I was told once "People that pirate media, wouldn't have purchased the media in most cases anyways." I fully believe that. Things like DRM punish those of us that are willing to pay for the media we consume.
ChurchCrusade Yeah, plus I'm pretty people are likely to pirate games for older systems like the GameCube since you can't buy GameCube games brand new.
Yeah. We pirate a game to check it out, like what we see and go buy the damn thing. We don't like what we see, uninstall and carry on. Companies not releasing demos like they used to in the past is not helping.
And if he goes out of business (As of means his channels) and you want to access his videos. Well you are sh*t out of luck, you can't! He placed his DRM on his videos!
Jemolk that’s bullshit no legitimate platform has DRM free games. It doesn’t exist, some games are more lenient or harder to crack but close to literally all games on legitimate platforms have DRM
@@zamirewilson7424 GOG stands for Good Old Games. Some of the people there are behind the Witcher and the upcoming Cyberpunk games. GOG has a DRM-free stance when it comes to games because eventually a DRM will fail. People who pirate games have to remove the anti-consumer DRM while those who bought a legitimate version of the game have to deal with anti-consumer DRM preventing them to do what they want with the game they purchased. This documentary should give you an excellent introduction to GOG. Enjoy!
OwtDaftUK and now a main series fallout game (fallout 76) is requiring an internet connection. When they could’ve just made a stand alone spin-off called fallout online
Yeah, online requirements can get quite annoying at times especially in my case when I had to go months to even a year without local internet in my house. I thank God that's not the case anymore.
OwtDaftUK The Crew was the game I really wanted, but always online = no buy from me. Even a lot of game that don't _require_ online loose a lot of functionality once the servers go down. Like I wanted to play Midnight Club LA with my friend, but the servers are gone. It doesn't even have LAN or system link, so even when we are in the same room we can't do it!
There should be a digital rights bill of rights passed by Congress. One that guarantees if you pay for something, you get it for life. Of course nobody in Congress knows about technology, so it'll be a long time before consumers get those types of protections.
ZacStrikesBack right cause you totally can’t just take care of your physical products. VHS products aren’t made anymore yes, but that doesn’t mean one can’t fix a VHS player and keep using it again.
Rich? If you don't have access to the internet and can't download the patches you get... a slightly buggier version of the game. The disc is fine. It's not a coaster. Stop saying that.
Yeah, some games are passable without a patch, heck I play through Assassin's Creed III on PS3 without any patches for literally a year and managed, but other games are just far worse than that buggy mess that it's not worth your time, so I understand where Rich is coming from there. But your right too, some games can still be enjoyed with or without their patches.
Oh discs are dead on the PC completely, totally. Some will be too buggy to play, but I still think that the majority of games will be at least playable without the patches on modern consoles, and the completely broken releases are still fairly rare.
You own the physical disc, you own the game at 1.0. Patches are hardly mandatory. So if sony/microsoft/whoever go out of business then there is likely no online service telling you that you need to download a patch to play. You have a playable disc as it was when it shipped. The way games are shipped these days, it will likely be buggy or incomplete in some form, but still playable. Physical > digital
Funny how this was never a problem in the 6th gen and before(Well and 7th gen consoles,as I never really heard of this problem then, and even then, I think most people were still doing physical). You bought the game, you had it forever, no if,ands, or buts. The only time I go with digital games is with the Wii U virtual console, 1. Snes,Nes and somewhat GBA games are expensive, and 2. they look really good that way, this is the only times I go digital, with one exception, but that one time was out of my control. (When I got my Wii U a few years ago, it was bundled with Mario Kart 8, but it was a digital copy.)
Uhm no. DRM methods have existed on PC ever since the late 80s and early 90s. The famous Goldbox RPGs by SSI which are veritable classics, have also been infamous for their rather unusual DRM methods. Like Code-Wheels, words & numbers inputs etc.
But That's None Of My Business Well yes, but this coming from someone who abought a ps2 just a year or two ago. It's a much better option than the SNES classic due to not being limited to 20 games, and not every Wii U game is gonna end up the Switch, though Nintendo does like making it seem that way. As for playing retro games on it, just be aware that Yoshi's Island and Megaman and Bass are the GBA versions even though there is better versions on SNES they should have used, but Yoshi's Island would have needed to emulaters, one for the Snes and different one for the Fx chip and Megaman and Bass, Capcom was too lazy to swap out the jappense text. On top this stuff, Wii U games are actually cheap-ish at the moment, just not super cheap.
*+Alucard* The SNES classic isn't necessarily limited to 20 games, I'm pretty sure you can use Hakchi to add more to it, the same program used for the NES classic.
no this is why i dont go all digital i understand patchs blah blah blah but id rather have a broken game than no game at all one of the things next gen will face if it cant play this gens games
smgofdvld I've seen this comment so many times recently, but the truth is that most 'physical' media won't work properly without a significant digital content update. The disc is literally a means to launch the installer for a significant number of titles, especially on PC. The only guaranteed content that you have with a physical purchase is a plastic case, a paper insert, and a stylish coaster.
Except many new games, even single-player experiences require an online connection to play. There are a few examples where the game simply won't work without downloading additional files or a day-one patch. Yes, some games work with just the disc, but many do not, and it will only become less and less.
Kore Soteira Most physical media? Have you forgotten that was a time when the games were complete and had no access to patches? Like... The PS2, Gamecube, N64 and such? And there is no need for downloads most of the time on Switch.
Most single player games on PS4 work perfectly fine without patches or internet, especially when it comes to their first party titles. Also, GOTY editions of games are really good investments, because often Game of the Year editions usually come with patches and DLC on the disc. RE7 Gold edition, Horizon Zero Dawn complete edition, Dark Souls 3 The Fire Fades edition, and the European GOTY edition of Bloodborne are just a few examples.
My kid plays The Sims just fine, and I played WoW for many years on a Mac and it performed extremely well. True that you wouldn't go that route if you considered yourself a gamer as the video performance isn't there, but no need for the hate :)
I always tell people that It's one thing if you had a Mac handed down to you or if you're forced to use one, but having the option of a PC and not doing research about PC gaming is another.
Did we really need proof for that? That's like needing to prove that drinking water prevents dehydration. All functional humans should just innately know that.
Adel MACs are so restrictive with everything. If you have 1/10th of an imagination and want to maybe mess with your computers guts to tweak things to your liking, you can't. You buy music off their platform and you're stuck with it, you can't play it on anything other than an apple product. Macs are for ppl who like things pre-made, and you're still not getting the best product for the money that you pay for them. That's the real tragity...
I think that 1.) DRM needs to fully go away since it clearly doesn't work. And 2.) I think the next logical step for digital distribution would be to allow game owners to be able to create physical copies of their games through their PC/Console.
You don't. You will never beat the pirates. So stop trying to..... But my guess would be that once you make a physical copy, the digital version is no longer on your account, and you would need to buy again to have it digitally as well.
Or the devs can also sell coded discs that can only copy their games maybe? For example, buy an EA game digitally and it can only be copied on a EA coded disc! Of course they will raise the price of discs though.
Then you thought wrong. Also, how would 2 even work? They pay a commission which goes to the dev which then gets them a physical copy delivered? Because that would result in paying twice. Insomniac beat the pirates. Rocksteady beat the pirates. A number of devs have beat the pirates. Stop spreading lies.
If games went digital and then the company went out of business or otherwise stopped supporting the game, the easy solution is that company issues a press release along with a patch shortly before this happens, that circumvents any DRM and allows you to save the game(s) onto a device, be it as HDD, a disk or a flash drive, so you can play them whenever without needing steam, origin, etc.
Same thing happened to Scott Pilgrim vs The World/ one of the best games created of this decade, if not of all time. Visually beautiful, great gameplay and awesome soundtrack produced by Anamanaguchi. Guess what? We cant play it anymore due to DRM....... ballsacks
The funny thing about the vcr recording thing is that i remember being able to buy that box everywhere. I mean what's the point of an anti-copy protection if the same store that sell you the VCR also sell you the box to circumvent the protection.
Day 1 downloads for physical games to function, like Mega Man Legends on Switch, is a new form of DRM in my view. And thanks to pirates, that new form got justified. That being said, I still will not support games that require day 1 downloads to function for physical games.
cartoon freack that is objectively false i can play all of my digital singleplayer games offline on my consoles even last gen consoles digital games has DRM.
I am fine with having to keep the disk in the drive and sometimes CD keys if they are written on the disk (and therefore can't be lost). Beyond that though I want DRM to die!
Před 6 lety
+cartoon freack Not at all. Basicly all drm games do not require an always online connection. Most games require an online connection once (when you purchase the game) and maby once or twice every few months.
and this is why DRM hurts the legitimate consumer who wants to support the companies that make amazing games, meanwhile pirates don't get hurt in the slightest
They know it's useless, but it was never about protecting the game from pirates. It's always been about sales. They want those launch day sales numbers before the game gets cracked.
If steam goes out of business hard drives are going to go out of stock everywhere and prices for them are going to skyrocket because millions of people are going to be scrambling to download their entire steam libraries before the servers shut down not to mention the servers are going to be swamped downloads are going to take forever assuming the servers don't crash entirely
Most digital titles refer to your 'ownership' of the game as being a 'license' to which access can be removed at any time. I don't own Revengeance, but it would be interesting to see what the terms of use displayed upon installing the game state about such usage restrictions (I could not find anything in the online manual, but this primarily refers to physical media)
This has to be one of the best points on DRM models today. Cheers Rich!!! I have been trying to tell my friends to invest in entertainment that is tangible and not in games as a service. I'm glad that you have brought up an elephant in the room that no one has either acknowledged or doesn't want to admit is a problem with gaming nowadays.
That patch argument is so weak rich. Once again by the time the happens you will have all the patches you need to play or as always you can just download them from the internet and manually insert them in. Official patch or unofficial.
Don't even get me started on the mess that is Origin. I remember I couldn't play Mass Effect 3 because of origin. I had to pirate a game I own just to play it on my PC. What kind of b.s. is that.
These always online shared world games are just another version of DRM. Stuff like Destiny and the upcoming Fallout 76 should be able to be played offline. Borderlands and Dark Souls are a perfect example of how it should be.
DRM is not about copyright/intellectual property protection, it's about control. The point is not to prevent people from illegally playing the game, it's to force people who legally play the game to play it the way the publisher wants. EA wants people to have microtransaction forced down player's throats when they play, "live services" game makers want to prevent people to play their game as a pure single player game. Games are no longer a product that is sold to a player, it's a license that the publisher sells to the player to allow them to use their service, in whatever conditions the publisher decides.
I actually lost access to Dragon Age Inquisition for a little while on Xbox because the base game was replaced with the game of the year edition and I technically never bought that so I had to go to microsoft support and get the license reinstated so i could download the game again. It went very smooth but still. I can DEFINITELY see the caution with all digital future. However I have very very few disc games for my xbox. Halo games, AC Unity, and FF Type 0 (to get the FFXV demo).
bigevilworldwide1 no you idiot the license was not there. I effectively no longer owned the game. I had to pull up a receipt for the purchase so I could prove I had purchased it. Somehow 30+ other people understood what I was saying and you did not. Might need to think about that. Not that hard to understand. Maybe you didn’t watch the video before making a stupid comment.
Overlord Actual this happen to blops 3 for me I had it but when I wanted to download again it asked me for zombies chronicles with the full game for $60 (I already own the full game). This is why I buy some of my game physical.
I recently bought a physical copy of Black and White 2 (old strategy game from the mid 2000's) for PC that had an atiquated DRM that makes it unplayable on Windows 10. It's a legal fucking copy, and I can't play it on my operating system. I'd need to downgrade to Windows 7 or get a second PC. Fucking glorious.
My first real experience with DRM was buying Fallout 3, for whatever reason Games For Windows Live would not let me in no matter what I did, and I ended up having to crack the legit copy I purchased just to be able to play it.
If the store of value is the true objective, maybe they could eventually tie digital copies of games to digital assets and tokens on a blockchain. So, your digital copy actually has value and you could buy and sell a finite amount of copies of the game in a digital marketplace. Develoipers (or publishers if need be) could get a cut of every transaction too, instead of the profit going to a middle company like EB and Gamestop. Food for thought. :P
DRM only punishes those that pay for the game/movie/whatever. Pirates _will_ find a way around it if they desire to have it for free, in fact, DRM is a "challenge accepted" kind of thing for them. The goal to combating piracy is providing a better service then the pirates, which despite the "free" tag, is not as hard as you would think. Big companies don't seem to get this though.
For some reason EA keeps doing this and it has failed time and time again for most of their games. Simcity 2013 & Need for Speed 2015 are 2 notable ones that fell on their face. DRM is just a terrible idea and it will always destroy triple a games on release.
I still remember watching both of pro-Jared's videos om Sim City, the One minute review was hilarious and the more in deph review highlighted the problems the DRM had on the games quality along with everyone else who made a video or commented about it..... I hope some companies and investors realize the damaging effects this stuff can have on their products and find better ways to protect their copyright(s.)
The DRM on Heroes 6 was so great I had to download a cracked copy just to be able to play the game. It's really not a great way to encourage people to spend money on your products when you inject them with bloat and services that make them literally unusable. I don't even mind "always online" DRM if your servers are actually always online.
As counter-intuitive as it may seem, allowing people to pirate your games may actually boost your sales. People would much rather test out a game, and then buy it on their preferred platform like steam or GOG.
Your Steam account in itself _is_ the DRM. I bet if you log out of your account (offline mode or not) and try to start any games tied to it... None will work. Thats the catch 22.
Some of the worst DRM I ever encountered was on some audio CDs in the early 2000s. They skipped when played in a legit player because of some dodgy sector protection.
About that point you made about day one patches on physical discs. There's nothing stopping MS or Sony from letting the patches for those games be available to download onto a flash drive so you can apply them manually. It can even be put on the bittorent network so that they don't even hav to host them.
Not sure what patches is doing on that list but I agree with the rest. People take those things as the norm. Publishers are actually spending less money on development and figuring ways to cut costs but people have fallen into the trap of believing they're supporting the devs by rewarding them for the extra work they do after the launch. As if the DLC isn't being planned from the start and probably finished before the game goes gold.
Maybe when the servers are shut down hackers may have the opportunity to do whatever they want with the ps4,Xbox one,and Nintendo switch.The same thing happened to the psp when Sony said just do whatever with the system, we won’t sue you for it, you won’t be held accountable for hacking it. History is repeating itself with what is happening to the 3ds,wii u and ps vita. If they stop supporting the console then hackers may have the opportunity to find ways for you to download these games or possibly patch those games.
@8:10 While yes even though physical games do have digital patches, they still work without the patches. Your just not getting bug fixes or added content but you can still play them unlike digital
I’m more worried about hackers in multiplayer than Online DRM...I understand the frustration of this story and yes i would be angry if this happened to me no doubt about it. I mean just like the DRM can be cracked so can the anti cheats in any video game (VAC included).
Iv been saying this for quite a while. In about 10 years time the PS4 and Xbone will be useless as regards to going out and buying retro games for them. There will be no retro market. The consoles will only be any use as regards to the games you have installed on your hard drive when the servers go down. As most people know you cant fit many games on the hard drive of a Xbone. Its a shame, future generations will never know the joys of retro gaming and collecting and playing the games from your youth, this will also impact the remaining few pre owed games companies that have survived so far
The online only games (with some exceptions like WoW) have slow, horrible deaths. What happens after EA's Battlefront or CoD Black Ops 4 closes up shop? You end up with an expensive coaster or a file squatting in your game console forever useless. I can pop in Battlefront II from 2005 anytime and play with a gaggle of friends over the weekend. with only one copy!!
TSMSnation Who’s everyone? CoD is doing it, sure, but there are plenty of singleplayer games coming out. Smart developers and publishers know that there is still a huge market for singleplayer games.
These companies need some kind of digital "dead man's switch" where the DRM is automatically disabled if a code isn't entered weekly, monthly ect. or maybe if a specific system isn't logged into.
Anybody remember the game Sonic Gather Battle? In that Sonic fan game, the DRM was a trojan virus that gathers the user's information. The creator of the game, Leemena implemented this DRM to protect the sprites he allegedly made.
If anyone played Black Ops 2 Zombies, you know how annoying DRM (Drink Rights Management) works. If a Perk-A-Cola machine gets disabled, you lose the effects of the corresponding perk dispite the fact that you own that perk and even ingested it into your body.
If it has DRM and is cracked, automatic pirate. DRM is garbage and anybody who uses it doesn't deserve a nickle from me. It has been *statistically proven piracy* *doesn't effect* game *sales at all.*
the_SpaceCowboy The EU did a study on DRM and piracy and they literally found that piracy hardly ever impacted sales to the point that they suppress the study until they were sued to release it and when they released it they heavily censored it. And they went back decades to compile this study.
Statistics aren't the best evidence. You really need background information on those. Also, DRM isn't necessarily garbage. www.info-mech.com/drm_is_great.html www.infoworld.com/article/2641666/techology-business/in-defense-of-drm.html
jacoblgames but it really is, it serves no purpose except pissing of the people who actually bought it while a day later it's already cracked and on torrent where pirates can enjoy their game without needing an internet connection or having to sign in to Uplay or origin or having an unnecessary software Running in the background using over 30% CPU usage while you're playing a game.
You would think that gaming companies would avoid this business model, considering it nearly made X-Box One DOA before MS had the good sense to remove it.
At least one company has gotten this issue worked out just fine: GOG. Buy game, download and store installer file, install anytime you want. No DRM BS, no internet connection required.
DRM is crap but its sadly needed when people pirate games like no other in todays market. If we had less pirates and more people buying the game it wouldnt be needed.
TheUndeadWolf You act like the video is 100 percent correct its not. Most people arent hackers. Let me see you break through DRM... oh wait you cant. It works 90 percent of the time. Support the company you like and buy the damn game. What fucks over consumers is pirates.
+That Car Guy Obviously I can't remove DRM from software, but there are people who will figure out ways to do so. That's like saying that I can't say that some people can draw, because I can't.
I remember when I was a kid and Teenage Mutant Ninja Turtles 2: Secret of the Ooze came out on VHS, we rented it at Block Buster, and tried to record it to a blank while we were watching, and the video brightness went up and down every few seconds. However if we played the tape off the VCR on to our Gigantic camcorder, it recorded fine.
Honestly, this battle goes deeper than copyright protection. A lot deeper. Because today's DRM measures aren't merely protecting against copying. They're protecting against legally giving your game to somebody else - even if it's a complete transfer of ownership rather than making a copy. They're essentially a protection against used game sales, which is not illegal but publishers still don't like used game sales because they don't get any profit from used game sales. And yes, it is technically feasible for modern DRM systems to implement some form of ownership transfer. But they don't and they won't. This also hits on the topic of licensing. Licensing is how software has worked for ages, and even though it's possible to create a license that is legally equivalent to ownership (for example, the MIT license) - again, the software industry as a whole doesn't like to do that. They don't like the idea of the people who purchase their products to act as owners of their products, and they're doing everything they can to convince you that you don't really want to own your software. . . . and this is why publishers are pushing super-hard to try to move people to digital and cloud even if internet connections aren't quite there yet and it's questionable whether or not the general public really wants it. Because they want control over the whole ownership issue and to convince people that ownership of the things you buy is unimportant. . . . and don't get me wrong, I'm not saying there aren't benefits to being able to buy games digitally. There certainly are - it tends to be more convenient and allows you to re-download your games if something happens and the physical copies are damaged. Unfortunately businesses are using that as an excuse to double down on DRM measures, and it's unfortunate that there is no decent conversation between them and customers about the topic. Kinda hoping that will change someday, but unfortunately I fear it won't happen.
The solution is a change to legislation, that would at the very least allow archival services to circument DRMs, if there is not "reasonable" (easily and broadly applicable) way of satisfying the DRM's requirements for validation.
Also what most people don't know about Steam is they don't control the DRM games have. A lot of games these days have online DRM check even in offline games. So u have to have online internet check for your offline games every couple of days. So the same can happen to Steam in the future.
To quote an old Game Overthinker ep: Most people would rather pay a little legally than pay nothing illegally. Napster didn't kill the CD industry; iTunes did.
Cool story about DAT, didn't know much about that format though I have come across it before as a format not only great for music but for data, one of the solutions for the degrading of most media formats since it lasts at high quality more than most formats of data storage.
This is exactly why I've been my games almost always on GOG over the past year or so. Cause even if they go under, which I hope never happens, I'll still have my games.
The way to stop the "DRM movement" is to have an insanely successful game that doesn't use DRM at all. Something similar happened in the 1980s where almost every software company in the U.S. was obsessed with Copy Protection, and then there was a highly successful release that didn't use copy protection at all, so companies finally started backing away from it.
VCRs Yes, VHSs no. Common/Theatrically Released Films Stopped Being Released On VHS At The End Of 2005, Blank Recordable Tapes Are Still Sold Today. VCRs Themselves Were Still Manufactured Until 2016 And Small Limited Edition Batches Of Some Indie Made Films Were/Are Still Being Released Now. Limited Releases Of Say 5,000 Copies Or Less Basically Compared To Millions of Copies Manufactured Of Stuff Made Pre 2005.
It’s the same deal with all digital gaming consoles. If your account is for any reason banned or disabled from live services, you lose access to all of your purchased game licenses. Meaning your only option is to make a new account and buy it all back
Exactly why I've been against consoles trying to push their digital only consoles (looking at sony's terrible design for the CD version of their console), it's a practice that might benefit the consumer in the short term since they don't have to deal with that storage. The moment that console is no longer supported though and those games are gone forever, and you have no guarantee of a remaster or remake in the next generation. 87% of games made before 2010 aren't legally accessible anymore and even the most popular console ever made only has 12% of it's library available through legal means. Even the film industry does a better job re-releasing films than this.
I was told once "People that pirate media, wouldn't have purchased the media in most cases anyways." I fully believe that.
Things like DRM punish those of us that are willing to pay for the media we consume.
ChurchCrusade Yeah, plus I'm pretty people are likely to pirate games for older systems like the GameCube since you can't buy GameCube games brand new.
It's been proven time and time again that people who pirate end up buying the product later on at a pretty high rate.
Yeah. We pirate a game to check it out, like what we see and go buy the damn thing. We don't like what we see, uninstall and carry on. Companies not releasing demos like they used to in the past is not helping.
that is true and it makes me sad :c
Not true, I pirated every last splinter cell game, for Xbox, and Xbox 360, and own every last copy from either gamestop, or Xbox live.
Nanomachines, son!
They harden in response to physical trauma!
DRM son!
such a legit cool power even if it gave birth to one of the greatest memes
the physical trauma its not buying the physical version of the game?
War has changed.
leegsy war never change brother and death to all synt
Im more shocked that there is a company called Transgaming. Sounds like an LGBT Discord Server.
Tony Bamanaboni [TomatoPowers] I hate it as much as you do
It sounds like a steam group with about 4 members
Tony Bamanaboni [TomatoPowers] Of course some dumbass would say something like this
Rob D.
Calm down
Rob D. Triggered.
GOG is the last virgin forest on the PC gaming community. we should take care of it as much as possible.
Agsma, Just Agsma yea
ReviewTechDRM
Noice!
And if he goes out of business (As of means his channels) and you want to access his videos. Well you are sh*t out of luck, you can't! He placed his DRM on his videos!
ReviewDRM USA
DRMTechUSA
All I'm gonna say is, thank GOG for DRM-free gaming!
Jemolk nice comment :D
Not true. Age of Wonders 3 has DRM.
Jemolk that’s bullshit no legitimate platform has DRM free games. It doesn’t exist, some games are more lenient or harder to crack but close to literally all games on legitimate platforms have DRM
@@rolan5948 do you have any clue about what you are talking about lmao
Gilpow what have I said that’s made u question my certainty?
Thank God sites like GOG exist
What is GOG??
However there isn't many games on GOG
@@zamirewilson7424 good old games, also I heard that site is run by the same company behind the Witcher and Cyberpunk games
@@zamirewilson7424 GOG stands for Good Old Games. Some of the people there are behind the Witcher and the upcoming Cyberpunk games. GOG has a DRM-free stance when it comes to games because eventually a DRM will fail. People who pirate games have to remove the anti-consumer DRM while those who bought a legitimate version of the game have to deal with anti-consumer DRM preventing them to do what they want with the game they purchased. This documentary should give you an excellent introduction to GOG. Enjoy!
@@lonewolf6884 It's growing and as companies start to understand why a DRM-free future makes sense, it will boom in size!
What pisses me off is when games like the Need for Speed reboot have always online requirements. I wanted to play that game too...
OwtDaftUK and now a main series fallout game (fallout 76) is requiring an internet connection. When they could’ve just made a stand alone spin-off called fallout online
It wasn't worth it. I was hoping they'd be able to re-capture the fun of Underground 1 and 2, but they failed miserably somehow.
Yeah, online requirements can get quite annoying at times especially in my case when I had to go months to even a year without local internet in my house. I thank God that's not the case anymore.
thre crew 2 needs an online connection
OwtDaftUK The Crew was the game I really wanted, but always online = no buy from me. Even a lot of game that don't _require_ online loose a lot of functionality once the servers go down. Like I wanted to play Midnight Club LA with my friend, but the servers are gone. It doesn't even have LAN or system link, so even when we are in the same room we can't do it!
There should be a digital rights bill of rights passed by Congress. One that guarantees if you pay for something, you get it for life. Of course nobody in Congress knows about technology, so it'll be a long time before consumers get those types of protections.
um, renting? also your not buying the rights to the game itself...
12 year olds trying to create legislation over here
Idiot. That's ignoring that such a bill would be hard to implement and even harder to enforce.
ZacStrikesBack right cause you totally can’t just take care of your physical products. VHS products aren’t made anymore yes, but that doesn’t mean one can’t fix a VHS player and keep using it again.
+ZacStrikesBack thank our boys at RedLetterMedia still operating a VHS repair shop after all these years.
Nanomachines, son.
He who entertains What is a nanomachine? Is it a reference to something that I am failing to understand?
Yeah it's a meme from the game RTU is talking about here, you should play it, amazing game. Otherwise you can just search Nanomachines and you'll see.
Rich? If you don't have access to the internet and can't download the patches you get... a slightly buggier version of the game. The disc is fine. It's not a coaster. Stop saying that.
Some games are useless. Mad max without the patch. I wouldn’t bother trying to play that.
Yeah, some games are passable without a patch, heck I play through Assassin's Creed III on PS3 without any patches for literally a year and managed, but other games are just far worse than that buggy mess that it's not worth your time, so I understand where Rich is coming from there. But your right too, some games can still be enjoyed with or without their patches.
Fallout 4 on PC only came with 5 gigabytes on the disc. You literally had no choice but to download the other 15 gigs from Steam.
Oh discs are dead on the PC completely, totally. Some will be too buggy to play, but I still think that the majority of games will be at least playable without the patches on modern consoles, and the completely broken releases are still fairly rare.
Tony hawk pro skater 5 says hi. Nearly all the game data wasn't even on the physical disc and had to be downloaded though a patch.
You own the physical disc, you own the game at 1.0. Patches are hardly mandatory. So if sony/microsoft/whoever go out of business then there is likely no online service telling you that you need to download a patch to play. You have a playable disc as it was when it shipped. The way games are shipped these days, it will likely be buggy or incomplete in some form, but still playable. Physical > digital
Funny how this was never a problem in the 6th gen and before(Well and 7th gen consoles,as I never really heard of this problem then, and even then, I think most people were still doing physical). You bought the game, you had it forever, no if,ands, or buts.
The only time I go with digital games is with the Wii U virtual console, 1. Snes,Nes and somewhat GBA games are expensive, and 2. they look really good that way, this is the only times I go digital, with one exception, but that one time was out of my control. (When I got my Wii U a few years ago, it was bundled with Mario Kart 8, but it was a digital copy.)
You think it’s too late to get the Wii U in 2018? Theres one for sale locally for $120. Id mainly use it to buy snes,gba,and DS games.
CEMU
Uhm no.
DRM methods have existed on PC ever since the late 80s and early 90s.
The famous Goldbox RPGs by SSI which are veritable classics, have also been infamous for their rather unusual DRM methods.
Like Code-Wheels, words & numbers inputs etc.
But That's None Of My Business Well yes, but this coming from someone who abought a ps2 just a year or two ago.
It's a much better option than the SNES classic due to not being limited to 20 games, and not every Wii U game is gonna end up the Switch, though Nintendo does like making it seem that way. As for playing retro games on it, just be aware that Yoshi's Island and Megaman and Bass are the GBA versions even though there is better versions on SNES they should have used, but Yoshi's Island would have needed to emulaters, one for the Snes and different one for the Fx chip and Megaman and Bass, Capcom was too lazy to swap out the jappense text.
On top this stuff, Wii U games are actually cheap-ish at the moment, just not super cheap.
*+Alucard* The SNES classic isn't necessarily limited to 20 games, I'm pretty sure you can use Hakchi to add more to it, the same program used for the NES classic.
no this is why i dont go all digital i understand patchs blah blah blah but id rather have a broken game than no game at all one of the things next gen will face if it cant play this gens games
smgofdvld I've seen this comment so many times recently, but the truth is that most 'physical' media won't work properly without a significant digital content update. The disc is literally a means to launch the installer for a significant number of titles, especially on PC.
The only guaranteed content that you have with a physical purchase is a plastic case, a paper insert, and a stylish coaster.
G4L Rambling well...there IS G2A.....you can buy some games for literal pennies
Except many new games, even single-player experiences require an online connection to play. There are a few examples where the game simply won't work without downloading additional files or a day-one patch. Yes, some games work with just the disc, but many do not, and it will only become less and less.
Kore Soteira Most physical media? Have you forgotten that was a time when the games were complete and had no access to patches? Like... The PS2, Gamecube, N64 and such? And there is no need for downloads most of the time on Switch.
Most single player games on PS4 work perfectly fine without patches or internet, especially when it comes to their first party titles. Also, GOTY editions of games are really good investments, because often Game of the Year editions usually come with patches and DLC on the disc. RE7 Gold edition, Horizon Zero Dawn complete edition, Dark Souls 3 The Fire Fades edition, and the European GOTY edition of Bloodborne are just a few examples.
I still love the people that shat on Microsoft in 2013 but then completely supported and loved Steam when Steam has had DRM since 2008.
Intrepid Nick steam is the DRM which makes it easier for devs but triple a pubs still put their games with DRM on steam.
Steam DRM is so fucking easy to circumvent it aint even funny
Some games on steam actually run without DRM.
*some but most do have DRM
steam is alot older than 2008 my account was made in 2007.. and trust me people hated steam back then but it somehow got popular.
and this is why i HATE the fact that everything's going digital
This doesn't makes any sense
Are you sure, gilpow?
Do you really own a game bought on steam?
What about movies on Netflix?
@@aiden79797 if you have full acess then you technically own it
I need some cucumber for them Mac owners.
If you're gaming on a mac then its already to late for you
Ethan Staughton they don’t know any better
My kid plays The Sims just fine, and I played WoW for many years on a Mac and it performed extremely well. True that you wouldn't go that route if you considered yourself a gamer as the video performance isn't there, but no need for the hate :)
Not all games support DirectX. But yeah. If you’re gaming on a Mac, it’s either because that’s all you have, or you just don’t know better.
Ethan Staughton how about the fact some people don’t care about games that much and just want to play once in a while ? Using a Mac for actual work
I always tell people that It's one thing if you had a Mac handed down to you or if you're forced to use one, but having the option of a PC and not doing research about PC gaming is another.
I feel like this video should have been called "here is proof that always online DRM is terrible"
Did we really need proof for that? That's like needing to prove that drinking water prevents dehydration. All functional humans should just innately know that.
"Apple computers"
You get what's coming to you.
One bad apple spoils the bunch
Adel you seem to have taken that personally are you a mac user?
They lost when they bought a mac.
Adel MACs are so restrictive with everything. If you have 1/10th of an imagination and want to maybe mess with your computers guts to tweak things to your liking, you can't. You buy music off their platform and you're stuck with it, you can't play it on anything other than an apple product.
Macs are for ppl who like things pre-made, and you're still not getting the best product for the money that you pay for them.
That's the real tragity...
Macs easily break as well.
I love MGR.
The solution is rewritable physical copies for patches and stuff and also companies actually finishing their games.
I think that 1.) DRM needs to fully go away since it clearly doesn't work. And 2.) I think the next logical step for digital distribution would be to allow game owners to be able to create physical copies of their games through their PC/Console.
A88mph Totally agree and don't know why this hasn't come up before.
How would you prevent people from making a bunch of copies of the game and selling it
You don't. You will never beat the pirates. So stop trying to..... But my guess would be that once you make a physical copy, the digital version is no longer on your account, and you would need to buy again to have it digitally as well.
Or the devs can also sell coded discs that can only copy their games maybe? For example, buy an EA game digitally and it can only be copied on a EA coded disc!
Of course they will raise the price of discs though.
Then you thought wrong. Also, how would 2 even work? They pay a commission which goes to the dev which then gets them a physical copy delivered? Because that would result in paying twice. Insomniac beat the pirates. Rocksteady beat the pirates. A number of devs have beat the pirates. Stop spreading lies.
If games went digital and then the company went out of business or otherwise stopped supporting the game, the easy solution is that company issues a press release along with a patch shortly before this happens, that circumvents any DRM and allows you to save the game(s) onto a device, be it as HDD, a disk or a flash drive, so you can play them whenever without needing steam, origin, etc.
I dont like games that require an internet connection to play.
BUY AS MANY PHYSICAL GAMES AS POSSIBLE BEFORE DRM TAKES OVER 🤔🤔🤔🤔
spidermonkey2289 I love how you didn't even listen to the video
Daniel Burgos 😁😁😁
spidermonkey2289 even if you have the disc they still have games that drm in it. Lol
Even physical PC games have DRM.
Gimpler Da Happenin Anything before 2008 doesn't have DRM and some games released after 2008.
Destroyed
Ruined
Mutilated
Same thing happened to Scott Pilgrim vs The World/ one of the best games created of this decade, if not of all time. Visually beautiful, great gameplay and awesome soundtrack produced by Anamanaguchi. Guess what? We cant play it anymore due to DRM....... ballsacks
The funny thing about the vcr recording thing is that i remember being able to buy that box everywhere. I mean what's the point of an anti-copy protection if the same store that sell you the VCR also sell you the box to circumvent the protection.
Day 1 downloads for physical games to function, like Mega Man Legends on Switch, is a new form of DRM in my view. And thanks to pirates, that new form got justified. That being said, I still will not support games that require day 1 downloads to function for physical games.
Most DRM is fine, Always Online DRM is useless and needs to die.
Adam Smith Always online IS most drm tho
cartoon freack
that is objectively false i can play all of my digital singleplayer games offline on my consoles even last gen consoles digital games has DRM.
I am fine with having to keep the disk in the drive and sometimes CD keys if they are written on the disk (and therefore can't be lost). Beyond that though I want DRM to die!
+cartoon freack
Not at all. Basicly all drm games do not require an always online connection. Most games require an online connection once (when you purchase the game) and maby once or twice every few months.
GeneralMyke74 You can't without signing into your account to verify the license from what I know. If that's true, then it is online DRM.
and this is why DRM hurts the legitimate consumer who wants to support the companies that make amazing games, meanwhile pirates don't get hurt in the slightest
They know it's useless, but it was never about protecting the game from pirates. It's always been about sales. They want those launch day sales numbers before the game gets cracked.
If steam goes out of business hard drives are going to go out of stock everywhere and prices for them are going to skyrocket because millions of people are going to be scrambling to download their entire steam libraries before the servers shut down not to mention the servers are going to be swamped downloads are going to take forever assuming the servers don't crash entirely
Most digital titles refer to your 'ownership' of the game as being a 'license' to which access can be removed at any time. I don't own Revengeance, but it would be interesting to see what the terms of use displayed upon installing the game state about such usage restrictions (I could not find anything in the online manual, but this primarily refers to physical media)
This bring's back the good old days we had to crack our bought games because the fucking broken DRM did not allow us to play it.
This has to be one of the best points on DRM models today. Cheers Rich!!! I have been trying to tell my friends to invest in entertainment that is tangible and not in games as a service. I'm glad that you have brought up an elephant in the room that no one has either acknowledged or doesn't want to admit is a problem with gaming nowadays.
That patch argument is so weak rich. Once again by the time the happens you will have all the patches you need to play or as always you can just download them from the internet and manually insert them in. Official patch or unofficial.
Same can be said for digital downloaded games.
Don't even get me started on the mess that is Origin. I remember I couldn't play Mass Effect 3 because of origin. I had to pirate a game I own just to play it on my PC. What kind of b.s. is that.
fortunately the only games i have on origin i got completely free.
These always online shared world games are just another version of DRM. Stuff like Destiny and the upcoming Fallout 76 should be able to be played offline. Borderlands and Dark Souls are a perfect example of how it should be.
Rich looks like the type of guy to secretly be a highly trained assassin for hire. I dunno why that seems awesome to me
DRM is not about copyright/intellectual property protection, it's about control. The point is not to prevent people from illegally playing the game, it's to force people who legally play the game to play it the way the publisher wants. EA wants people to have microtransaction forced down player's throats when they play, "live services" game makers want to prevent people to play their game as a pure single player game. Games are no longer a product that is sold to a player, it's a license that the publisher sells to the player to allow them to use their service, in whatever conditions the publisher decides.
+bigevilworldwide1
is speaking he truth, You don't own the game by buying it. You only have a licence to use it.
Lmao are you stupid
Hey Rich what happened to the Atari VCS video. But I agree with you 100 percent on DRM. Why should we suffer because of other people. It not fair.
I'm actually glad that I pirate. Fight me. You can't steal something that takes no value to infinitely copy.
The only solution we have right now is pirating, or going to GOG. GOG is awesome in that it doesn't have a drm in place.
Also, the top of your head is looking especially shiny today Rich 👌
I actually lost access to Dragon Age Inquisition for a little while on Xbox because the base game was replaced with the game of the year edition and I technically never bought that so I had to go to microsoft support and get the license reinstated so i could download the game again. It went very smooth but still. I can DEFINITELY see the caution with all digital future. However I have very very few disc games for my xbox. Halo games, AC Unity, and FF Type 0 (to get the FFXV demo).
Yeah, both digital and physical have they're pros and cons....
bigevilworldwide1 no you idiot the license was not there. I effectively no longer owned the game. I had to pull up a receipt for the purchase so I could prove I had purchased it. Somehow 30+ other people understood what I was saying and you did not. Might need to think about that. Not that hard to understand. Maybe you didn’t watch the video before making a stupid comment.
Overlord Actual this happen to blops 3 for me I had it but when I wanted to download again it asked me for zombies chronicles with the full game for $60 (I already own the full game). This is why I buy some of my game physical.
And reasons like this are why it's so cathartic to remove DRM and/or find ways to get around it, just to spite them.
I recently bought a physical copy of Black and White 2 (old strategy game from the mid 2000's) for PC that had an atiquated DRM that makes it unplayable on Windows 10. It's a legal fucking copy, and I can't play it on my operating system. I'd need to downgrade to Windows 7 or get a second PC. Fucking glorious.
My first real experience with DRM was buying Fallout 3, for whatever reason Games For Windows Live would not let me in no matter what I did, and I ended up having to crack the legit copy I purchased just to be able to play it.
I think is drm free on steam
This is why I'm not buying it on steam. GOG has it but it's not on sale
GOG is lack of great games.
Ryu Hayabusa True, which is why I don't currently use it.
Games for Windows Live is fucking cancer. I thought they removed that crap from FO3 on Steam?
If the store of value is the true objective, maybe they could eventually tie digital copies of games to digital assets and tokens on a blockchain. So, your digital copy actually has value and you could buy and sell a finite amount of copies of the game in a digital marketplace. Develoipers (or publishers if need be) could get a cut of every transaction too, instead of the profit going to a middle company like EB and Gamestop. Food for thought. :P
That could be a solution....
DRM only punishes those that pay for the game/movie/whatever. Pirates _will_ find a way around it if they desire to have it for free, in fact, DRM is a "challenge accepted" kind of thing for them. The goal to combating piracy is providing a better service then the pirates, which despite the "free" tag, is not as hard as you would think. Big companies don't seem to get this though.
Grand theft auto 4 up until recently was unplayable because of 'Games for windows' service, and company didn't even go out of business
For some reason EA keeps doing this and it has failed time and time again for most of their games. Simcity 2013 & Need for Speed 2015 are 2 notable ones that fell on their face. DRM is just a terrible idea and it will always destroy triple a games on release.
I still remember watching both of pro-Jared's videos om Sim City, the One minute review was hilarious and the more in deph review highlighted the problems the DRM had on the games quality along with everyone else who made a video or commented about it..... I hope some companies and investors realize the damaging effects this stuff can have on their products and find better ways to protect their copyright(s.)
DRM only hurts paying customers and never the pirates, so it is beyond stupid. I always look for a game on DRM free GOG before going to steam.
The DRM on Heroes 6 was so great I had to download a cracked copy just to be able to play the game. It's really not a great way to encourage people to spend money on your products when you inject them with bloat and services that make them literally unusable. I don't even mind "always online" DRM if your servers are actually always online.
As counter-intuitive as it may seem, allowing people to pirate your games may actually boost your sales. People would much rather test out a game, and then buy it on their preferred platform like steam or GOG.
This is why I don't like to download stuff and anything that requires online
Not even damn good MMOs?
How is steam better than any drm?
Even the ones that require steam to boot you can always play the game in offline mode
Your Steam account in itself _is_ the DRM. I bet if you log out of your account (offline mode or not) and try to start any games tied to it... None will work. Thats the catch 22.
Some of the worst DRM I ever encountered was on some audio CDs in the early 2000s. They skipped when played in a legit player because of some dodgy sector protection.
About that point you made about day one patches on physical discs. There's nothing stopping MS or Sony from letting the patches for those games be available to download onto a flash drive so you can apply them manually. It can even be put on the bittorent network so that they don't even hav to host them.
Imagine rich with hair😂
Vernardo Reyes I do, often, and it gets me *rock-hard.*
I got a rogaine hair growth ad on this video
i honestly cant..i think he looks good without
I don't know why people support stuff like season passes, drm, microtransactions, dlc, patches ,ect
Not sure what patches is doing on that list but I agree with the rest. People take those things as the norm. Publishers are actually spending less money on development and figuring ways to cut costs but people have fallen into the trap of believing they're supporting the devs by rewarding them for the extra work they do after the launch. As if the DLC isn't being planned from the start and probably finished before the game goes gold.
games need to be finished from the start PERIOD! No excuses, esspecially since we have gone along way in gaming.
Yep we get people who say retro gaming didnt age well and defend and support that crap you mentioned. Gaming just doesn't have the love it once had.
Maybe when the servers are shut down hackers may have the opportunity to do whatever they want with the ps4,Xbox one,and Nintendo switch.The same thing happened to the psp when Sony said just do whatever with the system, we won’t sue you for it, you won’t be held accountable for hacking it. History is repeating itself with what is happening to the 3ds,wii u and ps vita. If they stop supporting the console then hackers may have the opportunity to find ways for you to download these games or possibly patch those games.
vmprotect in AC origins is a prime example of fucking over legit customers
i'm surprised. I bought Metal Gear Rising just today. Very coincidental
What are the chances, lol.
None of us like it
@8:10 While yes even though physical games do have digital patches, they still work without the patches. Your just not getting bug fixes or added content but you can still play them unlike digital
Thank you!!!
I’m more worried about hackers in multiplayer than Online DRM...I understand the frustration of this story and yes i would be angry if this happened to me no doubt about it. I mean just like the DRM can be cracked so can the anti cheats in any video game (VAC included).
Pork chop sandwiches
i thought of that when deciding between ps or xbox... went to xbox as microsoft seems more stable as a company
Making the mother of all DRMs, Jack!
Can't fret over every complaint.
Iv been saying this for quite a while. In about 10 years time the PS4 and Xbone will be useless as regards to going out and buying retro games for them. There will be no retro market. The consoles will only be any use as regards to the games you have installed on your hard drive when the servers go down. As most people know you cant fit many games on the hard drive of a Xbone. Its a shame, future generations will never know the joys of retro gaming and collecting and playing the games from your youth, this will also impact the remaining few pre owed games companies that have survived so far
Rich, you should dye your hair.
The online only games (with some exceptions like WoW) have slow, horrible deaths. What happens after EA's Battlefront or CoD Black Ops 4 closes up shop? You end up with an expensive coaster or a file squatting in your game console forever useless. I can pop in Battlefront II from 2005 anytime and play with a gaggle of friends over the weekend.
with only one copy!!
I never buy online only games. Unless it’s 10 bucks like cs go.
*meanwhile everyone is trying to cut out single player so i think your wrong buddy*
People would have moved on to black ops 8, so no one would care about 4
TSMSnation Who’s everyone? CoD is doing it, sure, but there are plenty of singleplayer games coming out. Smart developers and publishers know that there is still a huge market for singleplayer games.
meligoth I think they actually added bots to EA's Battlefront I later on so you can do exactly that even couch co-op at least on consoles.
These companies need some kind of digital "dead man's switch" where the DRM is automatically disabled if a code isn't entered weekly, monthly ect. or maybe if a specific system isn't logged into.
This is exactly why digital only games are trash! DRM ends up ruining everything in the end.
Dad?
Nathan H. Yes son
Markus?
Transgaming DRM, which hole does the ethernet cable go in?
Anybody remember the game Sonic Gather Battle? In that Sonic fan game, the DRM was a trojan virus that gathers the user's information. The creator of the game, Leemena implemented this DRM to protect the sprites he allegedly made.
If anyone played Black Ops 2 Zombies, you know how annoying DRM (Drink Rights Management) works. If a Perk-A-Cola machine gets disabled, you lose the effects of the corresponding perk dispite the fact that you own that perk and even ingested it into your body.
Who actually bought this game for MAC??
Adel. Thanks for pointing out the obvious Hina lol
Does it matter?
I imagine people that game on MAC to be special ed
I did
Javier Gomez no problem
If it has DRM and is cracked, automatic pirate. DRM is garbage and anybody who uses it doesn't deserve a nickle from me. It has been *statistically proven piracy* *doesn't effect* game *sales at all.*
how would you know when piracy has always been a thing.
TSMSnation this comment makes no sense fucking corporate shill smh
the_SpaceCowboy
The EU did a study on DRM and piracy and they literally found that piracy hardly ever impacted sales to the point that they suppress the study until they were sued to release it and when they released it they heavily censored it. And they went back decades to compile this study.
Statistics aren't the best evidence. You really need background information on those. Also, DRM isn't necessarily garbage. www.info-mech.com/drm_is_great.html
www.infoworld.com/article/2641666/techology-business/in-defense-of-drm.html
jacoblgames but it really is, it serves no purpose except pissing of the people who actually bought it while a day later it's already cracked and on torrent where pirates can enjoy their game without needing an internet connection or having to sign in to Uplay or origin or having an unnecessary software Running in the background using over 30% CPU usage while you're playing a game.
You would think that gaming companies would avoid this business model, considering it nearly made X-Box One DOA before MS had the good sense to remove it.
At least one company has gotten this issue worked out just fine: GOG.
Buy game, download and store installer file, install anytime you want. No DRM BS, no internet connection required.
DRM is crap but its sadly needed when people pirate games like no other in todays market. If we had less pirates and more people buying the game it wouldnt be needed.
Did you even watch the video? DRM rarely, if ever works and usually fucks over actual consumers.
TheUndeadWolf
You act like the video is 100 percent correct its not. Most people arent hackers. Let me see you break through DRM... oh wait you cant. It works 90 percent of the time. Support the company you like and buy the damn game. What fucks over consumers is pirates.
+That Car Guy Obviously I can't remove DRM from software, but there are people who will figure out ways to do so. That's like saying that I can't say that some people can draw, because I can't.
TheUndeadWolf
Once again most people cant. If you post again you will be blocked i dont deal with trolls have a good one.
That Car Guy The average person doesn't need to know how to break DRM. Other people crack the game and put it online. Then anyone can download it.
Well, I would think you would also make a new video about Atari's new console since there are people calling them out for supposedly lying about it...
Milliardo5 Maybe it's because of that DRM!
What happens when DRM doesn't allow us to boot our games?
Pirate them.
I remember when I was a kid and Teenage Mutant Ninja Turtles 2: Secret of the Ooze came out on VHS, we rented it at Block Buster, and tried to record it to a blank while we were watching, and the video brightness went up and down every few seconds. However if we played the tape off the VCR on to our Gigantic camcorder, it recorded fine.
Honestly, this battle goes deeper than copyright protection. A lot deeper. Because today's DRM measures aren't merely protecting against copying. They're protecting against legally giving your game to somebody else - even if it's a complete transfer of ownership rather than making a copy. They're essentially a protection against used game sales, which is not illegal but publishers still don't like used game sales because they don't get any profit from used game sales. And yes, it is technically feasible for modern DRM systems to implement some form of ownership transfer. But they don't and they won't.
This also hits on the topic of licensing. Licensing is how software has worked for ages, and even though it's possible to create a license that is legally equivalent to ownership (for example, the MIT license) - again, the software industry as a whole doesn't like to do that. They don't like the idea of the people who purchase their products to act as owners of their products, and they're doing everything they can to convince you that you don't really want to own your software.
. . . and this is why publishers are pushing super-hard to try to move people to digital and cloud even if internet connections aren't quite there yet and it's questionable whether or not the general public really wants it. Because they want control over the whole ownership issue and to convince people that ownership of the things you buy is unimportant.
. . . and don't get me wrong, I'm not saying there aren't benefits to being able to buy games digitally. There certainly are - it tends to be more convenient and allows you to re-download your games if something happens and the physical copies are damaged. Unfortunately businesses are using that as an excuse to double down on DRM measures, and it's unfortunate that there is no decent conversation between them and customers about the topic. Kinda hoping that will change someday, but unfortunately I fear it won't happen.
The solution is piracy, hacking, and modification. That will be the only way to do it in some cases unfortunately.
The solution is a change to legislation, that would at the very least allow archival services to circument DRMs, if there is not "reasonable" (easily and broadly applicable) way of satisfying the DRM's requirements for validation.
Also what most people don't know about Steam is they don't control the DRM games have. A lot of games these days have online DRM check even in offline games. So u have to have online internet check for your offline games every couple of days. So the same can happen to Steam in the future.
Why be honest at certain times like these when you get punished for it.
To quote an old Game Overthinker ep: Most people would rather pay a little legally than pay nothing illegally. Napster didn't kill the CD industry; iTunes did.
Cool story about DAT, didn't know much about that format though I have come across it before as a format not only great for music but for data, one of the solutions for the degrading of most media formats since it lasts at high quality more than most formats of data storage.
This is exactly why I've been my games almost always on GOG over the past year or so. Cause even if they go under, which I hope never happens, I'll still have my games.
The way to stop the "DRM movement" is to have an insanely successful game that doesn't use DRM at all. Something similar happened in the 1980s where almost every software company in the U.S. was obsessed with Copy Protection, and then there was a highly successful release that didn't use copy protection at all, so companies finally started backing away from it.
Wait - there *_still_* were VCR's and VHS tapes on the market in *_*2016?!?!?!?!?!*_*
VCRs Yes, VHSs no. Common/Theatrically Released Films Stopped Being Released On VHS At The End Of 2005, Blank Recordable Tapes Are Still Sold Today. VCRs Themselves Were Still Manufactured Until 2016 And Small Limited Edition Batches Of Some Indie Made Films Were/Are Still Being Released Now. Limited Releases Of Say 5,000 Copies Or Less Basically Compared To Millions of Copies Manufactured Of Stuff Made Pre 2005.
It’s the same deal with all digital gaming consoles. If your account is for any reason banned or disabled from live services, you lose access to all of your purchased game licenses. Meaning your only option is to make a new account and buy it all back
Exactly why I've been against consoles trying to push their digital only consoles (looking at sony's terrible design for the CD version of their console), it's a practice that might benefit the consumer in the short term since they don't have to deal with that storage. The moment that console is no longer supported though and those games are gone forever, and you have no guarantee of a remaster or remake in the next generation. 87% of games made before 2010 aren't legally accessible anymore and even the most popular console ever made only has 12% of it's library available through legal means. Even the film industry does a better job re-releasing films than this.
the only way to solve this is
Nanomachines, son!