HOW HIDDEN GEOMETRY WORKS in your SketchUp Models! - The SketchUp Essentials #29

Sdílet
Vložit
  • čas přidán 12. 09. 2024
  • This tutorial will teach you the basics of working with and modeling with hidden geometry in SketchUp!
    ♦SUPPORT ME♦ / thesketchupessentials
    ♦Courses♦ www.thesketchup...
    ♦Website♦ www.thesketchup...
    --------------------------------
    Hidden Geometry Options
    Lines -
    Hidden - You can’t see them, but it doesn’t affect adjacent faces
    Soften - Hides edge and makes SketchUp treat adjacent faces as a single face
    Smooth - Affects adjacent faces - SketchUp
    Soften Edges Option
    Soften - By angle
    Smooth - Matches face looks
    Soften Coplanar - If lines are on the same faces?
    Faces - hidden geometry
    Objects are made up of a series of flat faces - spheres, cylinders, etc
    Turn on hidden geometry to see the lines that make up these faces - these lines are all set to soft, so they act like guide lines. However, if you select them, you can uncheck the box labeled “soft” to make them actual lines.
    Finally, you can use hidden geometry to act as a guide for drawing on.
    -----------------------------------
    PLEASE LIKE AND SUBSCRIBE
    More SketchUp tutorials and resources at www.thesketchup...
    Check Us Out On -
    Twitter - / easysketchup
    Facebook - / thesketchupessentials
    Pinterest - / easysketchup

Komentáře • 27

  • @howard6798
    @howard6798 Před 4 lety

    Great up to the 12:00 minute mark, then I started getting lost. I'm following the playlist for the tutorial series and this video was listed as #4. (I've completed the beginners 1,2 & 3 videos.) An example: a reference is made to "make the lines a component". Components have not been discussed before now. What are components? How are they used? When should I use them? Surely that topic deserves a few minutes of discussion not just a casual mention. No big deal as I'll come back to the advanced items later. Learning a lot here!

  • @KyHarvey71
    @KyHarvey71 Před rokem

    first, your videos on sketchup are hands down, the best on youtube! I'm trying to figure out how to hide the objects that are behind my foreground objects. ex. I have a 2x4 wall with sheeting on the outside, but I can still see the (dotted) lines for the studs behind the sheeting. I don't know what that is called so I am having trouble searching how to turn them off/on. any ideas? I's hard to get a feel for how the total design looks when it is covered with dotted lines. (these are not guides. thanks to you, i know how to turn those off)

  • @colintranter5162
    @colintranter5162 Před 7 lety +1

    I now understand the point of turning hidden geometry off on undulating surfaces now and what you demonstrated was cool.
    But on the cube example when the lines are softened and the surfaces blend into one, are you then able to push/pull them?

    • @Thesketchupessentials
      @Thesketchupessentials  Před 7 lety

      Nope - SketchUp will not allow you to push pull curved or smoothed surfaces. That being said, the extension joint push pull by Fredo6 would allow you to push pull them if you really wanted to - czcams.com/users/edit?o=U&video_id=BGMypUPHzKs - Thanks Colin!

  • @gekritzl
    @gekritzl Před 7 lety

    Learned lots from this one, thanks!

  • @lillianclift4964
    @lillianclift4964 Před 4 lety

    Thank you so much!

  • @matthewrockwell7423
    @matthewrockwell7423 Před 7 lety

    Thanks, super helpful.

  • @idiearon32
    @idiearon32 Před 7 lety +1

    thanks so much bro

  • @fatmebazzi5046
    @fatmebazzi5046 Před 4 lety

    thank you for being very helpful :)

  • @paulysleight
    @paulysleight Před 7 lety

    Fascinating! It continues to amaze me just how powerful Sketchup is!
    I've recently used it to demonstrate some landscaping ideas which helped me a lot, but was frustrated at finding it difficult to model the undulating ground. I think I can now greatly improve my results for future projects thanks to your video.
    I'd be interested in seeing how you created the square shaped geometry, which I immediately thought of as being a section of landscape. Finding a simple way of modelling real-world land surfaces (gardens) would be very useful.
    Keep up the good work ;-)

    • @Thesketchupessentials
      @Thesketchupessentials  Před 7 lety

      Hi there Paul - the square shaped geometry was just a rectangle that I drew, then copied using the move tool. You basically just select the box, then create 10 copies along one axis, then select those ten copies and copy them 10 times in the other direction (if that makes sense). I may make a quick tip video demonstrating this. The actual topography was created by using vertex tools - czcams.com/video/7uGZvC5Kgd0/video.html - I find this to be the easiest way to work with topography in SketchUp. The extension does cost a bit of money, but it's very easy to use. Anyway, thanks for watching!

  • @njodmzareeb9492
    @njodmzareeb9492 Před 4 lety +1

    cool

  • @apexfireplaces6818
    @apexfireplaces6818 Před 3 lety

    Very Helpful. Im having problems with 2021 once i save a sketch up. When i go to pull up at a later date everything is hidden
    I cannot figure out how to fix this problem. When i use light up and render it all shows up again

  • @allianabitangcol13
    @allianabitangcol13 Před 7 lety

    how do you do that multiple copy mode?

    • @Thesketchupessentials
      @Thesketchupessentials  Před 7 lety

      You'd select your geometry that you want to copy, activate the rotate tool, click once to set your base point, then tap the control key to put it in copy mode. (Make sure to save before you do this) Then click to set your rotation angle and type in * and the number of copies you want to make and hit the enter key. Did that make sense? Thanks!

  • @fafatop5
    @fafatop5 Před 6 lety +1

    like

  • @gradziaa
    @gradziaa Před 3 lety +2

    polibuda mówi eeeeoooo