Smash 4 Wii U - How To Survive Longer

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  • čas přidán 6. 09. 2024

Komentáře • 658

  • @EC_Tavo
    @EC_Tavo Před 9 lety +678

    I wish I could DI away from student loans.

  • @mysmashcorner
    @mysmashcorner Před 9 lety +377

    Nice video guys! I too hate the Mii fighter's custom upB with a passion.

    • @rishipatel1968
      @rishipatel1968 Před 9 lety

      +My Smash Corner sup! Im a big fan of yours!

    • @rishipatel1968
      @rishipatel1968 Před 9 lety +1

      yea that is a good idea

    • @MashSSB
      @MashSSB Před 9 lety +1

      +MegmanXfan3 yesssss do a collab!!

    • @digitalatom6433
      @digitalatom6433 Před 9 lety +2

      +My Smash Corner All mii fighters or do you mean brawler? Besides, that up B from brawler pretty much made the difference between top tier and bottom tier for the character. I don't hate it, but probably because I know mii fighters well and already knew that part of how to DI against it. If you're talking swordfighter, you'd have to be more specific, because he has a lot of versatility, though upb 1 and 3 are the only ones that can kill of which 3 is the most reliable.
      If you're talking gunner, then I'd be surprised, as gunner doesn't have spectacular upb's. There is one with a spike, but it's not that good..

    • @testingtest2680
      @testingtest2680 Před 9 lety

      I hate your videos with a passion.

  • @ToluDude
    @ToluDude Před 9 lety +215

    I have no idea how i'm supposed to remember all this.

    • @Nootathotep
      @Nootathotep Před 9 lety

      +Fernando Jose Garcia except ROB

    • @CyberXD
      @CyberXD Před 9 lety +2

      +ToluDude It's just a guideline try to feel out the natural trajectory and DI/ vector accordingly

    • @babykirbyman
      @babykirbyman Před 9 lety +4

      +ToluDude Watch the video over and over. And practice with a buddy :3

    • @itsatentaquil3152
      @itsatentaquil3152 Před 9 lety +2

      You get use to it after a while,like how getting away from the multi-hit attack became second nature to avoid for me by moving the control stick rapidly lol

    • @peterquiambaojr.7132
      @peterquiambaojr.7132 Před 9 lety

      +ToluDude Truthfully, the best way is to keep a notebook or something on your phone with specific match up notes, then review those notes quickly before a match.
      Ex.
      Vs. Rob
      DI up throw away
      Vs. Charizard
      DI up throw down and away

  • @IntroSpecktive
    @IntroSpecktive Před 9 lety +267

    How to survive forever: Pick Charizard

    • @kurama1838
      @kurama1838 Před 9 lety +1

      Know what, I'm gonna subscribe to you now. Your dank Charizard kills and the video with you insulting every fighter... they were great.

    • @MrWizwag
      @MrWizwag Před 9 lety

      down b always wins

    • @IntroSpecktive
      @IntroSpecktive Před 9 lety +2

      +Blazing Kurama thank you man I appreciate that! :D

    • @TheMegaMarv
      @TheMegaMarv Před 9 lety +5

      Shulk: Shield!

    • @savage_Sloth90
      @savage_Sloth90 Před 9 lety

      +IntroSpecktive i love using charizard so many people have no idea how to counter him that they just fail.

  • @AuraLink
    @AuraLink Před 9 lety +84

    All I remember from this is "hold right"

  • @desp119
    @desp119 Před 9 lety +36

    *Watches video
    *doesn't remember shit

  • @ToluDude
    @ToluDude Před 9 lety +95

    Up Specials
    No Meta Knight or Ryu
    Up Smashes
    No Little Mac or Lucas
    Okey

    • @koyu21
      @koyu21 Před 9 lety +40

      +ToluDude who the fuck gets hit by lucas' upsmash

    • @ToluDude
      @ToluDude Před 9 lety +27

      Koyu Its possibru. One good read and ...HUUUAA, rip at -1%

    • @aqgpandemic5406
      @aqgpandemic5406 Před 9 lety +12

      To add to that nothing about docs up smash I main him and still have no idea how that thing work's

    • @P_Summa
      @P_Summa Před 9 lety +3

      +Ben Albeyta It launches the opponent in the opposite direction doc's standing in no matter which way doc or the opponent is facing.

    • @bidoofus7921
      @bidoofus7921 Před 9 lety +1

      +Koyu Me. Five times. In one game. ;_;

  • @MrMarowak
    @MrMarowak Před 9 lety +24

    1:47 i love the way he says Charizard.

  • @Gur0friendd
    @Gur0friendd Před 9 lety +97

    Press 1 to pay respects to falcon

  • @angelmacias6723
    @angelmacias6723 Před 9 lety +25

    Step 1: Listen to "Eye of the Tiger"
    Step 2: Win

  • @MrDanishbuttercookie
    @MrDanishbuttercookie Před 9 lety +7

    Very helpful. Another good beefy video.

  • @axelgrungethugs6668
    @axelgrungethugs6668 Před 9 lety +1

    The amount of content on here these days is great. There is so much learning that can happen which allows for competition all around to get better.
    Nice video!

  • @gyalaxy2131
    @gyalaxy2131 Před 9 lety +52

    I have a feeling that all big smash channel subscribe to each other

    • @Nootathotep
      @Nootathotep Před 9 lety +1

      +Kik_ endz I have a feeling GameXplain don't but otherwise why not?

    • @stikbruh
      @stikbruh Před 9 lety

      I have a feeling all CZcamsrs subscribe to each other.

    • @gyalaxy2131
      @gyalaxy2131 Před 9 lety +2

      I wish that was true

    • @patrickstar2043
      @patrickstar2043 Před 9 lety +1

      +Kik_ endz it is true 0_0

  • @ohmanright6331
    @ohmanright6331 Před 8 lety +62

    How could somebody hate your voice?

  • @masterbatt1365
    @masterbatt1365 Před 9 lety +5

    I like how Beefy Smash Doods nad My Smash Corner keep referring to each other's videos :]

  • @williamhansen6350
    @williamhansen6350 Před 9 lety +1

    I just realized I've watched every single one of your videos without knowing it's all from the same channel... I'm subscribing now lol

  • @Game5Smash
    @Game5Smash Před 9 lety +1

    The ROB reversal is most likely because the farthest side multihits have stronger inward pull, so holding left will first move you outwards towards the leftmost hit which has more significant inward and thus rightward pull. Just a theory though. -CoZmos

  • @HardcoreGamer702
    @HardcoreGamer702 Před 9 lety +31

    How To Survive Longer?
    Dont get hit.
    Kappa

  • @Teebs1996
    @Teebs1996 Před 9 lety +1

    Ultimately, I do wish moves like Sonic's UpAir, Meta Knight's UpB, Mario's UpB, and perhaps even some scary down smashes would be covered, but this video satisfies me.
    I know that most people would say "Just apply this knowledge to other moves that are similar", and that is true, you could probably do that, but in the end, there are still some special exceptions.
    That said, Beefy Smash Doods, you guys do god's work, along with My Smash Corner. Thank you for everything.

    • @schierke
      @schierke Před 9 lety

      +TronBazzardTheReal marios up b never kills lol

    • @Willieskyeyes
      @Willieskyeyes Před 9 lety

      +Thunder Hunter It does if you combo them up to the top. Watch ANTi vs ZeRo at Big House 5. It's been done many times in tournament besides that too, that's just the most notable one recently

    • @schierke
      @schierke Před 9 lety

      Willieskyeyes not reliable at all. It kills at really close to blast zones so... it doesnt kill

    • @Teebs1996
      @Teebs1996 Před 9 lety

      Thunder Hunter is delusional lol

    • @schierke
      @schierke Před 9 lety

      TronBazzardTheReal nah you are

  • @xenfinite1216
    @xenfinite1216 Před 8 lety

    Thank for this. I survived most powerful attacks and throws. This really helped me. :) I knew about DI already but I needed to know about the "End posistion".

  • @demar.9k
    @demar.9k Před 9 lety

    I always felt as if I was using my DI incorrectly against Luigi thanks for finally explaining. Good job again guys.

  • @AAABattery24
    @AAABattery24 Před 9 lety +5

    Captain Falcon is slowly approaching Top Tier after these characters are showing him their moves... he's DIing better and better by the day,=.

  • @flipnotehatena830
    @flipnotehatena830 Před 9 lety +3

    So useful! Thank you man!

  • @cqraa
    @cqraa Před 8 lety +1

    Ur videos always help me, I'm a noob at super smash bros and I always get beaten and these videos help a lot so I know what to do if I'm stuck.

  • @viper64jr
    @viper64jr Před 9 lety

    I freaking love this guy man your voice is goddamn ANGELIC.
    No sarcasm foreal

  • @teamtbsg1504
    @teamtbsg1504 Před 9 lety +12

    I love how you pronounce charizard. :)

  • @brycebecker6837
    @brycebecker6837 Před 9 lety

    Dang, I've been SDIing ROB, Zero Suit, and Mii Brawler's devastating moves before DIing, but it seems like it was unnecessary. Thank you so much for this video!

  • @Baldtolo
    @Baldtolo Před 8 lety +7

    IIRC, Lucas up throw is stronger than R.O.B.'s. Anyway, Lucas' U-Smash is the strongest in the game for sure.

    • @DavM310
      @DavM310 Před 8 lety

      Gannon's kills 6% earlier

    • @DavM310
      @DavM310 Před 8 lety

      +Crimson51 sonic did have the strongest up smash but it got nerfed REALLY hard

    • @Dr.CaveCurinas
      @Dr.CaveCurinas Před 8 lety

      SmashN'Bash Oh, okay. Thanks.

    • @Tecaluca
      @Tecaluca Před 8 lety +1

      Wii Fit has the 2nd best up smash in the game after ganondorf

    • @DavM310
      @DavM310 Před 8 lety +2

      +SS•TecaLuca because the tip of a pair of arms are stronger than a super powered boy whose mother died channeling all that hatred and power into a super concentrated blast of energy that is so strong it takes a full second a start up

  • @Sputnik_Man
    @Sputnik_Man Před 8 lety +1

    No Captain Falcons were harmed during the making of this video....

  • @daserfomalhaut9809
    @daserfomalhaut9809 Před 9 lety

    I appreciate you showing high rage and full charged attacks on a high percent Captain Dummy. That keeps everything more realistic. Really helpful video.

    • @voltekka47
      @voltekka47 Před 9 lety

      +Xo Pachi Training mode has no rage.

    • @daserfomalhaut9809
      @daserfomalhaut9809 Před 9 lety

      ChillTerumi Ok that's kind of a weird to omit from training mode. :l

    • @voltekka47
      @voltekka47 Před 9 lety

      Xo Pachi It would be weird if it actually was in training mode, IMO.

    • @daserfomalhaut9809
      @daserfomalhaut9809 Před 9 lety

      ChillTerumi Being able to see what your attacks could do at rage percentage would be pretty convenient, I figure.

    • @LupineHero
      @LupineHero Před 9 lety

      +Xo Pachi There are many things that I wish were in training mode that aren't.

  • @Punkin_Star
    @Punkin_Star Před 9 lety

    Thanks for the info, keep on making awesome videos. You guys and 'my smash corner' have really helped me improve my game.

  • @dillindbz
    @dillindbz Před 9 lety

    tl;dr
    #1 for back throws: towards the stage if at edge
    diagonal and away from the stage if going to the other coast
    #2 for up throws: *mewtwo* - left or right works
    *rob* - always di away,
    aka di towards which ever way he's facing
    *charizard* - diagonal down and away
    #3 for up-airs: for most di left or right
    *fox* - di the direction they're facing
    *shiek* - same as fox
    *rosa luma* - same as shiek
    *rob* - hold right then smash diagonal down and left,
    or vica versa
    #4 up-smashes: for most di away
    *lugi* - di down and towards him
    *diddy* - di away if to the right of him,
    di left if you're on his back side
    #5 up-specials: *zero suit samus* - diagonal down and towards,
    directly down if sent to other coast,
    diagonal down and away if you're far away from side blast zone
    *mii brawler* - di towards him

  • @SinaSyndrome
    @SinaSyndrome Před 9 lety

    Always super informative. Thanks for this!

  • @natara1976
    @natara1976 Před 9 lety +10

    should we push the controller in a direction once or mash it like for the grab?

    • @BeefySmashDoods
      @BeefySmashDoods  Před 9 lety +15

      +Natanaël Araia only once... when you are grabbed you can also hold it until you are thrown..

    • @UraniulVl
      @UraniulVl Před 8 lety +1

      +Beefy Smash Doods how come like just using zss as an example if you are worried about dying off the top you DI down.... yet however for moves like up smashes that send you towards the ceiling it's left or right. Seems odd it works better to DI down for some moves to not die off the top and then others DIing down doesn't help at all.

    • @BeefySmashDoods
      @BeefySmashDoods  Před 8 lety +4

      +UraniulVl I'm afraid You did not fully understand how DI works. It is handled like vectors and their respective angles to each other.
      You do not change the amount of knockback but the angle it sends You.
      This is a mix of the moves knockback angle and your DIs angle.
      If You are still not sure how exactly it does work, please watch the video of MSC we linked at the beginning.
      -Slice

    • @UraniulVl
      @UraniulVl Před 8 lety +1

      Beefy Smash Doods except for horizontal knockback which u vector towards stage to reduce knockback. Correct

    • @bastiondon
      @bastiondon Před 8 lety +1

      +UraniulVl as he said, you do not change the amount of knockback but the angle it sends you

  • @glubby2262
    @glubby2262 Před 8 lety

    Thanks, this video taught me alot. I'll be sure to watch more of these videos and I'll possibly become a very great fighter.

  • @rene9175
    @rene9175 Před 9 lety +1

    Hey guys. Do you think you can make a video about tether recoveries? Maybe you can bring that up in a video about recovery options. I found out that tethers don't grab the ledge if you don't burn your second jump, so getting it out there would do us players some good.

  • @TurbinationE
    @TurbinationE Před 9 lety +1

    This is a good game, but the directional influence in Melee makes so much more sense

  • @EtheRenard
    @EtheRenard Před 9 lety +1

    Ooooh! I always thought that you have to press down if you are lanched up! 030 I learned something! =D

  • @Snap717
    @Snap717 Před 9 lety +2

    I always thought the best DI/vectoring direction from attacks that send you up was to point down, since if you get launched sideways, you input the other direction. So I always thought that applied to being launched up. Also, what about meteors? Is there a direction you should hold to survive it longer?

    • @ColgateVT
      @ColgateVT Před 9 lety +1

      +Great Great For meteors, hold towards the stage, to try and tech off the wall if applicable.

  • @DreamerADV
    @DreamerADV Před 9 lety

    Excellent video as always Beefy.

  • @toonx496
    @toonx496 Před 9 lety

    Thanks a lot for spending your time on this, it's really helpful

  • @RedVanquish
    @RedVanquish Před 9 lety

    Omg I love you guys for this, Diddy Kong makes me sooo salty.
    Thank you!!

  • @kaleb2758
    @kaleb2758 Před 9 lety +1

    I love your accent, and the way you say Charizard.

  • @salvador6182
    @salvador6182 Před 8 lety

    Greninja's sweetspoted Up-Smash is really good you know.

  • @Delzethin
    @Delzethin Před 8 lety

    Aha! I've been wondering the best way to DI a lot of these!
    So the general rule of thumb is to DI to the side if a move launches you straight up, DI toward the stage if it hits you toward a side blast zone, and DI down and away if the angle is more diagonal? Then you have the exceptions for R.O.B.'s uair and Luigi's usmash, because they're weird like that...

  • @lolm2k
    @lolm2k Před 9 lety

    you guys are legendary, thanks again!

  • @Andy-rp9bp
    @Andy-rp9bp Před 8 lety

    I like how he meshes Rosalina and Luma together to form a new breed...ROSALUMA!!

  • @Unilegends
    @Unilegends Před 9 lety

    Thanks a lot! This really helps and saved all of us so much time!

  • @im_Spade_
    @im_Spade_ Před 9 lety

    This is really, really good helpful shit. What a channel.

  • @joshuapark7138
    @joshuapark7138 Před 9 lety +2

    "Charizar" -Beefy Smash Duds 2015

  • @HeyLookaSandwich
    @HeyLookaSandwich Před 9 lety +2

    Another fantastic video. Thanks a lot! ^o^

  • @r12365
    @r12365 Před 9 lety

    Something has been bothering me for a while: Vectoring is only in effect for horizontal knockback, whereas traditional DI works for vertical knockback. However, in one of the ZSS examples, you DI'd straight down, which should be equivalent to no-DI at all. It would make sense that this is optimal, because you don't die earlier to the top blastzone but also don't die to the right.
    Additionally, moving the stick diagonally down in some of the other cases, should be equivalent to only moving the stick slightly to the left or the right, instead of going all the way. Of course it is more practical like this, but in theory it shouldn't make a difference.

  • @TheChaztato
    @TheChaztato Před 8 lety

    The way you say Charizard is amazing

  • @bushaheen9618
    @bushaheen9618 Před 9 lety

    Your next video you should probably talk about the rage effect and explain how certain moves scale with rage so much better than others

  • @isack7786
    @isack7786 Před 7 lety +4

    All the children have the best back through

  • @paris6240
    @paris6240 Před 7 lety

    I've been watching this like once or twice a day to remember

  • @sirnesbit1285
    @sirnesbit1285 Před 6 lety

    What I’m getting from this, is for most of the attacks, generally DI towards the direction of the launch

  • @Nyxael5845
    @Nyxael5845 Před 8 lety

    Imagine if Smash 4 had Melee SDI and Directional Influence values... How much it would actually change, because multi-hit moves are really hard to escape since most of the SDI multipliers doesn't even pass the 0.5x mark. You get hit with a multi-hit move in Smash 4 and it can be the end of your stock.

  • @sclarke6969
    @sclarke6969 Před 9 lety

    This really was an extremely useful vid thanks guys!

  • @kevinlucario6555
    @kevinlucario6555 Před 8 lety

    It's one of reason why I ressist for a long time: The successive grabs sir!

  • @MatthewHALO3star
    @MatthewHALO3star Před 8 lety

    1:43 "and 'Shari-zar' kek I swear, smash players have the silliest accents of any game I look into.

  • @omlett6482
    @omlett6482 Před 8 lety

    And i found something out about DeDeDe's UpAir. You have to Press the Controlstick diagnoly down and towards him, to survive the longest. I'm also trying out other moves from DeDeDe, like his UpSmash or his BThrow to make a complete list of "how to DI DeDeDe", because he's so rarely seen.

    • @omlett6482
      @omlett6482 Před 8 lety

      +Alive Omlett
      UpSmash: Press the Controlstick away from him (both sides)
      BThrow: Diagnoly down and towards him (Diractly down if you are far away from the blastzone and don't want to die of the Top)

  • @Scarfspark
    @Scarfspark Před 8 lety

    How about Diing combos or juggles ? Zero Suit samus's down throw into boost kick and Metaknight's dash attack into upair strings can be quite a nightmare.

  • @SpikeSpoogle
    @SpikeSpoogle Před 9 lety +1

    is there any reason NOT to ALWAYS hold the stick diagonally? Like for the backthrows, would it matter if I held the stick diagonally even if I was back throwed from the very edge of the stage?

    • @BeefySmashDoods
      @BeefySmashDoods  Před 9 lety

      +Midget yes, because your angle would be lower and therefore you die earlier to the side!

  • @p-townhero
    @p-townhero Před 9 lety +4

    So why DI to the left and right when getting launched upward? Would'nt DIing down make more sense? :/?

    • @BeefySmashDoods
      @BeefySmashDoods  Před 9 lety +3

      +P-Town Hero to be exact, that would be vectoring.. but vertical vectoring got removed at the first or second patch...
      i would recommend watching the "my smash corner" vid, i think he explains it better :)

    • @p-townhero
      @p-townhero Před 9 lety +1

      Ah not to offend, but there's no point, I don't have/play smash, but I do watch twitch matches and tounaments every now and then.

    • @foxgaming8169
      @foxgaming8169 Před 9 lety

      no

    • @sen3680
      @sen3680 Před 9 lety

      +P-Town Hero and, in actuality, that get's the person KO'd faster. It's much better to DI than to vector at this point sadly.

    • @p-townhero
      @p-townhero Před 9 lety +1

      Steve Never said I didn't care for the answer, just didn't want to watch a video on a different but similar topic. Had a question and had it answered.

  • @Cuadralord
    @Cuadralord Před 9 lety

    great video guys, very important stuff

  • @thechaoslp2047
    @thechaoslp2047 Před 9 lety

    Thanks for not re - explaining DI and vectoring. It can be really annoying to hear the explanation over and over again :D

  • @louie242y
    @louie242y Před 8 lety

    Do you guys plan on covering Combo DI? Sometimes I'm not sure if it would be optimal to hold directly away from an attack or down AND away when getting juggled.

  • @hungr.
    @hungr. Před 9 lety +2

    amazing tutorial!

  • @wistitipnf404
    @wistitipnf404 Před 9 lety

    You could have talked about Olimar's Up Throw with the Blue Pikmin. It normally kills around 140%

  • @metaknightmare1234
    @metaknightmare1234 Před 9 lety +1

    So question for you peach players, how do you DI peach's fsmashes?

    • @jenniferlott9656
      @jenniferlott9656 Před 9 lety

      Think you just do down and towards them diagonally. That's just a guess though.

  • @Demokitu
    @Demokitu Před 9 lety +3

    beefy smash corner

    • @Demokitu
      @Demokitu Před 9 lety +2

      also why the actual fuck do the tiny characters have the best back throws

    • @BeefySmashDoods
      @BeefySmashDoods  Před 9 lety +6

      +wild and wacky waifu so true.. it sometimes feels like nintendo just rolls dice to decide on the knockback, angle, etc of moves

  • @DanielTheRobot
    @DanielTheRobot Před 9 lety +13

    Nnnnoooo!!!! I MAIN ROB WHY DID YOU HAVE TO REVEAL TEH SECRET! 0_o

    • @thechaoslp2047
      @thechaoslp2047 Před 9 lety +7

      Rip robo-hoohah

    • @thetricky39
      @thetricky39 Před 9 lety +6

      +TheChaosLp beep boop*

    • @justinwalter4509
      @justinwalter4509 Před 9 lety

      well that should not be a problem because all u have to do is an up throw instead of a down throw, bait an airdodge, then do a up air.

    • @jenniferlott9656
      @jenniferlott9656 Před 9 lety

      Well not everyone is a scrub. Some people jump out of things like that than air dodge. People like me.

    • @DanielTheRobot
      @DanielTheRobot Před 9 lety

      No I prevent using up throw so I don't stail it, it's a vital kill throw. Plus I'm good at baiting airdoges but not punishing them. Just need more practice

  • @Xeroskia
    @Xeroskia Před 8 lety +2

    What's the song in the background?

  • @lightningguy14
    @lightningguy14 Před 9 lety

    Thanks for all the info guys. I'll definitely ace my smash test :)

  • @indigoasis
    @indigoasis Před 9 lety

    this channel is super helpful. thx!

  • @legosiw
    @legosiw Před 9 lety

    I like how Lucas wasn't brought up. He has probably the best launch up b in the game along with its wide range he can take out several fight in one go.

  • @Marion797984355
    @Marion797984355 Před 9 lety +1

    Thank you for the video

  • @frankunodostres473
    @frankunodostres473 Před 9 lety

    "strong up-smashes" no Lucas's PK love...

  • @LMaruchan
    @LMaruchan Před 9 lety

    That's a lot of information to remember but if I stick to practicing against characters that get used the most, I might be fine. (Sheik, Rosalina, Fox, etc. )

  • @joshmustafa8021
    @joshmustafa8021 Před 8 lety

    The 3 kids are the ones who have a good back throw

  • @megamasterzero7634
    @megamasterzero7634 Před 8 lety

    another thing u can do for zss and mi brawler is ckick down twice and then di out to stay alive

  • @LonesomeDevil
    @LonesomeDevil Před 9 lety

    Yesterday I played Smash Wii U for the first time in 3 months and I noticed that Kirby's B-Throw was significantly more potent as a KO-move. But I guess still not good enough to make the Top 3.

  • @kristian4187
    @kristian4187 Před 9 lety

    Also, for ZSS up special, when she starts the move, DI in and you'll never get hit by the last hit at kill percents.

    • @BeefySmashDoods
      @BeefySmashDoods  Před 9 lety +4

      +Kristian Morgan Only works if she moves forward while doing it. The same applies on the other side.. if you DI away and she moves backwards, you can get out. But if she has the same movement as your DI, you can't rly get out consistently. So it's a bit of a gamble or mindgame... and thats why we didnt want to put it in the video!
      -cFive

    • @kristian4187
      @kristian4187 Před 9 lety

      So which way you choose to go as ZSS is kind of like a mind game in its own. Interesting as I used to never be able to get the final hit on players with good DI. I'll have to look into this!

    • @BraydenGamingNStuff
      @BraydenGamingNStuff Před 9 lety

      +Beefy Smash Doods I found that with Greninja, you can just shadow sneak out of ZSS's Up special hits.

    • @babykirbyman
      @babykirbyman Před 9 lety

      +Kristian Morgan Its a 50/50 for the Victim and a 66/33 for the ZSS. Search .. how to di boost kick

  • @adamhussain8524
    @adamhussain8524 Před 9 lety +1

    Doesn't Lucas have the third strongest up throw in the game? With Mewtwo having the 2nd strongest and Charizard having the strongest?

    • @YourAverageLink
      @YourAverageLink Před 7 lety

      Adam Hussain Correction. Charizard has the strongest. Mewtwo is second.
      (Without DI)

  • @njihjkzero
    @njihjkzero Před 8 lety

    Love you Mii Brawler.

  • @Kappie.
    @Kappie. Před 7 lety

    How many other "doods" are in the beefysmashdoods. I've only heard one speak, c5

  • @grungko
    @grungko Před 9 lety

    Thanks you ! This video help me so much ! ^^

  • @BruvUntilDeath4
    @BruvUntilDeath4 Před 8 lety

    BSD will you do a video on how to DI out of Bayonetta's aerial combos?

  • @ZudotekiBudi
    @ZudotekiBudi Před 9 lety

    Could you make a Video about the double PK Thunder? (I hope you know what I mean) It works with Ness and Lucas, atleast on the 3DS, I didnt try it on the Wii U

  • @dsr95
    @dsr95 Před 8 lety

    Bro, your accent is epic. Also, this channel's really good. Earned a sub from me. (And I don't sub many channels)

  • @bluezero2xxx
    @bluezero2xxx Před 8 lety

    On cases like 4:45, why wouldn't you DI diagonal down when they smash you up? Don't you want to stop up AND side momentum? I don't see why you wouldn't want both vectors helping you.

  • @lara77-leagueoflegends25
    @lara77-leagueoflegends25 Před 8 lety +1

    YES!

  • @MrServantRider
    @MrServantRider Před 8 lety

    Great video, thanks!

  • @rainawareness1495
    @rainawareness1495 Před 9 lety

    In the time you mentioned the other video, you could have explained what Directional Influence is

  • @WolfTamer
    @WolfTamer Před 4 lety

    If only they explained LSI before Ultimate came out. That definitely would've saved me a lot in Smash 4...

  • @h3caleb98
    @h3caleb98 Před 7 lety

    2:30 "Rosiluma" 10/10

  • @Xeroskia
    @Xeroskia Před 8 lety

    Is there any chance that I could get a download link to the song that you used in the background? Or one to the person who made it? It sounds really good and I'd like to listen to it on its own.

  • @GyaradosBlood
    @GyaradosBlood Před 9 lety

    video is so valuable thank you!!!

  • @GreatgodzeusHD
    @GreatgodzeusHD Před 7 lety

    I never knew this was a strategy, I always do this