I guessed their speed from their solutions...
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- čas přidán 11. 05. 2024
- Guess the ELO - cubing edition! Or GeoGuessr idk. Saw this idea from Archit a while ago and thought why not give it a go :)
To play with my exact same scrambles, submit your answer right before I reveal it in the video
Solve 1: samuelfang.github.io/CuberGue...
Solve 2: samuelfang.github.io/CuberGue...
Solve 3: samuelfang.github.io/CuberGue...
Solve 4: samuelfang.github.io/CuberGue...
Solve 5: samuelfang.github.io/CuberGue...
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Guessing the Time from the Reconstruction! - Krátké a kreslené filmy
Nice concept! Would be even more interesting if we could see the footage of a real filmed solve after you guess the reconstruction! Maybe you could continue this as a series with people sending you their reconstructions?
A more fun version imo is guessing the person. So do it with famous/fast cubers.
This is actually so interesting
eocross is actually better for twohanded solving and is seen as the main way to do zz in the modern era because it removes the d layer blindspots (improving lookahead) and allows F2L to be dominated by highly ergonomic R U* R' style triggers. eoline is still seen as an option for onehanded because it has slightly lower movecount.
the zz-ct solver likely ignores the red/green pair intentionally- even though it's "free," it's the FR pair, which the solver is probably used to leaving last to allow for consistent TSLE and TTLL (rather than having to mirror algorithms, rotate, deal with ADF, etc)
This is such a good video idea great job always love watching your vids! :D
Awesome video Sam! Very fun
bruh you did not just say eoline is better than eocross
I always thought this would be a fun idea, but never saw anybody do it haha
Guessing who all the cubers were!
1. Samuel Fang
2. Sean Patrick Villanueva
3. Swagrid
4. No idea
5. Luke Garrett
Very underated
great vid bro
Didn’t Stucube do this in one of his streams? Interesting video anyway
I'm pretty sure ZZers favor EOcross for two handed solving. EOline is still good for OH.
Yeah exactly
Final the goat posted
Reminds me of old cubicle challenges
I think you should look at stm for move count since slice moves are counted as 2 moves for the number you showed
you should a viewer version of this next id love to see if you can tell how fast i am with my horrific solutions
very good vid
Nice, this can be pretty fun. The first solve is the hardest one for sure, basically anybody sub10 could have done that solution, it just depends on look ahead and TPS.
ZZ-CT is ZZ but you insert the edge into the last F2L slot, orient LL with the F2L corner facing up, place it at UBL, then one alg to solve the rest. Well it didn't look exactly like ZZ-CT to me because the solver went straight into solving the last pair, without first inserting the edge. Maybe they knew it would skip.
probably just the TSLE alg also happened to solve the pair
love these kind of games!
anyways here were my guesses
solve 1-low 5
solve 2-low 6
solve 3-high 8
solve 4-high 14
solve 5-low 7
Hey, how do you submit the recons for this?
@@godzillafirefox923 no idea lol, i guess press on the link
first solve was funny bc a top solver could probably find that solution and get a 3
9:57 wait i guessed 9.2 LOL
Sam w
wow i got 4978 points on the last one
I'm just here for the free recons and im bored.
me comment first
Fiirst
301 views in 1 hour? Bro fell off ☠️☠️☠️☠️
the zz-ct solver likely ignores the red/green pair intentionally- even though it's "free," it's the FR pair, which the solver is probably used to leaving last to allow for consistent TSLE and TTLL (rather than having to mirror algorithms, rotate, deal with ADF, etc)