Commodore 64 Game Version of Archon II ADEPT Excellent game - NovaLoad Tape Loader
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- čas přidán 11. 03. 2024
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Commodore 64 Version - Archon II Adept - Excellent game
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7-10, 1982, in Las Vegas).[4] It has been listed in the Guinness World Records as the highest-selling single computer model of all time,[5] with independent estimates placing the number sold between 12.5 and 17 million units.[2] Volume production started in early 1982, marketing in August for US$595 (equivalent to $1,800 in 2022).[6] Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes (65,536 bytes) of RAM. With support for multi colour sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. - Hudba
Trippy that I was JUST looking for old content of A2 gameplay, and suddenly... you've posted this not 16 hours ago, lol. 😂
Old memories. I had an Apple II though, and TBH, that version of A2 was far superior. No matter the case, the Wraiths were clearly the most powerful. Once you had two bars of health on 'em... ya headed for the opponent's ADEPTS. 💪😎✌️
This version was great and also the Atari. I did prefer the first one though and thanks for your comment... I shall look at the Apple II
This is a excellent battle game, great game play ❤👍👍
Hello and welcome Retro friend, I just looked you up and will subscribe to any person that like all things that are Retro Music and Games... 💾🕹🕹
Love my retro games, hope you are doing well, its always nice to meet new retro gamer
Love my retro games mate, hope you are well, nice to meet a new retro gamer.
Archon and Archon II were the first games I ever got on disk. I got them for Christmas one year, along with my 1541 floppy drive. I loved both games. My one complaint was that the Wraiths weren't invisible when playing against the computer. It wouldn't have been that hard for them to set a flag for whether your Wraith was visible or invisible and make the AI only act when it was visible. Maybe just move around and attack at random when you're invisible.
That would have been a very exciting Christmas for you. I agree and loved both the Archon games. 😁👌
@@RetroSouls-ChipTunes It was. I'd gotten the C64 the year before, but not knowing much about computers, I thought they all used cassettes for storage, so that's what I asked for, and what I got with the computer. Being in America, there was very little software that was available on tape. I had mostly cartridges, and just one commercial game, Zaxxon, on tape. It took around 15-20 minutes to load and failed about half the time. Even games typed in from the magazines and books took forever to load.
Once I got a floppy drive, i never looked back. I know cassettes were popular in Europe and the UK, but I HATED them! Even the 1541 drive seemed slow before the advent of fast loader cartridges, which worked great on cracked games, but did nothing for originals.
I the same I got a Atari 400 though and that data cassette was even worse then the C64's. It was my first priority to get a DD, although those loaders on the c64 tapes was great. @@lurkerrekrul
@@RetroSouls-ChipTunes I preferred the games to load as fast as possible. Later in the C64's life, I prized copies of Epyx originals, like Super Cycle and International Karate because they used the Vorpal loader, that could load the game in literal seconds. As I recall, the Kracker Jax parameter for some game (maybe football) would copy any Epyx game released after it. It was like a universal Epyx parameter. The one for Marble Madness also worked on all following EA releases, but their loading routines weren't as good.
Epyx later released the Vorpal Utility Kit that let you convert your own files to their special fast loading format. The downside was that such files couldn't be copied via normal methods. You could copy the whole disk, but not the individual files. I think the kit had a special copier for them. For this reason, I only ever used it to make extra, fast-loading backup copies of games that I played often.
One of the software updates to Super Snapshot (freezer/utility cartridge) also had a similar format, although I forget now if it worked without the cartridge (Vorpal did), or if it was just even faster with the cartridge present.
Super Snapshot became such a permanent part of my C64 experience, that it's hard to remember what worked with and without it. I think I only had v3, or maybe v3.5. I know I upgraded it twice, and it was torture being without it for the time it took to send in my old cartridge and get the new one. :)
I missed out on the loaders back in the days on my c64 because like you have said they were a nightmare . I went straight to disk :) . I loved the Ghost N Goblins loader though and the Ocean loaders also . There is always a Nostalgia moment that keeps telling not to forget my 8bit days .😁@@lurkerrekrul
Deserves a cheap remastered console port
Cool, I had that game in my atary 800xl collection, but since it was a stolen copy I had no clue how it works.