The Last of Us Part 1 [PC] vs [PS5] | Direct Comparison
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- čas přidán 15. 06. 2024
- Review code provided by Sony & Naughty Dog.
Direct visual and feature comparison of the The Last of Us Part 1 on the PC to the PS5 version.
This video covers a ton of content for The Last of Us Part 1 - all spoiler free, including various gameplay features, graphic settings, and other features that have changed between versions.
The PC version is set to a native 4K resolution, at Ultra settings with FSR/DLSS disabled. The PS5 version is set to "Fidelity" mode at a native 4K resolution.
PC Specs:
Win10
i9 10900kf
32gb DDR4 Ram
RTX 4090
Timestamps:
00:00 Intro
00:18 Settings
01:08 Models
02:57 Environment
03:57 Lighting
05:47 Shadows
06:24 Effects
07:13 Misc
09:57 Sound
16:54 Conclusion
#thelastofus #ps5 #directcomparison - Hry
Disappointing how there are more issues rather than improvements
Its understandable, devs only had to optimize the game (on ps5) for one specific hardware. It allowed them to develop a good performace game fast. My ps4 pro would run the part2 fairly as good as a high-end pc 'cause of it
when you port a game to PC rather than make it for both PC and console, the highest fidelity is already playable by the majority of people that own the game, vs making graphics options that need practically the next gen of hardware that isnt yet out to tame and run at reasonable framerates
@@roberthunka Yes this is mostly it, a PS5 has an APU that is essentially a R7 3700X with a RX 6600XT glued to it, though has 16GB Vram not 8gb, but still most of the time now outperforms those components in a PC, often comparable to a 6800XT
@@roberthunka LOL no, it is far from understandable. Up until now, all PC ports of PS exclusives were well optimized. This sh!t is a cash grab.
@@mttrashcan-bg1ro No, it is comparable to a 6700XT or 6700. 6800XT is something like 60% faster.
I love your comparisons, you’re really perceptive for the finer and finest details
Favorite part of this video is when Ellie says “You’re wasting ammo.” 😂
I was waiting to see if she would say something like, "what are you doing?!" But it never happened. At least I got "You probably should hang on to those" 😂
Why? I don't get what you're trying to say here at all? How is that your "favorite part" of the video at all.
@@Gadget-Walkmen because its funny? chill
@@izzy143 I AM chill, I’m just wondering why. That’s all.
@@Gadget-Walkmen just think about it logically for a second
I was waiting for this! Your comparison videos are unmatched
the first difference is that Joel cries for his daughter... on pc you will cry for your PC (while your PC is crying)....
I never played this game. It looks awesome, but in this current state, and the price they're asking, it's a pass for me at the moment. I'll wait until they fully patch it and when it will be on sale. Thank you for this direct comparison, always a pleasure to watch your videos Nick ! 👍
Huge recommend for this game once it gets patched up. Absolute masterpiece and one of my all-time favorites.
But yeah, I wouldn't want someone's first time playing this game to be in this state. It needs a bit of work first.
@@Nick930 thank you for the advice ! Take care
The state is in now is more that enough to play and have a great experience. Can't blame the state of the port as of today to not play it. If you don't have the money that's ok.
@@Covants This isn't worth pirating currently. Until the pirated version catches up with all the patches(That makes the game playable), this is a hard no.
@@Covants I don't do this anymore. It feels way better, to encourage the devs who spent time developping an awesome game, like Red Dead Redemption 2. It doesn't feel right anymore in my concious to steal games. I prefer to wait for sales. Most of the time DLCs are out and the game is better that way.
I never noticed how advanced the ripple effects were on PS5. I can't wait to see what Naughty Dog pulls off for their next game
Me too. Played the Part 2 on PS4 and was amazed by how it looked and how they managed to get so much out of that old console.
Probably The Last of Us apart 1 Remake Part 2 for the PS6….
@@katlyndobransky2419amn, thats the funniest thing Ive ever read
Always look forward to a new comparison vid from Nick. He has god eye for finding graphical difference in even the smallest details. 👍
Should have shown them medium or low textures which look like quake 1998 while using >6GB VRAM and 100% CPU for decompression. Amazing software
Nerd
@@-thesalemcrow-5941 Geek
Were all nerds here boa. AND Digital Foundry fans
bad pc
Shut up geek
10:00 The PC version seems to have stronger reverberation in the sound during the shooting. Could just be the capture methods.
I don't think it has to do with capture there. I ensured all audio settings were matched up perfectly and have not heard distinct differences with this same capture method in other PS ports from PS5 to PC.
But capture method could have influenced the coloration of the image. Had to fiddle with a lot of stuff and re-record because HDR was weirdly enabled by default on my PS5 after an update... screwed up a LOT of footage.
Yea it's different and I actually think they've used different files for both versions, it's mixed differently, I don't know why they would do this though.
Could be uncompressed audio!
@@MarshallHurtado Perhaps, there seems to be quite a lot more high end on the PC so it definetly could be a matter of files being compressed a bit too much on the consoles. Could also just be something up in the way it was recorded by Nick tho.
Ofc but comes at heavy pricing )))
it's wild to me how you spot those little details like the water ripples lol
but he kinda missed how there is a teeny bit more vibrance with the lighting on the pc. specally during comparing joel.
@@Jake_Garcia I mentioned that specifically when talking about Ellie. That is likely more to do with the different capture methods used than the games themselves.
I've been playing it and I thought the water ripples were so cool until I saw this video 😂
You the man ! Always excited to see a new post from you !
It may not seem like a huge difference on video. But while actually playing . The difference is massive . (Got a ps5 and 4090) just bought the game on pc for the first time on steam cuz of the autumn sale
it just baffles me with how sony or whatever chose the worst porting team for such a big title when they have the best studio on deck as well, unbelievable with how they allowed the game to be released in such a horrendous state
thank you so much for the comparison, it's always breathtaking to watch your videos
Iron Galaxy provided consultation and secondary support. From what I've read, Naughty Dog dedicated members of their own team to handle most of the port work here. They probably coordinated with Iron Galaxy who had just come off working on the Uncharted Port last year. Not entirely sure on the full scope of the work either team did though.
Iron Galaxy has made so many good PC ports, I don't think it's their fault that this game port sucked. Add on to the fact that Naughty Dog was more involved with the port than Iron Galaxy themselves. Naughty Dog is just trying to find a scapegoat to blame for their mistakes.
Maybe they gave the best porting team another equally good game to port
Bloodborne
@@ramika2642 nah it’s ghost of tsushima
Don’t like it go back to playing civilization whatever number
I just cant stop rewatching all of your video's !!!!
Btw way can you do a history of a RTS game ?
Maybe Earth 2150, C&C command and conquer, please ?
About the controller dead zone issue.. did you disable Steam Input? It's likely that which is messing with your controls. I have mine off and there's no dead zone issue.
I can confirm that I disabled steam input just like the game asks right at the start. But this issue still persists.
solid comparison. coulda ran it at high or custom settings tho. the ultra settings reportedly have broken fx here and there. and... sure, the pc version seems to have some issues, but i'm sure they'll be fixed. it looks great, sharper than the ps5. and... ofc the pc has more resources to spare to deliver higher fidelity shadows and farther view distances.
misc notes: oodle is not the shader compiler. it's the decompressor. maybe they packaged a version that's a bit slower, in the latest patch. i'm still running the 2.9.5 oodle that fixed the day 1 version and it's decent fast. reportedly loading the compile data faster then the current version.
initial level loading times can be decreased the most if you use a gen 4 nvme. test have been done to even unpack the entire game and seen improvements of half the loading times (but breaking the graphics a lil bit), not so much in scene transitions tho. you still gotta load a lot of assets and that takes cpu time, where as on the ps5 it's done without cpu interaction using direct storage, which is yet to be established on pc.
Is the water ripple effect speed possibly tied to in game framerate?
Will you make a RE2 vs 3 vs 4 video?
the volumetrics are sharper because of the shadow resolution being higher, the water rippler effect is just faster on pc because it is in slow motion on the PS5 maybe the ripple speed is tied to the framerate. It appear more realistic on the pc version. And the screen space reflexion is set to pbr accumulation on pc, being a better more realistic effect than the screen space reflexion on ps5 being too sharp and unrealistic conpared to the baked reflexion sharpness when you look at the ground.
thanks for the video, hope you share this with ND
16:03 "hold up let me craft something Mrs. Infected." 🤣😂
For song part, did you used Dolby access ?
A very detailed comparison. I just completed it a few nights ago on PC and was one of the lucky ones that got through it without any crashes or issues apart from some jitters here and there using K&M, but overall had an average of around 70-80fps with everything on ultra 1440p. I'm glad none of the issues mentioned here were noticeable for me. I think if I had played it first on PS5 I might have noticed them
Damn I have a 3090 and a 17 13700k and the game has crashed like 30 times for me. Drivers are up to date, all the other intesive games work wonderful, but this game just has a big crashing problem for me. Never have experience as many crashes with all the other pc games I have played as compared to this single port
@@josebosua1489 try the latest nvidia driver hotfix for the game
@@josebosua1489 Damn unlucky or I am lucky. Never crashed once. 3080 and i7 9700k. Did not run smooth as butter and had mkb camera jitters. But was relatively a smooth and enjoyable experience on ps5 controller.
same, i played on rtx 3060 ultra 1440p the best game , waiting for the part 2 port
rx 7900 xtx user, not one single crash!
2160p - all on ultra - 70-80 fps.
Thank you for your comparison. It really is a shame that the PC version has so many compromises, I hope that some of the issues will still be patched.
Mostly are fixed by now, that's why u dont hear news about it lately.
@@anivale it's been 11 months since you write this comment , and still this game is still trash in pc i played at 120 fps and i feel it's like 30 fps and soo many bugs
18:23 the music here at the end tho 😍
God of war hid the shader compilation issue during the initial install the game took about a 45 minute pause during set up I think they were cashing the shaders in the background which is better than having to do it everytime you update drivers like in the last of us.
4:50 the comparison isn’t like for like. Ps5 is using a cube map, not ssr. Look at 5:30, and you’ll see the same reflection on pc. Also, the crepuscular rays looks sharp like that on ultra setting. It’s actually quite expensive to get that definition, but I agree that medium/high looks better, which is how they look on ps5.
Exactly! On Ps5 it a cubemap. Maybe even with transition to another for best presentation on angle. On pc every puddle has an ssr. Adt it's not so great
Great Work, Nick.
So besides of resolution and higher framerates, the PS5 version have the same graphics quality overall?
yeah basically
If you have the 4K TV support 120Hz, you can play 4K unlock fps (with around 40fps most of the time) on PS5, which is better than lock 30fps on normal 4K TV.
Love my Samsung 4k tv with my ps5
I would like to know what settings should be set on the PC in order to bring the picture quality as close as possible to the PS 5 version, in order to compare the performance gain between PS 5 and RTX 4090
Unfortunately, the settings change in between the chapters. Best example is the bus depot and the Capitol building. Bus depot has no contact shadows whereas the Capitol building does.
If you’ve got a 4090 there’s no comparison textures and frame rates are phenomenal. Resolution at 4K as well.
for sure in any game, the highest setting for "god rays" will be sharp as a knife, dialing it back to maybe high or medium will make it look like the ps5, along with maybe some other settings as well. as for the water, it would appear the engine is in some aspect, framerate dependent, which would explain the dissipation, but if you do look more closely, the ripples do in fact bounce back like on ps5, but it happens much quicker that its harder to see. as for the controller thing, i wholly agree the deadzone is abhorrent for the dualsense, making small adjustments when aiming extremely difficult, enough so it felt horrible to play and swapped to k&b, what i am already more comfortable with since i switched to it from console going on 7 years now
Thanks for making this video!
It works fine for me after updating my nvidia driver to 531.51 or whatever the hot fix was. I had to download it from nvidia site directly. Not through geforce experience.
That hot fix plus the 4/7 patch means the game hasn't crashed once since friday, the game was unplayable before due to it crashing every 30 seconds to 5 minutes. Didn't matter if it was at start up or in the middle of a fire fight.
I get 60 fps, but turned all the graphics options to ultra/on except environmental textures I set to high. I maintained 60 fps through out, even though I only have a 3060ti and I was over the estimated vram limit.
If I set graphics to the recommended high/medium settings I get 120 fps
The game is highly cpu bound and regularly gets up to 75% usage on my 5800x. I saw it hit 90% a few times , so if you have anything less than a 8 core ,16 thread cpu like the ps5 has I think ur in trouble
Most aaa games sit around 20% on my cpu for reference.
I'm not having the audio issue using stereo speakers with onboard audio or the dualsense deadzone issue. I'm using it wired with haptics and it's the first time I got to experience it. Pretty neat little feature I could see being really useful in some games although it would be nice in wireless mode.
can you do ps5 performance mode settings for pc
Man I was waiting for this one!!!!
This man definitely sat through a 5 hour shader comp for this video 🥹
Took like.. 15 min
When using the DualSense controller on PC, ENSURE THAT STEAM INPUT IS DISABLED FOR THE GAME! You can do this by right-clicking on the game in your Steam library, navigate to Properties > Controller > Drop-down menu - "Disable Steam Input". This will allow the game to utilize it's native controller input mapping to the DualSense, restoring the deadzones and haptics.
Do you have to compile shaders everytime your start the game?
Nooooo. Only the first time. However, nvidia driver updates may clear that shader cache and require it again.
Great videos as always. Am I the only one that misses the old opening ?
Looks like this puddle in PS5 doesn't have screen space reflection. Its look like just a good cubemap. And on PC everything has ssr.
This PC port's issues and difficulties are really strange, especially when comparing it to the Uncharted Legacy Of Thieves PC version.
I just played Uncharted on PC on a 4K TV with Ultra Settings and DLSS at Quality (1080p to 4K) with an RTX 2060 Super, with the only issue being a few rare framedrops in a few sections of the game.
My 2060 Super way over-performed on the Uncharted PC release, whereas I don't even dare to try TLOU at its current broken state!
It's cuz they're just lazy and wanna make quick money.
10:50 ellie needs to watch where shes walking omg 😢
Hey nick! Can you do a comparison for Counter strike 2 and CSGO?
The story and characters made this one of my favorites. I went PC because I’m old and could never master the controller on my PS3 where it was included with the purchase. It definitely has performance issues but so do I so I’m patient. I actually found the incessant ammo shortages more annoying than the performance issues.
Awesome video dude!! Really great breakdown. It’s so weird how, what you would think would be an improvement (pc version) turns out being worse.
Imagine showing this to a gamer in 2009
I believe they just need to update a few times to get it right and hopefully it’ll be a little better
The game also had terrible mouse input on my PC. It was choppy/stuttery as hell even though my fps was high. Plugged in the controller and voilá it was buttery smooth.
Id assume the 3d model section give full blown details all the time
So how can my RTX 2080 TI with i7-9700k and 32GB ram is having trouble running the game? like i can have 70 FPS stable, but FPS dips here and there and some locations dip to 55fps
CPU usage spikes because of asset unpacking in each area. If you sit in an area with these issues for a few minutes and then start playing, youll notice smooth FPS as your CPU turns its attention back to helping render the game. This is according to digital foundry's early analysis
@@Nick930 Ah i see, will they fix this problem? or is this just how it is.
If you make a new video on this could you please discuss issues with the school lighting bug
What bug?
@@user-yq5kw2gt8r theres a bug in a cutsence where an entire school that is meant to be dark is lit up
@@DogGod64YT If I didn't experience it, then it won't be in my own review. That was not my experience.
@@Nick930 ok then i'm not that fused about it anyway just was wondering if otehr experienced it still wondering if its worth my money on PC
On ps5 and series x playing in fidelity gives major motion blur on all games when you turn left and right drives me nuts. I play on performance and consider the ps5 and series x 1440 consoles. Next gen they should be able to play true 4k at 60 with no motion blur when moving around
That's the difference between TLOU and other Playstation ports: usually the settings are equivalent to medium on PC and the higher settings improve textures and shadows. Here, the ultra is equivalent to PS5 and anything below is a downgrade all while being insanely demanding.
4:39 you can lower the volumetric effect quality its get better.
excelent job mate
Great video as always
great as always
Generally consoles load faster because the game's settings are already optimized specifically for the hardware, a PC is subjective from person to person, not everyone who plays on PC has the same as someone else so loading times vary across the different RAM cards, Processors and Graphics Cards, plus the ability to change the game's graphical settings also play a role in loading times.
So in short summary, consoles are closed hardware with games released already pre-designed for said hardware, PCs are open hardware where optimization is left to the individual players instead of being chosen for them. I don't deny that consoles have an advantage in consistency in regards to load times and graphics but PC will always grant players freedom of choice and individuality.
It ultimately depends on what is best for you, play on console or PC, it's your choice, I personally just go for a game with a good story, doesn't matter how it looks.
And you need ULTRA to match or almost match ps5... and ultra is only on 4080-4090
You need Very High to match PS5 technically. Ultra is a step above the PS5 for textures, but the improvements are fairly negligible.
I am playing this on a 6900XT paired with a 5800X3D and 32GB of RAM and I still have to use FSR 2 in order to enjoy a +60FPS experience at Ultra Settings/1440p all the time which is absolutely crazy
FSR looks awful here. It completely turned me off to getting an AMD card.
@@StrosB4Hos 💀💀💀💀💀 to base getting a gpu by 1 game lmao
@@tehemister042 FSR does look generally worse than DLSS due to how simple FSR's application is. This doesn't apply to every game though and can depend on developer competency.
@@tehemister042 I have very good eyesight and FSR and DLSS both look muddy and bad to me personally.
@@StrosB4Hos Stupid ass comment
I guess I'm one of the lucky few with a rig powerful enough to muscle through all the foibles of a botched port. 3440x1440 at 60fps and mostly ultra settings(dropped a couple texture settings to high to drop VRAM usage). Other than the occasional crash every several hours, my experience has been smooth. Platinumed the game last weekend in fact.
what gpu and cpu do u have
Aren't the PS5 reflections not entirely screenspaced but also like, cube mapped or what's it called? It's extremely noticeable (and kinda ugly) in the clicker graveyard with Bill
So all in all they're both the same in terms of quality, give or take a few things here and there, but in order to somewhat get the same experience on a PC this game casually eats over 20GB of RAM, up to 16GB VRAM, brutalizes mid to high end CPU's that are leagues ahead of the PS5 CPU, are you kidding me? it's no joke when they say this might singlehandedly be the worst PC port to ever come out
Yeah that's right. Textures even on low take upto 5gb vram and looks like ps2. But this is the case of almost every new AAA games that are releasing now. Really very disappointing
This game looks great in UWQHD, 3440x1440p. 21:9 feels organic, especially with fluid 60 fps. Took a while but finally almost hitting this. It’ll dip to 48-55, but seldomly.
Dead Island vs dead island 2 has to be next. It's such an improvement in a lot of ways
I’m not sure if it’s a bug but I never find pistol ammo after I got the revolver
What difficulty are you on?
@@tyler-hp7oq medium
If you have a lot of pistol ammo already, then the game will spawn ammo for other weapons instead. Weapon upgrades can influence the chance of certain loot drops too
You should compare dead island 2 and the 2014 gameplay footage
It's going for like $40 Canadian. Maybe lower in the US
I played game in both PS5 and PC. The PS5 fidelity is locked at 30 fps.
With PC the same visual quality can be had at 45-70 fps variance.
And it felt far better to play with keyboard and mouse
Specially aiming and shooting
why would you play with keyboard and mouse wtf
@@rochester3
Because playing witj KBM is far better
@@1989rs500 its annoying
@@1989rs500 ever tried ds4?
@@rochester3
Yes.. Still the freedom of mouse is far superior to anything PS or Xbox offers.. Not even start to mention accuracy
can i play TLOU with my pc spec i5-10th/16gb ram/ gpu gtx1650ti?
Doesn't sound like you'd have a great experience atm. Weaker CPU on a game that's overly CPU hungry and a fairly old mid range GPU is going to make it difficult to enjoy.
I'd recommend playing this on PS5 if you have the option, or wait till a patch for the PC version to improve performance.
not possible most likely, wait for more patches. You will have a decent experience
@@Nick930 ermm so sad.. just download it but not install to my laptop yet... but thanks for ur reply
@@mrinvincible6849 i dont think i can play it for next patches.. cos of my low spec laptop..
@@kukububu99 might possibly work if you put all settings to medium-low, but only after patches
I knew the deadzones felt off on the PC port. Im using a xbox one controller. Thanks for confirming that
It's the same on ps4 controller too sadly
I am using gen4 Nvme 7000mb/s ssd still loading time took too much time
Ultra settings in this game are bugged and at times can look worse than low
That might explain the lightrays. Will take a look at it later
I recently bought a PS5 for Last of Us and played it through twice utterly fantastic game. I upgraded my PC hoping for a even better experience. My Ps5 Slim used was £320. Sadly on the PC it was graphically much inferior without buying a top end GPU and a much better CPU. So I'm sticking with the PS5 such an amazing console. I reckon to get close I would need to spend 6x the money on a PC.
Great comparison though, thank you. I didn't realise the PS5 was so close to the PC version.
Personally, besides the time it takes for shaders and load times, I think the game runs fine and looks fine. I don't notice frame drops
It's been patched. I played it day one on the PC and it was pretty bad but it seems fine now
Can you do CS 2 VS CS GO in the future please?
i9 9900K, 32GB, RTX3080 OC = 80 to 110 fps with maxed out settings (3840x1620 + HDR). There are no long loading-times here - just the first time and really long shader-loading was unexpected. Otherwise the game looks amazing and run totally smooth. Just make sure you deactivate V-Sync on your G-Sync Monitor (!) and everything controller related in the menues - otherwise it could be that 100fps feel like 20fps or microstuttering. Not a bad port at all and there are already three patches out there for the people who experience problems. Some things belong to NVIDIA but they already released a hotfix-driver yesterday (531.58).
Same for me. I have almost the same setup exept I have an i9 10900k and it's completely smooth on 1440p with high/ultra settings. From my expirience it's deffinitely one of the better releases from a technical standpoint. You just have to be careful with Vram consumption but then it's pretty smooth.
It is a bad port. Most people don't have high end PCs like yours to be able to run the game perfectly from day one. The game doesn't even run ok on the recomended sys reqs.
bruh said not a bad port at all xDDD this is a ps5 game and u have a 2k$ pc ofc it will run decent
@Salt Maker A GOOD port is God of war or Uncharted 4 or Spider man, that runs on my rx 6800 xt / ryzen 5800x3d no problem at 4k 60+ fps, this one is not a good port.
@Salt Maker The game uses the same in-house Naughty Dog engine, same as Uncharted, and the system requirements are similar in performance, just different/newer models. This game is simply poorly optimized. I'm not the only one who says this, the video above and many people all over the internet say it too.
almost Unplayabble on PC unless u have a Supercomputer like Nick lol. I havent owned a Playstation since the PS1 so I've always been super excited when these amazing exclusives finally come to PC. The last one I played was Uncharted. So, can you imagine my disappointment when my 1660Ti was barely making 7 FPS in the menu. Really hoping the performance gets better for me to finally experience this game for the first time.
why need comparison when game on PC port get somuch BUG, you can't comparion apel to Durian
Res 4 remake runs fine at high 60 and 1080p. On the same pc last of us runs like dried up gravy.
Apart from fps issues I’ve had no other issues running this game on pc and I’m on a 2080ti, people that are saying it’s a scam are being idiotic, it’s gonna be patched most likely Friday to run a lot better
Are these issues on PC resolved now?
Some but there are still problems
Most of them are, there are still some performance issues tho.
my shaders have also never finished after 3 hours of waiting
Ngl miss the old direct comparison intro
its kinda curious to see that you didnt seem that mad about the port, while i remember you were absolutely mad about Crysis Remastered (and rightfully so) running poorly on a 2080 but here you are calmly telling people that if you have a high tier PC you can perfectly run a PS3 remastered game that asks for a 4080 as a minimum requirement... idk, its just curious
I don't get "mad" at bad ports.
I've already seen the worst ports imaginable... Arkham Knight was just straight up heartbreaking. Not to mention Tomb Raider Angel of Darkness... which I'm still not over.
But this particular port was not even close to that level of broken. I played through TLOU on PC already and aside from the framerate dips here and there, the audio levels dipping when playing through my speakers, and some minor visual changes that I didn't notice until looking at the footage side by side - the game ran nicely. It didn't even stutter.
Crysis Remastered however, was a total mess at launch. It didn't look as good as the original game, the performance was abysmal, and they had actually cut out an entire level from the game. I was expecting a lot more from Crysis Remastered based on their promotion of the new cryengine, and what we got was subpar at launch.
I've since uploaded a newer video (sponsored by crytek!) where I reexamined the game, and it objectively has been improved. But even still, that remaster just felt unnecessary considering the original game still looks really good.
80-90 fps is "not bad"??? I play the game at 45 max man 25 mid usually at 35 fps and I'm on nvidia dlss performance option enabled and graphics on medium quality (I got a rtx 2060 and a i7 9750)
@@Valvefan75 I didn't have any bugs at all ,Im serious. but the fps is really low for me
2060 is ancient, time for an upgrade
@@nick4810 getting a proper computer here is really hard. a good pc costs 60k so yeah its no really an option for me
Playing this in 2024 the performance hits appear to still be there but the loading etc is fast and overal the game improved a lot
I finished the game with the processor FX 8300 and the graphics are the same on a CRT monitor 1024x768 as on a 1080 pixel monitor .. the Japanese messed up the graphics a lot ..
The guns sound punchier on PC which I like more.
Please send this video to Naughty Dog, all these issues really deserve to get fixed.
Can't wait to play the re-re-re-re-re-remater version of the game on PS8 Pro implanted chip inside my brain.
Bill's face is actually Russell Crowe
Most important question is which version was it based on?
em ps5 dooh
the last of us part 1 is only on ps5
@@randymarsh4748 omg troll/bot galore...
@@Regirs ?
I'm just waiting for the mouse jitter fix then I'll play
Updates have fixed this game so much on pc thankfully
yes, but now see which one gives you a better feeling when playing if a keyboard and mouse or a dualsense
How tf can my PC run games like Cyberpunk, God of War, Resident Evil 4 remake on High-Ultra, but can barely run TLOU on Medium 😭