The Architecture of Fumito Ueda

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  • čas přidán 17. 11. 2018
  • The Man. The Legend. The Architecture.
    Follow me on Twitter: / yacobg42
    Patreon: / jacobgeller
    The text of this video (for the most part) can be found at: caneandrinse.com/worlds-of-fu...
    Much of this video’s information came from this Eurogamer article by Gareth Damian Martin: www.eurogamer.net/articles/20...
    WishingTikal’s Channel: / wishingtikal
    NiZZULiVΞ’s Channel: / nizzulive
    ______________________________________
    Video and Music from: Castle in the Sky, ICO, Shadow of the Colossus, The Last Guardian, Dark Souls 3
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Komentáře • 329

  • @nickb1241
    @nickb1241 Před 3 lety +672

    Fumito Ueda: “everyone keeps ascribing meaning to my art but I’m just making game levels” lmao

    • @athos9293
      @athos9293 Před 7 měsíci +13

      He's making THE game levels tho

    • @ScaleParasitoid
      @ScaleParasitoid Před 4 měsíci +3

      He's good at making games but maybe he's not at analyzing why.

  • @blarg2429
    @blarg2429 Před 4 lety +1140

    Auteur of Ruin and Decay could be a Dark Souls boss name.

    • @MillenniumEarl014
      @MillenniumEarl014 Před 4 lety +36

      Richard, The Auteur of Ruin and Decay.

    • @boochie-yj7un
      @boochie-yj7un Před 4 lety +16

      Br Br Deng I love Richard, such a professional, high class name and then Auteur of Ruin and Decay

    • @blarg2429
      @blarg2429 Před 4 lety +6

      @Mister Guy That makes a lot of sense.

    • @DannyMexen9
      @DannyMexen9 Před 4 měsíci +1

      Scarlet Rot!!!

  • @fimbulvetr6514
    @fimbulvetr6514 Před 4 lety +473

    I felt that "longing so deeply it turns into physical heartache" while watching this video and I was overjoyed to the point of tears when the Laputa soundtrack kicked in. Great stuff.

    • @Deadlyaztec27
      @Deadlyaztec27 Před 2 lety +18

      I feel this any time I see ruined architecture in video games or art. A longing for a place that never was.

  • @petrskvaril4050
    @petrskvaril4050 Před 4 lety +150

    "I was allowed to wonder, to explore a world that never was, but felt like it could have been" that was really beatifully said.

  • @dissonanceparadiddle
    @dissonanceparadiddle Před 4 lety +414

    You really summed up the joy of exploration in games. It's something I've always loved but haven't been able to explain

  • @simonkemfors
    @simonkemfors Před 4 lety +134

    11:49 For me it was Tolkien's description of Valinor and Eldamar in the Silmarillion. Just imagining alqualondë under starlight, the white walls and diamond paths of Tirion, the homes of the beautiful Vanyar at the foothills of Taniquetil rising for tens of kilometers circled by great eagles, endless green plains glowing in the light, the endless white beaches, and of course, the immense yet warm and welcoming light of the two trees fill me with an intense longing

    • @ethanpayne4116
      @ethanpayne4116 Před 4 lety +19

      We need an edition of the Silmarilion illustrated by Ueda, it would be too perfect.

    • @magiv4205
      @magiv4205 Před 3 lety +13

      @@ethanpayne4116 I would throw all my life's savings at that

    • @ethanskywalker
      @ethanskywalker Před 2 lety +5

      @@ethanpayne4116 If I saw that I could die in peace.

    • @simonkemfors
      @simonkemfors Před 2 lety

      @Eli Shhh neither am I, the Silmarillion is a book

  • @DiamondCalibre
    @DiamondCalibre Před 4 lety +571

    Castle in the Sky is one of my favorite works by Miyazaki, and when you started talking about it i felt my eyes start to water. Nearly all of your videos that I've seen so far have managed to make me cry, often multiple times. You're an amazing creator, thank you for all the work you've done.

    • @SilverlandgmodTV
      @SilverlandgmodTV Před 4 lety +13

      Man, I don't know what it is about that movie, but the same thing happened to me. It's so weird to cry and not exactly know why you are.

    • @kcannon333
      @kcannon333 Před 4 lety +3

      aw boohoo

    • @kcannon333
      @kcannon333 Před 4 lety

      claun

    • @patrickrauh996
      @patrickrauh996 Před 3 lety +1

      Same

    • @jamesbrincefield9879
      @jamesbrincefield9879 Před 2 lety +2

      I agree. All of Team Ico’s games have always strongly reminded me of Laputa and Naussica for some reason.

  • @grandth7648
    @grandth7648 Před 4 lety +71

    Fumito Ueda create one of the most memorable architecture design in game that I’ve have ever witness. The vibe of Angkor wat and the vibe of an ancient city that once holds ultimate civilization that has long lost. It makes me feels nostalgic and goosebump for this lovely piece of art that you can stare for a long time.

  • @fqwgads
    @fqwgads Před rokem +4

    tfw you realize the reason Shadow of the Colossus's bridge had those half arches leaning on each other was specifically so the whole thing could be taken down by just destroying one end section
    its destruction was embedded in its design

  • @LucW64
    @LucW64 Před 5 lety +473

    That's a really beautiful video, I never get tired of watching and reading about Ueda's games, and I rarely see someone talking about this side of his games. You had a great aproach to this subject and I liked it a lot. Great work!

  • @acetown2263
    @acetown2263 Před 4 lety +152

    This video makes me feel really strange in a nostalgic kind of way. I'd never heard of castle in the sky until this video and I'm going to watch it asap!

    • @ethanrummel7638
      @ethanrummel7638 Před 4 lety +12

      Its my favorite Gibli movie. Have you seen it since this comment? What did you think?

  • @seryntheon8195
    @seryntheon8195 Před 4 lety +26

    Man, Castle in the Sky and Nausicaä are 2 of my favourite animations.
    I just want to explore those worlds forever.

    • @expendableindigo9639
      @expendableindigo9639 Před 3 lety +5

      Spirited Away bathhouse too. There’s a really painstaking Minecraft recreation that lets you do just that.

  • @LucW64
    @LucW64 Před 5 lety +146

    Can you tell me the name of the french man you mentioned in the video? I don't know how to write it.

    • @JacobGeller
      @JacobGeller  Před 5 lety +191

      Of course! His name is Gérard Trignac, and the other guy was Giorgio de Chirico

  • @adrianomaly1760
    @adrianomaly1760 Před 4 lety +30

    small note from an Italian: when referencing Giorgio de Chirico, the surname is pronounced 'de-ki-ri-ko', same as how you wouldn't say Vinci when referencing Leonardo da Vinci :3

  • @littlekitsune1
    @littlekitsune1 Před 5 lety +43

    Man, you sounded genuinely choked up at the end, I can tell how much these games mean to you. I feel the same way, especially about Ueda's 3rd game. I have seen many people criticize the world of The Last Guardian as overly vague for not spelling out every detail of the world, but I think that misses the point entirely. As the boy, the world is not yours to understand - you're just caught in the middle of it and trying to survive to see home again. It's what helps the towering structures of crumbling history and mysterious supernatural catbirds to feel real and enticing instead of something to be explained away or bogged down by exposition dumps. You, as the boy and the player, are not special in this world. You can traverse it, but not tame or understand it. This is even more highlighted by the fact that you are in a helpless role compared to Trico, and especially the environment. A rarity in gaming, but a perfect choice for an experience like The Last Guardian wants to give you.

  • @CodexEntry
    @CodexEntry Před 5 lety +83

    Deeply insightful look at something that can be very, very easy to over look. Great work 💯

    • @JacobGeller
      @JacobGeller  Před 5 lety +21

      This is so kind! I've been a big fan of yours for a long time, very excited to see that this vid made it back around.

  • @ItsJustChurch
    @ItsJustChurch Před 4 lety +116

    This was a lovely video. Thank you for this analysis of something I had never explicitly looked at but had always felt in these pieces of art. Thank you.

  • @brennanperry8001
    @brennanperry8001 Před 4 lety +14

    I would give anything to get just one more Ueda game. The subtle world building, the game mechanics, increase stories give me a sense of wonder, and awe every time I revisit one of his games. I will never forget how I felt the first time I completed the last guardian.

    • @dzo...
      @dzo... Před 4 lety

      is he dead?

    • @timmadone8930
      @timmadone8930 Před měsícem

      The wait is almost over. The new game from Fumito Ueda should be out next year & we should get a trailer for it before the end of this year. If we're really lucky the game might even come out before the end of this year. And if we're really really lucky, a remake of "ICO" is in the works as well as a Definitive Edition of "Shadow Of The Colossus" that could possibly get released next year in time for the 20th anniversary of the games original release. Let's keep our fingers crossed.

  • @matthieumeunier5419
    @matthieumeunier5419 Před 4 lety +59

    You are such a great narrator! And I am an actor so I'm very sensitive to that kind of energy.
    Thans again.
    I loved the "I was aloud to wander, to explore a world that never was but felt like, maybe, it could have been".
    It moved my dreamer's heart and my needs for fantasy.

  • @AnthonyFlack
    @AnthonyFlack Před 4 lety +14

    Very good! A more perceptive analysis than I expect to find on CZcams.
    I feel like Ueda's games evoke the same feeling as existence itself seems destined to leave us with; overwhelmed by the beauty and sadness of it all.

  • @AshMenon
    @AshMenon Před 2 lety +1

    I'm so glad you mentioned Gerard Trignac. I looked up his work and it instantly clicked. This sense of ominous foreboding in a vast landscape, of harsh shadows, is something that has always fascinated me since I was a kid, and I could never quite put a name to it.
    Even now at 35 before I go to bed, sometimes I'll notice a sliver of light from a slightly ajar door paint a beam of light across an otherwise unlit dining table, watching the light fight against the shadows around it, and this feeling hits me. It's a feeling that somehow immensely quiet and lonely and desolate, yet familiar and comfortable.

  • @perriwinkleiii5361
    @perriwinkleiii5361 Před 2 lety +2

    The way I first discovered ICO was through the arresting cover art, browsing my Spotify recommended section and not even realizing what I'd stumbled on was a game soundtrack, but knowing that that sparse, richly coloured, history-filled art had to be important. Upon listening to what I found and connecting it to Team ICO's subsequent games with which I was slightly more familiar, I developed a great affection for ICO, though I've yet to play it. I truly love that artwork. Ueda's name will be on the back of my eyelids from this day on

    • @perriwinkleiii5361
      @perriwinkleiii5361 Před 2 lety +1

      By the way, you're a fantastic writer. I'm so thankful for what you've shown me is possible in analysis of art and the art of the video essay itself

  • @ryanheemann3819
    @ryanheemann3819 Před 4 lety +9

    This is excellent! Ueda's games inspire reverence and thoughtfulness, and for us to slow down and appreciate them, life, and architecture more. I especially enjoyed learning about the French artists that inspired him, I had no idea!

  • @oxy3185
    @oxy3185 Před 4 lety +6

    I completely empathise with that experience with watching Laputa, as a child I actively refused to watch it again because it would make me impossibly sad that I’d never be able to explore the castle

    • @MaticTheProto
      @MaticTheProto Před rokem +1

      Always fun seeing youtubers I watch in unexpected places. And yeah, castle in the sky is still as magical tome now as when I first saw it.
      The fact the predecessor of studio Ghibli made most German children’s shows at the time I grew up only made it more nostalgic

  • @PsychadelicoDuck
    @PsychadelicoDuck Před 4 lety +7

    The moment that music came in I started tearing up. I'd just gone on a half-hour binge of Gerard Trignac's works, and the comparisons didn't escape me either. And I feel the same way about that world... though for me it's actually less the castle itself, and more the mining towns on the earth below, that pain me in their transience. It's a world no less grand than the castle up above, and only slightly more alive today. I weep for both.
    "Look upon my works, and despair."

    • @ancientpear6780
      @ancientpear6780 Před 3 lety

      do you know the name of the music?

    • @PsychadelicoDuck
      @PsychadelicoDuck Před 3 lety +1

      @@ancientpear6780 Oy, sorry for the late reply. It's the Laputa / Castle in the Sky main theme, also called "Carrying You", or at least that song is a variant on it. The whole movie's soundtrack is good, though.

  • @hemangchauhan2864
    @hemangchauhan2864 Před 5 lety +63

    Hey, a fellow Team Ico/Ueda enthusiast!
    Your discussion touched on points people felt subconsciously, but never able to point finger on why.
    Esp. that point of "level" destroying itself at the end. Pretty sure everyone gasped at the scene.
    An anime YTer Digibro made a video called "aesthetics is narrative" where he argued the selection of the artstyle/how its drawn or presented can tell a lot about the narrative than mere words can do.
    So it makes sense that when you are exploring such a looping castle or empty wasteland, that the place feels like it had a history to it. Otherwise, it'd be no better than a simple Source Engine map.
    On the point of Castle in the Sky, I read/heard somewhere that it indirectly inspired the creation of a lot of fantasy based Japanese games (esp. SNES era). You can probably trace back influences back to that movie (and few other old Ghibli movies).
    Great video!

  • @danieln6613
    @danieln6613 Před 4 lety +2

    Funny that you mentioned The Ringed City as a contrast to Ueda's level design, as Dark Souls 1 was the first game that really gave me this sense of a once living and now decaying inteerconnected world that wasn't there just for me to conquer, but rather existed long before I've ever set foot in it and had its own long history. That being said, now I want to try one of Team Ico's titles, exceptional world design is something that can elevate my enjoyment with a game massively.

  • @choobs8511
    @choobs8511 Před 3 lety +3

    I discovered this channel today, and all the videos I've gone over have managed to brilliantly explore a part of the relationship between videogames and architecture.

  • @agiar2000
    @agiar2000 Před 4 lety

    Never before has a video nearly moved me to tears over architecture. You're amazing at bringing someone into your subject matter. I knew nothing about architecture, and you showed me exactly what I needed to grasp in order to accomplish the goal, and I see that goal as being able to communicate to me, the viewer, the emotional attachment you had to the architecture of Fumito Ueda. Well done.

  • @Cobblestoned100
    @Cobblestoned100 Před 4 lety +3

    the passion behind your videos can make me cry! wonderful. I stumbled upon your channel while searching for universal paperclips speedrun strategies :'D thanks man, very inspiering

  • @GustavoFerreira-dw9yv
    @GustavoFerreira-dw9yv Před 4 lety +5

    Almost cried at the end of the video, definitely a really beautiful video. Great work!

  • @samfalls8606
    @samfalls8606 Před rokem +1

    I just started rewatching all your vids from the beginning, and damn dude I love how passionate you get about these games. You really bring a light to the artistry that is game-making.

  • @TehJellyLord
    @TehJellyLord Před 10 dny

    The whole “I destroy stairs” thing is actually a very common practice in gaming. It’s easier to make a good looking ruined structure if you fully create it in a complete form before then going back and removing bits a pieces and adding stuff like out of control foliage growing on it and stuff like that. Though I think Ueda is humble when he says he does it “just to make a fun level” because he is genuinely a master at creating believable worlds that feel like they could be real, even if it’s a fantastical place.

  • @KarolaTea
    @KarolaTea Před 4 lety +2

    What a beautiful video. I love hearing people talk about things they love, especially if they can share their love so eloquently and make me appreciate the things as well :)

  • @odeliafrancescaroav9808

    Your love for architecture and game design is so refreshing; thank you for making this. It inspires to me create things as well

  • @xamnam
    @xamnam Před 5 lety +3

    This is a gorgeous video with a beautiful point. Thank you so much for making it.

  • @ZeroMayhemZX
    @ZeroMayhemZX Před 4 lety +5

    Great video. You touch on one of the aspects I love in Ueda's games, the feeling of history that is never outright addressed. Like an old fairly tale the worlds have a vibe of things that came long before the player was there. The mood these games envelop the player in is unlike most anything else. Three of my all time favorite games.

  • @fatpig0192837465
    @fatpig0192837465 Před 4 lety

    Your video's make me pause to really appreciate the games i love, and the ones I've never played. You're writing is incredibly beautiful. thank you

  • @OrganicSuperlube
    @OrganicSuperlube Před 4 lety +1

    my guy i only discovered your channel last night and so far every single one of your videos has made me cry at least once
    keep it up

  • @darianfazeli3744
    @darianfazeli3744 Před 4 lety +2

    This was such a beautiful essay. You have a way of conveying such complex emotions with your deconstruction of architecture sir

  • @ThatBigBirdIsCool
    @ThatBigBirdIsCool Před 3 lety

    The way that you put together video and audio to make a presentation is completely incredible. I really like how you use music and the absence of speech to break up your essay with spaces to contemplate.

  • @pearl_of_the_orient4888
    @pearl_of_the_orient4888 Před 2 lety +2

    Shadow of the Colossus, ICO & The Last Guardian, games that warrants people to “crave some more” or that “longing for a missing piece of a puzzle” the satisfaction of discovering things and relieving it again and again.

    • @timmadone8930
      @timmadone8930 Před měsícem

      Yes, & for me that "craving some more" couldn't be more true than with "The Last Guardian". So many ancient structures in that game that you can only look at from a distance but not explore. I kept wishing I had a grappling hook & a glider & could just go explore every building that I could see. Of course being able to do that would have changed the flow of the game. But the desire was & is still there. Whatever game Fumito Ueda gives us next, it will have an end, leaving all of us to want more.

  • @sahlibrahimi
    @sahlibrahimi Před rokem +1

    " profound longing for a place that never existed outside of the creator's mind " that really touched me

  • @cellardoor1885
    @cellardoor1885 Před 3 lety

    I really appreciate the quality of presentation here. Especially around 2:40; the showcase of materials is very well done. "Show don't tell" in excellent form.

  • @recreationaldrama
    @recreationaldrama Před 5 lety +9

    well done! what a lovely tribute to the genius of Ueda. it takes quite a visionary to make ancient ruins look so new, interesting and unique. always loved the loneliness of his worlds.

  • @toryslapper69
    @toryslapper69 Před 4 lety

    You really have a magical way of describing these feelings I have about impossibly grand forgotten architecture, feelings I've never been able to put into words. Your work is simply indescribable, please never stop

  • @duncanshepherd1631
    @duncanshepherd1631 Před 4 lety +7

    It's really sad to me how underappreciated Castle in the Sky is. Even at a movie theater in my city holding a Ghibli marathon event, Castle in the Sky was sadly not listed in any of the showtimes. :/

  • @malfnction
    @malfnction Před 4 lety +1

    dude, man, your videos are incredible... i only cried a little bit

  • @Mr.Monky420
    @Mr.Monky420 Před 4 lety +2

    My favorite game director of all time. Love you Fumito Ueda. Keep making what you love.

  • @beepot2764
    @beepot2764 Před 4 lety

    Your videos are a treat. I always end a video with a list of things to look up and appreciation for CZcams. I can't afford school, I don't know if I ever will be able too. But here on CZcams I can listen to passionate essays and learn something. I don't know, it's corny but it keeps me going.

  • @coyoten8897
    @coyoten8897 Před 2 lety

    i know from first viewing that ill be looking back on this video again and again, that ill be eager to see each of Ueda's works for myself and the works that inspired him. thank you

  • @flaro38
    @flaro38 Před 3 lety

    Incredibly beautiful and well-made video, starting from the art and font in the thumbnail.

  • @lightmonkey1221
    @lightmonkey1221 Před 4 lety

    Rewatching this after playing ICO, and it holds true. Well put, shared many of the sentiments and a desire to explore irl the locations that never existed. Part of what makes video games so enthralling.

  • @sailordora
    @sailordora Před 4 lety

    That was so touching I almost cried. Thank you so much for this wonderful video.

  • @mlhill
    @mlhill Před 4 lety

    found your channel cuz of the most recent video on SotC . . i really dig these video essays . this one was particularly excellent . you definitely get something deep and real about gaming : exploring worlds that never were, but might be etc . . well done sir . . i would echo some of the quibbles below about how you did the comparison to Souls (my fave all time series), but kudos regardless :)

  • @MadMax22
    @MadMax22 Před 4 lety +2

    Fun things i noticed while playing this game. Those land bridges made out of rock are actually regular bridges made by men. Its just been so long that they've turned into that. So i conclused any structure made with magic that "cant be broken with human hands" is still in prestine condition. Also those fires are probably magic too. But its been a pretty fucking long time this civilization is like how the pryamids are to us if not even older.

    • @MadMax22
      @MadMax22 Před 4 lety

      This only applies to shadow of the collosus because I just played it three times and have analyzed it in and out.

  • @Mirai_the_weeb
    @Mirai_the_weeb Před 3 lety +1

    The ending bit about Laputa brought back really strong emotions I had forgotten about

  • @yufachan6712
    @yufachan6712 Před 4 lety

    Being an architect/gamer, I like this video and your channel so much! Great work in explaining the world and references in such a poetic way!

  • @AnimeAmimatorMizore
    @AnimeAmimatorMizore Před 4 lety +1

    Lowkey might just start emailing my architectural history prof all your architecture vids because they are insanely engaging.

  • @atsunymphae2723
    @atsunymphae2723 Před 4 lety

    Wonderful video essay, Jacob, thank you...
    I've been wanting to revisit these worlds for some time, but now more than ever.
    (I also have yet to dive into Last Guardian, so excited for that now too ^^)
    I really appreciate you shedding light on Ueda's artistic influences as well ~ cheers!

  • @RossOzarka
    @RossOzarka Před 4 lety

    You are amazing at what you do. Not everyone can put into words how their favorite things make them feel. I've never heard of any of these games before, but after this video I understand exactly how they make you feel and I wish I could play them myself

  • @shufflers
    @shufflers Před 4 lety +2

    Found you through your latest video your content is amazing!

  • @iganciomunoz5684
    @iganciomunoz5684 Před 4 lety

    never had the chance to play any of this games (always wanted to play SoC, now i want even more XD), but you hit a spot right here, the world building, and the beauty of the abandoned and ruined places, really makes you feel nostalgic for a place that doesnt even exist ! and you just want to wonder around and wishing it was a real place. the last time i felt something like that was playing skyrim and didnt know what it was at the time but here you explained everything i felt when playing that.
    beautiful video.

  • @ziggaby4411
    @ziggaby4411 Před 3 lety +1

    Speaking as a civil engineering student with a structural focus, I can vouch for the fact that there is some architecture of Ueda's that cannot stand. Or, if they could theoretically stand using fantasy materials, that they wouldn't reasonably have been built in that way.
    But what's really interesting is that the impossible designs almost always have an actual purpose otherwise. For example, that bridge you described at the start: That bridge puts abnormal force on a single point, which isn't structurally sound. Yet, by Ueda's design, it gives the artistic feeling of going on forever. If the bridge were realistic, there would've been artistic sacrifice.

  • @juke9674
    @juke9674 Před 2 lety +3

    Although they are not usually ruined, whenever I stand next to one of the great cathedrals of germany, I find myself in awe, staggered by its size and imagining how staggering its size must have been to the people who lived there in the middle ages, when the houses were smaller and the world was larger

  • @AliceDiableaux
    @AliceDiableaux Před 4 lety

    You don't only make great video's but you also give me new games to play. As I'm extremely averse to games where the main interaction with the world is combat or even any combat mechanic at all I find it pretty hard to find games sometimes, but you seem to have exactly my taste. Good stuff, I wouldn't have found these games otherwise.

  • @anyarr
    @anyarr Před 15 dny

    Man, hearing Castle in the Sky's theme made me tear up. Even though I don't remember the story very well at all, the hopeful yet bittersweet melody has stuck with me for so long.

  • @soloconnell34
    @soloconnell34 Před 5 lety +3

    Wow, really beautiful video. I enjoyed it a lot

  • @georgekostaras
    @georgekostaras Před 4 lety

    I’m blown away by your elegant and concise video essay style

  • @SparkyLurkdragon
    @SparkyLurkdragon Před 4 lety +1

    Beautiful video on the majesty of these games and their environments. I always feel a profound melancholy when I play them, and this articulates one reason why.
    I think that, among other things, it also articulates one reason why I associate the song "A Horse with No Name" with Ueda's work.
    "After two days in the desert sun
    My skin began to turn red
    After three days in the desert fun
    I was lookin' at a riverbed
    And the story it told
    Of a river that flowed
    Made me sad to think
    It was dead"

  • @lennysmileyface
    @lennysmileyface Před 3 lety +1

    When I'm thinking about locations that I want in my game Castle in the Sky and The Last Guardian give me so much inspiration.

  • @briangore6339
    @briangore6339 Před 4 lety

    I appreciate you and the work you do

  • @atzeON
    @atzeON Před 4 lety +1

    this channel is a gift

  • @steelcurtain187
    @steelcurtain187 Před 2 lety

    You did an awesome job covering this. Cheers 👏

  • @norili7544
    @norili7544 Před 2 lety

    Your words fill me with that same longing to wander, to experience, to know. Thank you.

  • @KenTheEagle2001
    @KenTheEagle2001 Před 3 lety +1

    I know I’m late saying this but thank you , all your words truly do express the same love I have for these games and the vast open world of shadow of colossus it still brings that eye opening feeling and my imaginary runs wild by the worlds we are shown . Great job man .

  • @panagiotaAm109
    @panagiotaAm109 Před 11 měsíci

    I'm trying to find words to describe what i just watched... I'm literally speechless! What a great video i enjoyed every second of it! Thank you!

  • @Stevem
    @Stevem Před 4 lety +3

    This is wonderful work I wish I had found it sooner

  • @juice6199
    @juice6199 Před rokem +1

    I haven't finished the video yet but while I'm thinking of it I wanted to say,
    If you look at the architecture of the bridge, I feel like the bridge was built starting from the cliff and developed towards the tower, so possibly that it was built afterwards.

  • @BrandG.
    @BrandG. Před 4 lety +2

    Your fantastic videos are eating all of my time! I have things to do, but I only want to watch, to have someone describe the wrinkles in my own heart, the why's of my love of games and story.

  • @francaj.5633
    @francaj.5633 Před 4 lety +1

    Never in my whole life has a CZcams video inspired and motivated me so much, made me cry twice and made me understand my aesthetic. Thank you :)
    I guess you edit your videos yourself or in cooperation with a friend, but to whoever does this: You did an amazing job!

    • @francaj.5633
      @francaj.5633 Před 4 lety +1

      I hope my future career as an Artist can bring as much joy as on of these legendary artist like the studio ghibli movies and the makers of the last guardian

  • @colegilliland2076
    @colegilliland2076 Před měsícem

    It is a good day when Jacob Geller posts a video on architecture

  • @SpecReviewPlus
    @SpecReviewPlus Před 4 lety +2

    You put all my thoughts about these games into words I never formed. I'm speechless

  • @buckyBitBoy
    @buckyBitBoy Před 4 lety

    Fantastic video, I love these games so much

  • @TwixersTwingersnap
    @TwixersTwingersnap Před 2 lety

    awesome work

  • @Jamil1989
    @Jamil1989 Před 4 lety +1

    Beautifuly done, sir. I also think that there should be a meseum dedicated to Fumito Ueda's work. Primarily these games and the lore.

  • @HauntedHarmonics
    @HauntedHarmonics Před 4 lety +4

    "there are no 'collect 10 lizards and then you can pass' barriers" I see what you did there lol

  • @ethanpayne4116
    @ethanpayne4116 Před 4 lety

    Excellent video, thanks for giving our boy the analysis and recognition he deserves.

  • @devbrit2104
    @devbrit2104 Před 4 lety +2

    You deserve more subs dude

  • @ursusludens7174
    @ursusludens7174 Před rokem

    The man with a fuuny beard, you keep suprising me, old videos are just as amazing as the new ones

  • @m_ylane
    @m_ylane Před 4 lety

    I'm now in love with this channel. Awesome work, Jacob. Beautifully written.

  • @a.t.1241
    @a.t.1241 Před rokem +1

    Sky: Children Of the Light is another game where built structures co-exist with nature
    It's focused on exploration, but has a bit of story as well

  • @Zweckmeister
    @Zweckmeister Před rokem

    after i played darksouls for the first time i wanted to write an essay about exactly this topic, but you already put it perfectly

  • @climbandslackline487
    @climbandslackline487 Před 4 lety +3

    You are a true artist

  • @todrickmcadams9449
    @todrickmcadams9449 Před 4 lety +3

    i think Fumito Ueda's architecture would have been perfect in Breathe of the Wild or would look stunning in later Zelda games that follow a similar environment and play style to Breathe of the Wild.

  • @michelottens6083
    @michelottens6083 Před rokem +1

    Oh a game recommendation I feel I have to drop on every Team Ico occasion: Vane was a (yes, just as clumsily controlled as Ico) game thing by some of the graphics folk who worked on Last Guardian, and taught themselves to program a game as Team Ico originally had. It's the only outside thing I've found felt exactly like Team Ico's stuff, including how it's architecture plays into the thing's meaning.

  • @debodatta7398
    @debodatta7398 Před 4 lety +7

    At least you can still visit the Great Pyramid

  • @ingrid7kiki
    @ingrid7kiki Před 4 lety +2

    Amazing video! I just love your way to show your thougths. Please, active the subtitles, because people from another countries (like me), where english is not the native language, may understand better after watch and read in the same time! And with subtitles activated, maybe some one feel encourage to translate to other language too. 😉👌

  • @Goldiloxz
    @Goldiloxz Před 2 lety +2

    Thank you for making this channel
    Thank you for making this video
    Thank you for making me... feel

  • @pinoyhssf
    @pinoyhssf Před 4 lety

    Beautiful video narrative of beautiful looking and emotionally-bonding games