I 100% Armored Core 6 and I'm losing my mind in an amazing way | Armored Core 6 Review

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  • čas přidán 14. 06. 2024
  • Visit airup.link/BRICKY-OCTOBER and use code BRICKY10 to get 10% off your purchase!
    I finished Armored Core 6 and the gameplay and story has really got interesting to me so I want to discuss it a lot.
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    #armoredcore #armoredcore6 #ac6 #armoredcore6firesofrubicon
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Komentáře • 940

  • @Bricky
    @Bricky  Před 7 měsíci +2385

    Augmented Human C4-621, Raven... Please crease that man's Jordans. Allmind exists for all mercenaries.

    • @theshadynorwegian6036
      @theshadynorwegian6036 Před 7 měsíci +112

      here we see what little sanity he has left. slipping away

    • @fermyonds
      @fermyonds Před 7 měsíci +55

      You forgot ''RB23'' from his name. That's it I'm unsubbing

    • @diamondhamster4320
      @diamondhamster4320 Před 7 měsíci +12

      31:03 - Bricky is being finally giga-based for self-proclaimed smooth-brain game-hobby reviewer/content creator.

    • @mechzilla569
      @mechzilla569 Před 7 měsíci +3

      lol i fucking made a twitter post like this about creasing snails jays

    • @SiphonRayzar
      @SiphonRayzar Před 7 měsíci +2

      Bricky. You should have given us codes for your AC's. Please. I beg of you.

  • @zakleclaire1858
    @zakleclaire1858 Před 7 měsíci +552

    "I'm so proud of you for 100%ing this game, Raven. Now, can we go get that happy meal you promised me?" - Our imaginary but actually really voice in our heads who calls us stud muffin.

  • @benjiemaquilanperoy7348
    @benjiemaquilanperoy7348 Před 7 měsíci +200

    Killing Iguazu over and over again is my therapy, Bricky. Watching him cope, seethe, and mald over powering up and still losing was the best entertainment there is.

    • @fernandozavaletabustos205
      @fernandozavaletabustos205 Před 5 měsíci +8

      Iguazu is a mix between Graham Acker / Mr. Bushido and Patrick Colasour from Gundam 00.

  • @Shotgunky
    @Shotgunky Před 7 měsíci +258

    100%ing Armored Core 6 was a miserable experience, not because I hated the game, but because I've experienced everything the game has to offer and now I feel lost. I am genuinely upset that one of the best games I've played in years ended.

    • @jackmesrel4933
      @jackmesrel4933 Před 7 měsíci +29

      Good news, modders have made an expanded arena mod, as well as an expanded parts one, both pretty big and being worked on. We eating well boys

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci

      thanks for the news! @@jackmesrel4933

    • @meeperdudeify
      @meeperdudeify Před 5 měsíci +4

      hey fun fact if you do the game w/o the arena or training mode (and I mean the whole game, starting from a fresh file all the way up to fighting all mind, and then do the training after that then you get a special piece of dialogue :)
      also its like pretty hard turns out that boost kicks and weapon bays are very very good

    • @fernandozavaletabustos205
      @fernandozavaletabustos205 Před 5 měsíci

      Time for wait for the DLC and free updates!

    • @miinyoo
      @miinyoo Před 4 měsíci +1

      After the marathon I put into it because I couldn't stop playing it... I was glad it was over. Haven't played it since. I'll certainly pick it back up again in some years but man, that was a good meal and I needed to take a nap afterwards.

  • @Ceronia
    @Ceronia Před 7 měsíci +816

    About Allmind.
    She is a VERY interesting antagonist, because in the end, she did complete what she set out to do and by the hand of those who defeat her.
    From start to finish, Allmind was never power hungry. Which is weird from how she behave, but all she ever care about is how to made human evolve into a higher being even if she have to kill a shit load of people to do so.
    Allmind justtttt a tiny bit paranoid about raven, and basically doesn't really trust raven who she can't seem to completely control.
    Iguazu also a complex loser with a potential to be just like raven but somehow lost in his own hatred.

    • @NephyrisX
      @NephyrisX Před 7 měsíci

      Simply put, Allmind wants to evolve humanity at all costs, but only on her own terms, hence the killing and assimilation of certain pilots.
      Killing Iguana and subsequently Allmind effectively leaves humanity to decide how they approach an uncertain post Coral-Release future that gleaming with possibilities than ever before.

    • @winterfrostarian
      @winterfrostarian Před 7 měsíci +81

      As many comments before me had pointed out, Allmind draws many parallels to Nine-ball
      Another AI system built only to preserve the future of humanity. anything that could possibly pose a threat to that is a threat to Allmind and nineball

    • @lifeward21
      @lifeward21 Před 7 měsíci +18

      I felt like allmind was super focused on coral release in order to incorporate the coral into their own system, but you're right it was also focused on its depraved idea of evolution

    • @GamersBlogX
      @GamersBlogX Před 7 měsíci +46

      @@winterfrostarian ALLMIND is basically Nineball but if they actually used you to their advantage instead of just getting progressively pissed off at your existence. Also huge missed opportunity to put ALLMIND in the red AC instead of Walter.

    • @gabrielclark1425
      @gabrielclark1425 Před 7 měsíci +61

      "Allmind justtttt a tiny bit paranoid about raven, and basically doesn't really trust raven who she can't seem to completely control."
      I mean, it's wasn't even that. Allmind, as the name implies, integrates human personality data into itself to expand the scope of it's perspective. The problem with that was that _no one_ was prepared for the reality rending levels of pure SALT that was Iquazu.

  • @theocan
    @theocan Před 7 měsíci +405

    I don't know if it's mentioned but also, the coolest thing about fighting with Rusty on the Liberator ending is that his emblem totally changes to remove the muzzle from the wolf.. It's so awesome considering Rusty as a character.

    • @HumbertoHernandez
      @HumbertoHernandez Před 7 měsíci +64

      Rusty UNLEASHED. I loved that little detail that can go unnoticed.
      The way he refuses to die and grows extra health bar, amazing. Love that guy.

    • @ec2496
      @ec2496 Před 7 měsíci +25

      In any ending the muzzle is taken off, it’s to symbolise that he is no longer an insider at Arquebus and is now fully and openly sided with the RLF

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +8

      that detail "its the small thing that counts" 🙆‍♂. a foken "REBEL" literally badass.
      also love the Liberation ending since how cool the pacing is, regards how the final boss fight for me was underwhelming.

    • @ec2496
      @ec2496 Před 7 měsíci +8

      @@SL4PSH0CKUnderwhelming? You fight the person who (outside of Ayre) has the most respect for 621 as a human, after Walter underwent horrific re-education and stuffed into a machine he never intended to use. It’s the saddest boss fight in the entire game IMO because it’s a necessary evil to essentially put Walter out of his misery and save Rubicon and the Rubiconians

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +2

      @@ec2496 i did mention how i love the pacing as i had a great time digesting its narrative. i wholeheartedly mean "boss fight" as the fights itself in contrast to how the previous boss fight w/ Baltreus Snail was challenging as a bullet hell.

  • @tylersmith9942
    @tylersmith9942 Před 7 měsíci +1148

    I COMPLETELY agree with more armor parts. It was actually confusing that there were only 2 quad legs and 3 tanks. I expected at least a couple more for each type

    • @vixshire3672
      @vixshire3672 Před 7 měsíci +92

      Fromsoft: 2dozen Bipedals
      6Reverse limbs
      3 Tanks
      2Quads
      Perfectly balanced with nothing lacking whatsoever

    • @Taliesin_
      @Taliesin_ Před 7 měsíci +65

      @@vixshire3672 Worse, there's only 3 reverse joint legs.

    • @GusMortis
      @GusMortis Před 7 měsíci +15

      Just wait until we see the parts coming from dlc. There won't be a single set of regular bipedal.

    • @557deadpool
      @557deadpool Před 7 měsíci +6

      ​@@Taliesin_which is perfectly fine

    • @Taliesin_
      @Taliesin_ Před 7 měsíci +31

      @@557deadpool Difference of opinion on that, mate. I'd have liked at least 6 of each configuration.

  • @litmusprime2074
    @litmusprime2074 Před 7 měsíci +182

    On your understanding of the Coral part
    Ayre isn't like a fusion of a lot of coral, she mentions that "She is but a single wave in the coral tide." which means that she is just like the rest of them.
    Thumb Dolmayan was able to hear Seria (his Ayre) because he used to hr a Doser before starting the RLF. He began hearing a voice and thought it was a blessing from the Coral, which is why the RLF's battle chant is "Coral abide with Rubicon". He started that, but that isn't the whole thing, and we get to hear it in his fight at the Xylem.
    Now Coral isn't flammable, but it blew up like that because there was a crazy amount of it in one place due to it multiplying the more of it there is so it became dense.
    The PCA wanted to contain the Coral on the planet so that no one abuses it and the same thing doesn't happen again. They even built the closure satellites for it. And for anyone wondering why there were useless asf, it's cuz The Branch. King and Chartreuse attacked the Closure Satellites System which allowed for easier entry and Raven (Nightfall) leaked data of Coral still existing to the corporations, leading them to the planet.
    And ig they were kinda dicks about it because the Rubiconians survived off of mealworms which fed off of Coral to become bigger
    Oh and about the Fires of Ibis, it was no accident. The word "Ibis" is closely related to the RRI of Rubicon Research Institute with the Ibis Series (CEL 240 AND HAL), but even all of the other Institute machines are designated with either "IA" like the Sea Spider or "IB" like the Ice Worm.
    Professor Nagai who was the head of the Institute at the time saw the potential risk of a Coral Collapse (basically Coral Release) and saw what happened to Walter's parents. Assistant A was Walter's dad and lost himself to his own research (and yes he did make Coral Surgery) and Walter's mom was lost as well. Assistant B was Carla. So Nagai decided to initiate the Fires of Ibis with an Ibis System of some kind, and we even see his AC on top of a building in Institute City which has a data log of the start of the Fires.
    Due to the Coral being contained, it multiplied. Walter and Carla of Overseer who took on the will of Nagai saw the same risks as before and wanted to do it again, but for good this time.
    Also ALLMIND isn't power hungry, she just did what she was designed to do to begin with. Further Humanity's interest and the next step is Evolution which makes sense. She's such an interesting villain, because initially no one will actually care, because she's introduced so subtly. No one would think that the AI who we communicate and operate through would use all of the info at her disposal to further her goals for Humanity's evolution.
    Also we're probably not getting any DLC, we might get expansions for parts? But FromSoft already confirmed that there won't be DLC. In AC tradition, they'll probably make a follow-up game (like AC 4 and AC For Answer, AC V and AC Verdict Day) after the Elden Ring dlc probably.

    • @ethanhealy453
      @ethanhealy453 Před 6 měsíci +19

      its not confirmed by the game, but its not a huge leap to make the assumption that a huge amount of coral is itself sentient because it absorbed the consciousness of humans that died during the original fires of ibis, hence why ayre refers to the other coral people as brothers and sisters of rubicon or whatever the line is, this doesnt mean that every person within the coral is an absorbed mind because of references to "mutated" coral in the logs of nagai which would make sense as allmind also points out ayre as being a mutated entity, it makes sense as a direct analogy for the themes that coral has in the story about transhumanism and progression of the species, it could just as easily be an entirely alien non comprehensible species but i think one of the first lines that you hear from ayre supports it, she says that you may be swept into the coral tide when you first recover from contact with her at the watchpoint, either before or after the balteus fight, your mind can literally get lost in the flow of the coral and be assimilated into a mutated wave form of coral, but thats just personal deranged linking of the dots, if theres anything that explicitly disproves anything i said in the game somewhere i would love to see it!

    • @jbark678
      @jbark678 Před 3 měsíci

      So we can expect something like AC VIolent Expansion

    • @themanthemyth4522
      @themanthemyth4522 Před 3 měsíci +1

      On coral being flammable: I think that it is, it's used for fuel throughout the entire game. I believe that coral engines are essentially special internal combustion engines that provide a vacuum environment for coral to reproduce, and then burning it like any other type of fuel.
      On top of that throughout the game, the sky has this orange particulate, which seems to me like smoldering leftover coral.

    • @spiraljumper74
      @spiraljumper74 Před 2 měsíci

      @@themanthemyth4522I think they just mean it’s a stable substance in its natural state. We never actually see Coral create the “Fires” effect without being acted on by an outside factor of substantial power, whether that’s the Xylem’s impact or Professor Nagai’s unknown accelerant. When the Coral Density threshold is passed we get Coral release instead, I think there’s a strong argument to be made that this was what Prof. Nagai was hoping to prevent all along, as horrified as he was by the artificial fusion of human and coral in augmentation surgery, no way he would’ve accepted a true symbiosis.
      I do agree with your theory on how Coral gens work though, it’s the only thing that makes sense for creating such long lasting gens. I really like the idea of it with how the gens actually function. Like you can redline them, consuming “all” the coral, but it never really dies, and re-propagates after a moment. It’s like there’s a microcosm of the Fires of Ibis happening in your engine every time you redline it.

  • @BTM8109
    @BTM8109 Před 7 měsíci +56

    Michigan is a really competent commander, he specifically warns his troops to keep the emergency eject ready when going up against Raven.

  • @scrollkeeper5272
    @scrollkeeper5272 Před 7 měsíci +156

    I really like how everyone has their own opinions on the endings. I like the third one the best, but the fact that each person can have a particular favourite proves to me that Fromsoftware knows how to write a good story.

    • @leithaziz2716
      @leithaziz2716 Před 7 měsíci +11

      I haven't felt this way about a Fromsoft game since Sekiro. I enjoy when they do something a bit different from the very vague story-telling of Souls games.

    • @dragonslayer3552
      @dragonslayer3552 Před 7 měsíci +12

      When it comes to gameplay all endings have something to love
      The liberator has that insanely good mission with rusty as company that ends in boss fight that I can best describe as reskin done absolutely right
      Fires has that legendary fight against rusty that you get infinite energy and of course one of the best final bosses in video game history
      And coral release has... Difficulty pure raw unforgiving difficulty from a 3 v 1 mission all the way to Allmind itself which is so insanely hard and fun at the same time... Mastering the final phase and doing it no hit run on it is one of the most intense and incredible experiences I have ever had it took literal days and I wasn't frustrated with it I was just enjoying every second

    • @BlazeEmerald
      @BlazeEmerald Před 7 měsíci +4

      I would say Liberator Final Boss hit harder than Fires personally, between the music, where the fight is, the dialogue and the boss itself it's just breathtaking to me.
      The 3v1 actually unlocks on NG+ so it isn't a part of NG++'s mission requirements. Was probably my second hardest fight, took some planning of my route to handle the DPS check to have both down before the reinforcements actually arrive to where I am fighting
      -My take on the endings is Liberator has the second best mission in the game, with a very punchable boss at the end and the best Final Boss. The 2v1 that locks in the route was probably my hardest fight in the game, from how hard they complement each other's strengths VS my playstyle. Final boss here is fun to me from the novel attacks, which took me time to read, the Coral Shield making it able to take a decent beating and the boss dialogue adding context to things throughout the game, letting you look for the changes as they happen.
      -Fires has the best mission in the game. The boss fight in the best mission in the game was great too. Final Boss here was not too bad, lots of her attacks are easy enough to dodge for me, since the game has already taught you how to dodge most, if not all of it by then between the standard arena, EPHEMERA and CEL. The massive damage reduction at half health for the phase transition also felt like a cop out to the issues I have with how AC6 tuned the damage attacks can do, where instead of solving a problem they just patched it over and called it a day. One thing I really like about it is how it shows how people can do their best to try and do the right thing and still be in the wrong due to incomplete information.
      -Alea Iacta Est was kind of a let down in terms of gameplay, and the Final Boss was pretty meh for me. Just killed the adds ASAP then focused on the boss until it's dead, nearly did it first try. On the other hand that you just kept fucking with Iguana was kinda hilarious to me, his reactions do a wonderful job fleshing out his character, and ambushing Snail's ambush was very satisfying.
      --The NG++ missions themselves were also pretty easy, with the ones that were hard being hard for the wrong reasons. Coral Export Denial was hard since the blast radius on the large radius GNL and the one on the helis are not quite enough to reach whole groups by the end, and you can afford to let ONE group go in total throughout the whole mission. Meanwhile Regain Control of the Xylem is hard because you are finding needles in a maze inside of a haystack under a time limit, with the hints being needles in their own right.
      With all the ends I like that they don't spoonfeed you the answers and leave room for you to make your own, though ending 3 goes a bit too far on that where it could mean basically anything.

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +3

      players choice + NG+ that offers secret mech/challenges = replayability 👩‍🍳💋
      ngl its a welcome one in today's state of gaming, where its rare to see dynamic narrative/writing since theyre often seen in indie isometric crpg's. AC6 reminds me of good ol OG RPG writing of siding with what factions, and how they voice their ideals and goals along the way and players are given freely to choose. ie: fonv 🤓

  • @fermyonds
    @fermyonds Před 7 měsíci +393

    AC6 has been the most fun I had with a game in a looooong while. It was such a well made game

    • @brendanstack7056
      @brendanstack7056 Před 7 měsíci +8

      Same. I'm normally not a completionist, but every challenge in this game is just so compelling. I am still turning the game on every night for an hour or so just to do stupid things like kill Cel-240 with just two Ducketts.

    • @thesandviwich
      @thesandviwich Před 7 měsíci +9

      I genuinely dreaded finishing this game as it was so enjoyable. Even though you never actually see a human face, the dialogue and story is fleshed out enough to make you care about left voice messages.
      Also breaching the karmen line is one of the hypest moments in the game

    • @brendanstack7056
      @brendanstack7056 Před 7 měsíci +7

      @@thesandviwich Of all the things From Software put into the game to impress upon the players the awesome power of ACs, the utter nonchalance with which you can blast giant space cruisers out of the sky has gotta be the most impactful.

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +3

      love how comprehensively in-depth and as straightforward as simple it is, notably the learning curve since as soon as you started your 1st NG+ and how stagger works, you'd be craving for more harder boss fights and challenges 😂 what an experience 👍

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci

      i love the Ice Worm chapter, got all factions teaming up and abandoning their own ideals to meet one certain, and ofc how bad ass V. IV RUSTY is @@brendanstack7056

  • @Hoops927
    @Hoops927 Před 7 měsíci +44

    "Why don't you start a sewing club together? That way you can stitch that damn mouth of yours shut!"
    Is by far my favorite quote of the game

  • @fermyonds
    @fermyonds Před 7 měsíci +331

    I am still upset there is no ending where Balam comes out on top.

    • @apophisstr6719
      @apophisstr6719 Před 7 měsíci +80

      Yea, the cutscene where the narrator explained the situation where Arquebus came out on top after PCA is out of the picture gave me fake hope that "may be choosing other paths would make Balam win instead", sadly it never happened.

    • @ec2496
      @ec2496 Před 7 měsíci +40

      They never could come out on top, they were always incompetent in every timeline and Arquebus was always one step ahead, even before Chapter 4

    • @CRAZYKANGAROO123
      @CRAZYKANGAROO123 Před 7 měsíci +50

      Balam may have been behind the curve
      But I am Balam's strongest soldier

    • @apophisstr6719
      @apophisstr6719 Před 7 měsíci +17

      @@ec2496 We all knows that, just wished that we were given the option to (maybe) change that.

    • @bmobmo6438
      @bmobmo6438 Před 7 měsíci +9

      Balam is just Arquebus with cooler characters (and even that's only true because Rusty is an RLF plant)

  • @Void04510
    @Void04510 Před 7 měsíci +361

    Going through the S - ranks now. Attack the Refueling Base has been more frustrating than ng+ missions.

    • @BadrockZProductions
      @BadrockZProductions Před 7 měsíci +42

      gotta destroy some stuff on the way to the ekdromoi fight otherwise u wont get S rank^^ took me a fuck ton of tries aswell

    • @Vellisipsi
      @Vellisipsi Před 7 měsíci +16

      Use wheelchair legs for max speed, Destroy most of the high paying enemies on the way, blow up most of the fuel storages... Had to actually watch a guide for that mission myself, that and the baws arsenal stealth mech mission

    • @zakleclaire1858
      @zakleclaire1858 Před 7 měsíci +9

      Here's what you gotta do: destroy at least a few of the fuel tanks, take less than 3k damage before reaching the eki boys, then kill both of them while taking less than 6k damage.

    • @bboyExia
      @bboyExia Před 7 měsíci +4

      Oh yeah, hardest part is the gank fight and trying to minimize the damage there, while taking them out. Super random whether or not you'll get a clean fight on them or not. Cleared with wheelchair legs, zimms, and needles for S. Tried rusty's build on it and was able to get a S too.

    • @ccakaccakaccakacc
      @ccakaccakaccakacc Před 7 měsíci

      On my second run of completing S ranks and for that one I found that time is important above all. I just gunned it towards the main objective while taking pot shots at enemies, including the LC before the bridge, and for the final fight using a pile bunker + sweet 16. I took out maybe a few fuel tanks and used all repair kits for the fight. Got it on first attempt last night

  • @free4day
    @free4day Před 7 měsíci +88

    I kinda like Iguazu being the last boss after really think about it.
    Just like you said no player would really think Iguazu is a big deal, and feel underwhelming, but if you pay some attention to all play through, not only you fight him most times, but probably he is the one has the most obsession on you.
    Not saying that the Papa, the Mama, or the Girl care you less than him but these three or other npcs all have their goal at first, but only Iguazu, after your fist mission together, his eye is lock on you while you don't even care about him.
    And after finishing the two endings, you, raven, you are not the challenger anymore you are the most powerful being in all game. So you are the boss now, then it needs a challenger, after I just explain I think Iguazu is perfect for this job.
    btw about Papa and Mama in third ending, not showing them die in combat is because their character arc is complete, and both is completed at the another side with raven in another ending, so I don't really think it is necessary to put them up again, and also it's kinda build up the emotion of not trusting allmind.

    • @TheExtremist123
      @TheExtremist123 Před 7 měsíci +27

      Iguazu is also the only other surviving Gen 4 on Rubicon and your success mirrored to his failures along with Voltas death really bite him so his motivations for killing you go beyond his career and into personal territory.

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +9

      can confirm after NG+, fighting Balam and G1 Michigan is legit "you are the boss" moment

  • @poomar
    @poomar Před 7 měsíci +24

    I did Liberator first, which I think made me appreciate the other two endings more. Ayre basically says "Let's do it again and see YOUR choices." and then getting Fires of Raven is horrifying. Then the 3rd ending feels like the true ending. I loved every minute of it.

  • @TheExtremist123
    @TheExtremist123 Před 7 měsíci +27

    So, Iguazu I think is an interesting Character as Him and Volta were very close and for the NG++ Ending, you need to swap sides and fight Volta and Iguazu.
    To Raven the whole time except the last chapter it's literally just the job, but for Iguazu, it has become personal, he has an emptional motivation to beat you but you’re just better.
    Then he treats the coral voices as some form of schizophrenia while you communicate with them and he doesn’t understand what
    makes you better then right at the very end, he literally seperates from AllMind using nothing but sheer will and retains his own will and humanity commandeering the most powerful mech in existence to try and beat you.
    I liked him at that point because he showed development as an antagonist with a human emotional motivation.

  • @U_F_N_M
    @U_F_N_M Před 7 měsíci +194

    The ALLMIND ending translates to "The DIe is Cast".
    Thumb Dolmayan's not Augmented, he was a doser.
    The fires of Ibis occurred when the head of the Institute used the Ibis series to suppress what he understood to be a "Coral Collapse" caused by a "Wave Mutation", which actually was a "Coral Release" caused by a "Rubiconian" named Seria.
    Walter's father knew the truth and created human augmentation to prepare humanity for symbiosis, but he was committed as insane.
    Thumb Dolmayan also knew the truth but refused to help Seria as he feared the outcome.
    Walter and Carla are the ones with a backwards understanding of what happened and who are responsible.

    • @lonewolf646
      @lonewolf646 Před 7 měsíci +24

      there is no indication that seria existed at the time before or during the fires of ibis. Its possible that seria is the coral wave mutation that was born by the coral collapse, but highly unlikely seen as said coral wave mutation was the primary target that the researchers were trying to destroy.
      Seria and Dolmayan's understanding of coral symbiosis came from reading old incomplete research institute logs seria found.
      Walter knew what the researcher did, but didn´t really care why they did it. He only wanted to do it to fulfill his friends wishes.
      Carla, a research assistant, was a part of them, so she knows why and what happened. The reason why the researchers committed the fires of ibis, was primarily because the researchers feared loosing their control over the coral. With their ignorant belief, that they cud stop stuff like human augmentation, being secondary.

    • @TheExtremist123
      @TheExtremist123 Před 7 měsíci +14

      ​@@lonewolf646We can all just wait for Vaatividyas lore videos to come out. 😂

    • @CMTechnica
      @CMTechnica Před 7 měsíci +9

      Not all of that is accurate.

    • @darkwhispersstories47
      @darkwhispersstories47 Před 6 měsíci +2

      All dosers are actually super high as a kite on that coral
      Invincible Ronny? I think it was it's so high on it that he truly believes himself to be invincible.
      Father is just one of the Gen 1 to 4 that have coral augmentation so he is more sensible to it and the high exposure to Coral awakened Seria the same way a direct blast of coral awakened Ayre within us

  • @Zelisius
    @Zelisius Před 7 měsíci +23

    "I wont miss."
    THAT moment.. was soooo good
    And Coral reminds me of an episode from Stargate Atlantis, season 1 ep9.
    Coral is a sentient race that exists as energy. Humans discover its good for fuel, much like in sga, a character uses this "fog" that was discovered on a planet as a means to power a stargate to open a portal to another galaxy...

  • @msbradley9
    @msbradley9 Před 7 měsíci +32

    I felt a lot more pity for Igauzu, he's obviously betrayed as mentally unwell and then allmind comes in the manipulate him. But his motivation just seemed more human. It was simple, desperate and saddening.

    • @spiraljumper74
      @spiraljumper74 Před 2 měsíci

      He’s a third-string corporate soldier, an unwilling draftee, and was given cheap, old-gen surgery which caused a degree of apparently painful Coral burn-in on his brain. I really do have a lot of sympathy for him. He doesn’t want to be this cog in the corporate murder machine, but he has no choice, and he’s not even that good at it, which makes it even worse for him somehow.

  • @TheBeingOfAsh
    @TheBeingOfAsh Před 7 měsíci +66

    honestly just naming your AC is one of the most fun parts of this game. I made a light weight reverse joint AC named "Wounded Pride". the color scheme was mostly red, black, and grey, with a ton of rust and damage on it. the idea was the AC was once a well renowned high ranking AC, that eventually fell from grace. hence the name "Wounded Pride"

    • @CallofDutyBlackOps28
      @CallofDutyBlackOps28 Před 7 měsíci +5

      i named mine live a evil just because reasons and how Armored core games can get weird when they want to be. boy was i not ready for the shenanigans of the 3 playthroughs.

    • @TheNapster153
      @TheNapster153 Před 5 měsíci

      I had two for my first run.
      One was Abundant Trust. A Heavy Weight Biped.
      The other was Sworn Omen. A lightweight biped.
      I played loose with the weapons, but I made it a point to make an 'upgraded' version of both to mark a change in my 621's skill and history. Namely, its just adapting existing design after severe damage, as is the case with say, Snailteus.

  • @awanama4565
    @awanama4565 Před 7 měsíci +71

    game so good it needs a second review

  • @josephustheinvestigator2433
    @josephustheinvestigator2433 Před 7 měsíci +15

    Bruh Iguazu [SPOILERS] breaking free of Allmind's conditioning and having his final moment to shine was absolutely amazing. I was almost as emotional during this fight's last phase (which took me a fair few tries) than with the Carla and Chatty fight :( It's kinda like the Akira story of the kid turned into a super weapon breaking free, except this one hates my guts and wants really badly to kill me lmao.

  • @stephangg000
    @stephangg000 Před 7 měsíci +18

    I genuinely love this game as an avid AC4 and For Answer enjoyer. My one gripe is that I feel the story wasn't expanded enough. At some point events felt rail roaded and found myself not reasonably agreeing with anyone, but opting to trust Walter and Carla the most (Fires of Raven ending).
    In Addition I would have liked more agency in the war. Arquebus wins (initially) no matter what. I wanted a Balam route where you're the scrappy underdog against the now PCA powered Arquebus.
    A more direct Liberation Front Route where you forsake everyone else for ideals (Kind of like the liberator route but more expanded) and perhaps the thing that I'm most rabid about.
    I wanted so badly to side with the PCA. Their mere existence hints so much about the world of AC6 and I wanted to learn more about it while siding with the perhaps the currently most technology advanced faction. Their designs just SCREAM cool, from HCs to the Cataphract to their satellites.
    Gameplay wise the game is a 10 out of 10 I'm proud to have seen the genre gain wide spread appeal. I give the story a 7.5. I would have liked more routes and more dialogue with Ayre to understand her motivations in the third ending to really flesh things out. An overall 9/10

  • @jacktheripper7935
    @jacktheripper7935 Před 7 měsíci +8

    You don't know how it feels to be the main character of a cool mech anime in the last episode until you play the mission before the last one in the LOR path while "Rusted pride" is playing in the background with Rusty fighting at your side.
    Words can't describe how I felt during this.
    It was just...
    THE F**KING BEST.

  • @tylersmith9942
    @tylersmith9942 Před 7 měsíci +25

    Exactly what im doing now; aiming for Platinum. This is one of the few games thats held my attention long enough that i wanted to 100% complete it. And im having a blast!

  • @ZipHipPip
    @ZipHipPip Před 7 měsíci +37

    i feel like the Coral is similar to the Imulsion from gears of war. Both are fuel/valualble, wars are fought for it, both are alive (although imulsion gives you a parasitic killing fungus and coral gives you a vtuber waifu)

  • @yokogoph
    @yokogoph Před 7 měsíci +8

    The thing that hit me the hardest during the Walter fight was that.. he was fighting Snail's reeducation so hard (while also probably dying).

    • @potatohildy
      @potatohildy Před měsícem

      The hardest part of that fight was seeing the screen through my tears

  • @badger297
    @badger297 Před 7 měsíci +38

    Never thought I'd say this, but when you were describing games that had missions you love to replay, the danger close mission from the new MW2 was that for me. Destroying all those buildings from an AC-130 was insane. I hate COD, but I played that mission prolly 100 times

    • @CallofDutyBlackOps28
      @CallofDutyBlackOps28 Před 7 měsíci +1

      honestly i love MW1-3; and the only mission i hate is in 2; and that's the damn miltia fighters and having to run and grab that one guy.

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci

      true, even funny how mainstream news media use a footage of it

    • @OBSDCC7
      @OBSDCC7 Před 7 měsíci

      MW2, for all its problems, had a really great campaign. Very fun, varied and unique missions

  • @SL4PSH0CK
    @SL4PSH0CK Před 7 měsíci +3

    a lot of memorable moments to highlight in the game:
    - i love the Ice Worm chaptern the factions collabing and how badass V. IV RUSTY's "..I WONT MISS", mostly when the Rail gun was going pass the critical state and interferes with the voice comms "ALL OR NOTHING.." moment
    - and facing G1 Michigan where the grunts banters 😂 and how he hypes up Balam for its last stand, as it was like the roles were reversed and you were the boss itself.
    - "on Borrowed WIngs" gave me a lot of nostalgia, gave me a sudden rush of emotions, its been decades since being an AC fan. also i felt bad w/ Raven's AC pilot to reach this far, regards understanding the kill or be killed scenario. this fight reminds me again to adapt and build as was Chapter 1 Balteus.

  • @ovinomancer0183
    @ovinomancer0183 Před 7 měsíci +5

    Ālea iacta est is a variation of a Latin phrase attributed by Suetonius to Julius Caesar on 10 January 49 BC, as he led his army across the Rubicon river in Northern Italy. With this step, he entered Italy at the head of his army in defiance of the Senate and began his long civil war against Pompey and the Optimates.

  • @Boss_Fight_Wiki_muki_twitch
    @Boss_Fight_Wiki_muki_twitch Před 7 měsíci +21

    Also, a mode to custom assemble an opponent ai mech that you can fight against would be really nice.

    • @vixshire3672
      @vixshire3672 Před 7 měsíci +5

      I’d personally like a mimic fight but yours i feel would be more fun

    • @Boss_Fight_Wiki_muki_twitch
      @Boss_Fight_Wiki_muki_twitch Před 7 měsíci +5

      @@vixshire3672 If we could have a custom ai opponent mode, it'd be 2 birds 1 stone.

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci +2

      thats brilliant

  • @zeta6476
    @zeta6476 Před 7 měsíci +50

    Bricky you should really watch some videos on allmind and iguazu. After realizing what they represent, and what the core theme of the story is, they and other characters become absolutely incredible

    • @sdbzfan1
      @sdbzfan1 Před 7 měsíci +21

      same i love Iguazu as this guy that never believed in himself and constantly took it out on others and finally comes to accept his own spite and jealousy is what blinded him from accomplishing anything in his final moments

    • @zeta6476
      @zeta6476 Před 7 měsíci +13

      @sdbzfan1 That plus the reason for allmind choosing him, not because he is particularly special but because he was the only one left is an incredible concept for a character

    • @sdbzfan1
      @sdbzfan1 Před 7 měsíci +10

      @@zeta6476 its the exact opposite of being the chosen one
      Plus its not like he was just the only one left
      In order for the plan to work Allminds options were Suila who we kill and most likely was working with allmind to begin with as he has allmind parts plus his set up is perfect for shreding balteus
      Which makes you wonder if the pca was actually taking orders from allmind, its very much like allmind to send people to their deaths if she doesnt need them, she even helps arquebus in the background if you find that out
      And o'keefe who she also sends us to kill, the only peoppe left are the 2 gen 4s us and iguazu, who she makes fight against one another against snail the defacto leader of the vespers since Freud doesnt care, the two chains of command have been dealt with leaving Overseaer to deal with
      Allmind and Iguazu are quite fascinating

    • @SL4PSH0CK
      @SL4PSH0CK Před 7 měsíci

      ​@@sdbzfan1 cool info to digest

    • @btchiaintkidding7837
      @btchiaintkidding7837 Před 7 měsíci

      yeah there are some solid b^nger videos on AC6 characters here in youtube

  • @EmperorFrog
    @EmperorFrog Před 7 měsíci +26

    Now this is a certified hood classic

  • @mistborn5097
    @mistborn5097 Před 7 měsíci +3

    About Ayre and the "sentient coral" confusion, coral by itself basically acts like a massive nervous system without a brain, able to transmit information at an incredible speed and efficiency without being able to necessarily communicate or act on that information itself. Ayre, and any other "voices" in the coral are classified as Coral Wave Mutations, basically as if one of your nerves suddenly and unexpectantly developed into a brain. Only AC pilots of fourth gen or older can hear them as those gens used a Coral Control Implant (CCI) to make it easier for their handlers to control them, giving the pilot and any Coral Mutations a direct line of communication through the CCI.
    Fun fact, in the loading animations for missions you can see a gauge labeled with "C-Pulse Amplitude" in the bottom left for a few moments, presumably showing the readouts of the device in your brain like a heartbeat monitor

  • @aidanmcmurtrie1424
    @aidanmcmurtrie1424 Před 7 měsíci +2

    There's a CZcamsr named Zullie the Witch
    She does a lot of data mining and informational content about souls games (and now, armored core).
    And she found that the big space laser from the prologue was supposed to be a boss fight.
    Every FromSoft game seems to have at least one giant monster that was never fully implemented.
    Ds2 - Iron King, Ds3 - Mountain Dragon, Elden Ring - Greyoll

  • @Morfalath
    @Morfalath Před 7 měsíci +3

    Alea iacta est (you wrote Lacta not iacta) means the dice are thrown but usually gets translated to the dice have fallen.
    its about an inevitable fate that is looming on the horizon , or in other words : your actions have consequences you will have to face

    • @Escalles
      @Escalles Před 7 měsíci +1

      Those words are also supposedly said by Julius Caezar when he crossed river Rubicon, which is really cool detail imo

  • @gluk8838
    @gluk8838 Před 5 měsíci +3

    it's insane to me that the ranked system he described is basically exactly what we ended up with

  • @dionrussell9681
    @dionrussell9681 Před 5 měsíci +2

    The fact at the end of each ending the people you were aligned to give you that nod of "you owe me nothing anymore, find your new path" is GREAT

  • @hoki0624
    @hoki0624 Před 7 měsíci +2

    A bit of correction.
    Father Dolmayan wasn't an augmented human. He was a doser who, after taking probably copious amounts of coral, got his own waifu voice named Seria. After that, he founded the religious philosophies behind coral and essentially starting the RLF.

  • @alexandrespengos6748
    @alexandrespengos6748 Před 7 měsíci +16

    Enjoying AC6 is the most fun I've had in a while, it's also one of the most unique games I've played !
    Taking a break from it currently but I know this is the first game I'll 100%

  • @cheyamil
    @cheyamil Před 2 měsíci +3

    Dude I faught Cinder Carla and Chatty through tears. I could barely see, but I could definitely feel.

  • @Caaaaaarl
    @Caaaaaarl Před 7 měsíci +1

    The thing with Alae Lacta Est is that is an ending only ment to be aligned with the game deep narrative and theme "The human will is the best thing ever"
    ALLMIND was there the entire time gathering data to complete her only task "help all mercenaries" wich thats why she does what she does and created the arena on first place, for research and find a strong enought old-gen pilot for using it later on (like Sulla, Iguazu, etc)
    ALLMIND also never uses unnecesary force like Balam, Arquebus, the RLF and so, she just eliminates unnecesary risks like the PCA, traitors and people like Walter, because she needs to be in complete control of the situation being that the reason u fight her and Iguazu at the end (despite some details)
    Iguazu is also another really interesting character, because is one of the most human characters, he is a really insecure loser that became pilot to pay his debts surrounded by great pilots like Nile, Michigan or Raven and cant stand that another 4th gen pilot that cant even talk be so superior than him wich roots him so deeply that in all ur playthroughs will try to kill at some point just to prove himself that u arent so special but in the third one u beat his ass 3 times and defeat the assasin that he contracts to stop u, wich just breaks enought to accept ALLMIND's "help" (ALLMIND also was desperate at this point because she doesn't have any other pilot aviable and cant let u release the coral, she has to release it because u want to despite being a bit confusing to understand), Iguazu isnt special this time either, he is just "the first warm body that could find" as he told u at the start of the game
    But what makes special this ending is that Iguazu breaks free from ALLMIND's control at the very end just by the meere force of his will, wich i found just brilliant how the most useless from them all was the only one capable of this exact moment, "everyone can shine if the propose to" thats the message at this point and the simbolism is aligned too, u are two pilots that had fought various times in the past but that arent the same people at the start of this journey, if i had to compare this emotional charge with something it would be Garou's last fight, is just way to much

  • @axel9473
    @axel9473 Před 2 měsíci +1

    The way i understood Coral is that it is not sentient until the consciousness of a human being gets trapped in its flow.
    So by that interpretation Ayre was actually a human on Rubicon, who became a part of the coral flow during the fires of Ibis.

  • @ashenhunter1
    @ashenhunter1 Před 7 měsíci +14

    I honestly prefer the third ending the most, the fight and cutscenes were great and killing Iguazo again is always satisfying

  • @MinersLoveGames
    @MinersLoveGames Před 7 měsíci +8

    I went into this game not expecting too much. But by the end, it not only was one of my favorite games I've played this year, but possibly one of my favorite games ever.

  • @jorbus1581
    @jorbus1581 Před 2 měsíci +2

    The third ending is actually spelled "alea iacta est," which directly translates to "the die is cast." It means you've made your decisions, you've passed a point of no return, you've... crossed the rubicon, perhaps.

  • @todo9633
    @todo9633 Před 6 měsíci +2

    10:15 It's Alea Iacta Est, the middle world usually starts with an upper case "i", not a lower case L, so it's an easy mistake to make

  • @BeholdMe
    @BeholdMe Před 7 měsíci +29

    My hatred of PMCs faded with every "Buddy" I hear

  • @apophisstr6719
    @apophisstr6719 Před 7 měsíci +20

    About the part varieties, I absolutely agreed with you after really delving into making builds.
    Though I think the reason of the lack of variety is probably because they've just revived the series, the uncertainty of it being successful or not probably restrained them from really throwing everything into it.
    I'm certain they would go harder on the next installment seeing the success of AC6.

    • @Ghorda9
      @Ghorda9 Před 7 měsíci +1

      it's the same thing with AC4 and the introduction of it's faster combat.

  • @Ancor_Vantian
    @Ancor_Vantian Před 3 měsíci +2

    3:20 "The last two percent is the hardest to get. That's why they leave it in the milk."

  • @fabianrojas7577
    @fabianrojas7577 Před 6 měsíci +1

    Also, for the Carla and Chatty fight, the dialogue changes depending on who you kill first.

  • @aremde14
    @aremde14 Před 7 měsíci +3

    I think it's fascinating that everyone I've talked to has a different ranking for the endings. I personally think Fires of Raven is the most satisfying ending, a sense of finality even though the Coral will likely return as the cycle continues. Coral Convergence is my second fav for the level of mystique and excitement for what the future holds. Liberator of Rubicon was my least fav not for a lack of emotion, the bosses nailed that, but the way it's just like: okay, we stopped the explosion, now what? The way all of the endings resonate differently with different people is I think a massive plus; it is not for a lack of clarity like Souls games (pre item descriptions/Vaati) but the genuine moral ambiguity and looking at the endings in the moment vs their implications.
    100% agree about the lack of parts, WHERE ARE MY GUN ARMS FROMSOFT??? I am really holding out hope for some kind of DLC like an OG Raven prelude or a For Answer/Verdict Day followup. This game was a 10/10 for me even having played BG3, it was the gamiest feeling game I've played in decades and I loved every second of the 150+ hours it gave me. Here's to FROMSOFT bringing back Armored Core in all its glory and to the prospect of more in the future.

  • @Serkon_
    @Serkon_ Před 7 měsíci +5

    LETS GOOO BRICK DID THE VIDEO THING!!!!

  • @Astroclapz
    @Astroclapz Před 7 měsíci +1

    I believe ayre is stated to be a rubiconion who died in the fires of ibis alongside most of the planets population and stated in the 3rd ending, the coral and humanity had a sort of “symbiosis” as it is stated to be the goal from ayre and allmind. So coral is a resource that isn’t sentient by itself but it can replicate at right circumstances at exponential values and it can also for some reason absorb peoples consciousness and connect them to the coral network.

  • @TonyRedgrave
    @TonyRedgrave Před 4 měsíci +2

    Allmind's ending felt like something I would normally like, but it fell flat to me because it raised more questions than answers. A very bad thing for a final, secret ending.
    -What exactly was Coral Release? It's a symbiosis, but what does that look like exactly.
    -How do the Coral people work exactly? Ayre is clearly ok with piloting C-weapons that use Coral for fuel and ammo, so all Coral can't be like her. Or Ayre is more ruthless than I thought...
    -Why was an augmented human the key to Coral Release? How did our presence cause the Release?
    -Why did Allmind attack the BAWS Arsenal in two timelines, and then defend it in from the PCA in the third?
    -Why did Allmind attack the Strider?
    -Why did Allmind attack 621 and Iguazu in the Grid, only to recruit them later? Why not go for the recruit first?
    -Silva, O'Keeffe and Iguazu all used Allmind parts and all of them worked with Allmind. Rokumonsen used ALLMIND parts too, so does that mean he worked with her too?
    -Why did Allmind try to kill 621 and Ayre right at the last minute? We were clearly on her side and 100% ok with going forward with Coral release.
    -If 621 was unneeded because Allmind already had Iguazu, then why not just kill Iguazu, who was clearly more unstable? It seems like Iguazu's salt was too strong for her to contain.
    -Why did Allmind want to do Coral Release anyways? Is it really just her drive for evolution?
    This last one is a bit more of a crack theory rather than a question.
    Is Allmind really an AI? What if she's a Coral person like Ayre? If she is a coral person, that would explain her motive to my last question. It would also explain why she knew about Ayre's existence and name.
    I wonder if Vaati's mega lore video will have these answers...

  • @concordiaharmony2302
    @concordiaharmony2302 Před 7 měsíci +4

    Honestly I do hope we see some DLC that at least adds more parts in the future

  • @ectoplacme7715
    @ectoplacme7715 Před 7 měsíci +5

    Na hell, the slow realization briky has after the destruction of the planet has me dead 😂

  • @MrSubejio
    @MrSubejio Před 7 měsíci +2

    Now, I have not played Armored Core. My knowledge is limited to a google search... but is also limited to a High School Latin class.
    Bricky. My dude. My guy.
    "Alea Iacta Est" (or without caps, alea iacta est) is what Caesar reportedly said after defying the Senate and crossing the Rubicon River with the intent of taking Rome. This translates to "The die is cast" or "The die has been thrown," meaning 'we've already taken this gamble, it's too late to undo it.'
    "Alea Lacta Est" by my understanding roughly translates to "The die is milky" or "The die is being cajoled"

  • @BlueAsterismSolstice
    @BlueAsterismSolstice Před 7 měsíci +2

    I totally agree. More parts would be badass. Matchmaking could also be good. Something most people might not immediately acknowledge is how good a group sorte mode could be like a raid mode with special encounters like a duo Juggernaut fight. Or a mission that starts split up to open up a top security zone together and someone having to break off top stop reinforcements on their own.
    I imagine if the concept gets suggested enough it could happen as DLC or a next game. Armored Core tends to expand on a generation with more games.

  • @Draconis_Eltanin
    @Draconis_Eltanin Před 7 měsíci +3

    Neat video, and I agree more parts would be nice. Would you mind adding share codes for the ACs you made in the description? It's such a neat feature it'd be a shame not to use it.
    Also I very much disagree on your interpretation of the endings. I think we can make the safe assumption that a very important theme in the game is choice and change, and through that lens we can find meaning in the ending. I would say the choice theme is reinforced by the final ending being a sentence that means a choice that cannot be unmade, and Walter too says "Once something is alive it doesn't die easily" and several other times during the game it is underlined the importante of choice.
    So through this lens we can interpret the three endings, in my opinion, in a more satisfying way:
    -Fires Of Raven, refusing change and being stuck to the past therefore repeating the horrors;
    -Liberator of Rubicon, choice of freedom but refusal to change and it is basically just kicking the can down the road;
    -Alea Iacta Est, actually embracing change and Allmind's fall is not being power hungry (for it never was, its task always was to do "what's best" for all mercenaries even at the cost of several thousands of lives) but rather, in the end, taking away the choice from C4-621 by trying to assimilate them after killing them (same as Iguazu).
    Iguazu works as an antagonist as he is the opposite of freedom, dominated by his insecurity and will for revenge he can't do anything for himself, unlike Raven.
    Also Thumb Dolmayan does not have surgery: he had to use coral as a drug to have a contact with Seria: there is a data log in which he discusses with her, she says that there will always be plenty of Coral and he replies by saying that he wouldn't do the same (sacrifice people of his species) but is lying.
    It is the 2nd of Dolmayan's writings.
    There would probably be more to say but I think for a youtube comment I don't even know it'll be read I think is enough. I hope I have at least left some crumbs for viewing the endings in a better light.
    In any case, thank you for sharing your thoughts.

    • @lonewolf646
      @lonewolf646 Před 7 měsíci +2

      i would not say that LoR is the refusal to change. In it we see the RLF rejecting the status quo slogans and ideology of father Dolmayan and embracing change, with lines like "beyond these scorched skies "meaning pretty much "on the other side of the Rubicon river"
      I would rather say that in the allmind route we act upon knowledge gained in prior playthroughs to fast-track
      While coral release would probably happen eventually after LOR. In the allmind route, we act upon knowledge gained in prior playthroughs, to fast-track coral release.
      LOR can not be the refusal to change, when the player character doe not even know that Coral release exists, in the liberator route.

    • @Draconis_Eltanin
      @Draconis_Eltanin Před 7 měsíci

      @@lonewolf646 Yeah, maybe "refusal" was not the most adequate word, though I still remain of the idea that it is the ending in which little changes. Sure the corporations are defeated, for now, and the coral is safe, for now, but given some time they'll be back at the start fighting for coral if nothing is done, is it? For I am not that positive about the likelyhood of coral release. Then again, this is all speculation.
      I hope I am making sense, thank you for your comment.

    • @lonewolf646
      @lonewolf646 Před 7 měsíci +2

      @@Draconis_Eltanin i think coral release is suposed to mean an intentionally induced coral convergence.
      So technically speaking, what i think would happen, is that after some time, coral would build up to a high enough density for a convergence to happen and end up being dispersed throughout the entire universe.

  • @jacobturcotte1105
    @jacobturcotte1105 Před 7 měsíci +4

    I really like Igazu or whatever iguana man being the last boss and not necessarily Allmind. AC always had that idea that, 1 on 1, humans are better than AI in combat. Seeing Allmind trying to repress Iguana man to the ground only for him to rise back up and take over is a testament of that. He was manipulated, blinded with rage and even if Allmind is far superior in almost everyway, her will is still weaker than Iguana man. His sheer will power to defeat Raven and come out on top at any cost is borderline poetic, it's humane.

  • @nobiazcustomsinc5030
    @nobiazcustomsinc5030 Před 6 měsíci +1

    Have you ever played Last Raven? The customization on that one was absolutely nuts. Also my tactic against the big bosses was laser turrets rifles and the stun launcher. Keeps em always on defense

  • @thundergunner4284
    @thundergunner4284 Před 7 měsíci +1

    If anyone liked this video I’d recommend watching FatBrett’s videos on Allmind, Walter and whiny boy. Really helps understand how good the story is and some of the character’s motivations.
    For the Fires of Raven ending, basically Brickys right that it’s controlled forest fire burning basically, but on a large scale. The reason being that Coral, on top of everything else, is Radioactive, and prone to mutations. The reason the Fires of Ibis happened was because the Coral mutated, and started spreading exponentially faster, so the Institute leader hit the “fuck it we ball” button and lit it up. Walter and Carla are heavily implied to be assistant 1’s son and assistant 2 from during the Fires of Ibis, so they feel a duty to continue on the legacy of making sure the coral doesn’t spread, and irradiate the stars.
    The Liberator of Rubicon ending is still pretty good, but in that ending it’s good to note that we don’t really fix the problem. The coral is still going to spread at an exponential rate, and we have no clear solutions to living in symbiosis with it. The Liberator ending is basically us saying “we’ll find a way to coexist with the coral hopefully” and then credits roll. For all we know, the Coral spreads to the stars as Walter feared, and everything becomes radioactive.
    The Allmind ending is interesting and I could explain it but I got work so uh yeah later!

  • @ragnarokcitadell
    @ragnarokcitadell Před 7 měsíci +6

    This Is a first knowing u hate being a completionist

  • @willsmith7088
    @willsmith7088 Před 7 měsíci +3

    Just one thing about the "true ending"; alea iacta est. It's a quote from Julius Ceaser meaning the die is cast when he crossed the river rubicon, most likley where From the name basically saying what ever happens from here, theres no going back. If taken into account it could mean that the ac6 spin-off or ac7 would have everyone (or the majority of characters) be coral symbiotes for the once again rebooted story. Sure its not as satisfying as liberator or fires but hopefully if From gets the story right, the pay-off for the "true ending" will be better for future releases.

    • @Jonsoner
      @Jonsoner Před 7 měsíci +1

      That was my feeling as well. It's a cool concept, "what does symbiosis with sentient nanomachines mean for us as a species and the galaxy" if the franchise uses it to expand the plot, aka humans vs augmented humans vs coral humans vs AI vs corps it would be really cool and there's a lot that can be written with that.
      But it the end, for AC6 it just felt like an ok ending. Maybe AC6 part 2 NOT DLC might expand on it as well.

  • @Slasher327
    @Slasher327 Před 7 měsíci +2

    If they ever do DLC, I need at least 4-5 full sets of armor parts and 5 times as many new weapons.
    More than anything I'd love to see physical melee weapons and shield. You could make them have a durability Stat to offset them from the energy ones (High damage/low durability).
    I'd like to see stuff from previous series also get added, like weapon arms and such.
    Balam and PCA endings would be cool if they make more story missions.

  • @BrunoCAquino
    @BrunoCAquino Před měsícem +1

    I think Iguazu is amazing, a super villain created by the power of salt, he was so salty he managed to control allmind with sheer will

  • @topcat59
    @topcat59 Před 7 měsíci +4

    Just to let anyone know if your trying to get S rank on all missions always remember to use a melee weapon, since it cuts down the cost on ammunition and it guarantees on getting a S rank on a mission.🐱

    • @557deadpool
      @557deadpool Před 7 měsíci +1

      Melee*

    • @topcat59
      @topcat59 Před 7 měsíci

      @@557deadpool thanks for telling me of the mistake bro.😺

  • @SL4PSH0CK
    @SL4PSH0CK Před 7 měsíci

    i love how it offers players freedom when it comes to in depth customization of your AC and gameplay variety. and how it offers players choice for the sake of replayability, added the addition of how easy to digest the learning curve is, since as soon as you started your NG+ and figured how stagger works, you'd be craving for more boss and challenges.
    its a rewarding game for everyone, its a masocore mecha streamlined as was Soulslike with Elden Ring is, an introduction of the genre for newer audience that were soon to be mecha fans.

  • @W1Robur
    @W1Robur Před 7 měsíci +1

    I've never played an ac game before hand but the PvP has consumed my life and the community is awesome. A lot of high skill pilots who live for combat.

  • @captainboyblunder9414
    @captainboyblunder9414 Před 7 měsíci +1

    This video is the perfect description of how I feel about this also just got all combatlogs and now time to s rank every mission

  • @icyphoenix2401
    @icyphoenix2401 Před 7 měsíci

    15:20 From what i understand Coral is more like diesel than gasoline, diesel doesn't light when you just stick a match in it. So they needed to use a lot more force to actually get the coral to burn. Then the coral gets into a feedback loop of fire

  • @ZipHipPip
    @ZipHipPip Před 7 měsíci

    omg that Torchbearer hangs out with papa Scorch. hell all those ACs you made are super unique and fun too

  • @GamersBlogX
    @GamersBlogX Před 7 měsíci +1

    The thing about the various missile launchers that makes them unique is more so present in PvP then PvE. In PvP the ways you dodge certain missiles are a little different for each type, in PvE the AI isn't particularly bright so it doesn't matter as much.

  • @Asintar
    @Asintar Před 7 měsíci

    From what I understand from the presentation in the game, the “voices in the coral” are the strikes of echoing thunder, like a feedback loop in a synapse

  • @cln4m36
    @cln4m36 Před 5 měsíci

    21:52 most of the shoulder weapons are missiles but while playing I have noticed that the way they go out matters and gives them an extra aspect to consider so it isnt just about weight and EN load. Some missile launchers shoot straight and some of them shoot towards the sky first and than bend in the air to follow the target. This doesnt make them completly different but gives them an another aspect to consider. For example, against AC battles I find the ones that shoot straight more applicable.

  • @justsomejerseydevilwithint4606
    @justsomejerseydevilwithint4606 Před 7 měsíci +1

    12:11 That's a Death Sound? I'm sorry, all I hear is the blessed singing of the angels from on high

  • @cadet6091
    @cadet6091 Před 5 měsíci

    Best ending is def liberator of rubicon, but i had the most fun with "all mind simp". Slapping all mind and igauzu into the dirt was awesome and the visuals were great.

  • @Cheese334
    @Cheese334 Před 7 měsíci +2

    Armored Core V and VD had the best decal customization imo. I feel like i'm struggling more on VI to slap stuff on. Maybe its because we can't zoom in on the parts that does it for me. Idk
    5th gen had a lot of parts but the leg weight and EN load were very heavy.
    4th gen and ACLR had the best variety in customization on part types AC body types.
    What would be really dope is we see mods of older AC parts ported into AC6. Can you imagine Gen 1 NineBall quick boosting around the field?

  • @rustyshackleford1508
    @rustyshackleford1508 Před 7 měsíci

    It is interesting you mention the idea of an ideal PVE build. I went through all three NG cycles with dual pistols, songbirds and a pilebunker. Damage and stagger out the ass, and instakills on tetrapods and enemy ACs with the 'bunker. It does seem that everyone settles on something different.

  • @popeneiad7968
    @popeneiad7968 Před 7 měsíci

    14:08 I do believe the game states multiple times that Ayre is a mutation of Coral that gained sentience, which only happened once before with Father Dolmayan. So normally, Coral is a living being but not sentient unlike Ayre who is fully sentient and able to interface with machinery and ACs. Also only augmentation up to gen 4 which have coral implants were why 621 was able to connect with Ayre

  • @Nineball459
    @Nineball459 Před 7 měsíci +1

    6 Not having as much parts as previous games is par for the course for this series. The first mainline numbered entry in a generation of AC always has a very small subset of parts, as they spend the vast majority of the dev time bringing the game up-to-date on a new engine, revamping the core gameplay mechanics and setting up the world, lore and general vibe and style. Once they get all that established the expansion games usually do the work of adding way more parts and a wider variety of missions. Silent Line damn near doubled the part count that was present in 3, we can only hope Armored Core 6 gets the same treatment in a year or two.

  • @Americanbadashh
    @Americanbadashh Před 7 měsíci +1

    "Turntable" is a mech design I'd want gunplay of on my shelf. It's such a protagonist looking mech

  • @pokeng
    @pokeng Před 7 měsíci

    From my understanding of Coral is a substance that is really good at 2 maybe 3 things: 1 highly volatile, good for fuel combustion, 2 very good as resource used to transfer data, and 3 reproduction at an alarming rate. A single cell or hand full of coral is still relatively dangerous as it's volatile and can still explode. But a lot together and it can sorta mutate and become sentient (hence why they look like a cluster of nerves). I think part of the danger is that since it not only can transfer data at a high rate, it seems like it can also imprint data from memories of organic organisms. So when the Fires of Ibis scorched the stars. Part of it probably "downloaded" a rubiconian named Ayre. And maybe a cluster of those Coral survived and repopulate in watch point alpha, till 621 came into contact with it.

  • @enricopaolocoronado2511
    @enricopaolocoronado2511 Před 7 měsíci +1

    When it comes to parts, I'm just a little bit bummed that shoulder extensions are no longer a thing and that hangar slots replace back weapon slots. I liked how Last Raven did it where hangar slots were entirely separate from back weapon slots. I can ditch my assault rifles once they were used up and pull out twin handguns while still keeping my back weapon options in play, usually a small cell missile launcher plus either a chaingun or a laser cannon.
    Really added variety to encounters and gave me some options on what to do and what to bring.
    Really hope that if ACVI gets a DLC (and knowing the pattern, it'll be its own standalone game) this gets addressed in some way or form.
    Also, big agreement on more unique parts. Some of these parts, while visually different, felt too similar statistically at times.
    Also weapon arms, I was genuinely surprised that there are NONE in ACVI. I missed being that cheeky little Raven with the twin MG arms and melting enemies in missions and in arenas.

  • @Omega068
    @Omega068 Před 4 měsíci +1

    To me, the endings almost feel like a contextual setup for another game down the road.

  • @xGamermonkeyx
    @xGamermonkeyx Před 7 měsíci

    Absolutely loving the mech content on the channel, it's such a fun genre that doesn't get the amount of attention I'd like to see. I wonder if you'll ever do videos on Mechwarrior/Battletech?

  • @ThatGuyyApollo
    @ThatGuyyApollo Před 4 měsíci

    His turntable build looks sick. Plus I’ve always enjoyed glass cannon builds. Either I play glass cannons, or just complete super tanks. His flamer build actually sounded really cool.

  • @ericwoodward1833
    @ericwoodward1833 Před 5 měsíci

    My go to build I call The Grill. Duel flamethrowers and duel stun needle launcher. In PvP, the flamethrowers have the added benefit of just straight up blinding the enemy to not know what is going on. If you can predict when the opponent stops for a second, then you use your two stun needles to wipe out large chunks of health.

  • @ordinaryhuman5645
    @ordinaryhuman5645 Před 7 měsíci

    I started a 3rd playthrough after doing two through NG++. The 2nd was melee-only mostly, and for this one I'm just using the LOADER 4 weapons and frame, except I swapped the inner parts to be a little speedier.
    I'm still having a blast. The melee-only playthrough was challenging in some ways I didn't expect; bosses weren't so bad due to the high damage, but the stealth mission and defense missions were tricky. With the LOADER 4 weapons, the boss fights are more interesting since there's not much burst damage like I had with my prior playthroughs.

  • @brentramsten249
    @brentramsten249 Před 7 měsíci

    24:40 my favorite mech build i made was the infinite melee combo tetrapod. pulse mace plus pile bunker on your left and you can just keep melee attacking forever. piles recharge is equal to two strikes from pulse mace and pulse maces cooldown is equal to the time it takes pile bunker to charge attack.
    songbirds and my absolute favorite gun that got a super buff Harris (now, the charged shot spammer) which will run out of ammo on no mission ever, and i was blazing S ranks on most mission with a penalties score or less than 20k on ammo for almost every mission.
    while by no means a speedrun build, the sheer efficiency allow me to just tank face shot and get ACS broken and still get S rank first attempts on most missions. real easy to play as every single item on your bar does INSANE ACS damage, where two weapons stagger most ACs and 3 is guaranteed on all but the beefiest bosses, and then you pile bunker them (hard after the weapon bay melee nerf, but definitely not impossible, even on the fast recovery lightweight ACs). dont forget to charge your harris when melee attacking... its so fast now that its ready after you melee attack, so mix them in at your leisure

  • @dviper2093
    @dviper2093 Před 5 měsíci

    I 100% agree with there not being enough parts. I've played Armored core for answer religiously since it came out and the insane variety of parts is one of the things that makes that game so repayable. There is such an insane variety of builds and playstyles that you could adopt in that game that its damn near limitless. To this day I find fun new builds to experiment with in a game that came out in 2008. I really hope that gen 6 gets the usual glow up that every armored core game gets in their sequel. If Silent Line, Master of Arena, For Answer, and Verdict Day have taught us anything, it is that the first iteration of each generation is where they experiment with the formula and the next game is where they perfect it.

  • @ceberskie119
    @ceberskie119 Před 7 měsíci +1

    I mean it makes sense that roll the dice is the true ending...now the next armored core game just has you as a coral anomaly bouncing between armored core bodies and just REALLY leaning into that souls like vibe...

    • @ceberskie119
      @ceberskie119 Před 6 měsíci

      @Bricky the Russian malware bots are here for you.

  • @tzxazrael
    @tzxazrael Před 7 měsíci

    dang, it looks amazing. i agree on the "more choice!" thing. i love tons of choice, even if it's just 10 parts that are basically identical but look different, or all have tiny trade-offs etc. on the flip side, it also looks like a game i would have a fabulous time being BAD at lol

  • @davidintrabartolo5887
    @davidintrabartolo5887 Před 7 měsíci +2

    Coral is honestly a really fresh take on alien life. And how humanity would use and exploit it like any other resource.

  • @jahile
    @jahile Před 7 měsíci

    I 100% agree with everything in this video, including the part where Bricky shows off his giant robot lego creations. It’s really the most fun I’ve had in years.

  • @mouthkick
    @mouthkick Před 7 měsíci +1

    Homies, just drink water. Anyways, been a long-time AC fan but haven't hopped on AC6 bc of other recent releases. Watching this and seeing your enthusiasm and love for this particular title has me excited to stop playing other titles and get into it. Thanks Bricky!

  • @probablyhuman3193
    @probablyhuman3193 Před 7 měsíci

    I dropped Armored Core 6 a bit ago after something else inevitably caught my eye. I always meant to go back to it but never had the time. But this video, Bricky, made me immediately start as soon as I got on my PC after work today

  • @addison_v_ertisement1678
    @addison_v_ertisement1678 Před 4 měsíci +1

    0:49 playes this part in reverse. Worst mustake of my life.