnamcrafts5645 Před 2 lety +1

    Thank you very much for the tutorial

  • @mjctetjoi
    @mjctetjoi Před rokem +1

    This exactly what i needed, thanks

  • @ancelad
    @ancelad Před rokem +1

    thx vm !!!

  • @laurenth32
    @laurenth32 Před 3 lety +1

    thank you very much! that's a simple course but I have learn a lot!

  • @tonytech5520
    @tonytech5520 Před 3 lety +9

    I have been using Blender for 2 years now and still don't understand why did the decide to go with their own way of drawing paths and curves (splines) instead of the industry standard way adopted by Cinema 4d, Illustrator, and After Effects.

    • @claystudiofx
      @claystudiofx Před 3 lety +3

      Exactly, in blender the bezier workflow is pretty slow. In other app , we can just draw a path straight away.

    • @Iam-zd7hl
      @Iam-zd7hl Před 3 lety

      @@claystudiofx But Blender is totally free.

  • @garystanullwich5574
    @garystanullwich5574 Před rokem +1

    simple enough

  • @mina7572
    @mina7572 Před 4 měsíci +1

    Very nice!
    Is there a way to have segments of the line as straight lines?
    Like the shape of a cake with a slice cut out as an example.

    • @mina7572
      @mina7572 Před 4 měsíci +1

      Actually i found a way.

  • @hazdrubal5962
    @hazdrubal5962 Před 2 lety +1

    Thank you so much!

  • @douglawson8937
    @douglawson8937 Před 3 lety +2

    so is there a way to say, make a curve in a tribal pattern and insert it into the current geometry in edit mode like you did with the circle and have it cut like that or would you have to do a boolean on it? The topology might be cleaner if done by the previous method?

  • @relaxingnaturesounds1608
    @relaxingnaturesounds1608 Před 3 lety +1

    So helpful thank you, new sub!

  • @marceloromero9850
    @marceloromero9850 Před 10 měsíci +1

    Tks! ;)

  • @rollynsj3dhmalla945
    @rollynsj3dhmalla945 Před 3 lety +2

    genial mas videos de blender

  • @joeabstractjoe
    @joeabstractjoe Před 3 lety +1

    Thanks brother.

  • @MarcinPawelPanek
    @MarcinPawelPanek Před 3 lety

    Great work, really helpful. Thanks!

  • @gtube6913
    @gtube6913 Před 5 měsíci +2

    switching between 3d to 2d flattens my shape into a single line losing my shape! What do I do?

    • @SpiritedMaker
      @SpiritedMaker  Před 5 měsíci

      You may need to convert to mesh when you are done with the shape you like. You should be able to right click on it in object mode -> convert to -> mesh.

  • @BlaBla-sf8pj
    @BlaBla-sf8pj Před 2 lety +1

    genial !

  • @doubledragtap
    @doubledragtap Před 3 lety +2

    Nice video! Is there a way to add an anchor point (would it be a vertex?) in the middle of an existing path?

  • @inirafidoi
    @inirafidoi Před 2 lety

    how to make curve point in selection vertex with shift+ctrl+~ but it doesn't work, can u help me?

  • @akongas
    @akongas Před 2 lety

    Thank you, but is there a way to directly draw like in Illustrator?

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 Před 2 lety

    Please fix all THEME color and I totally can't read too black edge on Bezier Curves. I have low vision.

  • @OneFromEasternFinland

    4:11 You made the object from bezier curve and then cut hole on it using bezier circle - but is it possible to first take a mesh (something like a cube or plane) and then cut holes on that using bezier curves/circles?

    • @SpiritedMaker
      @SpiritedMaker  Před rokem

      I will have to try , not sure if the boolean ops will work on a straight curve....

  • @hasanbasryand6880
    @hasanbasryand6880 Před 2 lety

    Hello. When we have a curve in edit mode in blender, there are red hendals, you know, vertex points. I couldn't find where we can see their location, that is, the coordinate on the screen, when in edit mode, or can you suggest a source that explains it?

    • @SpiritedMaker
      @SpiritedMaker  Před 2 lety +1

      Press N in edit mode to pop up the transform pop up.

  • @DefinitelyNotStef
    @DefinitelyNotStef Před 6 měsíci +1

    Is it possible to convert this into a mesh?

    • @SpiritedMaker
      @SpiritedMaker  Před 6 měsíci

      In object mode select the object, right click , select convert and then mesh.

    • @DefinitelyNotStef
      @DefinitelyNotStef Před 6 měsíci

      @@SpiritedMaker thank you!

  • @Nekotico
    @Nekotico Před 3 lety

    and how to transform it into geometry? cuz i cant bolean this