Config 2024: Design systems best practices | Figma

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  • čas přidán 25. 07. 2024
  • Config 2024: Design systems best practices
    Take a dive into all things design systems- from establishing solid foundations like library structure and variables, to tips and best practices to optimize your system for growth and adoption.
    Ana, Chad, and Alexia will share their collective insights from working with design systems firsthand and helping thousands of teams set up their libraries for success.
    Featuring: Ana Boyer, Designer Advocate, Figma & Alexia Danton, Designer Advocate, Figma & Chad Bergman, Designer Advocate, Figma,
  • Věda a technologie

Komentáře • 32

  • @baowarrior4892
    @baowarrior4892 Před 25 dny +26

    the number 1 metric for a design system is adoption.. always remember that.

  • @atc12138
    @atc12138 Před 25 dny +25

    The second woman speaks so quickly.

  • @stevedennis3428
    @stevedennis3428 Před 15 dny +1

    Hey thanks for the shoutout on the deprecation article :) Definitely going to check out the Verizon talk and see what we can adopt there. Our approach was very much hacking around the shortcomings of Figma 3+ years ago, lots of room for continuous improvement.

  • @STalvacchia
    @STalvacchia Před 25 dny +17

    It seems like the more layered, interactive, and complex the design becomes, the more the prototype struggles. Interactions start to lag bad with hover states getting stuck all over the place and everything moving slowly. This has become a serious issue for me.

    • @donegan50
      @donegan50 Před 25 dny +2

      Yeah hover states quickly stop working when you’ve got more than a few components using them.

    • @platinumdynamite
      @platinumdynamite Před 24 dny +1

      I love Figma but it's not a serious heavy prototype tool.

    • @STalvacchia
      @STalvacchia Před 24 dny

      @@platinumdynamite what do you use for prototyping? Do you use another tool in conjunction with Figma or completely separate?

    • @platinumdynamite
      @platinumdynamite Před 24 dny +3

      @@STalvacchia I don't currently need to use anything heavy as there is enough established in code that Figma is more of an initial sketch space, but I used to use Protopie for more intricate prototypes. At the end of the day, code is the best place to test serious ideas. Figma prototypes should be answering a question, not trying to provide the solution

  • @rossbentley3000
    @rossbentley3000 Před 25 dny +3

    Great talk, loved all that was said. Great tips thank you!

  • @jamietreyvaud3332
    @jamietreyvaud3332 Před 27 dny +2

    Great stuff thanks for the great tips!

  • @Underhills
    @Underhills Před 24 dny +3

    An open source generic accessible component library would be nice, as an addition to the native Material and HI. Then we could all just relate to three global component libraries and build our brand and patterns around them. A United Nations DS 🌎

  • @RajabNatshah
    @RajabNatshah Před 24 dny +1

    Thank you :)

  • @dimakifuliak5851
    @dimakifuliak5851 Před 23 dny +1

    Where is talk with TE “a look inside teenage engineering”?Just yesterday it was on the channel

  • @drakulaj_
    @drakulaj_ Před 25 dny +1

    When will the update be available?

  • @ismawatinurjannah1249
    @ismawatinurjannah1249 Před 23 dny +1

    Hi guys, how i input like arrow down under sub properties like on 13:46?

    • @ismawatinurjannah1249
      @ismawatinurjannah1249 Před 22 dny +3

      updated: after i look at the video in very slow mode.. i think they just copy/paste this symbol ahahha -> ↪

    • @jimihollow
      @jimihollow Před 16 dny

      It's a Unicode character named "Arrow pointing downwards then curving rightwards" ⤷. You can access and copy it from the system symbol or emoji panel (at least on macOS).

    • @ViruX93
      @ViruX93 Před 14 dny

      @@ismawatinurjannah1249 ↳

  • @AdriDwitomo
    @AdriDwitomo Před 25 dny +12

    Lady slow down... 😅

  • @kakuzep
    @kakuzep Před 25 dny +1

    Can you provide to us Spanish subtitles? Ana Speaks so fast! 😅😅

  • @charlieb7728
    @charlieb7728 Před 24 dny +2

    Does anyone else think that Figma desperately needs to address how complicated Variables are? As a designer I’ve been trying on and off to understand it over the last year and I’m still completely lost.

    • @jms3942
      @jms3942 Před 23 dny +3

      yes. Variables and styles. The UX is so bad for this feature.

    • @ViruX93
      @ViruX93 Před 14 dny

      I have trouble with understanding advanced prototypes like using conditions but variables are fine.

  • @Raisingyourbloodpressure
    @Raisingyourbloodpressure Před 25 dny +3

    You don’t have the right to train your ai off of our designs. Penpot is looking pretty good nowadays.

    • @fanovaohsmuts
      @fanovaohsmuts Před 25 dny +1

      It is opt out, is it not?

    • @okishan
      @okishan Před 24 dny

      @@fanovaohsmuts Penpot is a tool.

    • @ViruX93
      @ViruX93 Před 14 dny

      I thought it would be opt in

  • @francismensah1717
    @francismensah1717 Před 18 dny

    speaking so fast😨

  • @INXIETE
    @INXIETE Před 25 dny +3

    Ironically, the new UI is the worst update ever. It adds so much complexity, without much value except for looks. Also, it ruins the whole easy-to-use experience. Focus your resources on something else Figma team.

    • @jayasurya2781
      @jayasurya2781 Před 25 dny +4

      Give a couple of specific examples of how it increases the complexity please

    • @justinhevey5182
      @justinhevey5182 Před 25 dny

      LOL - I've heard this story before.

    • @fanovaohsmuts
      @fanovaohsmuts Před 25 dny +4

      Just say change scares you