Living Planet Review - with Zee Garcia
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- čas přidán 10. 09. 2024
- Zee takes a look at this sci-fi game of market manipulation and cataclysms.
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It's important to say it's a Chris Boelinger game. All his games are quirky! Also, it has some of its influence from Archipelago. The author tried to work some of its exploration/crisis elements from his old game, without the semi-coop nature of Archipelago.
I agree about its looks, man, Living Planet is a beauty!
Wait, is that little table in the background forming a "Z" on purpose?
The stock/market mechanic is very tricky. I see many possibilities unfolding with that alone to control other players economy. Very neat game, thank you.
The additional content lets you play on an ocean planet and a forest planet. It also has more advanced buildings and you can putdown pipelines. I guess this was Kickstarter content but there is also a scenario generator. This generator is supposed to represent finding new "Living Planets" and it varies what the starting conditions are. I think they can be linked together into a campaign.
Sounds like an interesting game and I appreciated Zee's superb critique. Probably one I'll try to play at a game night (when such things retur) to see if I it's up my alley.
Zee are those your copies of TGZ and Antiquity?
I'm part of the naysayers. Found the game so boring and unintersting on the decisions and gamespace we are put in....
The gratuitous meanness and lack of theme that is promised by the game was so off putting that I might put it on my 5 worst gaming experiences.
Been looking at this one on and off for the last year or so. My local store placed it on their Christmas sale shelf for $20.00 down from $69.00. So with that mark down how can you not.
I loved Archipelago for the unusual, unique design. So I was excited about this one, too. The story and the scene in super, but the game itself is boring. It is more like an activity then a game.
Looks good, may buy it.
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Greetings from Portugal
Is that your shelf, Zee? I notice Antiquity there :)
Thanks Zee
Does anyone know where Megacredits are originated from? I know them from Terraforming Mars but who inveted them?
Maybe there's something more to it (maybe you're talking about the design rather than the unit?), but I'd assume it's just the usual generic sci-fi currency (the 'credit') + big companies tending to work mostly in much bigger multiples of whatever the currency people might be using day to day is (with 'mega-' being the prefix generally used for million-equivalent values.)
Sort of like the currency in the old railway building game British Rails wasn't denominations of 1,5,10, and 50 pounds, but 1, 5, 10,and 50 Million pounds (but 1: it's old, and 2: mega-pounds just sound silly.).
So I'd not be even slightly surprised if it was just independently 'invented' a bunch of times.
@@laurencefraser Ah that makes sense that M€ are not really a fancy invention. Thanks for your effort answering!
I love the box art. I'll pass on this one. Doesn't look like it adds anything unique for my collection.
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Cover art is really neat, but I think I'll pass. ;)
Cool
Sounds like shouldve been titled "killing a planet"
Zee owns the great zimbabwe? What?
"Living Planet" makes it sound like a Discovery Channel program about animal diversity and environmentalism, not mining and stock market manipulation LOL
The theme is Earth needs resources and this planet was found. The mushrooms cure everything and I think even make people younger. So the planet starts to get exploited hard. Turns out the planet has some level of sentience, if not sapience, and is causing the disasters to stop the exploitation.
@@XShrike0 And then it gets exploited to complete destruction, but it's a good thing, 'cause the life-giving mushrooms get spread through the universe...... (yay!?)