Penso che ci siano alcuni componenti aggiuntivi per questo o penso che tu possa aggiungere pori a una grana della pelle, sono un principiante quindi non ho ancora familiarità con le persone nel frullatore
Unfortunately, they split the products in tens of plug-ins, custom meshes, disabled features, add-ons and I guess DLCs soon. Really disgusting. I'm not able to edit a mask in PS for a software I already bought. They will stay small if the mentality won't change. Plus some technical limitations that makes me furious...
They should create a subscription option that just includes the latest version of everything. ...Excited about the new features and overall is still a great price for the full version, imo.
Reallusion makes Animation software, sells the graph editor separately lol god forbid you have to buy eyelashes for your characters separately in the future! 😂
@@bigdamnhero2297 yes...reallusion iclone is an animation software, but CC isn't an animation software... It's a creation software with animation abilities. It's in it's fucking name. . 😂🤷♂️
@@mrtrickay7111 I'm well aware of CC3 being a character creation software. Since when do you get graph editor in a character software? I was talking about iclone 7 and Reallusion's variety of plugins in general!
How much should one expect to spend if they were to buy the same version as in the video? I checked the website and found an item for 200USD but I don't know what else I'd need to buy.
@@jaijiu So- I haven't used Character creator. But I know the Iclone ecosystem and Daz environment. If you intend to make CG porn alongside a community of 40-60 year olds. go for it. BUT- I can see use for character creator. and that's in Human Faces. What I would highly recommend is you understand the fundamentals of 3D and how to make your own content- instead of playing an expensive version of Sims, dressing up pre made dolls with pre made content. blender.org is a good place to start. its free, it can make practically anything the other expensive software can (Like Maya or C4D). if you are a beginner and want to get into 3D or animation. Be original and learn real 3D ^-^ (Search on youtube Blender Donut tutorial, best way to start learning)
I would love to see Epic get this and integrate it to UE5 - I think this is just what we all want, but after browsing the website a bit I am totally confused as to what I will actually be able to do with the packages. To me it looks like you get some tool, but then you need to buy some add-on to refine it and yet a few other ones to make it work with UE4 - and then I am not even sure if I can do all that I want when the character is in UE4? While the entire thing looks very cool and attractive, it also looks like there was made a creative effort to "disintegrate" the functions... hoping the next versions will be much more attractive for indidevelopers!
Also, Reallusion default content seem to be somewhat low quality compared to DAZ. For example, I loaded Reallusion's shirt and it had very blurry buttons when zoomed in, and also no normal map, thus buttons were clearly a part of the texture. A shirt in DAZ had high res texture with sharp buttons and a corresponding normal map, so that buttons where bumped up.
Well you can if you use CC as a base mesh creation, export it to smn like zbrush, then substance/mari, etc and change it up. Simply making smn in CC, straight out export and selling it shouldnt be allowed.
@@getrekt8365 What Larry said is correct. Basically, they say the topology, UVs, rigging, extra all belong to them so you need to retopo, rig, transfer the textures to the new topology and change a lot of stuff to use your characters elsewhere. That is a lot of work just because you like the mesh which will change as well once you change the other stuff and you will need to continue editing it elsewhere like zbrush. Unfortunately, not the best workflow.
Why would anyone want to buy something you made with CC3. If you want to make money as a 3D artist- then become a 3D artist, don’t try to sell another companies product.
Compu Tron if you are a freelancer (competing against 3rd worlders) you have no business paying Autodesk- nobody in the 3rd World pay Autodesk. Use a cracked version- and if the studio ask to see you Autodesk license.... I don’t think so... compete dude, it’s a tough world and a Billion dollar company doesn’t need your pittance (as an indie/freelancer)
you can use the particle system on blender, style to your liking, convert to mesh and curve, then export as an alembic groom to UE4. or make it into hair cards instead of a groom simulation. but the Best solution is the Groom simulations
I would be interested to know, if there is a workflow to get in in Maya or 3dsMax rendered the same way it looks in CC3. Otherwise the system is too limited
Hahaha, overpriced to what? Doing it on your own ?? Have you no idea how long and expensive it would be to make all this by yourself. If anything, their software is a bargain once you start factoring in artist hours, multiple workstations and client delivery times. The problem as that you deadbeat hobbyists want everything for free, just so you can create nothing of value and yap away on social media on how everything is so out of reach for you. Grow up, and go make some money!! [Your tools are probably cracked downloads anyways. smh ]
I caught everything on sale. They ran a COVID sale in which everything was 50% Off. Basically, I got everything from Reallusion for a total of about $600. Considering all the stuff ya get with it, it's not a bad price. 3D can be an expensive hobby (Zbrush Perpetual license is $895, Ornatrix hair system for 3DS Max alone is $600 a total of $2400 once you include the 3DS Max yearly subscription cost). It can also be really cheap, close to near free range. It all depends on what you want to do and how you want to do it.
@@Oxidus It seems you have a lot of anger built up and clearly there are some bigger problems in your life that you need to sort out... maybe go take a break from the internet and computers for a while and get a breath of fresh air.
The problems with purposely semi realistic /overly enhanced anatomy is that it confuses people what anatomy is accurate and what isn't, I would rather if people will start choosing to do specifically realistic or specifically unrealistic not a malformation between the two.
@@belovedtruth3447 I don't know why you mentioned blender specifically but I ran into the problem of fake anatomy that appeared realistic too often that it leads to me falling into the trap of bad sculptures which looked weird that I couldn't make out why. I would like to have an anatomy expert looking over my shoulder to see where I am going wrong.
Hi.....If we talk about human anatomy for the new CC3 update ,why i see no updates at all in the structure of the hip of the character when the character sit on the chair for example ? The hip goes wider For all human being on earth in time of sitting ..... And also hip bones r missing even now ... I download a lot of game characters and i can see that almost serious game characters have hip bones , only reallusion CC3 characters never .....
I suppose it wasnt, i downloaded the stuff, booted it up and man, ive never seen a program go to straight dumpster fire immediately. Nothing would load in the program and the right side panel was glitched out to all fuck. I have an rtx 2070 super btw.
No and 100 no it is so expensive and you need additional plugins and clothes , I’m using unreal engine 4 and there are tons of character creator in marketplace with much less price
Yes. They added bridges which are plugins that were created by other developers but now Daz I guess owns them. One is Daz to Maya which originally came out in 2017 but now supports maya 2019 and 2020. Also that plug-in allows for converting Dax materials to Arnold or V-ray. Also for Blender lovers they have a bridge that was originally genesis8 to blender. I always loved that plug-in especially since it was only $15 bucks.
it is very low poly and not suitable to really good quality games/animations. Texutes are not everything. They seem simply do not understand it. Why I need texture layers and stuff when mesh is piece of shit? I would not pay a single cent.
blender is within my price range.
Same 😂
@marietto2008 Uso il frullatore per cose personali come creare modelli low poly per divertimento
Penso che ci siano alcuni componenti aggiuntivi per questo o penso che tu possa aggiungere pori a una grana della pelle, sono un principiante quindi non ho ancora familiarità con le persone nel frullatore
qual è la soluzione reallusion?
Unfortunately, they split the products in tens of plug-ins, custom meshes, disabled features, add-ons and I guess DLCs soon. Really disgusting. I'm not able to edit a mask in PS for a software I already bought. They will stay small if the mentality won't change. Plus some technical limitations that makes me furious...
They should create a subscription option that just includes the latest version of everything. ...Excited about the new features and overall is still a great price for the full version, imo.
Reallusion makes Animation software, sells the graph editor separately lol god forbid you have to buy eyelashes for your characters separately in the future! 😂
@@bigdamnhero2297 yes...reallusion iclone is an animation software, but CC isn't an animation software... It's a creation software with animation abilities. It's in it's fucking name. . 😂🤷♂️
@@mrtrickay7111 I'm well aware of CC3 being a character creation software. Since when do you get graph editor in a character software? I was talking about iclone 7 and Reallusion's variety of plugins in general!
How much should one expect to spend if they were to buy the same version as in the video? I checked the website and found an item for 200USD but I don't know what else I'd need to buy.
Wow!!! More great news today!!! Thank you for another great announcement and tutorial combo. Awesome!!!
More news are coming in *hot*🔥 soon!
Me: hmm, interesting
*Sees price*
Me: not anymore.
Daz, Iclone, Character creator- perfect for beginners! Keeps them busy, takes them nowhere.
That's a falcon punch to the ball my friend
i'm going to let this comment dictate my decision on this one
@@jaijiu So- I haven't used Character creator. But I know the Iclone ecosystem and Daz environment. If you intend to make CG porn alongside a community of 40-60 year olds. go for it. BUT- I can see use for character creator. and that's in Human Faces. What I would highly recommend is you understand the fundamentals of 3D and how to make your own content- instead of playing an expensive version of Sims, dressing up pre made dolls with pre made content. blender.org is a good place to start. its free, it can make practically anything the other expensive software can (Like Maya or C4D). if you are a beginner and want to get into 3D or animation. Be original and learn real 3D ^-^ (Search on youtube Blender Donut tutorial, best way to start learning)
@@oby1 +1 at the accuracy of this. Well put.
I would love to see Epic get this and integrate it to UE5 - I think this is just what we all want, but after browsing the website a bit I am totally confused as to what I will actually be able to do with the packages. To me it looks like you get some tool, but then you need to buy some add-on to refine it and yet a few other ones to make it work with UE4 - and then I am not even sure if I can do all that I want when the character is in UE4?
While the entire thing looks very cool and attractive, it also looks like there was made a creative effort to "disintegrate" the functions... hoping the next versions will be much more attractive for indidevelopers!
Their pricing policy is just weird
Capcom's greed ?
YOUR VOICE IS LEGEND.
IT WAS YOUR BEST MOVE IN LIFE TO MAKE THIS CZcams CHANNEL.
I bought bundle and it is really amazing.
" all that beautiful looking *STUFF* " 2:22
Some really great stuff
@@AMan-ct1gu yeah, great *stuff* hahaha
No thanks, their licensing is too confusing. They should make it free like Daz and just charge for content and commercial usage.
And that's why Daz is never growing. Innovation requires resources.
Also, Reallusion default content seem to be somewhat low quality compared to DAZ. For example, I loaded Reallusion's shirt and it had very blurry buttons when zoomed in, and also no normal map, thus buttons were clearly a part of the texture. A shirt in DAZ had high res texture with sharp buttons and a corresponding normal map, so that buttons where bumped up.
Thank you NK for always keeping me updated your the man
2:20 I see what you did there
Thanks for the overview! Can't wait to get a copy.
I would like to know from you how to darken a character's skin color. As an artist, I use mostly African American characters.
Kindly take a look at this video czcams.com/video/WOANGtHpfJo/video.html
love you cc3.. waiting my lovely beard..
totally amazing features, it speed up the process so much !! I'm going to buy cc3, headshot and skingen
You can't use the characters for another online market. Support told me that.
Well you can if you use CC as a base mesh creation, export it to smn like zbrush, then substance/mari, etc and change it up. Simply making smn in CC, straight out export and selling it shouldnt be allowed.
@@getrekt8365 What Larry said is correct. Basically, they say the topology, UVs, rigging, extra all belong to them so you need to retopo, rig, transfer the textures to the new topology and change a lot of stuff to use your characters elsewhere. That is a lot of work just because you like the mesh which will change as well once you change the other stuff and you will need to continue editing it elsewhere like zbrush. Unfortunately, not the best workflow.
Why would anyone want to buy something you made with CC3. If you want to make money as a 3D artist- then become a 3D artist, don’t try to sell another companies product.
Your opinion on Maya or 3ds Max indie for $250 a year. New deal starting August 7th I think.
This is amazing news actually. Not many freelancer can churn out 3000 per year.
Nuke also now has an indie version.
Seriously dude, what can’t you do in Blender? There is no reason for an indie or freelancer to use Autodesk.
@@alekjwrgnwekfgn Unless the company that you're working with is using Maya, and they would need Maya files from you as a freelancer.
Compu Tron if you are a freelancer (competing against 3rd worlders) you have no business paying Autodesk- nobody in the 3rd World pay Autodesk. Use a cracked version- and if the studio ask to see you Autodesk license.... I don’t think so... compete dude, it’s a tough world and a Billion dollar company doesn’t need your pittance (as an indie/freelancer)
Your the man NK, love your videos great information thanks for your great work one of my favourite channels.
Guys, whats the best solution to make human HAIR ? Some new stuff out there to do it easy?
you can use the particle system on blender, style to your liking, convert to mesh and curve, then export as an alembic groom to UE4. or make it into hair cards instead of a groom simulation. but the Best solution is the Groom simulations
Yeah, those are awesome features!
The only problem is I cannot afford this software like the majority of people.
what does it cost? 200$?
@Captain Reason ah i see, thanks!
@Captain Reason WHERE CAN I BUY A 100 DOLLAR MOTION CAPTURE?
I wish there was a Mac version.
I would be interested to know, if there is a workflow to get in in Maya or 3dsMax rendered the same way it looks in CC3. Otherwise the system is too limited
The most overpriced softwares ever, and everything they sell uses another plug in or some shit that requires another huge payment, disgusting.
Hahaha, overpriced to what? Doing it on your own ?? Have you no idea how long and expensive it would be to make all this by yourself. If anything, their software is a bargain once you start factoring in artist hours, multiple workstations and client delivery times. The problem as that you deadbeat hobbyists want everything for free, just so you can create nothing of value and yap away on social media on how everything is so out of reach for you. Grow up, and go make some money!! [Your tools are probably cracked downloads anyways. smh ]
They chop out basic features and sell them as plugins
I caught everything on sale. They ran a COVID sale in which everything was 50% Off. Basically, I got everything from Reallusion for a total of about $600. Considering all the stuff ya get with it, it's not a bad price. 3D can be an expensive hobby (Zbrush Perpetual license is $895, Ornatrix hair system for 3DS Max alone is $600 a total of $2400 once you include the 3DS Max yearly subscription cost). It can also be really cheap, close to near free range. It all depends on what you want to do and how you want to do it.
@@Oxidus It seems you have a lot of anger built up and clearly there are some bigger problems in your life that you need to sort out...
maybe go take a break from the internet and computers for a while and get a breath of fresh air.
@@Oxidus I have the pipeline version and I don't regret it
Nice characters! ...for 2010:)
Wow!
The problems with purposely semi realistic /overly enhanced anatomy is that it confuses people what anatomy is accurate and what isn't, I would rather if people will start choosing to do specifically realistic or specifically unrealistic not a malformation between the two.
You seem to know your shit, so let me ask, blender don't have this feature?
@@belovedtruth3447 I don't know why you mentioned blender specifically but I ran into the problem of fake anatomy that appeared realistic too often that it leads to me falling into the trap of bad sculptures which looked weird that I couldn't make out why. I would like to have an anatomy expert looking over my shoulder to see where I am going wrong.
Thank god I have subscribed you.
Hi.....If we talk about human anatomy for the new CC3 update ,why i see no updates at all in the structure of the hip of the character when the character sit on the chair for example ? The hip goes wider For all human being on earth in time of sitting ..... And also hip bones r missing even now ... I download a lot of game characters and i can see that almost serious game characters have hip bones , only reallusion CC3 characters never .....
Do you really purchase all this softwares ?
No . Most probably they gave him for the video.
Or trial version?
@@demp11 all the plug-ins won't come in trial.
This would be good if they didn't put a huge price on every feature...
It seems that it doesn't have black skin.
man can you do a tutorial about the use of alphas in the skingen addon CC3 please?
Btw, your preview is in low quality, that's why the textures are blurry
How do you get a black person's skin
I bought the 4-1 premium bundle and it is in there. I believe it comes with the other bundle as well. You just click and apply it. It looks amazing.
@@vansphere9202 Oh okk. Thanks. I'll try it out
My pc: I´m out
Anyone know if this is Mac compatible yet? Been wanting this program for a while.
It's Windows based not Mac compatible unfortunately.
me too :(
great
Was that (well-known) bug with nvidia graphic cards fixed?
I suppose it wasnt, i downloaded the stuff, booted it up and man, ive never seen a program go to straight dumpster fire immediately. Nothing would load in the program and the right side panel was glitched out to all fuck. I have an rtx 2070 super btw.
No and 100 no it is so expensive and you need additional plugins and clothes , I’m using unreal engine 4 and there are tons of character creator in marketplace with much less price
И стоит он как новый компьютер
Why do you call it an "update" if you have to pay for it?
Blender is FREE, UNREAL is FREE...
Any DAZ studio updates latley? Or news?
Hi @Osiris IB there is an update coming soon that deals with a bridge for other DCC apps!
Yes. They added bridges which are plugins that were created by other developers but now Daz I guess owns them. One is Daz to Maya which originally came out in 2017 but now supports maya 2019 and 2020. Also that plug-in allows for converting Dax materials to Arnold or V-ray. Also for Blender lovers they have a bridge that was originally genesis8 to blender. I always loved that plug-in especially since it was only $15 bucks.
@@CheyenneRobinson15 They have made them free now so thats a great thing about that now!
Reallusion is the EA of 3D, too many purchases,
your links are broken
Hi, Link is up. Kindly take a look.
Thanks but no thanks. CC is hard to use, buggy and expensive piece of ehm software if you name it. For me daz + Blender is doing well, very well.
Poser 2020 ?
the nose texturing looks bad though.
:)
Meanwhile MB lab is still free
So wtf halo look so bad when shit like this out there.
it is very low poly and not suitable to really good quality games/animations. Texutes are not everything. They seem simply do not understand it. Why I need texture layers and stuff when mesh is piece of shit? I would not pay a single cent.