A Recap of Freeaim VR Shoes at AWE. Announcements, Demos, and More!
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- čas přidán 29. 06. 2024
- Freeaim’s affordable and easy-to-use VR Shoes let you walk naturally in VR across infinite distances and in any direction, while keeping you safely inside a small area.
Our aim is to provide incredible immersion and realistic VR movement to gaming, fitness, training and more! We are solving mobility & immersion in VR with personal autonomous robotics!
Freeaim went to Augmented World Expo (AWE) last week, and in this video we recap what happened. We had dozens of people (over 50!) demo the VR shoes and we made some announcements on price and availability of the consumer and business versions.
Venturebeat: venturebeat.co...
Cnet: www.tiktok.com...
Cnet: • Trying Freeaim's $1,00...
Mixed-News: mixed-news.com...
jBahrVR: / @jbahrvr
CasandChary: / @casandchary
Q2CVRGAMER: / @q2cvrgamer
Want to test the VR shoes? Please fill out this form:
forms.wix.com/...
For news on how to get your VR shoes, please sign-up to our newsletter at: www.freeaim.com/
People in the video have prior experience using the prototype VR shoes, or if they are new users, they have been given guidance while being supervised and they accepted any risks.
#virtualreality #gaming #vr #quest2 #steamvr #startup #vrgaming #immersive #fps #fpsgames #fundraising #vrexperience #vrtraining #steam #quest - Hry
CZcamsrs and articles mentioned in the video:
jBahrVR: www.youtube.com/@jBahrVR
CasandChary: www.youtube.com/@CasandChary
Q2CVRGAMER: www.youtube.com/@Q2CVRGAMER
Venturebeat: venturebeat.com/metaverse/freeaim-raises-316k-for-vr-shoes-coming-in-2025/
Cnet: www.tiktok.com/@cnetdotcom/video/7382011676746616110
Cnet: czcams.com/users/shortsXO0i2E2n5bA?si=2tz1ZHOdjzCIJGNb
Mixed-News: mixed-news.com/en/freeaim-vr-shoes/
I know, i watched the video...
I didn't ask for any of those?
When i want some to do with flat screen gaming, i watck Linus Tech Tips and when it's VR, i watch Thrillseeker.
Will you be able to run in the shoes???
@@oliver-nation4377 I work for Thrillseeker, trust me, he wanted to be there. Personal life got in the way, however.
I wasnt lying when i said the Freeaim shoes blew my mind! So happy that AWE was a success for you guys, well deserved!
Thanks for the shout-out Alex 🎉
Hi.
01:35 - The person wizzing around on a mobility scooter with a Quest 3 on their face is the main character.
Hey! I'm the person sitting at the 6 min mark! You guys were great! The team went above and beyond to make sure as many people as possible had the opportunity to try the shoes. From my experience I'd love to get these for about $1000. Good luck everyone!
Thank you. It was great giving you a demo!
Hi person sitting at the 6 minute mark I like your hair
Great to see the progress up to this point, wish I could have gone to try them out, I'm very excited to see these next year. Honestly, $1000 isn't cheap, but sounds about right compared to slidemills and such, and I feel these are going to be a much more compelling experience than those other ones to boot, heh.
Believe on you guys since day one (and quite before lol). i know the huge potential this has. Keep it up.
Absolutely incredible! I'd love for a chance to work with you guys on creating great content using this!
So, a grand is a bit more expensive than i was expecting. I was expecting 6-700. I might still be willing to pay 1000 though. For that price i would like to see a commitment to providing user serviceability and the ability to buy parts when out of warranty issues arise. Please do not make them unrepairable and do not restrict the availability of replacement parts.
This may seem like an odd ask but i am sick of 1000 dollar plus items breaking 3 days outside of warranty and manufacturers going out of their way to restrict the availability of replacement parts #RightToRepair
@@kdc420421 The VR shoes are modular and it's fairly easy to assemble and disassemble the main components, so the intention is to help users with self repair and provide spare parts at a fair price, outside of warranty.
I was super happy to be one of the first to try the VR shoes! Thanks for the opportunity, I look forward to seeing this project continue to move forward. I actually just beelined to you guys booth upon arriving at the stage floor xD
I only have the quest 3, so if this works for quest it'll be an instant buy!!!
Dang! This is the idea I've been brainstorming on for the past few days, you done beat me to it by a mile! lol. Looks great, can't wait to give them a try. Just getting into VR software development myself so the dev version is officially on my radar. 🧐 Great work guys!
It's looking great so far! hope to see and try that in person someday...
As someone who is very interested in this project, I appreciate the updates.
The price hurts, not gonna lie, but seeing the technology and research gone into this, it makes sense. Better start saving now, since these are such an excellent product.
How is game compatibility? Or does your software basically adds compatibility to the games?
The VR space needs more innovative people like you.
Any Steam VR game with smooth locomotion should work after setting up the input binding. We'll hopefully have Quest standalone and maybe PSVR support in the future too.
@@FreeaimVR Ok, this is pretty good news. I can't wait to get my hands on these!
@@khaledassaf6356 Pretty good news? You know they'll do everything they can to make them compatible with biggest VR platform and Quest loves to work innovators. They'll come to Quest I have no doubt. Sony...well they're Sony so who knows.
@@FreeaimVR What about PC Oculus VR games (link/airlink) ?
When you said cheap in previous videos I thought you meant around 300-600$, 1k is totally reasonable tho. I can't wait to be able to purchase them next year :3
It takes time and success to drive the price down, eventually a price point of around 600usd is very feasible. As the volume of manufacture goes up, and the product is further optimised for cost, it can be more affordable, we just can't do that in one step, it's progressive. Thanks
$1000 dollars?😮😱
Very expensive 😭
@@edsonsouza5442 I think for a vr mobile solution such as this one, it’s fair. Defiantly not cheap tho lol but they tried their best and will continue to do so I believe.
@@edsonsouza5442What are you talking about?? 😂 It's suprising that something as new as this is as cheap as $1000.
@@benvel3392 Friend, you have no idea how expensive it is for me. For American standards, it might not be expensive, but for me, I'm from another country. It's like the value has tripled and the final value is $12 thousand dollars (this would be an absurd value with customs fees in my country)😭
I can't WAIT to try these! I have been an avid user of VRocker and Kat Loco products thus far, and now I opt to walk in place during my VR sessions. I'm excited to try these someday and see how they feel! I'll be particularly curious about walking backwards and strafing options, and how to accommodate those types of movements. Cheers to the wonderful progress!
Walking backwards isn't implemented yet, but it will be done before the consumer release.
For strafing, the shoes have rotating drive modules. You can take a few sidesteps and then when you walk forward the shoes will bring you back to the center. You can see that here: czcams.com/video/PoIr0Ba0zpQ/video.htmlsi=X1k5HMl2HkmWEfq1&t=172
So they don't do continuous strafing, but they can move you sideways after taking a few steps.
We're most likely going to have some gesture options too. For example, you can lift one heel while standing still to walk backwards, or put your foot out to the side at an angle to strafe.
Happy for your continued success!
Not long ago I needed some recovery that included "do not sit still" and "walk more", but in winter Sweden with icy streets and -20 C that would not be recommended to recover from something caused by "ice, street and darkness", so I can see a health benefit for those shoes before as a thing for games. Now I do not class VRChat, Resonite and Sansar as games, but just to have some worlds you can walk in had been better motivation than just walk in a circle at home or and a treadmill that often take up too much space. Like I would love to be able to walk a bit in a game like Myst or Riven or even Obduction.
So I am very excited when I see those shoes and hope more healthcare and rehabilitation look into them and that simple but practical balance frame.
Super excited to be a consumer adopter of these. Glad there will be more improvements before then.
these would have been amazing for waling around myst or riven
I'll be waiting for 2025!! 🤩
KEEP UP THE GREAT WORK! I'm looking forward to owning a pair of Freeaim VR shoes.
So cool to see this product take off!
I’m so excited for these! I’ve been watching the development videos for a long time now :)
I'd be more than happy to be an early adopter, $1,000 is still way better than most slidemills.
A slidemill won't need to be charged every hour and a half, however.
@@darkfutureproductions they already said swappable batteries so, yeah.....better than a slipmill in most ways
Everything is better then a slidemill IMO.
Cant wait yo have my own VRshoes. Take my money!
Can't wait! I hope you really try to work with Meta to get it supported on Quest VR headsets.
Well good luck with these shoes and glad you had a good show to demo them. You mention for the consumer like myself, the shoes will cost around 1000 dollars. That maybe a little expensive for me, but I shall decide that when that time comes.
One of my main questions will be on how many games and apps will these shoes work and be compatible with??? i don't want to buy some accessory with my Quest 3 and it only works with a handful of games. I know you said this connects via Bluetooth. Not sure how this device connects into the games.
I will see what you say next year for the consumers. thanks for the video.
Get Thrillseeker to do a review when it's a done product.
Strap the waist instead of hand rail? Thinking like a skirt structure that widens out at the bottom to provide stability and room to step.
We're considering a few frame options. The one shown here might be similar to what you're describing: czcams.com/video/1Rk67PPff6M/video.html
@@FreeaimVR yep similar but the idea of a “skirt” is to allow you to swing your arms without fear of hitting the support. Starts close to the hip then sweeps out wide to allow for the step.
It's so strange to me how everyone seemed so surprised by the shoes, when it was obvious to me that motorized shoes were the only viable path for VR locomotion ever since the treadmills started to show up.Omni treadmills(not the slidemills) might be better, but the space requirement, cost, shipping problems means that they are a no go for most people.
Sad about the price, I can't justify it even tho I wanted something like this for like 6 years now
I feel like anything you could do to lower the profile would probably help with balance. Could you have the tracks on the outside like a mini tank?
Wish I could have made it this year! looks great alex & ash!
Really happy this went well! Keep on going
I need these in my life I use katvr to play world of Warcraft and this looks like a great addition to my setup
Amazing
This could be even better if instead of the rails around you, you had a harness and arm above you to prevent falls/ keep you from running off. Similar to another setup I’ve seen, with just the slick bowl and shoes to run on it with. This would work way better for people like me with super long legs though!
In this video we show a frame that might be similar to what you're describing: czcams.com/video/1Rk67PPff6M/video.html
@FreeaimVR The Freeaim Shoes are best served on flat concrete and tile flooring? Would they work on short carpeting? I completely understand why I would not work on thick carpeting.
They work best on a hard or semi hard (concrete or vinyl for example) surface. Very thin carpet may work but they probably won't work the best they could. We recommend getting a mat to use on top of the carpet. In the future we'll either gave instructions on how someone can get one of those mats on our website or offer those mats directly on our website.
Really interesting idea! I've been trying to think of what alternatives we have to combat movement in VR that aren't omni-directional treadmills and EEGs/BCIs, and this is a very cool idea.
Do you see a way this can be developed for running in the future? This is something even omni directional treadmills struggle with without the use of a harness, but curious as to whether this has been considered at all and how it might be implemented?
Great work overall, exciting to see such innovations in tech!
Also can I use a clip of this in a video I'm working on? It will only be a couple of seconds, and muted, but figured I'd ask :)
The shoes can currently go up to about a jog. The video and timestamp below shows the current max speed of the shoes. That speed feels faster in VR than it looks. We may support faster speeds in the future.
czcams.com/video/JAYVDkn9W5A/video.htmlsi=LgLs1PqoUyRk9Zvl&t=379
Yes, feel free to use clips of our videos, and also tag us (@FreeaimVR) in your video description or a comment if you want.
@@FreeaimVR Nice :) Thanks for the quick reply! And keep up the great work
That's interesting that skiers and snowboarders have an advantage picking it up. I am a quad roller skater - I wonder if that would be a help or hinderance :P
It'd most likely be a help.
looks really promising!!
It's Marc Emery's brother!
I have seems this shoe a couple of years ago, I was wondering if it really will be sold in the market….
I'm going to start saving up for one. I hope around 1000 dollar doesn't mean 1699. I was interested in this PCB Mill that was to be like 600 and it ended up like 1299. bah.
Waist harness, socks, bowl touch pad= cheep 500 bucks is the mark. Also parts that don't wear out fast. Nice idea though. But the limited movement limits the interactions to walking sims.
I said in the video that many people who demoed tried Half Life Alyx. We have a whole playlist of gameplay in many games. They're definitely not limited to walking simulators.
Espero seguir vivo para disfrutar de esta tecnología
Soo cool. ❤❤
What is the charging time for the shoes and is there a chance that the battery life could be extended in the future?
With our current charger it takes about 15 minutes to charge the battery. The current batteries last at least an hour and a half for most people. For me they last 2 hours in a game like Arizona Sunshine 2 where I'm almost always moving. In a game like Red Matter where you are pausing a lot, they last much longer. The batteries can also be swapped quickly. So after 1.5 or more hours you can give your eyes a small break and swap the batteries.
How much will the consumer version be in gbp? Will it be the standard conversion from $1000
Yes most likely just a straight conversion. Maybe rounding the numbers slightly to look better.
can you charge these while using them? if so, how much power input is necessary?
They don't have that functionality at this time. The batteries last at least 1.5 hours for most people. For me they last 2 hours (I'm 170 pounds) playing a game like Arizona Sunshine 2 where I'm almost constantly moving. They've lasted even longer in slower paced games like Red Matter for me. The batteries can be swapped quickly. So after 2 hours maybe give your eyes a short few minute break and use that time to swap the batteries.
すごい・・・
けどリングないと怖そうw
日本でも体験会ができたらやってみたいな
絨毯の上でもできるのか、後ろに下がることはできるのかとか気になる
I hope that this device will include an expert mode that lets you sprint using the shoes. I saw the video of the person sprinting with this using a harness, and I hope that is possible with the consumer version. As someone who uses a sliding bowl treadmill, I'm excited to see improved iterations of VR walking devices hit the market. I think this device could be much more compelling to use compared to what I'm using right now.
It would certainly be better than bowls for long-legged individuals such as myself lol
Can you link me that video ?
How much does the shoes weight..? Looks like you’re lifting them up with every step you take so this is going to make you tired pretty quick. Looks like a good work out tho.
It is impressive watching you use the shoes in the demonstration how you’re able to stay pretty much in the same spot while walking. But, I haven’t seen any one running. Can you run in these shoes…? 🏃 🏃♂️ 🏃
This is the current max speed of the shoes, around a jog: czcams.com/video/JAYVDkn9W5A/video.htmlsi=LgLs1PqoUyRk9Zvl&t=379
I'm a bit confused by you saying we lift the shoes up every step. Do you not when you walk? The shoes weigh about 1.6kg right now but we're working on another version that is lighter. I've walked with the shoes for up to 2 hours and it doesn't feel much more tiring than walking normally for two hours.
@FreeaimVR Yeah, I'm just curious about how heavy they are. So they are around the same weight as a pair of work boots. That isn't too bad. Very impressive product. I am thinking of maybe ordering a pair of em. So they work with all games...? Or just the games with smooth Locomotion...?
They should work with any Steam VR game that has smooth locomotion, just set up the input binding. What games don't have smooth locomotion, but you'd want to use the shoes, do you have in mind?
Is there a release date on these yet
We are now accepting orders for the business developer version. We're planning on releasing a consumer version sometime next year.
I think a $1000 is still worth it, even just for the space savings and have something that can be put away easily.
Wonder if this might solve my motion sickness playing FPS VR games...
Anecdotally, we have found that those who get some motion sickness either don't experience it or experience a lot less of it when using the VR shoes.
@FreeaimVR the joke in college was I get motion sick watching the toilet bowl flush. I've gone to PT for vestibular therapy and had aome Opto Kinetic exercises help reduce the onset.
There are a limited number of quest games I can play dreaming of being able to play FPS. The only game I was able to play back in the day was 007 Golden Eye on the Nintendo. Friend who was on the dev team for several Call of Duty titles has some theories.
I'm in the Los Angeles area if you ever are out again I'd like to check it out. Just picked up a used Kat VR loco S with Nexus to evaluate, and jury is out. Waiting for a bug fix and will test a different title to render my verdict on that cuz it was choppy and brought onset of motion sick in Contractors.
How long do these last?
The VR shoes already last 1.5-2 hours minimum. That's about how long a Quest 3 lasts. Weight and the game influence how long they last. I weigh 170 pounds and they last 2 hours when I play games where I'm walking almost all the time, but for other games where I'm standing around a lot they last much longer. Plus the batteries are easy to swap.
can you run with it? or walk backwords?
This is the current max speed of the shoes: czcams.com/video/JAYVDkn9W5A/video.htmlsi=LgLs1PqoUyRk9Zvl&t=379
So they can go up to about a jog. For me this speed feels a lot faster in VR than it looks. We don't have walking backwards yet but that will be implemented before the consumer version is released.
how much this shows?
1k
@@darkfutureproductions wyf ! its very Expensive
Put them in resident evil 7
👍🏿
Good news, people will stop to run in all rpg 😂
$1k? that's ridiculous for the target audience. what a shame
Isn't that because the target audience isn't large that those product remain "expensive".
It's probably not even expensive regarding the cost in R&D it involve.
@lebluxtv yeah, in what market do you price an add-on to a product at twice the price of the product? That's really limiting your sales.
This needs to be at $300-$400 for mass adoption.
@@tensix5481 but VR isn't a mass adopted hardware
I'd pay $1k happily for what they offer
1000$ lollollol
shut up and take my money! 😄
When these kids become geriatrics they'll be proficient with their walkers.