Bungie's Downfall Is Worse Than You Thought

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  • čas přidán 8. 09. 2024
  • Bungie have been cooking the books for years.
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Komentáře • 549

  • @NinjAsylum
    @NinjAsylum Před měsícem +80

    LOL the subtitles saying Bungie laid of 177% of their workforce. Damn they fired people that havent even been hired yet. Thats actually ambitious.

    • @HighCharityYT
      @HighCharityYT Před měsícem +5

      Anything for Pete to pursue his car collection

    • @dudebruh8534
      @dudebruh8534 Před měsícem

      I mean the subtitles are kinda correct. There's a very good chance they'll hire more people later just to fire them again.

    • @jimmyjab8090
      @jimmyjab8090 Před měsícem +3

      That’s the kind of math that got bungie in this mess in the first place

    • @ralphengland8559
      @ralphengland8559 Před měsícem

      Maybe they fired Marty again, just to be sure.

    • @Kitz419
      @Kitz419 Před měsícem

      On par for Bungie. Promised people jobs they haven’t even hired and laid them off. smh

  • @arunadisesh1715
    @arunadisesh1715 Před měsícem +89

    Colin moriarty said sony overpaid for bungie when they were first acquired, and Jason Thor Hall said that Activision had to pull Bungie back from over-monitising, if Activision is the one saying go steady you know you've done wrong.

    • @alex____5602
      @alex____5602 Před měsícem

      Damn

    • @boxhead6177
      @boxhead6177 Před měsícem +11

      Activision had to send Blizzard teams to Bungie to give them advice, only for them to ignore it and get cut loose by Activision. Cut a few years Sony calls them experts in Live Service... and then years later disaster.

    • @nyoin2028
      @nyoin2028 Před měsícem

      @@boxhead6177 Irony of this being blizz fucking up way more, but far less in mass, while being able to pull up from a nosedive. they probably should have listened.

    • @calibrated692
      @calibrated692 Před měsícem +5

      Wow, if activision is your voice of reason, I dare say the core is rotten.

  • @SmashBrosAssemble
    @SmashBrosAssemble Před měsícem +191

    Looking back on it, maybe Bungie have always been a chaotic mess of management, from when they “Split” from Microsoft & dismembered their partnership with Activision, maybe Bungie have always been a problematic studio.

    • @leana339
      @leana339 Před měsícem +8

      Why do you think Activision let them go?

    • @BlackWingGenesis
      @BlackWingGenesis Před měsícem +22

      @@leana339 The same reason Microsoft let them ago. Bungie has been a shitshow internally since at least halo 2, they just happened to make good games somehow. Making 4 or 5 AAA games off the back of a single game was never going to work.

    • @leana339
      @leana339 Před měsícem +10

      @@BlackWingGenesis It wasn't a question in that sense but rather an "of course they where deep in Sh*t otherwise Activision would have never let them leave in the first place"

    • @thegrouchization
      @thegrouchization Před měsícem +3

      @@leana339 The term you're looking for is "Rhetorical question".

    • @chaoschaoforever
      @chaoschaoforever Před měsícem +6

      ​@@BlackWingGenesisThat's because Microsoft was ripping them off and Bungie had enough of it. But Pete Parsons screwed them over!

  • @PillowEgg
    @PillowEgg Před měsícem +365

    Destiny 2 failed when they pissed off its playerbase. It all started with the vaulting of content, making purchased content inaccessible, making the game feel like a bloody chore, and overall poor QoL features. No option to view past custscenes. Unable to play old missions similar to Destiny 1. Adding a Tag number system with numbers people don't like, FOMO. As a once hardcore Destiny player I quit cold turkey when they f'ed up. Poor executive decisions lead to the failure of the IP, much like Overwatch. I regret buying content towards live service if it will turn out to be garbage like this. What a waste.

    • @novamorph
      @novamorph Před měsícem +64

      I still don't get why people defend the content vault. "You never played the content, quit whining"
      1. It's not for you, it's for new players.
      2. They could have just updated the old content, new gear or fresh perk rolls
      3. The idea of "you never played it" makes no sense. It's like if I came to your house and stole your copy of Luigi's Mansion and made sure you could never buy another copy and play it again and told you "you didn't play this game for like 5 years, why are you upset?"

    • @ginopippofrebooter-ilrinne2881
      @ginopippofrebooter-ilrinne2881 Před měsícem +1

      Not a failure 'till the servers shut down.

    • @inventor4279
      @inventor4279 Před měsícem +12

      No, it started when they released a bad game

    • @xDarkomantis
      @xDarkomantis Před měsícem +6

      People say Destiny 2 failed but a bunch of people still played it through it all.

    • @marksullivan00
      @marksullivan00 Před měsícem +22

      Yeah to be honest after finishing The Final Shape I haven't touched Destiny 2 ever since lol. For me the worst decisions Bungie ever made was to lock content that I paid for and make Destiny 2 free to play while I paid 60 dollars up front.💀😂

  • @pilks4k
    @pilks4k Před měsícem +87

    Marathon will flop hard so if Bungie is staying around is riding on that they are in trouble.

    • @wanderlking8634
      @wanderlking8634 Před měsícem +6

      I hope you're wrong as I love the IP. Not sure "extraction shooter" was the way to go but we'll see I guess.

    • @SingularityCommunity
      @SingularityCommunity Před měsícem +9

      ​@@wanderlking8634well 2 to 1 so far in this thread. That garbage will never see a storage drive on my device.

    • @Jet-ij9zc
      @Jet-ij9zc Před měsícem

      ​@@wanderlking8634didn't the scrap the extraction shooter and changed ot to something else?

    • @Tahu33446
      @Tahu33446 Před měsícem +2

      ​@@wanderlking8634 how can you love an ip for something that hasnt come out yet fully or given much detail of what it is?

    • @FloridaGoth
      @FloridaGoth Před měsícem +7

      ​@@Tahu33446he probably means marathon the brand, an ip probably older than you are

  • @altec003
    @altec003 Před měsícem +95

    Bungie has been in an abusive relationship with everyone for years. With their players, with their employees, and with their publishers, but people kept going back to them because they always promised that they had "changed" or that they'd "never do it again". They've always been a hot mess.

    • @VenomSapphire
      @VenomSapphire Před měsícem +3

      Do people not think players stick with Destiny because the game is fun? So weird it has to be an “abusive relationship”

    • @thenamesronni
      @thenamesronni Před měsícem +1

      ⁠​⁠​⁠@@VenomSapphireExactly, anyone who takes that analogy seriously weren’t actually in an abusive relationship IRL
      Most people have good critcism but when they use this analogy I don’t take them seriously anymore

    • @Freelancer837
      @Freelancer837 Před měsícem +1

      It's an issue of Bungie is the victim who went on to becomign the victimizer themselves. What can you expect? Their CEO is literally someone who was a Microsoft employee who was fucking over Bungie when they worked under Microsoft. They LITERALLY became the problem.

    • @Freelancer837
      @Freelancer837 Před měsícem +3

      @@VenomSapphire No, because most people don't stick around with Destiny because it's fun. They stick around because of sunk-cost fallacy. Look at all the people who every year have a problem with Destiny and complain they're done and don't leave. That's why you had so many people when TFS was coming up and Destiny was at its lowest, you still had people saying "Well I have to see how it ends" because they have to justify to themselves all the money they wasted on the game. That's literally what Destiny was designed to do. That's why they had a gambling psychologist working on this series for 6 years to perfect that. They did not make a video game, they made an addiction.

  • @warhawkofchogoris8555
    @warhawkofchogoris8555 Před měsícem +32

    Its insane to me that none of these "incubation projects" was D3

    • @stewy_25
      @stewy_25 Před měsícem +2

      This is where the mis management statement is very valid. It should have been in development over marathon, gummy bears, payback without question. It would have allowed the millions waiting for a fresh start. New players can't start destiny 2
      Destiny 3 would have fixed all of that... Doesn't take a CEO position to realize this, although he was to busy buying cars over managing.

    • @stewy_25
      @stewy_25 Před měsícem

      It should have been in development 3 years ago in the background. Certainly should have had priority over these three other projects that were scrapped.
      It would have fixed the on boarding of millions of players waiting for a fresh start.
      How incredibly stupid of there leaders. They deserve to dissolve

    • @rickybobby5153
      @rickybobby5153 Před měsícem

      @@warhawkofchogoris8555 Why? They said years ago they weren’t making Destiny 3. They were making Destiny 2 into “Destiny”

  • @Bearorgan
    @Bearorgan Před měsícem +17

    Canceling a game just because it's not a live service is GRIM!
    I really hate the direction a lot of the game industry is headed in.

  • @SPANKYHONEY
    @SPANKYHONEY Před měsícem +45

    All the stuff coming out is why microsoft refused to buy bungie when they were trying to sell 😑 as microsoft basically said bungie is basically a money vaporizer

    • @kylehammon2304
      @kylehammon2304 Před měsícem +5

      Exactly what xbox doesn't do, waste money left right and centre. Talk about the pot calling the kettle black

    • @quemsereu2009
      @quemsereu2009 Před měsícem +7

      ​@@kylehammon2304😂 but you cant say they were wrong can you?

    • @kylehammon2304
      @kylehammon2304 Před měsícem +1

      @@quemsereu2009 so them not being wrong absolves them of all the crap they've done huh

    • @CyrusIsnt
      @CyrusIsnt Před měsícem +4

      ​@@kylehammon2304 Buying Destiny is stupid.
      Sony bought a studio for 3 billion with 1 franchise to its name. 5 years after the sequal, and destiny 1 was the most expensive game made at its time.
      Microsoft buying a publisher is not comparable to how crazy sonys buy was

    • @kylehammon2304
      @kylehammon2304 Před měsícem

      @@CyrusIsnt no xbox buying countess publishers and gutting or closing them is incomparable.. incase you missed it that's called sarcasm

  • @inventor4279
    @inventor4279 Před měsícem +26

    Wanting a deetiny 3 is like wanting an overwatch 2, coping and thinking a hard reset will solve anything

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem +1

      Trust me, not that it won't. 'Pends on the type of reset.

    • @inventor4279
      @inventor4279 Před měsícem +1

      @@brunogonzales3752 well whatever you won't get anything lmao, meanwhile us Warframe players still enjoying the same game 11 years after

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem +2

      @@inventor4279 Of course it had to be a Warframe player LOL
      Tell me brother, any other community you trynna save pulling them to your so perfect game? xD
      But yea it sucks we ain't getting anything

    • @inventor4279
      @inventor4279 Před měsícem +1

      @@brunogonzales3752 nah just destiny players, cuz Warframe has literally all of what I've been hearing for YEARS destiny players want, like all of it. Pets? Done, playing as npcs? Done, summoning npcs in missions to help? Done, space battles? Done, trading? Done, free dlc? Done, a connection only for your community? Done, streams with the devs? Done.
      So I just fail to understand why y'all don't come here? There's literally only upsides

    • @Legendary_Levite
      @Legendary_Levite Před měsícem

      I’d definitely be happy to play a destiny 3. I absolutely loved warframe but it got way too grindy and confusing after awhile. I loved destiny 2 but stopped playing once it went free to play because it felt like a smack in the face. I think a destiny 3 would actually do some good

  • @scruffiestofnerfherders7397
    @scruffiestofnerfherders7397 Před měsícem +26

    CEO will not be fired..he is being paid to be the face of the layoffs. Rarely do management get fired as a part of layoffs. It does not matter if a game performs or not anymore. There have been companies with both that are laying off

    • @jamesgraves4724
      @jamesgraves4724 Před měsícem +1

      Correct he’ll get fired from the company not performing well… if not for Sony bungie would be dead literally two years ago and the real financial reports shows that

    • @Brokenmachine83
      @Brokenmachine83 Před měsícem

      @@jamesgraves4724 all those cars had to come from somewhere.

    • @LS1056
      @LS1056 Před měsícem +1

      You hit the nail on the head. Executives rarely receive any punishment.

  • @jadetortellini6150
    @jadetortellini6150 Před měsícem +20

    It’s honestly so hilarious that they think a non live service game wouldn’t be viable. When I heard marathon would be rebooted I honestly hoped for a single player/co-op halo style campaign with multiplayer, _literally what marathon was originally,_ and that they’d just make the marathon that they wish they coulda made back then. But nah, it’s an extraction shooter. Hopefully more in the vain of a Hunt: Showdown than Tarkov but still, much less interested in that than I would have been for just classic well done campaign

    • @Nina-ld7wz
      @Nina-ld7wz Před měsícem +5

      That is where I'm really confused because Marathon is not a household title, it was culty at best and the people in that fanbase are a very particular type of gamer who more than likely won't be rushing back to play something completely different. You literally had to own a Mac that could game back then to play it.

    • @amx9122
      @amx9122 Před měsícem +1

      It’s exactly what I’m saying, there’s no way in hell someone or people at bungo thought “destiny 3 is not viable, let’s make a live service extraction shooter from a cult ip from many years ago that not a lot of people now know about or play only their veterans” when literally even before witch queen people have been asking for Destiny 3.
      They’re either hiding something that they’re trying to cover up with the excuse that it’s not viable or they were really smoking some otherworldly za in that meeting room now they have to live up to their mistake.

    • @EchoDoctrine
      @EchoDoctrine Před měsícem

      I adored Marathon. It was the only FPS available on Macintosh computers back in early 90s when PC had Doom, Wolfenstein, Duke Nukem etc.
      but it was an absolute gem. I believe it was better than those pc games. I’m biased. But I loved the OG Marathon.
      I have zero interest in whatever this new marathon is and IMO it is NOT Marathon.

  • @thelatenttalent3362
    @thelatenttalent3362 Před měsícem +16

    D2 Vanilla, sunsetting, DCV, seasons, cash shop priority, time gated content, Battlegrounds over strikes, no return of investement for pvp players, lightfall, too little too late. Constantly changing economies that favored new players vs older players. I can go on and on regarding the many reasons this game is falling apart so fast. Definitely mismanaged. Catering to newer players only vs recapturing older players is never a sustainable business practice in and of itself. Constant nerfs, forced styles of play. Bungie was always "listening", but with earplugs. Pete Parsons made his money, you think he gives a F?

    • @hakaishin7859
      @hakaishin7859 Před měsícem

      And all of that was due to Mark Noseworthy, Luke Smith, and Jason Jones. Who's still there lol
      Everyone blaming Pete needs to go do some research, and you'll learn this is on JJ more than anyone else.

    • @Freelancer837
      @Freelancer837 Před měsícem

      @@hakaishin7859 Jason Jones isn't clean, yes, but he hasn't even been involved with Destiny for years. Pete Parsons has always been an untrustworthy corpo scum. That's why Bungie got rid of him when they found out he was the Microsoft employee who was fucking them over back when they were a studio under Microsoft. How he managed to slip into Bungie and become CEO after that? No idea, but it goes to show anyone left at Bungie are morons and don't give af, including Jason Jones.

    • @CorruptionAura
      @CorruptionAura Před 26 dny

      Timegating things is what makes me immediately stop playing games, im not doing this content every week forever, im going to go play a game that lets you play to completion on your time own, then come back if more content comes out later.

  • @Dark-uj2jq
    @Dark-uj2jq Před měsícem +11

    Destiny going free to play was the worst thing they ever did. Because then they gave themselves all the justification in the world to do horrific anti-consumer practices.

    • @tqrules01
      @tqrules01 Před 25 dny

      Very observant, you also deserve a medal my friend 100 points 👍

  • @ZerotheeHero
    @ZerotheeHero Před měsícem +11

    Bungie has always confused me, they made Halo but wanted Halo 2 to be their last Halo so they didnt become the “Halo guys” so they made a deal with Microsoft to be independent after they make Halo 3-Reach, then they sign with Activision to make Destiny(another sci fi shooter like Halo), then make deals to go independent again after they make them make Destiny 2, so they get to just continue Destiny 2 instead of making a 3 but then sign on with Sony? So they jumped thru hoops to not be Microsofts “Halo guys” just to become Sonys “Destiny guys” and ik they have another live service ip in the works but wtf are the higher ups at Bungie doing

    • @LadyDeutza
      @LadyDeutza Před měsícem

      They didn't want to be the Destiny guys either if we go by the fact that most of the money from Destiny was spent on incubation projects that were not Destiny 3 and most weren't even in Destiny universe. They really really hate sticking with something.

    • @3mpt7
      @3mpt7 Před měsícem

      Yeah...um...Bungie used to be 70 people. A month or so ago, it had 1100, and few, if any, members of the earlier team. That's why they're confusing. They're not the same people, and they're a much larger group. Like asking a toddler what they want to do when they grow up, and then they do drugs, get some amnesia, and do something totally different, and we all act surprised when what the toddler said doesn't match up with the adult.

  • @IM_Arcades
    @IM_Arcades Před měsícem +4

    I was an OG Destiny player. Destiny 1 Beta player to now, Destiny 2, finishing Final Shape. Stopped playing after.
    There were a LOT more downs than up when it comes to Destiny or Destiny 2. With Destiny 1, it took Bungie close if not over a year to really fix the core issues with the game. Those of us who are OG should remember some regular strikes bosses, taking 1 hour to kill because they were FAR too tanky. Whenever Bungie does something well, they would pretty much screw it up within a few months. This happened, over and over again through Destiny 1, through to Destiny 2. They made the same mistakes over and over with the game as well, as if they didn't learn from it. Original Destiny 1 skill tree turned into a mess of a Destiny 2, boring setup because they were afraid of balance problems. Only to realize they killed any diversity in the game so slowly over 2 years started giving that back in Destiny 2. Then with the release of Final Shape, Bungie more or less trivialized more than half of the subclass because Prismatic covers almost everything decently well that you don't really have to switch unless it was for a very specific reason.
    Don't get me started on weapons because they made the exact same mistakes, AGAIN. Bungie, has made constant mistakes, over and over again and I don't think I blame the team behind it because it has been proven that those guys behind, doing the coding, making the game, knows of the complaints. Destiny's community is very vocal about it, it is almost always the upper management that seems to react slow.
    Destiny gave me some good memories, I won't lie. However, it was also constantly filled with nonsense and dumb mistakes that otherwise could have made Destiny or Destiny 2 better if Bungie didn't have to keep trying to rectify their own mistakes or oversight. More than half of the development and release of Destiny 2 was Bungie fixing its own mistakes by giving back what they took. Whether it is weapons, story lines, skill tree or game play. It is literally, always something. As if Bungie is doing it on purpose.

  • @Lrbearclaw
    @Lrbearclaw Před měsícem +9

    As a Day One (beta) player since D1 who plays nearly every day:
    Those are different questions.
    No. They didn't have a plan. They didn't have a plot and rebooted the story several times during production. While narratively the story ended excellently, I know from what I have heard from someone with insider connections, they didn't even know what The Veil was when it was a KEY PLOT POINT.
    Hell, they changed what The Darkness was at least 5 times over 10 years and even now imply that The Witness (the BBEG) may be a minion despite them overtly saying he wasn't!

    • @risosk17
      @risosk17 Před měsícem

      never understood people who said the story was solid, it was like listening to two sims characters talking in their gibberish, (and even if you translated it somehow it was nonsense) after some time i was skipping all cutscenes. The gameplay feels solid tho and enviroments are often breathtaking.

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem +1

      @@risosk17 Story is solid, I mean, NOW. At least the main "plot" of the same years. Ain't a big deal or very complex at all, but it wasn't bad really. They should learn to not retcon so many things for next saga though, and also make better dialogue once and for all.

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem

      Finally, a proper, respectable, Destiny player. Thank you.

    • @hakaishin7859
      @hakaishin7859 Před měsícem

      They rebooted and kept changing everything last minute because of Jason Jones lol
      Everyone blaming this person that person need to start looking at the Chief Creative Officer 🙄 😒

  • @MrKeykeylikesit
    @MrKeykeylikesit Před měsícem +18

    Bungie is a story of what happens when you don't listen to the players and push your own agendas. Surprised they lasted as long as they did. They are truly a disliked company.

  • @PhaRoaH87
    @PhaRoaH87 Před měsícem +15

    Why on earth did Budgie vault the content? Paying for Forsaken and then cant play it 😅

    • @RedShadowOfSaturn
      @RedShadowOfSaturn Před měsícem +2

      Supposedly because of install size and being able to maintain it with QA. Yet...the install size is rising back up, and QA is still struggling even after the vaulting, so...kinda feels dishonest on Bungie's part.

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem

      Cause their servers are poopoo, period.

    • @Freelancer837
      @Freelancer837 Před měsícem

      Because then Activision would have to take a paycheck and hold some power over them since Activision was apart of Destiny 2 The Red War and Forsaken. ie Bungie greedy af, as usual

  • @Just_Proudy07
    @Just_Proudy07 Před měsícem +57

    The things that pissed me off, Vaulting planets, raids and strikes then sun setting weapons, people deleted these weapons thinking they would be useless........... To unsun set them so they could be used again??? Giving us seasonal battleground missions......... Then adding them to the vanguard playlist........ Want to play a strike??? More than likely back to back battleground missions that SUCK!!!! Then adding battleground missions to the NIGHTFALL PLAY LIST!?! They could group strikes and battleground missions separately OR we could choose the strike we want to play....... But no

    • @bfedezl2018
      @bfedezl2018 Před měsícem +2

      What a load of nonsense you said with battlegrounds

    • @Dew-se9hf
      @Dew-se9hf Před měsícem

      You do know you can click into a planet to see the strikes that take place on that planet, right? For instance, insight terminus from red war is still there if you click on Nessus and go to the bottom left (At least I think it's bottom left, I'm not opening the game to check lol). You can launch a strike and it'll matchmake too, even if it's just the singular strike. but I still don't think there are many fun and repeatable strikes left, other than A) Warden of Nothing (Bottom left of Dreaming City), B) Glassway (Middle right of Europa) and if you don't have any DLC, I believe Insight Terminus (My favorite strike) is free to play.

    • @TzrcWolf_
      @TzrcWolf_ Před měsícem +1

      @@bfedezl2018I do enjoy battlegrounds, but some of them genuinely do suck compared to a strike. Especially when they are relatively the same, really boring to do battleground back to back over a unique strike. Note that they are getting a lot better with Seraph and now the new ones, but the old ones still kinda suck.

    • @verios44
      @verios44 Před měsícem +2

      @@TzrcWolf_also MOST of the battlegrounds still do not scale well as GM's. They take way too long, need to be cheesed, or are just painful even for those who know how it works. Mars is a great example. The boss room is incredibly tedious even after they lowered the number of ads.

    • @chaoschaoforever
      @chaoschaoforever Před měsícem

      Considering the game director is now Tyson Green (the creator of Halo's Forge mode) I think he'll bring those planets and campaigns back. If Joe Staten is to be believed, guy is crazy and will push the game to its limits.

  • @inokainemis
    @inokainemis Před měsícem +15

    Destiny 2 was one of my very favorite games, the story was amazing, the gameplay tight and responsive, friends played with me, it was one of my all time favs. Then Bungie "vaulted" content I PAID FOR, removing the planet for missions, looting, or just exploring, making those purchases (4 dlc, 35$ each) useless. Bungie removed the first story campaign, making it much less engaging to get friends who are new to the game up to speed and enjoying the game. As someone who sucks at the PvP i really didnt care for the updates in maps but i enjoyed the new players, i was always irritated by the forced interaction with PvP; "do you want to finish this exotic mission? go win twenty matches of PvP" or "you want to unlock that cool new jumpship? kill fifty players in PvP with headshots from a specific revolver" and im sure the people who loved PvP felt the same about having to do strikes, or doing patrols. Destiny 2 felt amazing to play, it was awesome and had everything going for it. Bungie instead wanted to make everyone experience everything the game could offer, even if players didnt care, or had already tried and decided it wasnt for them.
    imagine loving Destiny 2 for the amazing boss fights, and huge secret filled areas, and your forced to play PvP in tiny arenas for hours to unlock a grenade for use in PvE boss fights.
    now imagine loving the intense, highly complex world of PvP ranking and matches, and you are forced to slog through literal HOURS of content that is just walking around and hitting E on a box, so you can walk around more and hit E on a bigger box, with some simple fights with dumb AI to mix things up in between.
    why would Bungie think it was a good strategy to do this? taking away LARGE chunks of content players paid for, lying to your community about "unvaulting" content eventually (i still havnt seen mercury come back, the bray complex on mars or titan return), forcing players into game modes they dont like, or dont play, the "sunsetting" of various equipment only to reverse course, and the abusive FOMO mechanics being used season after season, event after event.
    Destiny 2 WAS one of my very favorite games.

    • @jamaledwards8118
      @jamaledwards8118 Před měsícem

      When was the last time you played destiny 2?

    • @inokainemis
      @inokainemis Před měsícem

      @@jamaledwards8118 feb of this year when i checked to see what new things were out, and it was more of the same

    • @jamaledwards8118
      @jamaledwards8118 Před měsícem

      @@inokainemis welllllll you lost to fomo again...

    • @inokainemis
      @inokainemis Před měsícem

      @@jamaledwards8118 not really, i started the game up to see if bungie had corrected course, not what content i was missing, i saw that the season pass was the same grind fest for fancy new armor, and that new exotic upgrades were hidden behind specific gameplay loops, and i saw the upcoming guardian days notices of "get ready to buy more silver" and "buy the season pass again" and noped out. i checked on a game i onced loved to play every day to see if it had recovered from a greedy spiral, a game i ground 1200 hours into with friends searching for secrets and fun moments. there was no fear of missing out, i was hoping the game i once really enjoyed playing was back. i was disappointed.

  • @ackeemwilson1148
    @ackeemwilson1148 Před měsícem +7

    Sad how sony having so many ip's that people love to be remade but yet pay billions for a company that flop way back. I cant understand that thinking from them

  • @milosradmilac8911
    @milosradmilac8911 Před měsícem +7

    I can understand somewhat the sentiment behind the D3 thing. When they split from D1 it took a long time for them to rebuild. D2 vanilla was very bare bones in terms of gameplay systems that was rebuilt in the following years. They would either have to make all of that stuff, build new more innovative things into the game before release, or take a risk and launch another bare bones version of the game. Plus there's risk of them loosing the audience they already have. And building all of it takes time and resources, all while maintaining D2 and building Marathon, and the aging Destiny audience thing.
    Having. said that... Why in the F#@#@$@ would they make like 6-7 different projects at the same time is beyond me. That is even MORE risky. than D3! They. wanted to. build 3 different Destiny experiences instead of one single Destiny sequel? WHAT?! Mobile Destiny?! How? On top of that Gummybears project, Matter, Marathon, remasters of old games, all of that funded by one single live service game? How was that a safer bet?

    • @inventor4279
      @inventor4279 Před měsícem +2

      I can't, Warframe has only one game and it's doing great, why does destiny need 3 attempts?

    • @GiovanniOP
      @GiovanniOP Před měsícem

      On top of all the money from the Sony purchase going towards buying all the employees shares in the company instead of retention, and of course firing their biggest musician

  • @jaycenzimbeck7638
    @jaycenzimbeck7638 Před měsícem +5

    Does Destiny feel like a 10 year plan? Hell no, it feels like they were flying at the seat of their pants the whole time. Was it a satisfying experience? For the most part, yes. It was. There was times I fell off, but I always came back. I always wanted to see where we were going.
    Now though, for me, it's over. We beat the witness. The saga of Light and Dark is over and now, with Bungie sunsetting so many employees. Again. I think it's time to sunset my journey with them too.

  • @empoweredshemphoward
    @empoweredshemphoward Před měsícem +4

    Vaulting paid for content was something that bit them in the ass, for me it was the last straw in a game that wants you to grind content like it's a full time job. This game was a massive time sink of predictability for sure, but removing paid for content is wrong no matter what game it is.

  • @leecarruthers6473
    @leecarruthers6473 Před měsícem +8

    Also the beginning of the end for Destiny was the complete abandon of pvp….what genius thought that neglecting 40-50 percent of your player base, and making ability changes that make pvp a complete joke wouldn’t lead to the slow death of the game. PvP was what kept the game alive for 8 out of 10 years…..beyond light was the end.

  • @smokeyfantastico
    @smokeyfantastico Před měsícem +6

    It was not an worth while journey. I can't believe we killed the witness that quickly. Big bad built up for years to be killed off in a copy and paste avengers style team up ending.

  • @zero195
    @zero195 Před měsícem +4

    There absolutely isn't a market for Destiny 3. Both Destiny's had terribly divisive launches, and both took several expansions to bring them up to an acceptable level. Lack of developer trust mixed with a market now where gamers are sick of these live service games, and not buying them, means there is no demand for a new Destiny.

    • @brunogonzales3752
      @brunogonzales3752 Před měsícem +1

      Saying there is no market for D3 means you don't understand Destiny community. We WANT a D3, even after all this shi (crazy bunch of fellas aren't we).
      Destiny. is. not. for. new. players.

  • @marcosdheleno
    @marcosdheleno Před měsícem +5

    what im most surprised is not what is happening to bungie, on the contrary, it was such an obvious consequence to all their bullshitery, it how many people are surprised its happening. i mean, its like i said, bungie kept shitting the bed year after year, asking for more and more, and offering less and less. while also taking away stuff people paid for.
    and sure, i understand that their player base must be used to being fed crayons or glue or something of that level to so promptly defend all that crap as the best thing to happen in gaming, but it doesnt mean the rest of the world would agree as well.

  • @samvimes9510
    @samvimes9510 Před měsícem +2

    11:43 they absolutely DID NOT know what they were doing. From a narrative standpoint alone, it's been painfully obvious that they've just been winging it. Everything about the Witness was made up as they went along and the entire Lightfall campaign was thrown together last minute. They also love to pull out random bits of lore from years ago as fun callbacks, but almost every time they do that, they end up creating narrative inconsistencies because it's done in such a slapdash way, so they have to retcon stuff.

  • @straydog9672
    @straydog9672 Před měsícem +7

    3 billion wasted

  • @KiteoHatto
    @KiteoHatto Před měsícem +1

    They struck gold with d2, but had no idea how to manage it properly. The name "Bungie" carried them with all the rose coloured glasses players who grew up with halo.
    They got greedy, overly nerfy over fun things, vaulting, sunsetting, stingy with stash space, grindy with activities.
    It's a miracle it survived this long given how many bad decisions were made.

  • @axe2grind244
    @axe2grind244 Před měsícem +3

    Every one of us could have done a better job than they….with absolutely zero background. Every one of us, young or old, could merely sub to good D2 content creators on CZcams and read the comments to get a firm grasp on what the majority of PVP and PVE players want and make a better game. Bungie is a [poorly ran] business, it hasn’t been a gaming studio in quite some time. Greed greed greed, how pathetic and weak-minded these children are.

  • @TrevorJNagy
    @TrevorJNagy Před měsícem +4

    I've been playing since the open beta and they have missed a lot of steps. Destiny 2 is a great game hampered by the inability to tell it's story. In D1 a lot of the really interesting stuff like you mentioned was in the grimoir cards and website. Then in D2 we have some great story points that just... left off or more interesting plot points in the lore books. They occasionally have some really cool story elements that happen in game, but a LOT of the world in just in text. Then with the vaulting of the first couple of expansions and the fact that seasonal content disappears at the end of the year, there is almost zero onboarding. New players are dropped into whatever is happening in this expansion, they never get a chance to play through the story, and have to be happy with a short catch up.

  • @MrManAmong
    @MrManAmong Před měsícem +14

    The Destiny series effectively ruined gaming. First huge live service game and outrageous prices for their minor updates. $60 a year for the same level quarterly update that they overcharge for at $40 per quarter. When the Gjallorhorn was the best weapon in the game I was convinced that if they sold it for $10,000 in the store or if you could resell it in game for that amount of real money, people would buy it. That is a type of addiction that bothered me on every level and they thrived on it and encouraged it. Add the fact that the game is literally the same now as it was 10 years ago and I have absolutely no idea how anyone can still enjoy, let alone play, this rinse and repeat shell of a game. They knew it was a broken and a failed project 10 years ago but they found a way to take advantage of the addicts out there and they did it well. They haven't gotten my money in 6-7 years and my life isn't any less significant because of it. Matter of fact, I've saved myself a $200-$300 a year avoiding that trash game lol

    • @colinboerboom1607
      @colinboerboom1607 Před měsícem

      The game is 100% not the same game you played back in the day. They basically tried to completely rebuild a car while driving it. Monetization and management in general aside, the game itself is amazing and has evolved beyond what any of us thought it could be. Unlike you i'm not gonna lol at this. Devs, Community manager, content creators and players have all enjoyed and loved this incredible journey we've been taken on. To us it's just very sad. The choices management made were tonedeaf or plane moronic, what the game could've been is forever up for debate. Just don't let people talking about their experience a decade ago ruin the memories you have of raiding or just walking about with friends.

  • @mastergecko1178
    @mastergecko1178 Před měsícem +7

    Here’s a tip: if you are working at a studio and your higher up keeps bringing up “insert studio name” magic every time people ask important questions, you should probably start looking for a new job.

  • @AudreyH48
    @AudreyH48 Před měsícem +2

    I had 1400hrs into Destiny. D2, I only have 300ish hrs. It never grabbed me and the pacing became so overwhelming I couldn't keep up. Destiny2 started dying early on and had a few revivals, but in the end it was Bungie who killed Destiny. Really corpo greed is what put the nail in the coffin.

  • @goomby4018
    @goomby4018 Před měsícem +7

    sony fire most of those executives like the CEO and bring back the devs that got fired

  • @SpartanChaos1
    @SpartanChaos1 Před měsícem +5

    The beginning of their downfall was shifting all their PvP teams over to marathon. It’s well known a huge chunk of the Pve player base was there for story and once finished they’d do a weekly log and that was it. At its height the Pve/pvp split was 60/40 and it was the PvP community who was there day in and day out. Selling out the PvP side was a massive mistake

  • @ronsmart32
    @ronsmart32 Před měsícem +15

    I stopped playing before into the light .I was playing heavy everyday after work n weekends.but I couldn't get the raids n had no friends lol so I just went back to lonely single player games n I'm happy lmao

    • @verios44
      @verios44 Před měsícem +1

      I did the same, but played raids with many people. For me I was almost to a burn out stage and finally crossed that line in November/December last year. I WAS going to come back to the final shape, than life happened and the delay, so chose to wait a tad. I was even planning on purchasing in a week or so and getting back into it, but then this news occurred.
      That desire has been completely shattered.

    • @elijahford3696
      @elijahford3696 Před měsícem

      ​@@verios44To be fair, it wouldn't have happened if we pumped the numbers up. We've been boycotting for so long now that this is kind of our fault. Not the lead up to it, that was on them. The Final Shape is pretty great. The Pale Heart is beautiful. It's a shame most of us couldn't come back. And now, it's marked to die.

  • @AndrewJHayford
    @AndrewJHayford Před měsícem +1

    I've played since launch. I've enjoyed it a lot. However I've always felt like I've been waiting for the expansion where the game "gets good" and they almost never hit the mark. Beyond Light was just the straw that finally broke the camels back.

  • @brianmccloskey9909
    @brianmccloskey9909 Před měsícem +1

    A sad trend in gaming where they chase $$$ and sacrifice the quality of their game. Even worst is the fact that so many people STILL BUY this crap that it justifies companies to keep doing it. Be better people, know you're worth and stop buying money grabbing trash.

  • @GreenStreetSlim
    @GreenStreetSlim Před měsícem +3

    You know MS saved them after they broke Myth 2 back in the day. Bad decision making is a Bungo hallmark.

  • @Spladoinkal
    @Spladoinkal Před měsícem +1

    That really sucks. The Marathon series was what got me into gaming as a whole. I don't think I'd have a career in I.T. if I didn't put together a computer to play Marathon 2. To see them crumble due to bad management is really sad.

  • @gfear24
    @gfear24 Před měsícem

    Back in the day, a CEO taking company money to buy millions of dollars of classic cars for himself was called "EMBEZZLEMENT" and was criminally investigated, and prosecuted.

  • @spynix0718
    @spynix0718 Před měsícem +1

    "Half measure projects" is how you can describe all of Destiny 2 history.

  • @happyjohn354
    @happyjohn354 Před měsícem +1

    I just got into Destiny 2 recently as I got it a few months ago when it was free and got several of the expansions for only 14 USD.
    Got to say cant make heads or tails of any story that's that's in the game. Not to mention how I constantly have to google things to figure out what I need to do.

  • @mathewm6294
    @mathewm6294 Před měsícem +1

    Also, on Friday Game Informer shut down after 30 years of reviews, news and previews. RIP Game Informer, used to love seeing that monthly copy rolled up in my mail box.

  • @rhonab6698
    @rhonab6698 Před měsícem

    I really loved Destiny 1 when it first came out. I had just started university, barely had any money and that 1 game was a big escape for me when I wasn't studying/working. Destiny 2 launching when I was out of university felt like perfect timing and with a better, more cinematic campaign it showed promise, but as an adult with less time on my hands it feels like it does everything to push away anyone who isn't locked in 24/7 and has disposable income and time that they want to use on multiple things. I left destiny 2 for about 6 months at one point because my parents had some really bad health complications and 1) the content vault announcements came and 2) seasonal stories had passed by and had major implications for upcoming expansions so i was meeting characters and landing in environments with no explanation because it was all in a timed exclusive mission i missed because life got busy? and i had no way of going back to them? and i only had so much time to refresh myself on what had happened in expansions i played ages ago because i only had a few months before they were being removed forever so i wouldn't be able to make new characters to play them again. no other MMO does the removal of content on the level of Destiny does - and at least others that do tend to replace it with reworked missions etc. Much as I never clicked with ESO or FFXIV if i buy the 'complete' edition with years worth of expansions I can play every single one of them and the base game. Destiny 2 lazily slotted back in Destiny 1's opening segment then gave a bunch of busy work in the open world to replace the Red War campaign, and replaced some of its best expansions for new players with... text blurbs. I haven't went back since it was floated that Forsaken and Shadowkeep were due to be removed too (not sure if they have/are going through with that too)

  • @hootie6787
    @hootie6787 Před měsícem +7

    What bungie could do that maybe wouldn't save destiny but would certainly be a big goodwill move is to bring back the base campaign and the expansions, then add back the seasonal storyline missions and put those in the timeline section of the director.
    They could even then add a tab in eververse to sell those past storylines and the armour/weapons to get some cash off people who are maybe missing them or want the loot.
    They rolled back sunsetting so giving players a means of acquiring the old gear would be huge. Going back and doing the forges or playing the storyline from red war all the way through to present, in chronological order, would be a good time and something that should be an option.

  • @BMN_Prime
    @BMN_Prime Před měsícem +1

    Meanwhile Digital Extremes managing Warframe and Soulframe just fine, everyone is gonna blame Sony, literally the same song but sung in a different tune as Activision didn't like how Forsaken was doing and now Sony doesn't like how The Final Shape is doing but problem with them is, Sony forced Bungie to lay off their staff it seems due to them not reaching the goals of sales of Lightfall, meanwhile.. The only reason Lightfall has 'sold' more copies is due to it being for free on PS Plus, it's a false margin

  • @nicoalvarezp2
    @nicoalvarezp2 Před měsícem +1

    It wasn't Microsoft, it wasn't Activision, it wasn't Sony....it was and always has been Bungie

  • @shoutingstone
    @shoutingstone Před měsícem +1

    Remember when everyone thought it was Activision holding Bungie back and everything would be better when they split? Fun times

  • @BB-ft6nd
    @BB-ft6nd Před měsícem +1

    All Bungie has to do is end the vaulting of paid content. Destiny 2 doesn’t need a huge staff anymore. They could cut it in 1/2 Just copy Warframe’s business plan. If every location was returned we could have weekly missions forever.

  • @Bleedblxck
    @Bleedblxck Před měsícem

    What blew my mind was how many problems Destiny 1 came out with, then spent years fixing in updates and expansions only to release Destiny 2 WITH THE EXACT SAME ISSUES that the first game launched with. Other than that, I fell off of Destiny 2 because the expansions were more expensive than I wanted to pay to keep up with and Destiny always felt extremely messy. The armor style and cosmetics are all over the place, the guns are all over the place in function and ability, the general UI and navigating the maps to go to locations was messy and all over the place, the story was a mess, the inventory system was a disaster - it's not a bad game at all, it's a very messy game that needed someone to look at every detail and ask, "How does this fit in with every other thing in this game? Does it stylisticly match the aestetic that we are going for?" It was a good game burried in mess.

  • @Sprawk
    @Sprawk Před měsícem +1

    It’s such a shame, the highs were so great(House of Wolves,TTK,ROI, Forsaken, WQ, Final Shape), some of my best gaming experiences ever. But they can’t seem to harness that greatness thanks to awful management.

    • @subpoenas
      @subpoenas Před měsícem

      There are good things to come, trust.

  • @Cairn_Dweller
    @Cairn_Dweller Před měsícem +1

    Its been downhill since forsaken, any low they stoop to is unsuprising.

  • @KingKas994
    @KingKas994 Před měsícem +32

    If you read this, dont forget that people care about you and want you to be successful

  • @jaceareleous5160
    @jaceareleous5160 Před měsícem

    I work in the industry and I can tell you that everyone is working on extraction shooters. I don't think Marathon will fail, quite the opposite considering the big playerbase of Destiny. Also, the mobile game market is the biggest, it's a no brainer to invest resources into a Destiny Mobile game.

  • @TheKB27
    @TheKB27 Před měsícem

    They burned players goodwill too many times and eventually a lot of people left and didn’t want to come back not to mention the price tag for new players. To play the game you have to basically pay well over $100 just to access content.

  • @EnvisionedBlindness
    @EnvisionedBlindness Před měsícem

    I’m a veteran. Was a dedicated player for 6 and a half years. I still log in to play every now and then but after an hour I find myself completely bored and feel like I’m wasting time. The loot is no longer satisfying. The gameplay is stale. Idk what or when something changed. But the game just doesn’t satisfy me anymore and it sucks because I keep coming back to chase that feeling of pure love and enjoyment that allowed me to grind for 12 hours straight when I was 19 and 20

  • @ericlamb4501
    @ericlamb4501 Před 28 dny

    It's honestly crazy to be hearing all this. From Halo, to now actually scrapping the bottom of the barrel, or damn near. You know the saying "Die a hero or live long enough to become the villain"? Never would have expected Bungie to be one of the many studios that applies to nowadays

    • @ericlamb4501
      @ericlamb4501 Před 28 dny

      Bungie could have EASILY rested on their laurels after Halo, maybe if they had fully cooked out Destiny, it would have been just another banger. Instead, now it just looks like they wiped their ass with the awards and accolades

  • @aarkwrite7240
    @aarkwrite7240 Před měsícem

    It’s been downhill since vaulting. They walked back weapon sunsetting but the DCV is still a drag.

  • @jamesianhutchison1165
    @jamesianhutchison1165 Před měsícem

    Sony need to go full Gestapo Mode and put lots and lots of "consultants" in place. Particularly in upper management. Get them back on track.

  • @Insanemonk11
    @Insanemonk11 Před měsícem +6

    I like how people really want to blame Sony, when it's literally the management's love of cares, among other things, they killed everything at the end. Sony at least has the chance to use them to do anything else to properly work as a normal team on something, and now the crazy people are gone forever. I'm really trying to take this as a clean slate moment

    • @RazielTheUnborn
      @RazielTheUnborn Před měsícem +2

      As if Sony is any better. They may not be flaunting expensive cars, but they aren't managing their IPs well either.

    • @Insanemonk11
      @Insanemonk11 Před měsícem +1

      @@RazielTheUnborn apples and oranges, bungie did a lot worse things to everyone

    • @Yu7Zi
      @Yu7Zi Před měsícem

      @@RazielTheUnbornenough to make bangers and goty contenders for the past decade.
      Their recent decline has definitely been because of their live-service focus and games taking stupidly long to make relative to a console life-cycle.

    • @feircy
      @feircy Před měsícem +1

      The CEO does not fund the company so the car comment isn't really valid, now who approved a salary so exorbitant that it allows that sort of expense is the real question. Especially when the business is in the red. But when you have as much bloat and as many employees not actually generating any revenue as they did this was bound to happen

  • @swarlly
    @swarlly Před měsícem

    It's pretty simple they just need to bring key gameplay loops from Destiny 1 back. And simplify the current mechanics. The game held strong during content lulls. Strike specific loot being the first thing.

  • @nDVSTRY
    @nDVSTRY Před měsícem +1

    I was very off and on with Destiny 2, and i quit altogether during season of the lost when it was like 6 months long if i remember correctly.

  • @JAllenGrim
    @JAllenGrim Před měsícem +1

    I've played since Day 1 of Destiny 1. Overall the "ten year" narrative plan has been very satisfying to me. Has it always been perfect? Of course not. But, the gameplay/gun play is still satisfying, the art direction and music are still top notch, and they created characters I really came to care about. Now that Final Shape is over, I'm not sure if I'm going to keep up with it. Much like Marvel's MCU felt like it came to the appropriate end with "Endgame", Destiny's appropriate end was Final Shape. I might dabble here and there if content is free, but I feel like I reached my own arc with the game.

  • @TKDBoy1889
    @TKDBoy1889 Před 24 dny

    I'm starting to think that a lot of the old-school studios we look back on as paragons of the industry in reality just managed to stumble upon success with a couple bangers, and are otherwise chaotic messes that don't really know what they are doing.

  • @EatThePath-7
    @EatThePath-7 Před měsícem

    14:32 That's actually not entirely accurate. Following Activision-Bungie split the first piece of content that was developed solely by Bungie was Shadowkeep... possibly the most barebones expansion Destiny 2 got, but many wanted to justify it by saying this was independent Bungie just figuring things out.
    And it's ironic because Forsaken the previous year was as good as it was in large part due to Activision. They gave Bungie 2 satellite studios (vicarious and highmoon) to work on Destiny 2 and help bungie out of the mass they landed themselves in... honestly i can't entirely blame Activision when Bungie are the ones not delivering on the contract they signed, and same goes for Sony now.

  • @TalikThealchemist
    @TalikThealchemist Před měsícem

    The writing is on the wall, they signed with Sony because that was the only viable option to continue as a company. Their mismanagement had to have been so poor that they wouldn’t have survived otherwise.

  • @pelarinbacosiii448
    @pelarinbacosiii448 Před měsícem

    It really looks like Bungie used and abused their devs to get The Final Shape over the finish line and delivered. Once it was in the can, the devs' fates were sealed and management knew they were going to gut the studio.
    It's business, but I still wish loyalty meant something in the corporate world. I think Luke Smith and Mark Noseworthy understood that when they left on their own terms. Good on them; I wish them all the best.

  • @adam122352
    @adam122352 Před 27 dny

    Been a Destiny player since d1 beta. I will say, 100%, it has not felt like everything was meant to come together the way it has. Do i feel like the people who ACTUALLY made the game did their absolute best to make a wonderful and coherent narrative that ultimately gave a pay off that felt genuine and heartfelt. Yes. Do i think where we ended was where it was supposed to. Absolutely not. And we know that for a fact.

  • @AureLangvinis
    @AureLangvinis Před měsícem

    Bungie is like that girl from that movie when that guy asks her what she want. and she says "it's not that simple, it's not that simple". Bungie is the worst. Remember how Bungie went from independent, to being partly owned by Take-Two, to being owned by Microsoft, to being independent again, to having an exclusive publishing deal with Activision, which Microsoft now owns, to being independent, to being owned by Sony.

  • @intelinside212
    @intelinside212 Před měsícem +2

    Might be an unpopular opinion, but I don’t think TFS was that great. Introduced some great stuff, had great design and scenery for the most part, but it felt like it just didn’t reach as high as Forsaken and WQ. I think the reasons for that was partly the story and how its quality has gone up and down over the years, being convoluted and messy with the reveals not providing that payoff it was expected to, and partly how the game is set up where the stakes are so incredibly high but you never feel that way. Like the MCU where everything is a universal threat and no one stays dead forever, players have grown numb to a threat that took forever to arrive then never felt truly threatening when it was billed as an existential threat to the universe. We never feel like our actions mattered, like we could fail, like we could lose more people that mattered. There were no twists and turns that had you guessing. It all felt so procedural and predictable. That doesn’t include the seasonal and now episodic model which is its own issue. I feel that all the stellar reviews and glowing praise was mainly out of pity for bungie and what it was going through since it needed TFS to be a big win or the studio might actually close. TFS wasn’t bad, it wasn’t mid, but it wasn’t great.

  • @mattshark7665
    @mattshark7665 Před měsícem

    I’m suspecting Bungie’s Autonomy is likely going to be gone.

  • @easternyellowjacket276

    Bungie would be wise to release the entire Destiny 2 experience for players to enjoy instead of vaulting most of the older content. It's just stupid.

  • @DanteMasaru
    @DanteMasaru Před měsícem +1

    Shitty leadership by Stinky Pete aside, Bungie maintaining a live service game that has lasted for a decade is something I would call a success. Maintaining a live service game for ONE YEAR is a massive undertaking. Sure, Destiny has had its ups and downs, but that's to be expected with a live service game. A model that to this day is still being figured out.
    Furthermore, with a decade of experience, it's understandable that Bungie would be the go-to company on consultation on how to maintain a live service. Future may be bleak at the moment, but Bungie still has a plethora of talent. Talent Sony noticed and tried as much as it could to preserve. Speaking of, I notice the tidbit about Sony acquiring Bungie actually saved Bungie. Not too surprising that important bits of information such as that would be overlooked from this channel, though.

  • @krazykilljoy7180
    @krazykilljoy7180 Před 27 dny

    At least in 2001 we had complete games on release, were they issue free no, but they stood on their own merits.

  • @Papa5murf1
    @Papa5murf1 Před měsícem

    Bungie’s downfall already started with Destiny 1 and the Taken King DLC - previous to that, you could not buy a dlc and still enjoy the game. Taken King was the first DLC that FORCED players to buy the dlc as it LOCKED away content that was already in the base game. This meant if u didnt have the dlc, you literally couldnt play most of the base game. Aa soon as I realised this, i swore never to give Bungie another penny - pure greed!

  • @DonkThikkness
    @DonkThikkness Před měsícem +1

    There’s literally no ip, nothing, that would bring me to waste my life playing another live service game.

  • @austindrake4697
    @austindrake4697 Před měsícem +1

    They vaulted content they charged me for without giving me stuff in place of my spent money.. Ill never return to a Bungie game.

  • @Vioblight
    @Vioblight Před měsícem

    The ceo saw Bobby Kotick from blizzard, divert finance from successful franchises into trash side projects, then he could buy 3-4yacht, then be got paid more for a buy out. With no punishment. So obviously why would a greedy CEO not try to replicate that here lol…

  • @gero42
    @gero42 Před 22 dny

    My main beef with Destiny is the endless time it takes to switch places. It takes several minutes 50% of the time. Inacceptable!

  • @KingSystemUK
    @KingSystemUK Před měsícem

    My god, 5 sets of ad breaks for a 19 minute video??? I just wanted to walk into work and listen jfc

  • @sheldoncooper8199
    @sheldoncooper8199 Před měsícem

    I remember when the Said in November 2014 That they Wanted to Support Destiny 1 for 10 Years The First True Next Gen Game they said.

  • @scoutiii8893
    @scoutiii8893 Před měsícem

    As an older gamer who played Marathon thru Halo and all of Destiny, I can say that Destiny 1 & 2 has had highs & lows and not much continuity throughout.
    I like playing the game and some of the campaigns and other modes but I’ve never felt that Destiny was very compelling.
    The stories were always conflated and without direction.
    That said, the gameplay mechanics were and are fun to play.
    That’s why I play Destiny.

  • @ThatGuy-iz3vy
    @ThatGuy-iz3vy Před měsícem

    It's feeling like with these corporate idiots who have zero idea how VG works running the show developers should have vito power over these stupid acquisitions

  • @LS1056
    @LS1056 Před měsícem

    Bungie is an odd one. They done a lot of genres, from myth, grim fantasy to halo, sci-fi. They tried a lot. Still wild

  • @junior2535
    @junior2535 Před měsícem

    This always makes me wonder if their Last of Us Factions advice was valid.

  • @sofaking1627
    @sofaking1627 Před měsícem

    No, it's really not worse than I thought. I've been a fanboy since 2001. I watched the goose be traded for the golden egg.
    I can't wait for it all to come out, the vindication will be beyond words.

  • @Bbmag23
    @Bbmag23 Před měsícem

    When destiny 2 came out, it was destiny with a graphics overhaul. The changes were horrible and they reverted a lot of them back to Destiny 1. We hated Destiny 2 because they made us buy a sequel for an upgrade. Am i the only one who remembers the new ammo roll out.

  • @APEGantz
    @APEGantz Před měsícem

    Ngl most things are crashing, especially entertainment. Also with the apparent feds always listening to game chat like it's 1984 leads me to believe that the government is finishing with a abundance of games since it's also eating the money people need.

  • @Proaz15
    @Proaz15 Před měsícem

    And everyone was forgiving Bungie just because the last expansion was "good".

  • @ricardo.i.i.i
    @ricardo.i.i.i Před měsícem +2

    Ever since they took away freelance trials I been praying on their downfall 🙏🏽🙏🏽🙏🏽

  • @EgghuntRecords
    @EgghuntRecords Před 27 dny

    honestly, for more casual players like me, the game and tons of content will still be there to play. I LOVE Destiny and started 10 years ago, but everything has a finite life cycle. I don't understand all the panic. Times change, and there is ton of content to keep playing...

  • @weaver270
    @weaver270 Před 9 dny

    Sony's layoffs are the main reason I stopped playing Destiny. Almost 8k hours

  • @slawsonize
    @slawsonize Před měsícem

    As a day one player that has only taken one 3 month break, was the story journey worth it, yes. Was it perfect and smooth, no. Being a person that came into modern gaming with Mass Effect, I feel it is impossible to handle any story line that is huge perfectly.

    • @youraveragehotdog6836
      @youraveragehotdog6836 Před měsícem

      I really wanna see a review that goes in depth why the final shape is good, because I just can't see it. After I played it I was just like "that was it?" It was predictable, rushed, uninteresting, and had some of the worst mission design. That one exotic mission they make you do for the sniper was so boring my gosh

  • @ackeemwilson1148
    @ackeemwilson1148 Před měsícem +1

    Management at Sony is crazy

  • @neoatlas3364
    @neoatlas3364 Před měsícem

    *PRE ORDER D1 FAN HERE* - the answer to your question if we’ve enjoyed the journey is a big no. We feel betrayed and used. I feel like there is over 700+ hours in D1 alone I could have used to instead make better memories. I’m married and feel like I have a bad ex who I thought was a good person now on the news for being a criminal. Many older fans feel embarrassed to even be seen as a Destiny fan. I have friends who still play but act like addicts who can’t leave an abusive relationship. It all sucks