DvN Indepth Tierlist - Enemies

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  • čas přidán 14. 07. 2024
  • Sorry for the mic issues, I am not sure why it's like this... Anyways, this is a long video where I go into the detail to explain each enemy in different categories along with a few funny clips here and there. These are purely opinion and experienced based, but do feel free to start arguments with me lol.
    There are 3 tier lists in total, that being difficulty/pain, design quality, and personal favorites.
    Timestamps:
    00:00:00 Difficulty
    00:54:30 Design Quality
    01:33:10 Personal Favorites
    Hell Server: / discord
  • Hry

Komentáře • 94

  • @bananagamingepictale
    @bananagamingepictale Před 3 měsíci +10

    Ares slam is the second most scariest thing about him. Being able to mutilate you, barely any start up time and unpredicable

  • @99sinkingpotencyandcount
    @99sinkingpotencyandcount Před 3 měsíci +14

    After the update where they got updated greatly, saboteur spam is the meta for mastermind, and I’ve been on the receiving end of five saboteurs decloaking right behind me and magdumping my back, oneshot kill basically

    • @CheeseConsumer
      @CheeseConsumer Před 3 měsíci

      Usually the servers that i am on votekick the hell out of anyone who spams in mm

    • @Xciozen
      @Xciozen Před 3 měsíci

      Sabot spam is literally free, it only work against clueless people

    • @funnydude69
      @funnydude69 Před 3 měsíci

      any AoE attack in question:

    • @NeroToast
      @NeroToast Před 26 dny

      sabos are crazy at suppression even before max upgrades

    • @voritez
      @voritez Před 8 dny

      backshot

  • @makattack7586
    @makattack7586 Před 3 měsíci +20

    Finally someone who agrees that sabs are stupidly op

    • @baconflakes3345
      @baconflakes3345 Před 3 měsíci +1

      No

    • @hoangphuc8895
      @hoangphuc8895 Před 3 měsíci

      U forgor that the cloaka is dumbly op if u in that one gamemode( totally forgor but where u cant revive )

    • @makattack7586
      @makattack7586 Před 3 měsíci

      @@hoangphuc8895 cloaker isn't op tbh. If you're in a small map I'd understand why you may say that but on a big map they kinda suck

    • @hoangphuc8895
      @hoangphuc8895 Před 3 měsíci

      Ye but in the early wave like 2 or 3

    • @hoangphuc8895
      @hoangphuc8895 Před 3 měsíci

      Is not like everyone ded just like half of the server ded

  • @The_518
    @The_518 Před 3 měsíci +8

    There's a reason I call Daedalus "The bane of new players" man is a wave 3 nuke if you don't know how to handle him
    Quick edit btw: Trident used to have a forcefield like achilles where he would only lower it after the orbs were taken out, which made him an absolute hell. He also did not give you a shield when grabbing you so you would just be dragged into a shielder or something and die. his health is bugged currently and he's been nerfed to hell since then but he USED to be solid for wave 9. Imo Hermes level pain.

    • @koronx058
      @koronx058  Před 3 měsíci +3

      I don't think that would make trident any deadlier than now. The issue is that you can just avoid being grappled to begin with.

    • @The_518
      @The_518 Před 3 měsíci

      @@koronx058 That's fair yeah. Either way though he could use his health being fixed lmao

    • @The_518
      @The_518 Před 3 měsíci

      @@koronx058 Maybe a change/replacement to the orbs and making his grapple faster. Idk I just like the idea of him being able to displace you into the middle of everything where a medic cant get you as easily or something. Crowd control.

    • @taco2_212
      @taco2_212 Před 3 měsíci +1

      Fun fact: Trident's shield gave him damage resistance instead of invincibility.

    • @The_518
      @The_518 Před 3 měsíci

      @@taco2_212 Huh, never noticed. nice.

  • @U5ER8
    @U5ER8 Před 3 měsíci +2

    used to shitpost in mastermind mode by spamming saboteurs before they got the invisibility and landmine feature because i was tired of people just meleeing all the enemies and saboteurs had around 150 health if i remember right, it actually worked surprisingly well and wiped a couple of lobbies

  • @coolboyjacob5267
    @coolboyjacob5267 Před 3 měsíci +3

    1:03:51 "he humbles units like scout players"
    the terminal velocity I upgraded wave 4:

    • @koronx058
      @koronx058  Před 3 měsíci +3

      90% of scout players that use that setup still die lol.

    • @koronx058
      @koronx058  Před 3 měsíci +3

      @@funnydude69 Wtf. Cloakers are not priority units and I never see scouts kill snipers lmao. Do note the other classes are killing higher priority units like bosses and mech units and somehow still living. 💀💀💀

    • @EliteCameraBuddy
      @EliteCameraBuddy Před měsícem +1

      @@koronx058 lol

    • @Another_Good_Guy
      @Another_Good_Guy Před měsícem

      I play scout oftenly, main aerorig and gunner is not that much of a deal...

    • @koronx058
      @koronx058  Před měsícem

      @@Another_Good_Guy Yeah but what difficulty are you on out of curiosity.

  • @curtisclark5907
    @curtisclark5907 Před 2 měsíci +2

    I thought that putting infantry in difficulty at b was crazy,until you mentioned grenades that I forgot about😭😭(I hate them I’ve died so many times to the grenades)

  • @Tebby611
    @Tebby611 Před 3 měsíci +3

    Nahh man the thumbnail😂

  • @speak-the-red-letters
    @speak-the-red-letters Před 2 měsíci +1

    1:35:10 the perfect ending doesn’t exi-

  • @Object_1471
    @Object_1471 Před 3 měsíci

    We all used to underestimate the grenadiers

  • @SammyFlame-808
    @SammyFlame-808 Před 3 měsíci +2

    I guess that's why Hermes is an "attack" type helicopter. 38:41

    • @koronx058
      @koronx058  Před 3 měsíci +2

      Hermes try not to find a way to kill everyone challenge.

  • @lawthekidd
    @lawthekidd Před měsícem

    old achilles would be basically a death sentence on high difficulties, i wasnt able to experience him much cause i only ran into sparta, but all i could remember would be his forcefield would drop only when he could see you, i dont think you could even kill the forcefield, literally you would have to take a chance and peak so that his forcefield dissapears and shoot him with armour peeler
    maybe its something else but the game didnt tell you much about him

    • @koronx058
      @koronx058  Před měsícem

      Seems scary until you realize you can just hide right after firing. Issue with modern achilles is his movement speed and being true hitscan. Also wdym high difficulties? Difficulties weren't even added until 2.0.

    • @lawthekidd
      @lawthekidd Před měsícem

      @@koronx058 i forgor (also im pretty sure his aim time was lower or something, also he obviously didnt have the tele's so if he got over to you and you didnt have a tele, which recon didnt have one with the kit i think, then it was a pretty bad situation)

    • @koronx058
      @koronx058  Před měsícem

      ​@@lawthekidd It was mainly that he had a machete that was the issue.

  • @GaiaDVN
    @GaiaDVN Před 27 dny

    dang it.

  • @Ryujji64
    @Ryujji64 Před 2 měsíci

    As a Scout main gunners are annoying since they can stop you from going to rev a teammate or if you try to get away from a horde of enemies also sniper can be annoying at times. Medic when focuses on a gunner it becomes a living nightmare to take out most efficient way I found to take out a medic is using overcharger. With Daedalus he can be easy if your teammates start to target him in solo the best way to take him out as Scout is to run backwards and try to dodge the rocks he throws. Gaia can be annoying because of the escorts keeping me from using the jetpack. Hermes in my experience can be somewhat easy or a absolute nightmare if I’m using areorig it’s pretty easy since I can move away if it’s terminal velocity I’m using it’s annoying. Ares is just nightmare fuel plus he keeps people with jet packs on the ground.

  • @Chicken_fan437
    @Chicken_fan437 Před 13 dny

    Although I agree with most of the list I do diss agree with a few things. primarily that I, personally, do not think that saboteurs are as bad as you make them out to be. This is mainly because the have a pretty good saving grace in the fact that when he goes invisible he is incredibly vulnerable because when he goes invisible he is NOT invincible and this is hinted at with a achievement for it. But you can kill a saboteur when they are invisible. So if you treat saboteurs as a viable threat and if you have basic moment tracking OR a weapon with a good fire rate that you can spray and pray with OR a a good melee, saboteurs are not that bad if you act like a saboteurs are a threat, so I think that that knocks sabbos a few pegs down in my opinion.

    • @koronx058
      @koronx058  Před 3 dny

      Easier said than done. Saboteurs are far too common which means in every scenario where I can't prioritize them, they will lurk where I can't focus or do anything in regards to them. If they were far less common, I would say this is the case. I treat them very seriously, but I can't when I am locked onto a platform or dealing with other serious units.

    • @Chicken_fan437
      @Chicken_fan437 Před 3 dny

      @@koronx058 I think it might just be me because I mainly play the maps that I have memorized enemy spawn locations so alot of times saboteurs end up being one of the first enemies I see so right from them spawning in I know there exact location. Also, my brain doesn’t register the existence of platforms because I like playing in a way that I am always moving already so they end up being one of the last enemies that I kill in a wave.

  • @EliteCameraBuddy
    @EliteCameraBuddy Před měsícem +1

    1:35:20 is the average internet user who doesn’t give a shit

  • @snakenerd6398
    @snakenerd6398 Před měsícem

    what about Mastermind and Chassis? if it reaches its maximum potential how hard will chassis (and aerorig mastermind) be?

    • @koronx058
      @koronx058  Před měsícem

      Those don't count since those are just real people and not enemies. Also most chassis fights are pretty bad so on average I would probably put C tier.

  • @elias.iml3
    @elias.iml3 Před 3 měsíci

    I can say as a mobile scout main JETPACKERS GIVE ME PTSD EVEN INFANTRY uless i have aoering with ralling cry 10:55 but i'm thinking of using over charge again on dynamic (lvl 43 btw and bhoping with aoering)
    Update i'm now lvl 54 soon 55

  • @user-zl4bd6bk2j
    @user-zl4bd6bk2j Před měsícem

    id put the dogo below infantry bc if you are at 200% and they go near you its like "hello, now dissapear" now it ain,t even a jumpscare its a HEART ATACK.

    • @koronx058
      @koronx058  Před měsícem +1

      Yeah but that's just an awareness issue. Rangers are very loud and bulky being very easy to catch.

    • @user-zl4bd6bk2j
      @user-zl4bd6bk2j Před měsícem

      @@koronx058 my face when a ranger jumps down from a cliff and makes me go poof.

  • @vuIent
    @vuIent Před 3 měsíci +3

    now you've got to do classess and weapons!

    • @koronx058
      @koronx058  Před 3 měsíci +3

      I probably will. I want to do a group tier list with my teammates.

  • @skell6134
    @skell6134 Před měsícem

    Bro did not just disrespect Gaia like that
    I been forced to run circles around this woman for an hour before team managed to kill her XD

  • @ginsi936
    @ginsi936 Před 3 měsíci

    I think the medic healing gives units that they are healing 50% damage resistance.

    • @koronx058
      @koronx058  Před 3 měsíci

      It gives them overhealth.

    • @siksis7318
      @siksis7318 Před měsícem

      @@koronx058 i always thought it was resistance, how did you guys figure out that it was an overheal?

    • @koronx058
      @koronx058  Před měsícem

      @@siksis7318 Wiki states it and damage tests prove it as a gunner with 50 overhealth has 400 hp and infantry with overhealth has 150 HP. If it was resistance, since it's a multiplier you would notice it to be MUCH stronger on tankier units and much weaker on lesser HP units, but it always seems to add the same amount of extra hitpoints on any unit.

  • @user-jn6hq1lo4q
    @user-jn6hq1lo4q Před 3 měsíci +1

    I have a friend who is playing DvN for the first time and is afraid of Shielder 😂

    • @koronx058
      @koronx058  Před 3 měsíci +5

      Shielders are nasty early on but they are easy long term.

    • @user-jn6hq1lo4q
      @user-jn6hq1lo4q Před 3 měsíci

      Yeah

    • @HermesDVN
      @HermesDVN Před 2 měsíci

      @@koronx058 they are still nightmares for me (especially they have windshields) as i have shit aim

  • @lordnpunth8471
    @lordnpunth8471 Před 3 hodinami

    Where is London Prime lol

  • @arandomguy71
    @arandomguy71 Před 3 měsíci

    Could You link the tierlist?

    • @koronx058
      @koronx058  Před 3 měsíci

      tiermaker.com/create/dvn-enemies-16961772

  • @spydogz
    @spydogz Před 10 dny

    hernes us weapon dependent if you have something like armor peeler or bolter hes a complete joke but if your team doesnt have a hermes shredding weapon it gets a bit tougher

    • @koronx058
      @koronx058  Před 3 dny

      I would not say he's a complete joke as having a good weapon does not make him any less able to murder you in seconds. Another thing is... He's pretty tanky. 4 pods with 150 HP per and 2010 HP in full squad can be challenging. As a recon main, I do tend to take him out pretty easy, but I still respect him a lot for what he is.

    • @spydogz
      @spydogz Před 3 dny

      @@koronx058 yeah but a fully charged armor peeler shot can kill at least 2 of the rocket pods instantly and just shooting the pods with a bolter melt them really fast and then t he rest of your team can shoot at him and kill him so as someone who loves the bolter and aims for it if im playing assault or medic hes not the hardest in the world

  • @AstrophysicistDude
    @AstrophysicistDude Před měsícem

    23:14 ey i met that guy

  • @horoscopezz
    @horoscopezz Před 3 měsíci +2

    Infantries being stronger than four bosses

    • @Me_and_fun
      @Me_and_fun Před 3 měsíci +4

      Have you ever wonder why there is a grenade below you?

    • @First_Drifter
      @First_Drifter Před 3 měsíci

      Dawg on masochist mode 3 infantry can drop you within 1-2 seconds

    • @popsickle_
      @popsickle_ Před 3 měsíci

      ​@@First_DrifterLITERALLY

    • @horoscopezz
      @horoscopezz Před 3 měsíci

      @@First_Drifter yeah in masochist infantries are way scarier than cloakers

    • @Me_and_fun
      @Me_and_fun Před 3 měsíci

      4 second to be exact.@@First_Drifter

  • @Cat_LTU
    @Cat_LTU Před 3 měsíci +2

    Bro why is it so long

    • @koronx058
      @koronx058  Před 3 měsíci +5

      "Indepth"
      I weed out short attention span viewers lol

  • @arcitatious
    @arcitatious Před 29 dny +1

    Sabs are the sole reason I consider mastermind to be an awful gamemode

  • @KelradRez
    @KelradRez Před 3 měsíci +1

    52:51 that sounds like a movie quote lol

  • @justinoliverwiryadi7470
    @justinoliverwiryadi7470 Před měsícem

    Gunners they have aimbot
    Like I’m zooming around and they hit
    IM USING AERORIG

  • @KelradRez
    @KelradRez Před 3 měsíci +3

    Can relate with sabo and I'd put shielder on C, coming from a lv 33 assault main

    • @Me_and_fun
      @Me_and_fun Před 3 měsíci +4

      Use your grenade launcher...

  • @KelradRez
    @KelradRez Před 3 měsíci +1

    Insert skeleton falling gif

    • @hypergamer254
      @hypergamer254 Před 17 dny

      czcams.com/video/Gl7Y2yN9AGY/video.htmlfeature=shared