KSP: The Blunderbirds are BACK!

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  • čas pƙidĂĄn 7. 06. 2024
  • It has been quite some time since I did one of these, but boy does it feel good to be back in the saddle! I came across the rather heartbreaking reddit post from user Skefson, detailing their tragically-stranded first Mun mission, and their blundered attempt at a rescue. And so, I felt it was time to dust off the old Blunderbirds rescue service, acquire the save file, and see if I can bring them home!
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    This video is intended for audiences 13+ years old.
    The song used in the intro is by the awesome Approaching Nirvana!
    Check them out:
    / @approachingnirvana
    The song used was "Maw of the Beast", and you can stream it on Spotify:
    open.spotify.com/track/2gCGHE...
  • Hry

Komentáƙe • 545

  • @Concavenator_corcovatus
    @Concavenator_corcovatus Pƙed 17 dny +1012

    Jeb and his crack team of kerbals: ❌
    Jeb and his team of kerbals on crack: ✔
    (Edit) they prefer whiskey but they make do with what they have

  • @oasntet
    @oasntet Pƙed 17 dny +578

    Man, those thud engines. They seem so useful with their radial attachments, but they're heavy and inefficient and have probably single-handedly stranded more kerbals on the mun than any other factor...

    • @HappyBeezerStudios
      @HappyBeezerStudios Pƙed 17 dny +32

      Yeah, in the end I just mount small fuel tanks with regular engines.
      Basically: slanted nosecone - tank - engine, all on the side. The mounting is as versatile as the Thud engines, but you can mount everything like that.

    • @Gutigwolfe
      @Gutigwolfe Pƙed 17 dny +10

      Used properly they are good in the early game, I have done many Mun and Minmus missions with them, also done a few Ike missions with them. Not the best, but ok early on if you understand how to build for them.

    • @sinner5452
      @sinner5452 Pƙed 17 dny +2

      They are not heavy tho. Lighter than a spark engine, yet less effective. Less effective than a spark engine. =-/
      Honestly i have no idea why they are here outside of estetic purposes with that side-mounting. Literally any engine in game objectivly better by most metrics.

    • @nvb9218
      @nvb9218 Pƙed 17 dny +9

      @@sinner5452 I use them mainly for added control of first stages, they're a sea level engine so no good for vacuum ships, plus once you get to orbit your vessel is usually small enough that RCS or SAS wheels can steer it.

    • @sinner5452
      @sinner5452 Pƙed 17 dny +1

      @@nvb9218 Well, i use winglets for that part on first stage if needed. Weight same or less, do not drain fuel, add stability on ascent. Plus often rockets have no trouble self-stabilizing by just thrusting forward with correct height/weight ratio, so its only early game problem with few parts unlocked yet.
      But yep, it seems to be intended usage of that engine.

  • @war_fish
    @war_fish Pƙed 17 dny +352

    2 stranded kerbals on the mun, sent a rescue mission, 3 stranded kerbals on the mun
    such a kerbal thing to do

  • @skefsongames
    @skefsongames Pƙed 17 dny +143

    Thanks for saving the fellas, I've done some practicing since actually managed to land on Minmus with a lander and dock back in orbit. I clearly have a lot left to learn. At least there are no Kerbals stranded on the Mun anymore. Now I've got one alone on Duna, but I'll get someone over there eventually. Probably.

    • @thepizzagod420
      @thepizzagod420 Pƙed 16 dny +5

      lol

    • @Pyxis10
      @Pyxis10 Pƙed 16 dny +10

      Another blunderbirds mission ho?

    • @reignman30
      @reignman30 Pƙed 16 dny +6

      You're lucky you're not playing with the life support mod lol. But enjoy the learning phase. Once you learn how to do this stuff in your sleep, the game loses some of its excitement and sense of accomplishment.

    • @Voice_from_the_Void
      @Voice_from_the_Void Pƙed 16 dny +3

      Oh god, someone go get Matt again...

    • @AshenElk
      @AshenElk Pƙed 16 dny +5

      I just came back to KSP after years absent. Working through a Science game, I tried to make a Mun Lander-I got into space and realised I might have enough dV to get to Minmus, so off I go. Successfully landed! Successfully returned to Kerbin! Great, I thought.
      Tried to use the same ship-the thing I actually designed for a Mun landing-only to find out it was insufficient for it. The Apollo-style separate lander didn't have enough fuel to land and get back to the mothership.

  • @Envixie
    @Envixie Pƙed 17 dny +142

    Let’s hope it doesn’t end like thunderbird 2 in the puppet series. Blunderbirds are go!

    • @torusx8564
      @torusx8564 Pƙed 17 dny +2

      How did it end? I watched this series long time ago

    • @Envixie
      @Envixie Pƙed 17 dny +4

      @@torusx8564 it’s not at the end of the series, it’s when thunderbird 2 crashed nearly killing Virgil

  • @trevorWilkinson
    @trevorWilkinson Pƙed 16 dny +8

    10 green kerbals, sitting on the mun,
    10 green kerbals, sitting on the mun,
    And if one rescue mission should accidentally fail
    There'll be 11 green kerbals sitting on the mun.

  • @JLAvey
    @JLAvey Pƙed 17 dny +47

    Direct Ascent is always the way to go and not just because I have never managed to achieve rendezvoux in KSP.

    • @Voice_from_the_Void
      @Voice_from_the_Void Pƙed 17 dny +2

      I agree, this time because I have never managed to achieve rendezvous in KSP.

    • @RAFMnBgaming
      @RAFMnBgaming Pƙed 17 dny +4

      Direct ascent is probably the best way to go for individual missions but if you get the hang of rendezvous it can be quite handy to ship out one lander suitible for all the missions you could need, and then rendezvous new crew and fuel with it as need be.
      Or it would be anyway if progression was better anyways.

    • @keiyakins
      @keiyakins Pƙed 17 dny +7

      rendezvous is fun though

    • @Big0nion303
      @Big0nion303 Pƙed 16 dny +2

      Watch a tutorial on how to rendezvous. It’s a bit tricky the first time but you’ll get the hang of it real quick. Besides, it opens you up to a whole world of new builds, scenarios and opportunities. It’s also quite fun to do.

    • @AshenElk
      @AshenElk Pƙed 16 dny

      ​@@Big0nion303I found the in-game tutorial to be quite effective

  • @redshot9616
    @redshot9616 Pƙed 17 dny +88

    If you check the engines there are variants like a boattail or completely bare, or shrouds for engine mounts :)

    • @Somerandom1922
      @Somerandom1922 Pƙed 17 dny +7

      The Boattail variants look awesome tbh. I've been using it on the first stage of most of my rockets.

    • @redshot9616
      @redshot9616 Pƙed 16 dny +1

      @@Somerandom1922 Same

  • @WwZa7
    @WwZa7 Pƙed 17 dny +6

    Low-tech constructions are some of my favorites, there's a lot of creativity when you just can't get a part up for the task, and have to figure out ways around it.

  • @mschedler4984
    @mschedler4984 Pƙed 17 dny +44

    They're back they're bad, they're... umm... mostly bad. But here they are anyway. woot.

  • @scatmanpro
    @scatmanpro Pƙed 17 dny +5

    The blunderbirds intro is so incredible...

  • @Percype_123
    @Percype_123 Pƙed 17 dny +36

    This has massively improved my mood today. Thank you Matt ❀

  • @teplapus8795
    @teplapus8795 Pƙed 17 dny +29

    By the way, if you ever need to attach something (like the LES) over a parachute, just use an upside-down engine plate! It gives you the two nodes you need

  • @Kotius_
    @Kotius_ Pƙed 17 dny +32

    I haven't seen the blunderbirds in literal ages, jeez they're so back

  • @Penfold101
    @Penfold101 Pƙed 16 dny +8

    Sent crew to Jool, couldn’t slow down enough for Kerbin orbit on return so they flew off back into space. Sent a rescue mission to rendezvous in deep space, returned everyone to Kerbin then realised the rescue ship had no parachutes. Sent another rescue mission to Kerbin orbit.
    RIP mission budget.

    • @ep57088
      @ep57088 Pƙed 16 dny +6

      This is a good analogy for Ksp2’s development cycle.

    • @geryz7549
      @geryz7549 Pƙed 16 dny

      Couldn't slow down enough for Kerbin orbit? Just do a direct re-entry.

    • @Penfold101
      @Penfold101 Pƙed 16 dny +1

      @@geryz7549 ever heard of re-entry heating?

    • @geryz7549
      @geryz7549 Pƙed 16 dny

      @@Penfold101 Heat shields in this game are so OP that they can easily withstand a direct entry from Jool, unless you either 1. didn't have a heat shield or 2. are playing with an increased heating setting

    • @Penfold101
      @Penfold101 Pƙed 16 dny +1

      @@geryz7549 definitely had one, but either skipped out of the atmosphere or burnt up. Tried it so many times


  • @williamsinciline8505
    @williamsinciline8505 Pƙed 17 dny +24

    Bring back the whiskey tasting segment!!!

  • @samgineer9857
    @samgineer9857 Pƙed 17 dny +6

    2 stranded Kerbals on the Mun, 2 stranded Kerbals! You take one up to bring them down, 3 stranded Kerbals on the Mun~!

  • @jackdyer7561
    @jackdyer7561 Pƙed 17 dny +27

    the sacred return we have all been waiting for 🙏🙏love u matt

  • @SteveHARDWATER
    @SteveHARDWATER Pƙed 17 dny +2

    Blunderbirds is such a great concept
    Thanks for bringing it back, Matt.

  • @Jamesfreezy
    @Jamesfreezy Pƙed 17 dny +25

    I’ve been waiting for this series for so long, I love it
    I forgot how great the intro is 😂

  • @thegamingtruckdriver
    @thegamingtruckdriver Pƙed 17 dny +2

    This series was the original reason I found your channel and now it has come full circle. The universe is healing itself.

  • @claysudds
    @claysudds Pƙed 17 dny +59

    Heads up btw, CZcamsr VAOS has found that restock does change the aerodynamics slightly.

    • @jutika5746
      @jutika5746 Pƙed 17 dny +9

      But only really slightly i believe, and for casual play, it does not matter at all

    • @Somerandom1922
      @Somerandom1922 Pƙed 17 dny

      Is that even without FAR? I would have thought that reskins wouldn't affect aero in the base game.

    • @asdfghjklqzwx
      @asdfghjklqzwx Pƙed 17 dny

      ​@@jutika5746I'm pretty sure it makes SSTOs a lot harder to make, though.

    • @eekee6034
      @eekee6034 Pƙed 16 dny +1

      @@Somerandom1922 It's because drag cubes are generated based on part shapes, and perhaps because the generator... could use some improvement.
      I'm using the Community Fixes mod which has a faster, better generator which also changes drag cubes a little bit, though more for some parts than others.

    • @claysudds
      @claysudds Pƙed 16 dny +1

      A direct quote from the restock mod page.
      “Q: Did you change aerodynamics/colliders/drag cubes?
      A: We minimized the impact as much as possible. Let us know if you have a concern.”

  • @snowboyz0825
    @snowboyz0825 Pƙed 17 dny +5

    I genuinely love that "Aw(booster separation.wav), here we go again" bit

  • @user-fe6hk9wv7e
    @user-fe6hk9wv7e Pƙed 17 dny +32

    This makes me sad, Imagine how much better KSP2 could have been, considering KSP1 was already so good.

    • @sxndwich3395
      @sxndwich3395 Pƙed 16 dny +2

      Honestly. I dont think they should have started over the way they did. They had a good game, all they had to do was improve it

    • @Graknorke
      @Graknorke Pƙed 16 dny +5

      ​@@sxndwich3395 I suspect there's a lot of engineering debt there that would've been hell to slog through, it's always an especial pain to work on a small project that turned into a big project. Given they didn't have the resources to start over they definitely wouldn't have had the resources to build something new off KSP 1.

    • @eekee6034
      @eekee6034 Pƙed 11 dny +1

      @@Graknorke They had the worst of both worlds: all the technical debt of KSP 1.4 (approximately), and Nate Simpson's "eyes bigger than his stomach"

  • @ZappDragonOG
    @ZappDragonOG Pƙed 17 dny +5

    YESSSS! THIS IS BETTER THAN MOST ACTION MOVIES!

  • @WarBringerRedBeard
    @WarBringerRedBeard Pƙed 17 dny +1

    Its really great to see the blunder birds back in action!

  • @alarmgoesding
    @alarmgoesding Pƙed 16 dny +2

    The DougDoug genre of videos in Kerbal Space Program is a goldmine waiting to be found!

  • @ryanandrews7109
    @ryanandrews7109 Pƙed 12 dny

    Years ago I had stranded one of my fellers on the Mun and didn't have the parts to use the big capsule. So I used the ARM on the top of a second ship to go up, nab the stuck ship, and fly it home all together. Was real proud of that actually.

  • @Andrew12217
    @Andrew12217 Pƙed 17 dny +5

    Redditor just discovered "the tyranny of the rocket equation"

  • @vali69
    @vali69 Pƙed 17 dny +12

    Blunderbirds 2: Electric boogalo

  • @Dr.Coconut1245
    @Dr.Coconut1245 Pƙed 17 dny +3

    I think it would be really to make the eye tracking video “if i look at a part it explodes” so it doesn’t necessarily mean a reset if you do happen to look at the rocket

  • @evanhurt8673
    @evanhurt8673 Pƙed 17 dny +4

    I'm glad to see you back to ksp 1. I missed it a lot

  • @mkaraRBLX
    @mkaraRBLX Pƙed 17 dny +4

    Never knew that just examining your own launch pad and runway that you have built a few days ago could yield enough science points to unlock a new command module. 😂

  • @controllerpleb6568
    @controllerpleb6568 Pƙed 17 dny +1

    Blunderbirds is back! This is legitimately my favorite KSP series!

  • @BrannonAerospace
    @BrannonAerospace Pƙed 17 dny +2

    Mission idea: The rocket turns towards wherever your eyes are.

  • @gulp1n93
    @gulp1n93 Pƙed 17 dny +1

    The rocket explosion rule with the eye tracker will make the build montages very interesting

  • @kr00k3d100
    @kr00k3d100 Pƙed 2 dny

    This situation reminds me of my first manned Duna mission. I stranded Jeb on the surface with only enough fuel to return to orbit. I sent a similar craft minus the lander parts to rendezvous with Jeb in Duna orbit and successfully returned all Kerbals home.

  • @NaeroSpace
    @NaeroSpace Pƙed 9 dny

    I had a really rough day/a lot going on in my life right now and this video made me really happy for some reason. Thank you Matt. You are the comfort food of KSP videos :) lol

  • @emeraldislands
    @emeraldislands Pƙed 17 dny +2

    possible idea: every time you look at rocket throttle is maxed
    also nice to see blunderbirds back, kerbals across the system celebrate!

  • @alexeynezhdanov2362
    @alexeynezhdanov2362 Pƙed 16 dny

    The "neer look at your rocket" mod is called RPM/MAS. These are two mods - V1 and V2 if you wish. One is more mature, other is more flexible.It's about IVA experiences - you can't see your rocket from there and if something fails - well, it's outside.

  • @bobmigarski283
    @bobmigarski283 Pƙed 17 dny +4

    I got an even better idea. How about instead of rescuing someone that is stranded you strand take two as far into space as possible.

  • @LilyRoseGames
    @LilyRoseGames Pƙed 16 dny +1

    As someone who has yet to reach at least half of the planets in KSP, despite an embarrassing amount of hours in it, maybe there are quite a few guides that would be very useful to have.

  • @user-cs2uc2rr7g
    @user-cs2uc2rr7g Pƙed 16 dny +1

    Video idea: every time you look at the navball, 1 kerbal must be sacrificed to the space polar bears

  • @BrianBowhan
    @BrianBowhan Pƙed 16 dny

    I have a standard rescue vessel on my KSP game, and have for years. It's called TheBlunderbird. The description is "On a lonely planet, slowly spinning its way to damnation..."

  • @ericf6964
    @ericf6964 Pƙed 7 dny

    I really like how you engage with your fans while still making the mission interesting!

  • @macinator23
    @macinator23 Pƙed 17 dny +1

    I love the idea of these videos and I hope the community comes up with more and more difficult scenarios for you to rescue them

  • @theorixlux2605
    @theorixlux2605 Pƙed 17 dny +2

    Theres a fun window where you can burn nonstop from launch site to the mun (no circularizing).
    From the map view, put your camera anywhere on the orbital plane between kerbin's orbit and mun's orbit, aim it at the mun, and pan until kerbin's horizon goes down the middle, with the planet on the left side of the camera. Wait for kerbin to rotate until the KSC is on the horizon, makijg sure to keep the mun and horizon in the center of the screen.
    Then, launch your rocket, do a typical ascent, wait till karmin line, the burn towards the mun set as target. You'll get a decently efficient intercept.

  • @SamTheApe
    @SamTheApe Pƙed 17 dny +3

    genuinely really happy we're back to ksp 1 content. no more dealing with stupid bugs and a borderline scam development cycle. I'm sure I'll be watching every ksp video from now on, like how I did before ksp 2 came out
    Edit: maybe we could even have another superheavy jool five? that's still one of my favorite missions. and if mods are being considered, maybe Rescale Continued for a new experience? 2.5x the stock system requires more realistic rockets while still being very manageable with stock KSP. I've been using it with Blackrack's clouds and other visual mods and it's been great so far.

    • @Billaxle
      @Billaxle Pƙed 17 dny +1

      I would kill for another Superheavy Jool mission!

  • @TheHutchy01
    @TheHutchy01 Pƙed 12 dny

    I kinda love the Mercury/Apollo lander thing, there's something beautiful about the cursed curve.
    And for an eyetracker idea, if you look at a kerbal in the bottom right, they have to get out of the rocket.

  • @SunBear69420
    @SunBear69420 Pƙed 17 dny +2

    So glad to see you back on KSP 1. Have you ever considered maybe doing a RP1 or similar playthrough? I'd certainly watch every episode of that if you do!

  • @LilyRoseGames
    @LilyRoseGames Pƙed 16 dny +1

    YES, we all needed this back

  • @MadPirateShin
    @MadPirateShin Pƙed 16 dny +1

    gotta love that old-fashioned intro!

  • @fernandoqueirozpopovic7024

    good god it's a wonderful sight to see the BlunderBirds back again, it is so damn nice

  • @galaxlordcz3933
    @galaxlordcz3933 Pƙed 17 dny +1

    When you were talking about the comparisson with KSP 2 it made me think of the classic meme: "We'll make our own KSP 2. With blackjack and hookers", because after all, how long would have it taken to rebuild a decade of mod development for a completely new game.

  • @Striker427
    @Striker427 Pƙed 16 dny

    Makes me remember my days of sending a rescue mission to rescue a rescue mission that was going to rescue another rescue mission rescuing my Duna landing mission.

  • @giantryan660
    @giantryan660 Pƙed 17 dny

    It's great to see the return of the Blunderbirds! Can't wait to see what shenanigans you have in store for future vids!

  • @DVZ13
    @DVZ13 Pƙed 17 dny

    YESSSS!!! I love the blunderbirds!, I honestly thought about asking to bring it back a few days ago, thanks Matt

  • @BH-ro4ly
    @BH-ro4ly Pƙed 17 dny

    Back to good old KSP 1, I'll never get sick of these videos keep up the good work Matt.

  • @operator8014
    @operator8014 Pƙed 17 dny

    Thank you for bringing these heros back home.

  • @anonymous_memer7397
    @anonymous_memer7397 Pƙed 17 dny +1

    THE RETURN OF THE CENTURY!

  • @natasa6306
    @natasa6306 Pƙed 12 dny

    i like how on the intro it says ''putting their lives on the line to aim to those who are previously unaware of the quick save option'' lol

  • @MattStryker
    @MattStryker Pƙed 17 dny

    I MISSED THESE VIDEOS! I never had any intention of buying KSP2 until it was officially released, and since it now seems to be dead, I was really hoping you'd go back to making Blunderbirds videos using KSP1. These have always been my favorites. I popped a bag of popcorn just for this video!

  • @slickstretch6391
    @slickstretch6391 Pƙed 16 dny

    I can't tell you how happy I am to see the Blunderbird's return

  • @yournotgully
    @yournotgully Pƙed 17 dny

    genuinely one of my favourite series on youtube. so glad its back

  • @TheDrakenZ
    @TheDrakenZ Pƙed 17 dny

    The cinematography is amazing. you're brilliant Mr Lowne!

  • @colinfaith9435
    @colinfaith9435 Pƙed 17 dny +2

    Not sure if you know about this, but Kerbal hot potato is back. They just moved it to a different tab on the Reddit. Someone else is renting the save game right now, bit it’d be a cool thing to keep on your radar.

  • @NotSeraph
    @NotSeraph Pƙed 13 dny

    if you look at the rocket the kerbals get shy, so shy that you can't control the rocket anymore

  • @CertifiedMicrowave
    @CertifiedMicrowave Pƙed 16 dny

    Hey Matt, i recently got into KSP i bought it when it was on a big sale with both DLCs and your videos are really entertaining while also really helpful, thanks Matt.

  • @theworkshopwhisperer.5902

    So glad to see this format returning.

  • @spacehedron
    @spacehedron Pƙed 17 dny +1

    career mode but every time you look at your resource manager, you lose 10% of your science

  • @jackandrews8098
    @jackandrews8098 Pƙed 12 dny

    THEYRE BACK IN BUSINESS!!! I’ve waited so long for this!

  • @Sceppie
    @Sceppie Pƙed 16 dny

    I have eye tracker ideas perhaps:
    If you look at the staging, it presses spacebar.
    If you look at a Kerbal, it goes on EVA
    If you look at the altimeter, it uses "Abort"
    If you look at fuel levels, kerbals are denied any snacks (?)

    • @eekee6034
      @eekee6034 Pƙed 11 dny

      The kerbal rule is asking for a massive Blunderbirds mission! XD

  • @ncghost12
    @ncghost12 Pƙed 13 dny

    Eye tracker idea: every time you look at the navball your velocity is randomised! I think changing only direction not speed makes it the most fun as you can take advantage of that but most of the time it’ll screw you over

  • @scottstata5076
    @scottstata5076 Pƙed 15 dny

    So happy to see the Blunderbirds back in action!

  • @noobtube1323
    @noobtube1323 Pƙed 17 dny +4

    I never rhought id see this series vome back again

  • @korlaneumono3519
    @korlaneumono3519 Pƙed 15 dny

    Eye-tracking idea: parts are disabled when you look at them, more forgiving than 'rocket explodes' but still likely to make some shenanigans happen

  • @hagawaters4748
    @hagawaters4748 Pƙed 16 dny

    I’m really enjoying the blunder bird series keep up the great work

  • @Mark_Lawler
    @Mark_Lawler Pƙed 14 dny

    OMG. I so forgot how much I loved these videos...

  • @jonasbarker2148
    @jonasbarker2148 Pƙed 17 dny

    So glad this series is back!!!!

  • @IsaacAllwood
    @IsaacAllwood Pƙed 16 dny

    For the eye tracker: Everytime you look at a kerbal you have to EVA them immediately, regardless of where you/ they are.

  • @dreadangel3752
    @dreadangel3752 Pƙed 17 dny +2

    I think the channel you're referring to when talking about the eye tracker is DougDoug

  • @Dewon2301
    @Dewon2301 Pƙed 17 dny

    I spent the day watching your videos, and now I get a notif about this one! Talk about good timing!!

  • @kermitthefrog1176
    @kermitthefrog1176 Pƙed 17 dny

    Getting stranded on the moon must be awful. Having your rescue fail is even worse. Imagine the pshychological terror that situation must be...
    Meanwhile the kerbal in question: 🙂

  • @LazyOcto
    @LazyOcto Pƙed 17 dny +1

    Yay, my favorite series

  • @seledka2146
    @seledka2146 Pƙed 17 dny +2

    THIS IS A MOMENT IN HISTORY

  • @CyborusYT
    @CyborusYT Pƙed 17 dny

    I love the intro to this series so much

  • @BKepple85
    @BKepple85 Pƙed 17 dny +1

    This was such a cool idea. Take someone else's doomed mission and make it right! Do more of these please!

    • @VercilJuan
      @VercilJuan Pƙed 16 dny

      this is old, though, blunderbirds has years of content going back 6-7 years ago

  • @TasareAlda
    @TasareAlda Pƙed 17 dny

    Love these videos, they make me grin

  • @eggbun
    @eggbun Pƙed 17 dny

    YEAAAAAH BABYYYY, THAT'S WHAT I'VE BEEN WAITING FOR

  • @toryunaminosaki1022
    @toryunaminosaki1022 Pƙed 14 dny

    direct ascent is actually more efficient in real world too. the entire reason why Apollo went with the multistage design was redundancy, didn't want something to go wrong and leave them stranded for weeks waiting on rescue

  • @MrMolova
    @MrMolova Pƙed 17 dny

    Thought the intro was a bit much, and then you threw in CJ to firmly put the tongue in cheek. And the traditional blunderbirds intro followed.
    Marvellous. Simply marvellous

  • @olliemusgo
    @olliemusgo Pƙed 17 dny +3

    LETTTTSSS GGGOOOOOOO!!!

  • @westincello
    @westincello Pƙed 17 dny

    The first spacecraft design is diabolical

  • @spaghettisaucer8870
    @spaghettisaucer8870 Pƙed 17 dny +2

    16:25 thats dougdoug

  • @lairasan7467
    @lairasan7467 Pƙed 17 dny +1

    love the 8 bit style main theme in the intro

  • @josephraffurty9293
    @josephraffurty9293 Pƙed 17 dny

    One thing to know about the restock mod is that it does change the drag boxes of parts, which could mean more or less drag on parts. Recommend you do some testing to see if the drag change is significant enough to affect your goals.

  • @Konoctirepublic
    @Konoctirepublic Pƙed 17 dny

    1:02
    OH SWEET NOSTALGIA!!!!!

  • @ninnamon1260
    @ninnamon1260 Pƙed 16 dny

    Cannot wait for someone to do a rescue mission and be unsuccessful. Then having Matt save both missions.

  • @CosmicVoyage5
    @CosmicVoyage5 Pƙed 17 dny

    I love these ksp videos

  • @joshuasims5421
    @joshuasims5421 Pƙed 16 dny

    Ok, that eye tracker idea is hilarious, I’m sure that would be possible for a skilled modder.