Half Life: Alyx Trailer Breakdown
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- čas přidán 27. 08. 2024
- Scene-by-scene analysis of the trailer for Half Life: Alyx
See official trailer here : • Half-Life: Alyx Announ...
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See the announcement trailer for Half-Life: Alyx here: • Half-Life: Alyx Announ...
See the 22 minute interview here: • The Final Hours of Hal...
Music from HL2:
0:01 - 14 Our Resurrected Teleport
1:11 - 19 Lab Practicum
4:02 - 24 You're Not Supposed to Be Here
6:42 - 37 Threatening Short
8:08 - 4 Brane Scan
9:56 - 8 Ravenholm (Reprise)
10:48 - 11 Slow Light
11:31 - 17 Triage at Dawn
12:16 - 19 Lab Practicum
"This game is made by Valve"
The more you know
oh really? how would i have known?
/s
the more you know
Holy shit i thought they were never going to make another game
And knowing is half the battle.
Nerth yea
With every half-life installment, G-Man only gets hotter.
He was hottest in hl1 tho
I lost NNN because of the existence of the trailer
He gets older
н о т
OMG, they're sexualising G-Man!
*Everyone* : Yay they will finally make HL3 after this game.
*Valve* : Goes silent for another 15 years.
Still clinging to that shit? This IS half life 3, they even said as much. It's the continuation of the story. They want you to replay chapter 2 before this one. This is half life 3. 50 people worked on it for 5 years. While all you whiners where claimed "valve surely abandoned it and nobody surely is working on it". 50 people, for 5 years. Eat crown.
@@olisk-jy9rz Bruh, the gap between games was so long that two of Half-Life 2's voice actors DIED. I think people are justified in whining about the wait.
And then they release Half-Life: Barney... and 15 yrs later? Half-Life: Colette of course! And after another 15 yrs? Half-Life: DOG! And after that Half-Life: Eli and so on. This way the "3" problem is gone for long
olisk I don't know if I should bother explaining the sarcasm in my OP
-__-
just replace the "Alyx" with a 3 done
You missed the hidden part where u can hear gordon freeman say:
" "
I felt that
Yeah I heard it
Yoo, I totally missed that, good ear
i wonder if some one who sees this comment wont get the joke
DUDE! I NEVER NEW THAT!
a 15 minute video with G Man in the thumbnail? You know your audience so well
what does this remind me of
gman looks badass
this breakdown: “so here you can see the sub-surface scattering on the headcrabs, and here are some other visuals showing source 2 in effect”
other breakdowns: “so here you can see a combine soldier, most likely referencing an enemy from half life”
“Near the end you could possibly make out something that looks like the G Man”
In the title of the game Half Life: Alyx, you can see the words "Half Life", suggesting that this game has some link to the video game series, Half Life. Coincidentally, the Half Life series of games and this new game, Half Life: Alyx, were made by the same video game company, Valve, suggesting there may be ties between Valve and Valve.
No actually the combine soldier is referencing the bad guys from Gmod.
Meanwhile there’s a 45 minute video of one of the black Mesa developers gushing over the graphics in this game
@@DogsRNice Was just gonna mention this. Super good analysis
I'm actually worried how terrifying those headcrabs are going to be in VR. Even just the boneworks spiderbots freak me out when they lunge at you.
Ikr.
Vartazian360 And, ugh, the HAIRS.. freakin disgusting!
Imagine if they actually grab your head and you have to rip them off
@@cosmicsubliminals7064 Thats what you do in boneworks. You can even headbutt the fuckers. Its an amazing game. Though unfortunately, I don't have the index controllers, only the vive ones. and playing Boneworks on vive controllers is REALLY hard on the hands after awhile.
Ngl the crablets are terrifying, headcrabs not so much
I don’t care if it’s VR, lets appreciate that Vavle is making a new Half Life game after all the waiting
Agreed, although it just means some can’t play it since they don’t have vr. Cutscenes are fine for me though.
UnclePhil yep! Or normal CZcams walkthrough
how about no, if valve thinks they're gonna do a VR episode 3 I'm gonna rage.
I can understand that, especially since a lot of fans wouldn’t be able to play it because of health or money problems
UnclePhil the best the fans can do is watch the gameplay. Vavle has no plans on releasing a non VR version of the game, unless the sale of the game skyrocket dramatically and maybe the marketing team would reconsider it
2kliksphilip with the "valve pls fix"s even before the game is out.
Lmfao right
OK Colonizer
Lot of improvements so far. It's should be there by March.
well, that is the best time to fix a game. A lesson many have forgotten in the latest years
@@MrRourkq
Not that anyone cares the “Australian guy” is actually Kiwi
was about to say the same thing
FeelsBadBru
nah hes a fucking human mate what are ur talking about
Not the first time someone mistaken that in a Valve game.
Yeah Australians are like: wiere is the caaaah
While New Zealanders are like: wieres the caaaaa
(Ref. Flight of the conchords)
"they said they were considering portal, but it would make people too sick" PORTAL IS MY FAVORITE GAME EVER, I WANT TO PUKE FROM PLAYING IT IN VR
I know it's several months late, but in case you (or anyone else who is otherwise interested) didn't know, you can download Portal Stories:VR for a little taste of Portal in virtual reality. I played through and had a blast, but I should warn you it may leave you with a desire for more, since it feels like it was a short experience.
kodan50 portal stories VR doesn’t even have portals! it’s just a teleport gun so you don’t get as sick
But yes it was very short, and even though the incredible lack of portals it was still fun to play for like 30 minutes
M O D S
everybody laughed when i bought an htc vive, who's laughing now ? gaben ofc
who laugh to someone who own vr? i wish i have one
@@yourtags4876 yeah me too
@@yourtags4876 I have plenty of friends who still tell me it was a waste of money to buy my Vive (I got it in 2016) and they still think it's a dying gimmick that has no purpose.
@@headsgrowback1 You need to change friends then.
C'est pas faux
“This game is made by valve”
Finally someone that can find the tiniest details that no mortal human can see
Gabe Newell could descend from the heavens with a copy of the game in hand and declare "WE MADE THIS" broadcast directly into our heads and I'd still be skeptical.
philip: doesnt notice the scout toy
tf2 community: *angry noises*
philip: is amazed by subsurface scattering
veteran tf2 community: *angry noises*
Phillip doesn’t care about TF2. Especially it’s community... clearly... obviously... definitely.
TF2 just isn't his type of game. That's okay.
Im fucking angry.
Out of curiosity can someone explain to me where the Scout toy could be seen in the video? Because I missed it completely. Maybe a timestamp at least?
7:09 A scout figurine is in the left corner.
I know right. I as a tf2 player like it
Hes a force of bobble
yea the TF2 community freaked out about that as they took it as they maybe hope for updates occurring for frequently
It better be in the intro and be a achievement
He just vibin' in here
The two red lights probably will mean weather or not you've been detected, seeing as how stealth is a large function in this game
That's a really interesting thought. I can't think of anything else they could do.
That would be brilliant
i have completed the game yesterday and I have no idea what they are for
Me: *looks at pc*
Pc: *no*
Me: *please*
Pc: *fine but 20fps*
You can't play games in VR on 20 fps, you will feel so sick you will have a headache.
@@InitiateDee can confirm. If you have a stomach of iron you might be able to do about 30 and be fine. Thats as low as i can go before i nope out.
I really hope the new AMD and Nvidia gpus come out before Alyx do I can make the upgrade for the sweet sweet 144fps
I think they really tried to optimize it just like they did with hl2
Imagine if Source² is just as moddable as Source? Like, you could mod the shit out of HL:Alyx to make it playable on any computer.
*"This game is made by Valve"*
You can laugh, but a lot of great franchises had games made by completely different developers and they SUCKED. HL:A could've been easily made as a cheap, standalone dlc of HL2 by an obscure company and distributed by Valve. Hopefully it's isn't.
Game of the Year
@@llDbGll Adding to what you said, CS:GO wasn't even made by Valve, so it actually makes way more sense to point that out than it may seems at first. However, there is no way they would leave the Half-Life franchise in the hands of anyone else, or at least that's what I want to believe, and while there are Valve-approved fan games and some of them sucked, they would never let another team develop an official Half-Life game.
Also, Source 2 and VR is a very big deal for Valve, I don't imagine they would treat this as some side project they can leave in the hands of some smaller developer, because VR is where Valve believes the future of gaming is, it only makes sense that they would want to be the company to release the first AAA VR-only game, and what better AAA game to promote VR than the most anticipated game of the last 10 years?
@@thepenguin9 No they weren't, Gearbox made expansion packs (paid mods) for half life.
@@thepenguin9
No they weren't. The original Half-Life game was made by Valve. It was their first title. It then had two spin-off games created by Gearbox: 'Half-Life: Opposing Force' and 'Half-Life: Blue Shift'.
"And if Valve can't get it right with Half-Life Alyx... Then I don't know who can."
I sincerely Couldn't agree more.
... Except it was already "gotten right" literally almost THREE YEARS before Half-Life: Alyx with Lone Echo. 🙄
Half-Life: Alyx was polished and refined as all fucking FUCK!!! But innovative/groundbreaking??? O_o ... Not so much... 🤷 Practically all the VR game design ideas & concepts seen in Alyx had been found in prior VR games, and not just tiny indie games and tech demos, but full-fat AAA PCVR releases!!!
Interesting to see how right you were with lots of this. Shame that D0g wasnt present outside of a cameo, though
I want dog to lob me in VR for the ultimate sickness.
For the ultimate puking experience
"Now I'm gonna throw my owner ONTO THE MOON
Ah, yes, the Vomit Comet - an ultimate weapon against Combine.
lob me daddy
@@telefrag. thanks for introducing me to the wonderful vomit comet
2:16 Alright, here's an explanation: this is caused by shadow map cascades.
The way games render dynamic shadows is with a shadow map (usually), which is essentially a depth map of the scene from the light's point of view. This way, we can check whether a point is in shadow by looking up whether it's below the corresponding depth value in the shadow map. Due to the limited resolution and depth precision, we have to define a bias value that is used to move the tested point closer to the source of light. This avoids the pixels at the actually lit surface being sometimes counted as being in shadow (known as shadow acne), but also causes true shadows near the shadow caster's edge to not be counted as being in shadow (known as peter panning).
The sunlight covers such a large area that the resolution of the shadow map would have to be unfeasibly high to get decent shadows near the viewer. Therefore, we render multiple shadow maps for the sun with different levels of "zoom", in such a way that areas near the player get a higher resolution and others get a bit lower resolution. These levels are known as shadow map cascades. Because the precision between cascades changes, they usually have to use different bias values. In this instance, the switch between cascades occurs along the pipe and the higher bias value of the outer cascade causes a weaker shadow in the upper part of the pipe.
TL;DR shadow precision changes along the pipe.
Thanks for the TL;DR, too lazy to actually read.
One of the staffs were triggered
do you ever get laid you nerd...
@@monkey2275 Wow, you have failed as a person.
Checking comments for “he’s not Australian he’s a Kiwi!”
Damn right he is, I disliked it after that. Fuckin ozys claiming are people to fuckin lazy to find there own talent. Even there famous horse was a new zealander
Joey He yeah
I'm looking for those comments too! I felt very insulted when he refered to Rhys as Australian.
Billy new zealand an australian colony??
Billy i’m pretty sure we are a british colony?? 😂
"whats been happening for the last 10 years?"
they have been making roughly 18 billion dollars a month
When I heard "close your eyes, honey" I immediately went "OH NO DON'T DO THIS DON'T GIVE ME HOPE VALVE"
@Old Liquid Look at the pleb who never played Episode 2
Antônio Gabriel Zeni Landim well guess what. It’s real. It’s happening
Old Luquid, you literally missed the point twice at this point. It was line from Half Life, not from Starship Troopers. Thats why they said you never played it, because that line is from previous game, not from outside of Half Life.
@Old Liquid WTF? this line alone almost made me cry from the emotion behind it in half-life, and you do this? you will die alone and no one would attend your funeral.
I literally had this from a friend when discussing VR and this game and I saw it in a comment beforehand so it shocked me that it happened in conversation:
One moment: "VR has no exclusive AAA games, it's been out for 5 years and nothing good has come out"
Next moment: "I can't believe they're making HL:A VR exclusive, it's such bullshit"
HMMMMMMMMMMMMMMM
Ikr? Biggest complaint I've heard about VR is "THerE'S No AAA GaMes fOR VR"
Now that there is, all I hear is "Valve are just a bunch of scamming assholes like Blizzard!"
Salty bastards lol
i only hope that this is a sign that more HL games will actually be made
.
@@evolicious If I had the funds I would be a VR guy, sadly my pc was built over 2 years from 2013 to 2015 on a budget, and still very capable of driving my 144hz monitor (that I had to spare for) to play cs. Not everyone's rich, you sound like an asshole lol
Most people don't have a spare grand to go and buy a VR headset, upgrades their PCs and buy some games with.
No one:
2kilksphilip: I LOVE THE HAIR ON THE HEADCRAB
At 2:18 where the shadow cuts off, I think this is in the players peripheral, where shadows tend to cut off in VR games for performance reasons. Some other VR games have this too. The Valve Index has sold out in a lot of places since the reveal of HL:A - I also believe its modding tools will allow for non-VR stories and mods, much like we saw many mods come out of HL2. It's wise of them not to make the flagship VR title HL3 because that would cause even more of a stir, but a spin-off is a great stepping point for them. Portal Stories: VR is a neat mod that showcases how Portal can work in a VR environment, so I think Valve can definitely make a Portal spin-off in VR as well.
imagine people speedrunning it, bunny hopping like crazy around the room
lmaooo
if they fixed abh i'm gonna be angry
Imagine the kind of athlete you'd have to be!
Speedrunners are gonna have to practice holding in their lunch.
The real question is: is emptying your insides all over the room worth it for shaving 0.01 seconds off of the world record?
The answer is yes.
its scary having a normal head crab in a toilet but that was a poison head crab tho 7:56
"Sometimes when I go to take a shit, I fear that the shit will take me instead" - Cr1tikal (2012)
Nickzil okay
Now I have to see that video
Nickzil if you would be so kind as to provide a link
@@cooper419 i tried man i can't even find it lol
Nickzil aww thanks anyways
Half-Life 2 may have outdated graphics, but the art is still pretty incredible. The atmosphere it creates is crazy. My favorite parts are the atmospheric levels, like Point Insertion, We Don’t Go to Ravenholm, Nova Prospekt and Highway 17. This is also aided by fantastic sound design.
0:21 Philip is having too much fun with this sharpening tool LOL
Lets be real, everyone wants Gmod VR out of this. Garry must be fidgeting to get his hands on this baby
I heard of a gmod sequel coming out sometime. Maybe it will have both vr and screen mode, like recroom or vrchat? Dunno. Maybe it won't have vr at all. Maybe it won't have screen support? We can only wait.
But Gmod VR exists already, it's on the workshop
@@deekay7018 yeah, but its not on source2 engine
@@JuroBaltins true but it's already a thing so
@@deekay7018 Yes but source2 is so much improved it'd be great to have a higher quality game graphics wise
3:06
I belive it’s a vault door built into a train tunnel, useing the tracks as a mounting point
:0
It looks like its boring out the tunnel for the taller trains the combine use.
Or if you actually played the lab, you'd know the extension of the robot you work on was done in a similar fashion and looked incredibly cool.
I swear most people trying to break this down haven't played much vr, by admission this dude hasn't and states movement by keyboard, which isn't a native input to a vr only game, ie, your in for a bad time- this is sadly what people are latching too without even trying it to dismiss VR.
Looks like the vortigaunt power chambers from the hl2 beta somewhat too
It would be impractical as u just need to knock wall down
"You can see the Australian guy here again"
*New zealanders cringe*
(The actor is Rhys Darby, from Flight of the Conchords and Jumanji)
Hey, Aussies cringe too you know! Only we are allowed to make fun of our island territories.
all I could think of was Murray helping me in vr when watching this trailer lol
I find his voice to be annoying.
what is new zealand?
Real Dan200 on a Half-Life video, i am hoping that CraftOS 2.0 will release soon
I just wanted to let you know, you get used to walking continuusly in VR. I had the whole motion sickness issue for the first week or so as well, pretty severe when flying in games, but im happy to report thats no longer an issue and my brain has adjusted accordingly and no longer freaks out.
I know this is old and generally very good advice, but this actually wasn't his major problem in this case. 🤷
The ACTUAL problem was that he was using a GOD FUCKING AWFUL 60Hz LCD WITHOUT low persistence (aka when new frames are just briefly flashed on screen before the panel goes black until the next frame) with only god awful 3DOF only tracking (aka like DK1 & GearVR/Go) Pimax 4K headset... 🤦😑
Aka it was basically like using a much higher resolution Rift DK1 but running much worse drivers/software! Which would make MOST people feel pretty fucking gross w/ stick-move, even if you were VR tolerant! 🤷
Philip, the reason the shadows are cutting out on that pipe on the wall at 2:20, is because of a technique known as shadow cascading. Think of it as LOD’s for your shadows, as in, the further the shadows are being rendered, the resolution dynamically scales downward. So, the shadow is actually still there, it’s just significantly downscaled in resolution so it’s way more blurry, and I also presume the sunlight shadow bias is culling it out a bit too.
VR is a very heavy overhead medium, I would know because a vast majority of my professional work is in VR. I imagine valve is pulling every single VR rendering trick they have to ensure this game looks amazing and runs well.
Shadow cascading is used in a LOT of games, and has been used for a long time. I remember first seeing it in Call of Duty 4. I use this technique for much of my work as well, which I will post a link of below. Cheers!
karlschecht.artstation.com
keep up the good work karl
I can't quite tell if it is cascading shadow maps or if it switching from real-time shadows to baked shadows (seeing how much lower the shadow resolution is and how much data is packed into a lightmap)
Dayum dude, that's alot of creative work you got on your folio, amazing stuff! :O You should stream it or make a series of you, I would totatlly watch it.
I wonder if this game will come with developer commentary.
I thought that stuff was just in movies
@@HandledToaster2 every valve game has it, you should check it out if you haven't. Very insightful and where most of the meme audio clips come from ;)
portal 2 is a great place to start, hl2 too!
GayBen here..... Gabe N. Here.....
“After 12 years in development, we hope it’s been worth the wait.”
the one thing he was most confident in didn't happen lmao
13:47 bro predicted everything correctly 💀
what if the floating ship is sideways too lol
Listen here.
This man is onto something.
imagine getting up to the ship in vr
It’s true
Wouldn't even be surprised if "sideways" was a theme of the game. Kind of like how this isn't a sequel, nor really a true successor to Half-Life, but more of a *side* grade. Something that can exist alongside the original, but won't replace it. Also, Alyx was a *side* character in HL2.
@@GermanPeter It takes place outSIDE. Also, you SIDE with the humans in this. theory proven
Imagine how many people died waiting for this.
This isn't what we've been waiting for.
@@BIGNOIDS Didn't you wait for a successor?
@@yongamer a lot of people wont be able to play this since its on VR. Its not really a true successor.
@@Valet2
Yeah not exactly. Current VR technology just makes gaming uncomfortable and clumsy, when compared to standard mouse and keyboard. So no, this isn't a successor, really.
BIG-NABZ i will take it
"Everything you didn't notice"
1:05
1:30 You just made me realise i can "activate" all those things after how many years and god knows how many playthroughs of half life 2. i just learned something new!
7:48 "I love the hairs on the headcrabs" - WHAT IS WRONG WITH YOU!?!?!
At least this isn’t a fetch VR game with Alyx and Dog
You like copying other people comments he?
@@2kliksphilip This game will have workshop support so somebody will make a map for that
At least? What?
@@imp_lse And it should be skippable, I swear most people haven't replayed half life 2. There's so many slow and tedious sections in the game.
@@Poroner I like the slow parts
6:34 was waiting for him to say
“Valve please fix”
You're not alone, brother
those are shadowmap cascades, the only way to fix them is to turn shadow resolution up a lot which will lead to significant performance loss
14:23 Oh look, almost all (if not all) of them liked their comments... They know no one agrees with them.
2kliksphilip
I like...
You 😳😳❤️
@@OlGregge Not saying it isn't.
But...
It really isn't as it was expected and people were hoping for a VR half-life because it would be fun.
@@OlGregge Half-life 2 VR was and still is hyped up, hoping for a release. Not just by me, but a lot of the fanbase. And I know it probably doesn't say much, but the L/D ratio seems like people are genuenly happy for a VR HL game. Gee, I wonder why.
@@OlGregge Waaa they wont make a game.... Waaa they didnt make the game in a way to suit ME. With how much pressure there was for another half life game I think they always knew they needed to do something different. HL2 stood out back in the day and I think this does too, but I also think youre in denial of that
@@OlGregge Given that steam has around 90+ million active accounts (Out of 1 billion total accounts) 1% is still a fair ammount of people that own VR (Around 900k) . Steam's hardware survey also doesn't account for Oculus users (Oculus being the one with the highest VR market share.) that don't currently use Steam nor the people that use the Quest without tethering it to their PC.
If you also think that noone cares for VR. Just look at the fact that Index headsets quickly sold out and entered backorder (And are still out of stock at least in the UK) following the announcement of Alyx. So expect to see that % rise even if by a few more %.
Valve are making this game as the "Killer App" for VR that people have been waiting for and from the looks of things. This has a good chance of being just that. Like I said before the announcement alone was enough to have people rushing for the Index (And probably Oculus and Vive. But I've not seen any articles or info of increased sales.) to the point that it's sold out. You're pretty deluded if you think that non-VR owners have no interest in VR. The main issue is those shitty "Phone in a box" VR things. Most peoples first enounter (as was mine) is probably with one of those and because of how garbage they are, they leave a horrible first impression (Luckily for me, I at least saw the potential and have owned a VR HMD for a few years) which obviously leads to the common "It's a gimmick." opinions most people have. Most people often change their tune after trying a proper VR Kit like a Rift/Vive/Index.
Valve's got it good, they can live off Steam's revenue to pursue quality and technical progress in VR and software without worrying about time constraints (Valve TIme). I think, like many others, that in this case Half-Life Alyx will be one of the best examples of VR gameplay we'll see. ( If it doesn't succeed, it'll be another decade before another studio makes a paradigm shifting game for VR, 8 years minimum.)
**cough** **cough** Boneworks **cough**
Yep. And that's classic Valve for you. Half-Life 1 and Half-Life 2 were revolutionary. They wouldn't use the Half-Life franchise if they weren't planning on doing it again.
Boneworks: Am I a joke to you?
Lol this comment aged like absolute fucking ASSSSS!!!! 🤣
(... Although tbf, it was already pretty damn fucking ass right when it was posted... 🤷 Lone Echo was over TWO YEARS OLD by that point and Asgard's Wrath had LITERALLY just come out the month prior!... 🤦)
While it caused a notable PCVR headset sales spike, Half-Life: Alyx very much DIDN'T save VR... But that's simply because PCVR was NEVER going to be the mainstream VR platform! Once 6DOF standalone hit w/ Quest 1 it was game over for basically everything else.
And Quest game's like the OG RE4: VR, The Walking Dead: Saints & Sinners, Bonelab, Red Matter I/II, Assassin's Creed: Nexus, and ESPECIALLY Asgard's Wrath II show that your "it'll take another 8 years for another AAA VR banger if Half-Life: Alyx doesn't launch VR" take was utterly idiotic and CRAZY tunnel-visioned! 🤷
Conclusion: Gman gets hotter every HL game
more like creepier
he does
More Vertices = More Hotter
You mean he looks more and more like Stephen Colbert?
Parry Hotter?
7:54 - I think that ‘tongue thing’ is most likely a Barnacle.
I imagined g man to have dead eyes, like his body is just a human suit. New g man looks like your average villain.
Ah, but they did glow on demand, which I think is pretty cool.
Yeah, I agree completely. I'm not fond of this new look. I think the previous model looks a lot better, both graphically and artistically.
Haters keep hating
Yeah he looks "alive" in HL1-2 he didn't look super human, like you knew there was something weird about him and his eyes didn't look human, the new model just looks like your typical middle-aged guy with a bad guy's face.
@@AJ-po6up i mean as far as we know.. he is indeed not a human right?
3:12 this character has a patch on his sleeve that looks like the beginning of Russian word интендант which means quartermaster
@@theweapi City 17 is in Eastern Europe so it makes sense that he'd be wearing clothes with Cyrillic on it
Intendent. Right?
@@theweapi @casuspacis 3:58 also in russian on the box, left
@@Akuretaki_Nikolay nice catch. It says on the box "сухой завтрак" = cereal
7:06 Brown box on the right. It says "сливочное масло" - butter.
Game: *is not even out yet*
Philip: Volvo plz fix.
Volvo? That's a Swedish manufacturer of trucks, engine of all kinds and stuff like that
@@reahs4815 volvos never break hence dont need fixing either
@@reahs4815 r/whoosh
I going to laugh at those that say this game will flop.
They keep saying "VR is too expensive", and yes it is, and it will continue to be expensive if nobody buys it.
If volvo spent so many years on this, this might be the very same thing that will drive VR adoption forward, and that just means VR will get cheaper.
I can't afford VR, but I want this to succeed, I can wait and watch walkthroughs of it instead.
can't wait to watch people play this game
The $1000 Valve Index bundle has been selling like crazy lately. Imagine how many more of the cheaper headsets are selling. I think this game is the push that VR needed.
Also, you can get a Certified Pre-Owned HTC Vive System for $349 right now, which is fairly inexpensive if you want to give VR a try for yourself. It's the headset I use, and I would argue that it is the best headset available in that price point. The really nice thing about it is that the Valve Index Controllers work with it so you can upgrade to those in the future without having to get the whole bundle. I know VR is a bit expensive, but if you already have a good enough PC for it I see no reason not to give it a try.
there is going to be a port for keyboard and mouse, the modding community will make sure of that
@@SideTracked1 Selling like crazy? Nah mate, it has limited supply and it is not available at every country so there is that.
@@h1tzzYT Yeah that's true, I worded it wrong. I meant to say "selling out". I assumed that meant there was stock to begin with but maybe not.
dog wasnt even in it till after the credits lmao, the thing he was most certain about was wrong
"I've been to scared to return it since"
that's your mistake. You have to ease into it. I've also been prone to motion sickness for the first week, now I can play Pavlov for hours. You kind of have to force your brain into realizing it's just a game, to teach it to balance with a blindfold that's feeding it false information. If you try to push through it, it's a bad idea, if you give up on it because of it, you're missing out. It's like learning to drive a bicycle. If you give up after the first fall, you'll never learn to ride it. I enjoy your videos, that blacksite analysis one is one of my favourite videos on CZcams. Cheers.
is that deimos from madness my guy?
What's the most effective way to ease into it? Just keep playing WASD/Analog games, powering through the nausea, until it stops? Or are there some less intense games that you can practice with?
@@SuperShadow From my experience, the best way to get over the sickness is to play a game until you start to feel motion sick, take off the headset for 30-60 minutes, and start playing again regardless of whether you're feeling sick or not. I also heard from a friend who was extra susceptible to motion sickness that playing games that involved standing in one place (Beat saber, Hot dogs horseshoes and hand grenades, fruit ninja, etc.) also helped.
In the end, it was just a matter of powering through the motion sickness until you feel physically ill. For me it took about a week of playing an hour every day but your mileage may vary.
@@SuperShadow Fool your brain you're actually moving. Stomp your feet and bob your head. This may look silly but helps alleviate the symptoms.
I personally got used to it. Just by "playing along" with it.
"... multiplayer isn't ideal for now"
Bethesda :"I'm gonna pretend I didn't see that"
"i am most confident dog will be in this game"
*game releases*
"..."
Whoever even thought about making a Portal game in VR is absolutely mad.
Everyone would puke lol
I love that Alyx is literally zip tying modules to the gloves - they're clearly a work in progress hahaha
Also, I really hope that the creature appearing on the map is a Gargantua that first showed up in the Power Up mission from HL1. That would be so dope!
Edit: I get the feeling that HL:A is going to end with Alyx going to the Borealis, concluding the story of Ep3, and setting things up for HL3. I hope that I am not wrong.
It’s a prequel so I doubt it will wrap up ep3
@@britishbeef4890 yes, its a prequel, but with the voice lines directly referencing ep2, and the recommendation that players have gone through ep2 before playing HL:A "for reasons that will become clear as the game progresses"... I think its going to be a bit more than a prequel. Could be just me, but I don't think they're going to just end it with 'oh and this is where she meets gordon' or something like that. I think they're going to set up the actual possibility of HL3 through this.
yeah but no, in episode two you can see alyx is suprised the borialis is real and since this takes place between 1 and two
@@screamingstrings76 you think that HL:A is both a prequel and a sequel? Announcing this game as a prequel, but having the late chapters of it actually being Episode 3 would be *very* bold of Valve
But then again, if they really wanna make VR popular, they might as well hype up the whole HL fanbase
The did say, “it’s not strictly a prequel”
Never seen Phillip so excited about a game before. It's half life magic.
@Stellvia Hoenheim what?? Phillip was so into the release of hl2 he basically ingrained each and every section of the hl2 trailer into his head when he was young. He enjoyed every part of hl, the physics, the combat, the level designs etc. Being such a massive hl fan, it's only natural that he'd be so hyped for this release, and you dismiss his excitement and optimism for "UR a ShEeP"? Ironic. Show some respect for the man and keep your assumptions to yourself if you lack info dude.
@Stellvia Hoenheim the sheet mentality is to hate this game and VR before it's even released
@Stellvia Hoenheim said the one who onto the hate bandwagon before the game is even out.
@Stellvia Hoenheim >People enjoy things they like.
*sHEEP*
@Glorious Bastard He could be on a neutral stand too?
F in chat for the boys who don't have a VR headset.
F
Thanks
Mine broke not even a week after the trailer dropped I'm so fucking depressed
F
F in the chat for dummies who were scammed into buying overpriced VR sets.
This comment is *2* months old.
4 years later and this game is arguably still the best VR game out yet. Crazy how many things you predicted in this lol
That “Australian guy” actually sounds Kiwi.
He is a kiwi lol, just most people dont know what a kiwi is unfortunately
us Americans just can't tell the difference in AU and NZ accents xD
Yeah the US tends to be pretty insulated from accents but you'd expect better from an Englishman.
@@pocarisweat_jp That's ok, we can't tell the difference between US and Canadian accents
@@Feasco eh, there is no difference lmao
maybe some annunciation differences
I am 100% certain that this will be just like half-life 1 and 2; once valve made the first story based fps, or first fps game with great graphics and physics, everyone else will do the same. tbh all the current vr games are just inde games and crappy ports, and really arent that great. I bet that after half life alyx, vr will take off.
@randomguy8196 Building a high spec PC that will support VR games and a VR headset on top of that is a bit too much money to spend on especially since you wont use a VR headset every day like you do a PC
Look up Boneworks you will be suprised
what about boneworks though?
@@adamas_dragon I hope valve is up on something maybe a new vr set for buget
@@bootyjigglestein419 excellent comedy, I will proceed to laugh now
2:40 this part is oddly comparable to the batman x-ray game from lego batman 2
"I'll show you all the things you missed in the Half-Life Alyx trailer"
"This game is made by Valve"
4:05 - I think the red light determines whether you've been detected or not by the AI.
Just like Metro eh? It has the same system.
I think its used to indicate teleport movement cooldown
@@Kevin-lx7rb movement cooldown? thats stupid
I would hope we wouldn't need a crutch like that in VR, since we can just peek and use audio tracking to know where enemies are
@@Max200012 TELEPORT movement cooldown, that way you can't just blast your way through the whole game, if you could instantly get your teleport back, then you could skip practically everything in a manner of seconds.
"Australian guy"
THAT IS RHYS DARBY
HE IS A NEW ZEALAND NATIONAL ICON
Yeah, they're like 'Where's the car?' and we're like 'Where's the car?'
Darby? Is this a jojo reference?
@@Main_Protagonist bruuuuuhhhh
He's a werewolf not a swearwolf
@@Main_Protagonist ill bet my soul on it
Literally nobody:
New Zealanders: hE’s AcTuaLLy *KIWI*
The tongue thing is probably a “barnacle” from half-life 2
It is the barnacle as it can eat head crabs and scientists in that kind of motion for both half life games.
You dont say?
How funny that you edited the comment to make it sound like it’s the barnacle
Man. Valve is playing it smart by focusing on their target audience. Most people who played old valve games when they released are 21-40 years old now and are happy to pay $2-3K to just get VR up and running even if they will only own one or two games for it.
Although it’s really not. Thee are some decent headsets available for around $300. There’s the requirement of buying a better computer if you don’t already have one, but none of that money is going towards valve anyway.
Bruh thats a huge age gap
VR doesnt cost 3k, unless you mean "having to buy the best pc + index", even then it would be at most 2k
Spot on. I'm one of them
@@Baldo_Oleo 2K? I mean the index alone is like $1200. $800 for top tier parts? The *minimum* settings require a 1060.
speedrunners will somehow find a way to bhop to complete the game
Honestly I hope we have jumping in this game. I don't get motion sickness and I really don't like that a lot of vr games don't have jump buttons.
@@brendethedev2858 I don't have a VR Headset, but I think jumping might fck me up because brain illusion stuff. Like the VR game where you try to walk a plank, and your brain suddenly thinks that it's real.
IDK. Maybe they will add it, like how you can either do fullscale VR or sitting VR, you could teleport with a trigger or just jump.
We are just gonna initiate an accelerated backhop here, use the wooden pallet as a ramp ...
What is Dr Breen's favourite game?
Overwatch
no, bad joke
merinorsu 112 shit
Still better than Bangladesh or teacher, girls, boys jokes. Gotta give you some props here.
@@Dogetheun shit?
merinorsu 112 I mean like “holy fucken shit How ya know” way
DeSinc: *sad backwards accelerated bhop noises*
Teacher: have you learned your numbers ? Me : Yes i did its 1 , 2 and Alyx Miss
1, 2, 2 episode 1, 2 episode 2, alyx
Gaben:*
1, 2, 2.1, 2.2, (30 minutes pass) Alyx
Say whatever you want about Valve, but they do know how to keep a secret
This is why they’ve been silent for 12 years? Developing a source 2-3 engine based game and for VR? They couldn’t figure out wtf to do after ep2? They do know how to keep secrets. Must’ve told their employees to sign NDA’s.
But haven't we known about this for years from vnn?
KingAmbrose
It was more rumour than solid fact. But here we are.
@@SharkyMcSnarkface yeah obvs but it wasn't exactly a well kept secret
That or they just kind of made this up as they went along. I'm guessing that's the case since they even admit they had lot's of cancelled games internally. But they have been under a lot of pressure this year from competitors so they decided it was time to buckle down, and actually ship something.
"I wonder if dog is going to make an appearance"
well...
Friends and co-workers: "Haha VR sucks, no games and it's expensive, why did you bought it?"
Valve: *announces HLA*
Friends and co-workers: "Please, help me to choose VR headset! VR is the future!"
Sheep
i now offically now have a reason to get a vr headset
I mean, literally. Every other VR game out there is pretty meh, except for Homeworks maybe.
T-1000 lmao homeworks
Arrgh school keeps chasing me, even in VR!
@@T--kq3pj You're not looking at all then. There's tons of fun VR games
@@T--kq3pj Boneworks lol
man I saw like "uploaded 10 seconds ago"
And i wasnt even first
Bots man :)
@@kkki8315 are you dumb?
@@DustyyBoi are you?
@@kawafloof3532 are you?
Tenchy are you tho?
Both HL1 and HL2 were revolutional games.
For this whole time Valve have been looking for an opportunity to make the next HL game fit this trend.
He's not Australian. He's a New Zealander, voiced by Rhys Darby 👍
the motion sickness is something i used to experience, never force yourself through it, make sure if you start feeling sick to take a break and come back when you feel better, it took me about a week after getting a headset last year to get used to it and it is absolutely worth the time.
Also, great video as always :)
I want a follow-up where you play as Dog in VR.
*Half-Life: DOGE*
yes
Gabe where is Half-life 3?
Gabe: Just we're working on it
ok just let's count
Half-life 1:
Half-life 2: Episode 1
Half-life 2: Episode 2
Half-life Alyx
Half life 2's episode are actually sequels to Half-Life 2
Valve Tf2 VR: Exist
Everyone brain: *explode due to motion sickness*
Ah yes. The scout 7:07
Bottom left
Holy shit, good eye.
VALVE CARES ABOUT TF2!
WHY IS NO ONE TALKING ABOUT THIS? WHO CARES IF A NEW HALF LIFE GAME IS COMING OUT, VALVE ACKNOWLEDGED TF2!!!?1!!1!!!!1!!11!!!
Team Fortress 3 boys!
Your comment made me pause and look at the shelf: ПЕЧЕНЬЕ, СУХОЙ ЗАВТРАК, СЛИВОЧНОЕ МАСЛО - I see Valve upped their Russian language game
@@Radical_Larry Might as well just be an hommage to the time where Team Fortress 2 actually had a big playerbase. I mean it is a prequel after all.
Half life: Alyx is cool and all but we must address the elephant in the room. Will Valve release Ricochet VR !?!?
Left 4 Dead : Reloading!
Puking machine 3000
Oh yeah where's our Artifact: VR?
@@ScruffyGamerAnimations We need Artifact Episode 1.
Fun Fact: I never played HL2, but i finished the 1st one, thanks for avoiding the spoilers for me!
I just noticed the new strider might not have a gun on it? I guess the Combine got tired of having soldiers mount them?
Could also be an inspiration from the Beta, where you had the ability to ride striders.
Man your analysis are on an other level it's scary. Keep it up and wait for the million.
3:53 You for got about the TF2 scout bobble head on that shelf in that part of the trailer.
I love how around 7:09 you can see a little scout bobble head near the left bottom corner
7:08 There's a Scout Bobblehead from TF2 on the shelf. Lmao
Austinwinch damn good spot
The "Train like thing" three minutes in is most definitely a drill drilling into a brick wall at the base of the citadel
Maybe it's a drill to drill holes around the city to anchor the floating structure?
2kliksphilip structural collapse maybe? Yeah you’re probably right the gap in the lower left corner is hitting out just a bit too much
Could be an airlock. Maybe just to keep citizens out of the wall, or maybe to keep the xen goop in
Wait I just realized
Alyx has Gravity Hands in this
But in HL2 she doesn't, and instead DOG has gravity hands.
On the subject of Portal, since they're heavily implying that there will be some elucidation on what happens after Episode 2, it's likely that we will at least get some new Aperture lore as the Borealis was an Aperture Science vessel.
The shadow from the pipe on the wall drops in resolution because it's a baked light map, and they probably increased the resolution of the baked light maps on surfaces closer to the player.