The real reason you shouldn't make acrobatics a major skill is because it messes up optimization. It's optimal to pick slow-leveling skills like armor and athletics and some skills you don't even use so you can make sure you don't trigger a level up before you have the skill increases you need to get the full 5 points on three attributes. Acrobatics levels up really easily just through natural play so you can max it really easily even without the extra few initial points you get by making it a major.
My childhood friend and I once used console commands to set our acrobatics to 999999 to see how high it would let you jump. After jumping, we were soon so high in the air that we couldn't see the ground. Pretty neat until we realized that we probably weren't coming down anytime soon so we went swimming for 2 or 3 hours. Came back and our character was STILL on the ascent of the jump!
LOL. I once watched a really tiny female student parachutist take a huge amount of time to come down under a parachute. As with all learners she had a MASSIVE learners parachute but her extremely low weight and the massive canopy gave her a wing loading so low she took about 40 minutes to come down after deploying at 2500 feet. One of her instructors went inside and ate his lunch in the cafe while he was waiting for her to land. I was taking a nap on the lawn next to the target landing area and the other instructor came and had a nap next to me, which is how I found out about it. We watched her come down together in between napping.
@@swanvonmane9057 We actually wondered that as well. It was a warm day with a bit of a light breeze and Im pretty sure she was going up a fair amount of the time.
the one thing i learned after playing years of morrowind is dont listen to anyone else just play it how you want, you will become a demi god by the end
@@DarthWall275 To be honest this isn't really true, if you make a bad character at the start of the game and pick the wrong skills, your character can still get powerful enough by the end of the game, but through more effort and practice... It's not like in Skyrim, where you can be whatever you want, anytime. You can literally switch from pure warrior at high levels to a mage and after a while have upgraded your skills high enough. Oblivion was the worst TES I've played by far. It's easier at the start of the game than later, when you've actually upgraded your skills and equipment. The exact opposite as to how should it be.
Makes sense, Skyrim is in the top 10 most sold games in history so it's logical they would attempt to profit off of it. Ido think if they remade the older one in a new engine to modernize it for a modern audience it would do well though, rather than just sprucing up the old graphics since most people don't find dated games appealing, just the people who have nostalgia for it and that's not enough people for them to make dozens of millions.... If a corporation had a heart then they would do what you said, for the fans, but they don't
It's over twenty years later, and it still gives me shivers, the scary kind. Played probably thousands of hours back in highschool. Still have the gaming rig I had back then. I had it bundled with my Ti4200, that VGA died like most of them did, so I upgraded to the FX5600 that still works fine, but last year I found a good deal and bought it to play on my modern machine. Friggin timeless game!
100%. Like, no way this is common, but I like to imagine that everyone knows a few legends trained hard until they could hulk jump everywhere somehow. Every once in a great while they see someone rocket out of town and it's never clear if they're using magic or just have _massive_ glutes.
Fun fact: If you enchant a piece of clothing with 1 point of Slow Fall, it will completely negate fall damage without having a noticeable effect on your fall speed. The main reasons you don't take Acrobatics as a Major or Minor skill are both that it levels up fast enough as a Misc skill and because the vanilla leveling system wants you to control the leveling up of your Major and Minor skills to get good multipliers in the stats you want at a level up. Though to be honest, I can't play with the vanilla leveling system any more. I prefer to play with natural grow mods (used GCD back in the day), and ended up writing my own natural grow mod for OpenMW called NCGD. GCD = Galsiah's Character Development NCGD = Natural Character Growth and Decay
the vanilla leveling system has correct answers. major and minor skills for each attribute that you don't use regularly. I only play with custom class because of it.
I did that with an amulet with 100 jump, 100 acrobatics, plusthe boots of blinding speed and I have to add to this that there is a catch: Slowfall during running and jumping for even 1 point can drastically reduce movement in certain directions. You are much better of just casting it rigt before impact if you wish to use such things for travel. You're all welcome, folks.
@@aminjeanbredimus7157 that's true about the 1% slowfall, i just cast JumpScoot >max fortify acro-1sec, and have slowfall qued up for when the ground renders in
Toss in marksman and illusion magic you got one op character. When you can out run jump and stealth everything nothing is a threat. In morrowind stealth archer is broken once you train up. One shotting peeps with the daedric longbow is very satisfying.
@@Dalthos2 As if it ever did, the world's as insane as it has ever been, even if the turmoil is somewhere else.... think about last 4 days for example, we almost saw russia descent into a civil war between a PMC and the state 🙃
Acrobatics is great to level up as it makes getting about so much faster. However since picking it as a major skill just makes it train twice as quickly it might not be necessary to pick it as a major skill since it naturally levels up quite quickly anyway if you're jumping everywhere. Best to take something that doesn't level up quickly, like athletics, instead.
Leveling fast not a good thing for this game. Befor start i allways plan wich skills i will use, and choose only 1/3 of them for major. Then i sort all skills by atributes, and try to keep half of Skills for altributes in magor, and half in the botom. This gives you good stats on leve up, by playing game with out trainig for money
In a way, for people like most of us are (I assume) it's good to level up inefficiently to avoid becoming a killing machine too early in the game. You can only play so many hours of a game like Morrowind before god-status becomes inevitable, and tbh it kind of loses its power fantasy appeal after the 13th time doing it.
I used the stairs to the strider in Balmora for that. Just spamming jump up the stairs would make me do hundreds of litle jumps. At the beginning it was adding up to lvl very quickly. Then every time I was at the top I'd jump off the ramp and do a spin. I think the level also kept going up as long as I stayed in the air so it was also a good bonus
I tried doing this IRL, to level my acrobatics in real life and become a parkour master. But after the 16th attempt, I shattered every bone in my legs and had to go to the hospital. 😞
Not realy, because it is hard to control when you level it if you want to maximize attribute per level. Other than that it is a great skill in Morrowind for traveling fast.
Movement skills are pointless with boots of blinding speed and a constant effect levitation belt. Once you've used that combo any other style just feels way too slow.
it's 2 different rationales going on... pro acrobatics as major skill wants a fun, highly mobile character & wants it ASAP. anti acrobatics as major skill wants to micromanage level-ups & stat gains. Which is it's own kind of fun. Although I'm also pretty sure people are maybe confusing acrobatics for athletics, because I know for a fact that it's not that easy to just incidentally level acrobatics... you have to deliberately jump & fall quite a bit to level the skill. What I used to do was go to a certain tower near the starting area... & jump off until the skill went up, then sleep off the fall damage (I'm firmly in camp pro-acrobatics as main skill LOL). It's not just going to go up when you aren't looking... unlike athletics which levels up from running with stamina. Another comment gave a better rationale, that it's easy to just use fortify acrobatics to play with it on a case by case basis.
This game is the best. Everything about it is charming and fun. And that hilarious b-movie punching sound when you hit the enemy always makes me laugh.
I was thinking, "I remember my jumps being much more vertical than horizontal." Then I noticed your 300 speed. I didn't realize that if you had enough speed you could convert jump height into horizontal motion.
The main reason you shouldn't take Acrobatics as a Major Skill nor even a Minor Skill in Morrowind is because it levels up very quickly even as a Misc Skill, and isn't easily controllable so if it contributes to levels, you'll be gaining levels randomly, making it difficult to control Attribute multipliers... Ironic as it seems, the best skills to set as Major Skills are ones you do NOT use all the time and / or are particularly difficult to rank up. It is the same way in Oblivion. Also fortifying your Acrobatics to 115 makes you completely immune to all fall damage from any height.
I find Morrowind easy enough without any need to min-max. Oblivion, on the other hand... The reasons I couldn't get into it for such a long time were the level-scaling enemies and the leveled items and spells. Either have weak enemies and rewards, or insanely tanky enemies and good rewards. The only way I can play Oblivion without pulling my hair out is as a Stealth character who can choose which enemies to fight and which to avoid, and of course, abuse stealth attack damage multipliers.
I would disagree. Acrobatics are governed by Strength and is a solid choice to raise Strength if you use Spears or Shortblades which are governed by Endurance and Speed respectively
I disagree. Athletics you can control by walking and acrobatics you can control by not jumping/falling. Plus leveling these skills early is easy and cheap (actually free) and even though money is easily made in Morrowind I still don't like to spend gold if I don't have to. Plus if you do it early enough it makes the game much more enjoyable because your character will be much more nimble. It's not hard to min-max with acrobatics and athletics especially if you 5/5/1 min-max instead of 5/5/5. (1 being Luck which is a good idea in this game because of it's diceroll mechanics) 5/5/1 min-maxing in Oblivion is pretty pointless, however...
People say don't take acrobatics because it levels too fast. This isn't true. The main reason is you can make a fortify acrobatics skill for a few seconds pretty easily that gived you the same effect instantly, without having to level. This makes it a waste of a slot to pick the skill. But do what you want.
@@alexanderstilianovUnfortunately Skyrim is kind of like Oblivion, but tweaked differently. Although Skyrim has really good graphics (as long there’s no bugs and glitches to it).
This sort of things, Morrowind's spell creation and things like cursing yourself to have 0 in a skill with real negative like -100 due to curses then going to a trainer and having them train you to 100 for 1 gold per train, then healing yourself at a shrine to instantly boost it to 100. All thse legitmate non-mod ways to playthe game and make unique experience make this game the best Elder Scrolls.
On my own back in middle school in the day. That one and the killing and stealing of the documents to be able to build all three 'House' bases in one game rather than pick a single base was my favorites.
@@johnkakuk Another trick is a spell that boosts skill on target for the second or so it takes to get into the interface. This lets you turn any trainer into a master trainer.
love acrobatics.i always set it so that my skills have no cap.it's always fun to go beyond 100 with acrobatics. currently my bosmer archer has 356 acrobatics lol.i can jump to the top of the Vivec's meteor just by standing and pressing jump. it took forever though hahaha
My favorite playthrough of Morrowind back in the day was an Argonian with spear, marksman, light armor and then really high athletics and acrobatics. So much fun jumping from boulders to rooftops sniping enemies, sprinting backwards while stabbing with my spear, and just all around being a crazy jumpy lizard boy. Good times. Worst power gaming build but so fun.
That's the best inventory layout I've ever seen in this game. At first i thought it was a mess, but you really planned it well lol. You deserve a like just because of that alone 😂
Doesn't matter what skills you pick. With even a little bit of game knowledge, you end up insanely overpowered in a few hours play time anyway, regardless of level.
I remember as I was a new player when I wandered into a place I shouldn't have and got one-shot by a dremora. Later I came back and returned the favor. 😂 Love games that let me have those experiences! Now days we have this crappy dynamic leveling system in nearly every game and it stinks so bad! The world shouldn't level because I do! Dumbest crud I ever heard of! 😂
I remember jumping out of towns in oblivion with acrobatics all the way up and enchanted everything with acrobatics. You could walk around the whole world but it was invisible.
I played as an acrobatic Khajit thief in my first play ever. I ended up basically being banned from every city but could jump my way to freedom from anything.
My friend had morrowind and a turbo controller. I was at his house all day 1 summer and started a new character, I got to balmora but had to leave for the night so I had the character turbo jump into hill which he would slide down and repeat the process. I came back in the morning and my character had maxed out his acrobatics, the first thing I did was jump across the river that goes through that town. The second thing I did was craft a spell that had a huge aoe but did minimal damage and I fired it into the middle of town from a roof. That's actually the only thing I ever accomplished in morrowind, I never had a clue what I was doing with these open world games.
I wasn't satisfied until I could reach Caldera in a single jump, it was especially useful on Vivec when I didn't feel like travelling, so I just jumped from island to island, best years of my life
I always played wood elf archer in Morrowind. Also used to spam the space bar and jump every chance I got to level acrobatics & athletics. They can't kill you if you jump clear over their heads.
CZcams Algorithm FTW. Year old short, but all the comments are between 4 days & 2 months. My first time in Morrowind... I wish I could have jumped like that. At level 6 (iirc) my mage met his very first troll. I was trapped on a rock throwing Fireballs at it forever. Not literally forever, obviously... finally killed it during lockdown. I'm actually playing Skyrim while watching this.
This was my first open world rpg. Completed it 100%. It had some unique mechanics in that it rewarded players for working in minor stats with game breaking abilities like this video. When I played oblivion, the first thing I noticed was how they needed that aspect of the game and it lost some of the charm of Morrowind. Still a great game though especially with mods.
My brother jumped literally everywhere and upgraded his acrobatics to max, along with some enchanted gear to boost it. It was unironically his best skill, especially for traveling since he could just jump over most enemies and obstacles if he didn't feel like dealing with them. We need more games like Morrowind that let you break it for fun.
This game was so massive, insane, and ahead of its time and its predecessors I miss being able to legit use the game and skills to break the game itself, like legally cheating Knowing crafting so well making soul bound armor permanent, run speed 100000000x, health regen 100000x Figuring out how to take scrolls and bind them to armor
So I went on a guard killing spree on me and my brothers save on original Xbox, after I got caught stealing the sword of white woe in balmora, I paid gold to the thieves guild in Vivec and the outside balmora guards stayed permanently aggro with no penalty in killing them. Balmora became a training ground where we would grind all sorts of combat skills/magic skills and acrobatics just like this, repair their stuff, then sell it to grind personality also all in one. Miss you Matt. He’s not dead, we just don’t hang out anymore.
Just level destruction - stand in a room throwing fire at a wall for a couple (in game) months and you don't need to worry about anything. And if it's a misc skill, you won't go any higher either.
I love how what in other RPGs would be mundane skills in Morrowind you can use it to become a demi god without magic. Wish this was the standard for fantasy games.
The only time I _didn't_ pick Acrobatics as a major skill was on my first playthrough when I didn't know any better It's the easiest damn way to level up early in the game, you literally just jump everywhere 😂
counterpoint- ALWAYS pick acrobatics, as a major skill in Morrowind... just don't forget to enchant a piece of equipment with a few points of slow fall as a constant buff.
People also mistake Morrowind for Oblivion and Skyrim leveling. When most of the enemies don't scale to your level, there's no such thing as wasted levels or stats. Leveling up faster because you have a commonly used non-combat skill like Acrobatics is objectively just a good thing.
I remember playing morrowind in 2002 when I was a child. In the first months my character was slow as heck because my inventory was always full near weight limit. Nearly wasn't able to jump more than a few inches. Then I trained more and my acrobatic skills got higher, but it didn't feel that special because my inventory was still full. One day I decided to leavy most of my stuff in a chest and then was surprised how high my character is actually able to jump now. Felt like goku when he put down his weighted clothes.
Morrowind will forever be the best game would be amazing if they remastered it with current graphics and kept the gameplay alone were you can still use levitate and amazing spell creations etc.
@@caron27 He also had a tight group of Bethesda alumni to help rein him in whenever need be. Those checks and balances in the form of his former colleagues, who all hand a massive hand in shaping the morrowind experience, are no longer with Bethesda.
You set acrobatics as a major skill so it reaches 100 naturally. I set it to misc and jump from a silt strider until it reaches 100 anyway. We are not the same XD
when I play on pc these days Ill put acrobatics anywhere from 300 to 500, exploring the map so is so fun like that. blasting by cliff racers they have no clue
Every enemies "You can flying" the Player "No jump good" (I would have used the title what your character gets in the game but I forgot how to spell it)
I love the idea of jumping and just propelling yourself forward impossibly. Can you imagine seeing someone jump straight up and then just like fly 10 feet forward without building any momentum? Life would be so much more fun
Dude, game devs need to understand that this type of goofiness and exploitability is one of the main things that makes gaming great. Too many recent games take themselves way too seriously.
This video feels 100% like a dream. The fog, the 3rd person perspective, the shady yet familiar environment, the unreal ability and feeling while jumping and flying.
Beautiful video. I didn't notice the quotation marks in the title so I expected a death from fall damage, not a display of actobatic prowess.
🍝
The real reason you shouldn't make acrobatics a major skill is because it messes up optimization. It's optimal to pick slow-leveling skills like armor and athletics and some skills you don't even use so you can make sure you don't trigger a level up before you have the skill increases you need to get the full 5 points on three attributes. Acrobatics levels up really easily just through natural play so you can max it really easily even without the extra few initial points you get by making it a major.
IS there a gamepad support mod for pc?
you types "aways" wrong.
Neeeerd@@jtofgc
My childhood friend and I once used console commands to set our acrobatics to 999999 to see how high it would let you jump. After jumping, we were soon so high in the air that we couldn't see the ground. Pretty neat until we realized that we probably weren't coming down anytime soon so we went swimming for 2 or 3 hours. Came back and our character was STILL on the ascent of the jump!
LOL. I once watched a really tiny female student parachutist take a huge amount of time to come down under a parachute. As with all learners she had a MASSIVE learners parachute but her extremely low weight and the massive canopy gave her a wing loading so low she took about 40 minutes to come down after deploying at 2500 feet. One of her instructors went inside and ate his lunch in the cafe while he was waiting for her to land. I was taking a nap on the lawn next to the target landing area and the other instructor came and had a nap next to me, which is how I found out about it. We watched her come down together in between napping.
I'm surprised your game didn't crash
@@tileux at a certain point while up there I'd wonder if I was actually even getting any closer to earth
@@swanvonmane9057 We actually wondered that as well. It was a warm day with a bit of a light breeze and Im pretty sure she was going up a fair amount of the time.
Lol. Scroll of Icarian Flight would just blue screen my shitty computer.
the one thing i learned after playing years of morrowind is dont listen to anyone else just play it how you want, you will become a demi god by the end
especially don't listen to Vivek and the Tribunal.
@@tohopesThree gods, One true Faith, you N'wah
Lol you can be a demi god by like level 15ish. All you need is the ability to summon and kill a golden saint. Enchanting op af in morrowind.
It's the Same with Fallout 3....and the exact opposite with Oblivion 😂
@@DarthWall275 To be honest this isn't really true, if you make a bad character at the start of the game and pick the wrong skills, your character can still get powerful enough by the end of the game, but through more effort and practice...
It's not like in Skyrim, where you can be whatever you want, anytime. You can literally switch from pure warrior at high levels to a mage and after a while have upgraded your skills high enough.
Oblivion was the worst TES I've played by far. It's easier at the start of the game than later, when you've actually upgraded your skills and equipment. The exact opposite as to how should it be.
" You see that moon over there ? You can jump to it from Vvardenfell "
- Todd Howard probably
Godd Howard could sell me a piece of crap if he wanted to
@@elkevinski GabeN is the one true gamer god
@@elkevinskino but the same game 3x full price? Count me in
@@elkevinski,,you see that Fly over there? It can interact with it"
@@elkevinski So you DID buy Starfield?
It's hilarious how you have full control over your movement midair like you're a drone
an acrobatic drone
It wouldn't be a Bethesda game if gravity existed.
what's funny is that you get more control over your movement midair in morrowind than you do over your movement on solid ground in the following games
@8pija Nope just a drone. Stop trying to add to the joke. Joke was funny enough doesn’t need you to add to it
@@007HutchingsMost people just ignore it and move on…
Now you can roleplay as bad map collision inspector
lmao
"You've got a real bounce to your step. I'll bet you're quite the acrobat"
You’ve got a real bounce to your chest
@@MDE_never_dieswait, I know you...
"Fly?"
"No. Jump good"
*Jump god
"Jump really good"
Samurai Jack?
@@greggolinczak556 yup
Is this a di lung from courage the cowardly dog reference?
It truly is a crime Bethesda hasn’t even tried milking morrowind remakes or oblivion remakes the way they have milked Skyrim to an absolute joke
Makes sense, Skyrim is in the top 10 most sold games in history so it's logical they would attempt to profit off of it. Ido think if they remade the older one in a new engine to modernize it for a modern audience it would do well though, rather than just sprucing up the old graphics since most people don't find dated games appealing, just the people who have nostalgia for it and that's not enough people for them to make dozens of millions.... If a corporation had a heart then they would do what you said, for the fans, but they don't
I haven’t played this game in years but every time I hear its music it just sends me back and it’s so relaxing.
It's over twenty years later, and it still gives me shivers, the scary kind. Played probably thousands of hours back in highschool. Still have the gaming rig I had back then. I had it bundled with my Ti4200, that VGA died like most of them did, so I upgraded to the FX5600 that still works fine, but last year I found a good deal and bought it to play on my modern machine. Friggin timeless game!
There is a fan project called "Skywind". Check it out ;)
Until you hear the combat music kick in and spin everywhere looking for the attacker
Only to realize it's a mud crab slowly coming at you lmfao
lol. me too. I also find the keyboard effects and the enemy death noises from DS games weirdly comforting.
I never played it, but it does remind me of FF XII
I love the idea that all the NPC's see this in-game and just act like it's completely normal
"ahh yes. There's the traveling acrobat."
Morrowind teaches you an important life lesson; Mind your damn business.
If everyone in TES lived with the same game mechanics, then the this would probably feel common place.
100%. Like, no way this is common, but I like to imagine that everyone knows a few legends trained hard until they could hulk jump everywhere somehow. Every once in a great while they see someone rocket out of town and it's never clear if they're using magic or just have _massive_ glutes.
With so many N'wahs in Morrowind, this is nothing.
Fun fact: If you enchant a piece of clothing with 1 point of Slow Fall, it will completely negate fall damage without having a noticeable effect on your fall speed.
The main reasons you don't take Acrobatics as a Major or Minor skill are both that it levels up fast enough as a Misc skill and because the vanilla leveling system wants you to control the leveling up of your Major and Minor skills to get good multipliers in the stats you want at a level up. Though to be honest, I can't play with the vanilla leveling system any more. I prefer to play with natural grow mods (used GCD back in the day), and ended up writing my own natural grow mod for OpenMW called NCGD.
GCD = Galsiah's Character Development
NCGD = Natural Character Growth and Decay
the vanilla leveling system has correct answers. major and minor skills for each attribute that you don't use regularly. I only play with custom class because of it.
Thx man, NCGD is a must for me! It would be nice to have patch for adapting crafting skills mod too
At 100 acrobatics, iirc, any fall damage you take is negligible anyway.
I did that with an amulet with 100 jump, 100 acrobatics, plusthe boots of blinding speed and I have to add to this that there is a catch: Slowfall during running and jumping for even 1 point can drastically reduce movement in certain directions. You are much better of just casting it rigt before impact if you wish to use such things for travel. You're all welcome, folks.
@@aminjeanbredimus7157 that's true about the 1% slowfall, i just cast JumpScoot >max fortify acro-1sec, and have slowfall qued up for when the ground renders in
I did this play style 20 years ago. It felt like a combination of a ninja and Batman. Very fulfilling.
Idk how to break this to you but Batman is just a ninja
20 years. Gods it’s been that long.
@@npatt6362 Yes sir, 20 years ago, when the world still made sense.
Toss in marksman and illusion magic you got one op character. When you can out run jump and stealth everything nothing is a threat. In morrowind stealth archer is broken once you train up. One shotting peeps with the daedric longbow is very satisfying.
@@Dalthos2 As if it ever did, the world's as insane as it has ever been, even if the turmoil is somewhere else.... think about last 4 days for example, we almost saw russia descent into a civil war between a PMC and the state 🙃
Acrobatics is great to level up as it makes getting about so much faster. However since picking it as a major skill just makes it train twice as quickly it might not be necessary to pick it as a major skill since it naturally levels up quite quickly anyway if you're jumping everywhere. Best to take something that doesn't level up quickly, like athletics, instead.
You can abuse it for fast lvl. On stairs
Athletics? In major😂
Leveling fast not a good thing for this game. Befor start i allways plan wich skills i will use, and choose only 1/3 of them for major. Then i sort all skills by atributes, and try to keep half of Skills for altributes in magor, and half in the botom.
This gives you good stats on leve up, by playing game with out trainig for money
Exactly my thought process which is why I make athletics a major and acrobatics a minor skill.
In a way, for people like most of us are (I assume) it's good to level up inefficiently to avoid becoming a killing machine too early in the game. You can only play so many hours of a game like Morrowind before god-status becomes inevitable, and tbh it kind of loses its power fantasy appeal after the 13th time doing it.
I just remember jumping off a roof in Balmora for hours as a kid cause I had no idea how to level up. What a great game
I used the stairs to the strider in Balmora for that. Just spamming jump up the stairs would make me do hundreds of litle jumps. At the beginning it was adding up to lvl very quickly. Then every time I was at the top I'd jump off the ramp and do a spin. I think the level also kept going up as long as I stayed in the air so it was also a good bonus
I tried doing this IRL, to level my acrobatics in real life and become a parkour master.
But after the 16th attempt, I shattered every bone in my legs and had to go to the hospital. 😞
@@RHaenJarrI was doing Rocky moves all over Balmora trying to level my Acrobatics
Morrowind is like mythical era of Elder Scrolls series
I have low expectations of the new elder scrolls but I hope I'm wrong
@@BeautifulGalaxy2 You can have no expectations and you will *still* be disappointed
....Dewey?
@@BeautifulGalaxy2 don't worry the modders fix everything as always
oh yeha the game with the shittiest combat system is the pinnacle of elder scrolls okay champ
The soundtrack and audio of Morrowind are seriously half the magic of this game
0:46
I wasn't prepared for that impact sound lol
Not half, but it is a good part of the magic, yes.
It's half the magic of every Elder Scrolls game
What song was this? The ending sounded like Oblivion
Music yes, the injury and step sounds are comical.
So in other words: "Always pick Acrobatics as a Major skill in Morrowind."
minor skill is better, athletics probably minor too. put major into alteration magic and all that so you can do jump spells and stuff
Naw just temporarily drain the skill to 0 to buy dirt cheap training
Not realy, because it is hard to control when you level it if you want to maximize attribute per level. Other than that it is a great skill in Morrowind for traveling fast.
Movement skills are pointless with boots of blinding speed and a constant effect levitation belt. Once you've used that combo any other style just feels way too slow.
it's 2 different rationales going on... pro acrobatics as major skill wants a fun, highly mobile character & wants it ASAP. anti acrobatics as major skill wants to micromanage level-ups & stat gains. Which is it's own kind of fun.
Although I'm also pretty sure people are maybe confusing acrobatics for athletics, because I know for a fact that it's not that easy to just incidentally level acrobatics... you have to deliberately jump & fall quite a bit to level the skill. What I used to do was go to a certain tower near the starting area... & jump off until the skill went up, then sleep off the fall damage (I'm firmly in camp pro-acrobatics as main skill LOL). It's not just going to go up when you aren't looking... unlike athletics which levels up from running with stamina.
Another comment gave a better rationale, that it's easy to just use fortify acrobatics to play with it on a case by case basis.
Is it a bird?
Is it a plane?
No! It's that lunatic that has spent the last three months jumping up and down the stairs in Vivec City!
This game is the best. Everything about it is charming and fun. And that hilarious b-movie punching sound when you hit the enemy always makes me laugh.
It can get old sometimes
I was thinking, "I remember my jumps being much more vertical than horizontal." Then I noticed your 300 speed. I didn't realize that if you had enough speed you could convert jump height into horizontal motion.
Boots of blinding speed and other means to make speed reach that high without abusing the fortify soul trap glitch.
Jumps in Morrowind help you move faster (horizontally). So it's a bit of both, actually.
if you go fast enough horizontal, you dont need to worry about vertical. its called orbit
The main reason you shouldn't take Acrobatics as a Major Skill nor even a Minor Skill in Morrowind is because it levels up very quickly even as a Misc Skill, and isn't easily controllable so if it contributes to levels, you'll be gaining levels randomly, making it difficult to control Attribute multipliers...
Ironic as it seems, the best skills to set as Major Skills are ones you do NOT use all the time and / or are particularly difficult to rank up.
It is the same way in Oblivion.
Also fortifying your Acrobatics to 115 makes you completely immune to all fall damage from any height.
I find Morrowind easy enough without any need to min-max. Oblivion, on the other hand... The reasons I couldn't get into it for such a long time were the level-scaling enemies and the leveled items and spells. Either have weak enemies and rewards, or insanely tanky enemies and good rewards. The only way I can play Oblivion without pulling my hair out is as a Stealth character who can choose which enemies to fight and which to avoid, and of course, abuse stealth attack damage multipliers.
I would disagree. Acrobatics are governed by Strength and is a solid choice to raise Strength if you use Spears or Shortblades which are governed by Endurance and Speed respectively
I disagree. Athletics you can control by walking and acrobatics you can control by not jumping/falling. Plus leveling these skills early is easy and cheap (actually free) and even though money is easily made in Morrowind I still don't like to spend gold if I don't have to. Plus if you do it early enough it makes the game much more enjoyable because your character will be much more nimble. It's not hard to min-max with acrobatics and athletics especially if you 5/5/1 min-max instead of 5/5/5. (1 being Luck which is a good idea in this game because of it's diceroll mechanics) 5/5/1 min-maxing in Oblivion is pretty pointless, however...
People say don't take acrobatics because it levels too fast. This isn't true. The main reason is you can make a fortify acrobatics skill for a few seconds pretty easily that gived you the same effect instantly, without having to level. This makes it a waste of a slot to pick the skill. But do what you want.
@@alexanderstilianovUnfortunately Skyrim is kind of like Oblivion, but tweaked differently. Although Skyrim has really good graphics (as long there’s no bugs and glitches to it).
good old morrowind. multiple decades old and still a gem
This sort of things, Morrowind's spell creation and things like cursing yourself to have 0 in a skill with real negative like -100 due to curses then going to a trainer and having them train you to 100 for 1 gold per train, then healing yourself at a shrine to instantly boost it to 100. All thse legitmate non-mod ways to playthe game and make unique experience make this game the best Elder Scrolls.
Did you come up with these tricks on your own or read them on the Internet?
@@adrianthoroughgood1191 who cares
Whoa, I’ve never tried that one before. Guess it’s time for another Morrowind playthrough
On my own back in middle school in the day. That one and the killing and stealing of the documents to be able to build all three 'House' bases in one game rather than pick a single base was my favorites.
@@johnkakuk Another trick is a spell that boosts skill on target for the second or so it takes to get into the interface. This lets you turn any trainer into a master trainer.
love acrobatics.i always set it so that my skills have no cap.it's always fun to go beyond 100 with acrobatics. currently my bosmer archer has 356 acrobatics lol.i can jump to the top of the Vivec's meteor just by standing and pressing jump.
it took forever though hahaha
My favorite playthrough of Morrowind back in the day was an Argonian with spear, marksman, light armor and then really high athletics and acrobatics. So much fun jumping from boulders to rooftops sniping enemies, sprinting backwards while stabbing with my spear, and just all around being a crazy jumpy lizard boy.
Good times. Worst power gaming build but so fun.
That's the best inventory layout I've ever seen in this game.
At first i thought it was a mess, but you really planned it well lol. You deserve a like just because of that alone 😂
Is... Is this loss?
@@ProfessorElb What?
Doesn't matter what skills you pick. With even a little bit of game knowledge, you end up insanely overpowered in a few hours play time anyway, regardless of level.
I remember as I was a new player when I wandered into a place I shouldn't have and got one-shot by a dremora. Later I came back and returned the favor. 😂 Love games that let me have those experiences! Now days we have this crappy dynamic leveling system in nearly every game and it stinks so bad! The world shouldn't level because I do! Dumbest crud I ever heard of! 😂
Maxing out Athletics and Acrobatics on my Wood Elf archer was so broken lol. Such fond memories of playing as a fantasy A10.
I remember jumping out of towns in oblivion with acrobatics all the way up and enchanted everything with acrobatics. You could walk around the whole world but it was invisible.
I played as an acrobatic Khajit thief in my first play ever. I ended up basically being banned from every city but could jump my way to freedom from anything.
In Morrowind acrobatics is a school of magic and jump is the only spell and you can't convince me otherwise.
My friend had morrowind and a turbo controller. I was at his house all day 1 summer and started a new character, I got to balmora but had to leave for the night so I had the character turbo jump into hill which he would slide down and repeat the process. I came back in the morning and my character had maxed out his acrobatics, the first thing I did was jump across the river that goes through that town. The second thing I did was craft a spell that had a huge aoe but did minimal damage and I fired it into the middle of town from a roof. That's actually the only thing I ever accomplished in morrowind, I never had a clue what I was doing with these open world games.
great story bro :D
You dodged a bullet. I played more hours than I could bear to think about of this game.
@@uncletiggermclaren7592 great game but Oblivion was the one I really got into. I would love an updated Oblivion with proper battles and such.
@@drlca6601 Which mods do you use?
@@yoriex3577 haven't played oblivion in over fifteen years, but probably all of them lmao
The original elden ring of play however you want and become OP.
The Nerevar's air control's so good, he became a Boomer-Shooter protagonist.
The load times. Oh the sweet nearly instant load times.
Not gonna lie I always just console cheated myself 100 acrobatics in Oblivion. It just makes the game so much more accessible.
I wasn't satisfied until I could reach Caldera in a single jump, it was especially useful on Vivec when I didn't feel like travelling, so I just jumped from island to island, best years of my life
I remember the dude that uses a scroll to give himself the ability to jump super high, then he falls to his death in front of you
Tarhiel
No one is talking about the perfect timing at the end 1:38
I always played wood elf archer in Morrowind. Also used to spam the space bar and jump every chance I got to level acrobatics & athletics. They can't kill you if you jump clear over their heads.
if you get high enough above a hostile melee npc and their pathing decides they cant reach you their ai will glitch out and theyll run away from you
Bro you could have bound the mouse wheel. If you run up stairs or a hill and scroll, it gives you machine gun hops.
CZcams Algorithm FTW. Year old short, but all the comments are between 4 days & 2 months.
My first time in Morrowind...
I wish I could have jumped like that. At level 6 (iirc) my mage met his very first troll. I was trapped on a rock throwing Fireballs at it forever.
Not literally forever, obviously... finally killed it during lockdown.
I'm actually playing Skyrim while watching this.
Similar physics to those east Asian martial arts movies where they do stuff like fighting each other mid-jump from Hong Kong to Tokyo.
Its more about min maxing your character and making it easier to make a specific build than making it a major skill being "bad"
Every time I start a new character on morrowind I put both my athletics and acrobatics as my major skills :)
not smart
madlad
This was my first open world rpg. Completed it 100%. It had some unique mechanics in that it rewarded players for working in minor stats with game breaking abilities like this video. When I played oblivion, the first thing I noticed was how they needed that aspect of the game and it lost some of the charm of Morrowind. Still a great game though especially with mods.
You care to explain how you completed it 100%, even though some quests are faction-exclusive? 😉
"Let go your earthly tether. Enter the void. Empty, and become the wind."
My brother jumped literally everywhere and upgraded his acrobatics to max, along with some enchanted gear to boost it. It was unironically his best skill, especially for traveling since he could just jump over most enemies and obstacles if he didn't feel like dealing with them. We need more games like Morrowind that let you break it for fun.
This game was so massive, insane, and ahead of its time and its predecessors
I miss being able to legit use the game and skills to break the game itself, like legally cheating
Knowing crafting so well making soul bound armor permanent, run speed 100000000x, health regen 100000x
Figuring out how to take scrolls and bind them to armor
I remember Morrowind & Oblivion I jumped everywhere to level this up. Skyrim felt a lot more realistic not jumping from town to town.
still sad not to have it though, as well as the game breaking spells you could make lol
To this day, Bethesda hasn't figured out how to stop jumping a complete and utter immersion killer.
So I went on a guard killing spree on me and my brothers save on original Xbox, after I got caught stealing the sword of white woe in balmora, I paid gold to the thieves guild in Vivec and the outside balmora guards stayed permanently aggro with no penalty in killing them. Balmora became a training ground where we would grind all sorts of combat skills/magic skills and acrobatics just like this, repair their stuff, then sell it to grind personality also all in one. Miss you Matt. He’s not dead, we just don’t hang out anymore.
Meanwhile level 1 wizard with alteration as a major skil:
"Look at what they need to do to mimic a fraction of our powers."
more like always pick it
He's beginning to believe.
>Weee? You can fly?
>No. Jump good.
*Watchout!*
You level up too quickly and your combat abilities get left behind when you pick major skills like that.
doesnt matter once everything hits 100
Just level destruction - stand in a room throwing fire at a wall for a couple (in game) months and you don't need to worry about anything. And if it's a misc skill, you won't go any higher either.
"I haven't seen that before" I'm sure you haven't.
I love how what in other RPGs would be mundane skills in Morrowind you can use it to become a demi god without magic. Wish this was the standard for fantasy games.
Just one enchanted item with constant effect slowfall for 1 point and you'll never die from a fall
The only time I _didn't_ pick Acrobatics as a major skill was on my first playthrough when I didn't know any better
It's the easiest damn way to level up early in the game, you literally just jump everywhere 😂
Faster than a speeding Cliff Racer.
More powerful than your ancestors.
Able to leap silt striders in a single bound.
It's Supern'wah!
Only thing missing is Timmy Wright creepin at night
Bunnyhopping in morrowind is a beautiful thing.
Dagoth Ur: "You can fly?!"
Nerevarine: "No, Jump good!"
This video got me thinking of how tired I was of cliff racers so I devised a levitation spell to get away from them, only to have them follow me.
😡👿🤣🤣
Sometimes it's actually more fun than levitating
counterpoint- ALWAYS pick acrobatics, as a major skill in Morrowind... just don't forget to enchant a piece of equipment with a few points of slow fall as a constant buff.
Balmora parkour is like half this game for me.
I mean, it is not as practical as basic Levitation, but it is still fun :)
That gliding is like accurate dream physics
People also mistake Morrowind for Oblivion and Skyrim leveling. When most of the enemies don't scale to your level, there's no such thing as wasted levels or stats. Leveling up faster because you have a commonly used non-combat skill like Acrobatics is objectively just a good thing.
I remember playing morrowind in 2002 when I was a child. In the first months my character was slow as heck because my inventory was always full near weight limit. Nearly wasn't able to jump more than a few inches. Then I trained more and my acrobatic skills got higher, but it didn't feel that special because my inventory was still full. One day I decided to leavy most of my stuff in a chest and then was surprised how high my character is actually able to jump now. Felt like goku when he put down his weighted clothes.
When you're on the rooftops and get the zoomies
Ability to reverse momentum mid-air = mark of a true acrobat.
This guy has the craziest workouts
I never finished oblivion because the only thing I did was jump around on stuff
Flying without the flying.
Bro moves around better than Starfield with a jetpack on a low gravity planet
I like the low-poly graphics of Morrowind.
Morrowind will forever be the best game would be amazing if they remastered it with current graphics and kept the gameplay alone were you can still use levitate and amazing spell creations etc.
That has to be the most fun thing you can do in a game.
Bethesda has lost their way with that fool Todd at the wheel
Precisely this game was made because of Todd.
@@caron27 He also had a tight group of Bethesda alumni to help rein him in whenever need be. Those checks and balances in the form of his former colleagues, who all hand a massive hand in shaping the morrowind experience, are no longer with Bethesda.
You set acrobatics as a major skill so it reaches 100 naturally. I set it to misc and jump from a silt strider until it reaches 100 anyway.
We are not the same XD
ALWAYS pick Acrobatics as a Major skill in Morrowind
100 acrobatic + Boots of Blinding Speed.
You certainly know what you are doing.
Reminds me of Oblivion when you drink so much skooma that you just start running up walls and shit
Why not? I remembered having so much fun jumping like a super human
when I play on pc these days Ill put acrobatics anywhere from 300 to 500, exploring the map so is so fun like that. blasting by cliff racers they have no clue
The price you pay is breaking your shins beyond repair
Every enemies "You can flying" the Player "No jump good" (I would have used the title what your character gets in the game but I forgot how to spell it)
You know in Morrowind I found this charming .. in Starfield 20 years later not so much.
*Wizard with perpetual flight buzzes overhead*
"Ha! Peasaaant!"
They said never pick up a high enough major acrobatic skill they said.
This! This is still the best way to fast travel in any game ever made!
I love the idea of jumping and just propelling yourself forward impossibly. Can you imagine seeing someone jump straight up and then just like fly 10 feet forward without building any momentum? Life would be so much more fun
Dude, game devs need to understand that this type of goofiness and exploitability is one of the main things that makes gaming great. Too many recent games take themselves way too seriously.
Absolutely. Goofiness has become reserved only for the indie scene for a really long time.
Flyyyin'... flyyin' in the skyyyy.... cliff racer flys [sic] so high.... flyinnn
This video feels 100% like a dream.
The fog, the 3rd person perspective, the shady yet familiar environment, the unreal ability and feeling while jumping and flying.
That hhalhu guard must think like "UH? How? Why? How did that guy came from the roof??"