Tutorial: Make A Tire & Rim In Blender 3.5

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  • čas přidán 16. 04. 2023
  • Learn how to make a tire and rim in Blender
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Komentáře • 43

  • @codyhecht8634
    @codyhecht8634 Před 13 dny +2

    Thank you for speaking at the speed of light while rapidly editing the object

  • @EIendir
    @EIendir Před 2 měsíci +1

    The best Make A Tire & Rim tutorial seen so far !

  • @SpeedCubeProRL
    @SpeedCubeProRL Před rokem +19

    be sure that before applying your array modifier for the rim to apply the rotation and scale with ctrl + a or you might get some weird stuff happening

    • @morganlemop
      @morganlemop Před rokem +1

      i was breaking my head when found this comment ! thx bro !

    • @GeniusPC
      @GeniusPC Před 11 měsíci

      apply the rotation and scale with ctrl + a = TO THE EMPTY BOX?

    • @shreecool7217
      @shreecool7217 Před 9 měsíci

      Thanks buddy got it

    • @nitrored
      @nitrored Před měsícem +1

      thanks you saved my life

  • @cell6958
    @cell6958 Před 6 měsíci +1

    This was amazing and helped me so much, thank you ❤

  • @mikerusby
    @mikerusby Před 3 měsíci

    nice tutorial, gonna try it now

  • @daniroman3497
    @daniroman3497 Před 11 měsíci +1

    perfect video

  • @SaS-Music
    @SaS-Music Před rokem +3

    Great tutorial. Thank you! 🙏🏻

  • @sparkling_light
    @sparkling_light Před 10 měsíci +1

    Thank you very much

  • @osamahmousa5052
    @osamahmousa5052 Před rokem

    MANY THANKS

  • @maksvinokur27
    @maksvinokur27 Před 6 měsíci

    thanks

  • @capitanhotcake1378
    @capitanhotcake1378 Před rokem

    use the option of "Merge > first and last copies" to merge the rim

  • @Yasokiscrayteacher
    @Yasokiscrayteacher Před 8 měsíci

    hi bro great tutorial. but i apply solidify modifier not same shap

  • @Syluxa
    @Syluxa Před 10 měsíci +5

    3:09 That didn't work for me... What you need to do is go to your rounded shape that you want to use. Then you right click, and convert to curve. Then you can use it with the eye dropper.

    • @SgtRenny
      @SgtRenny Před 10 měsíci +2

      That's probably because you added a mesh circle and not a bezier circle. They look similar, but the mesh circle is a geometric object and not a path, that's why you had to convert it.

  • @josephvanwyk2088
    @josephvanwyk2088 Před 2 měsíci

    Epic tutorial. I gather this is the only way. Or are there many ways to skin the cat? Because originally I thought one would model it the other way around and do a shrinkwrap?

  • @yemilaquino4690
    @yemilaquino4690 Před 6 měsíci

    apply ctrl+a / All transforms to the plane (rim)

  • @lisa-eh2mr
    @lisa-eh2mr Před 7 měsíci +2

    10:07 its not working as seen, its getting back side and it is very big in size

  • @filipw3251
    @filipw3251 Před 5 měsíci

    10:07 when i repeated it, did what it was supposed to, but each spoke got smaller as it repeated

  • @D3LB0Y
    @D3LB0Y Před rokem +1

    now make the rest of the car lol🏎

  • @timofeynazarov2319
    @timofeynazarov2319 Před 7 měsíci

    Спасибо большое, очень долго искал, как можно сделать диск

  • @DiecastDynasty
    @DiecastDynasty Před měsícem

    How would I make this a solid piece for 3d printing?

    • @SweetIce11
      @SweetIce11 Před 17 dny

      hi bro, have you found a way to do that?

  • @GeniusPC
    @GeniusPC Před 11 měsíci +3

    10:07 MY ARRAY ISNT ROTATING THE PIECE LIKE THAT..... NEED MORE DETAILS

    • @dannywolf3111
      @dannywolf3111 Před 11 měsíci +1

      use the empty circle instead, it worked for me

    • @shreecool7217
      @shreecool7217 Před 9 měsíci

      Even i am facing the same issue neither it works with circle.

    • @leonardoturco1707
      @leonardoturco1707 Před 9 měsíci

      It didn't work for me either

    • @NuxVersionX
      @NuxVersionX Před 9 měsíci +1

      Just realized you have to apply transform on the plane (rim) shape.

    • @lisa-eh2mr
      @lisa-eh2mr Před 7 měsíci +2

      Guys I have a solution just apply all transforms by pressing ctrl A

  • @northstarz1125
    @northstarz1125 Před 8 měsíci +1

    NGL homie u move kind of fast lol. I'm sure this is all second nature to you. I'm just starting out trying to mod Assetto Corsa so my question where or how do you recommend starting to learn all of this. Is there a course or something I could take? How did you start?

    • @skaterextralarge
      @skaterextralarge Před 7 měsíci +1

      im in the same boat dude... I started by making maps for skater.xl on blender, learned from videos like these. textures, tools ect... now doing bits in assetto.
      trail and error... i started with spoilers and exhausts before trying this, maybe check out a couple of those videos? helped me get more comfortable, still no idea what im doing half the time tho lol

  • @wll1144
    @wll1144 Před rokem +8

    I apologize for the criticism, but have you considered using tire and rim photo references? The current result doesn't look realistic. The scale and sizing seem off. The real tread patterns are much more complicated, and it's challenging to use an array modifier to repeat a small portion of the real pattern. Nonetheless, I appreciate your content.

    • @SourceAwareness
      @SourceAwareness Před rokem

      Your feedback is very good, as it definitely can help one in making a more accurate model. 👍 Cheers

    • @capitanhotcake1378
      @capitanhotcake1378 Před rokem +3

      That is true but as tutorial of "How to start to make any kind of wheel" its a awesome tutorial

  • @quvonchbekkochimov5823

    I'm 1st

  • @Shett5555
    @Shett5555 Před 3 měsíci

    Form vietnamese thank you so much