Config 2024: The broken promises of design systems (Cam Worboys, Head of Design, OS at Cash App)
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- čas přidán 2. 07. 2024
- Config 2024: The broken promises of design systems (Cam Worboys, Head of Design, Cash App)
Are design systems living up to their promises? Is our work higher quality, quicker, and more cohesive than ever before? Or are we accidentally drifting into a low-quality, restrictive design process that limits creativity?
In this talk, Cam explores design systems' core promises, identifying where they fall short and exploring ways to improve. Leveraging his experiences at Wise, Beats, and Cash App, Cam will share examples, advice, and stories on creating world-class design systems.
Featuring: Cam Worboys, Head of Design, Cash App - Věda a technologie
This was the top session for me of the day. Great presentation and useful content. Wish they were all this informative and polished.
Thanks Rafael! Really appreciate the kind words! 😅
This Is likely one of the highest quality presentations I’ve seen recently. Incredibly aesthetic, cohesive and catchy storytelling, insightful, rich and straight to the point arguments and points. Elite level. Thank you!
I can't believe I missed this one live, as I was there, but this one is now my new favorite talk of Config! Loved his insights, very inspirational and great storytelling.
What a fantastic and inspiring talk on exactly the right things that DS suffer from! Top!
This presentation was fantastic in so many ways - Inspiring and insightful. One of my favorite presentations hands down!
One of my favorite sessions, Cam did a wonderful job!
Great presentation!
This is not the first time when Cam wowed me. Great presentation!
Why was the Teenage Engineering talk removed and made private??
i think its back up now
Great presentation! It’s also interesting that our team has come to the same conclusion and the list of solutions regarding the design systems quality management.
So informative and inspiring!
Super inspiring talk and message!
my favorite talk so far
wow! great presentation.
Great one!! Wish I was there...
Amazing
Rules are meant to be broken, sometimes. Not all screens need to be crafted and innovative. A product is full of utility screens and UI which could be put together by a UX designer without much UI skills. When a screen can be crafted, here is when new patterns and components can be created to then land into the library for future usage. Craft VS Speed is an important choice to make when you work on a feature.
Great talk!
I see some ideas taken from Stefan Hay. Great presentation.
Is sameness a word?