Compositing EPIC VFX Godrays | Nuke Tutorial

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  • čas přidán 8. 09. 2024

Komentáře • 42

  • @vidhun
    @vidhun Před rokem +7

    You are hands down the best Compositing mentor vfx industry has to offer ! I have never seen a production ready training as good as yours in my entire career. Thank you for taking time to share your methods, artistic principles and techniques.

  • @JoshToonen
    @JoshToonen Před rokem +11

    Whoa, another great tutorial 🤘Great tips on using the position pass at 5:25 !

  • @xbourque
    @xbourque Před rokem +2

    Pretty clever to go from the ground up. Instead of the GodRays node, you can also do a vertical blur and use a CornerPin to create the cone shape and place the light source.

  • @kiruare2400
    @kiruare2400 Před rokem +7

    So happy to see another tutorial!!

  • @Kacz
    @Kacz Před rokem +6

    Love your stuff, man. You have such a fresh take on Nuke tutorials with your creative findings. Building a Nuke Masterclass at my studio right now and your vids are my favorite to dig through for creative approaches to compositing.

  • @altaieuseawalker3357
    @altaieuseawalker3357 Před rokem +1

    Got to love the clicky sound of his keyswitches :D

  • @keremoganvfx
    @keremoganvfx Před rokem +3

    generating the rays from the ground is a very nice idea! makes sense a lot! thanks.

  • @InLightVFX
    @InLightVFX Před rokem +2

    This is epic! Thank you for taking the time to share this.

  • @F10F11hm
    @F10F11hm Před rokem +1

    Fantastic! You're the best Nuke teacher I've had the pleasure of learning from!

  • @kamesanskywalker8266
    @kamesanskywalker8266 Před rokem +1

    I really love your tutorials.
    you are the best teacher!! Thank you so much

  • @pabbisharma1765
    @pabbisharma1765 Před rokem +1

    wohooo !!! Some amazing technique that u have shared is very informative and useful thanks for sharing.
    Cheers and keep inspiring 😛🍻

  • @AnnisNaeemOfficial
    @AnnisNaeemOfficial Před rokem +1

    Blew my mind. Amazing

  • @lucywallace
    @lucywallace Před rokem

    Thank you so much for sharing this technique! I love your Nuke tutorials, I always learn so much watching your videos :)

  • @federicosibella1094
    @federicosibella1094 Před rokem +1

    That's very cool! Thanks for sharing!

  • @pavelvicik5122
    @pavelvicik5122 Před rokem +1

    Awesome as always! Thanks for great tips!

  • @HasnainKhan-qw8rh
    @HasnainKhan-qw8rh Před rokem

    Dude you are theeee best, thanks for uploading........

  • @maksimfilipovich
    @maksimfilipovich Před 8 měsíci

    good tut, thanks

  • @M4Pxls
    @M4Pxls Před rokem +1

    Brilliant tech!

  • @jakobkardoeus9866
    @jakobkardoeus9866 Před rokem

    Super cool technique, thanks for sharing! :)

  • @kohovetsvlad1876
    @kohovetsvlad1876 Před rokem +1

    It's awesome, thanks, man)♥️

  • @OrlandoPachacama
    @OrlandoPachacama Před rokem +1

    Amazing

  • @Gireshahid33
    @Gireshahid33 Před rokem +1

    super good

  • @LoveVFX
    @LoveVFX Před rokem +1

    Awesome! :)

  • @VisualistAyush07
    @VisualistAyush07 Před rokem

    Thank you

  • @shakilshaikh6130
    @shakilshaikh6130 Před rokem

    Amazing 👏

  • @mysticmarble94
    @mysticmarble94 Před rokem +1

    👏👏

  • @beyond9thousand
    @beyond9thousand Před 15 dny

    would it be possible to take a look at only the render? have you uploaded it elsewhere? without the sharpening

  • @victorvl1154
    @victorvl1154 Před rokem

    Could you do another tutorial about the lens flare? 🥺

  • @tripodgoblin887
    @tripodgoblin887 Před 11 měsíci

    When I use the noise(r,g,b) expression the noise created has very different sizes depending on the objects in my scene. Is my position pass broke or something?

    • @CompositingAcademy
      @CompositingAcademy  Před 11 měsíci

      Check if you're using a Position World pass or Position Object. Position object is relative to each object in the scene, versus being in world space.
      Position object also makes the noise "stick" to objects, even if they move. Position world the noise is placed within the 3d world space, so even if objects move, they move 'through' the noise.

    • @tripodgoblin887
      @tripodgoblin887 Před 11 měsíci

      @@CompositingAcademy That's weird because I'm using World Position and the noise sticks to objects and have different sizes. I'm rendering with Redshift by the way.
      I'll try Position Object maybe they are inverted or something in Redshift.

  • @McJPPlay
    @McJPPlay Před 11 měsíci

    Where could i get those dust assets ?? Thanks! :)

    • @CompositingAcademy
      @CompositingAcademy  Před 11 měsíci

      Triune Digital has some pretty cool looking dust, thats what these ones are

    • @McJPPlay
      @McJPPlay Před 11 měsíci

      Thanks a lot :)@@CompositingAcademy

  • @3djaadu
    @3djaadu Před rokem

    what is the expression for scaling the size of noise breakdown from noise(r,g,b) expression?Could you pls help?

    • @CompositingAcademy
      @CompositingAcademy  Před rokem +1

      Hey there,
      You can scale the noise with the grade control like shown in the video, otherwise check out this other video I did which uses expressions to do the same thing:
      czcams.com/video/4uHLGGcQzzM/video.html
      Cheers!

    • @3djaadu
      @3djaadu Před rokem

      @@CompositingAcademy ok.Adjusting the multiply slider.Great!Thank you for your help bro.

  • @TechFilmsTechnology
    @TechFilmsTechnology Před rokem +1

    where is Project file and Assets ?

    • @CompositingAcademy
      @CompositingAcademy  Před rokem +1

      There are some custom assets I made for this one, so I will release it once the next tutorial is out which will use them again. Also I didn't make the smoke clips so I can't redistribute those.

  • @vickykashyap4978
    @vickykashyap4978 Před rokem +1

    Hi Alex thank for course fundamental
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  • @lumiin3d
    @lumiin3d Před 5 měsíci

    Awesome! It would be really great to learn how to turn a basic full CG render into a good looking composite. Would definitely be interested in that