Four Gamedevs, One Art Pack, We Each Make a Game
Vložit
- čas přidán 14. 05. 2024
- Asset Pack: opengameart.org/content/lots-...
The Artist: hyptosis.newgrounds.com/
The Games
DafluffyPotato: dafluffypotato.com/static/fil...
Warkus: warrrkus.itch.io/chalicebound
Pyotr: pyotrromanov.itch.io/gobutei-...
Miziziziz: nartier.itch.io/goblin-artill...
The Devs
Warkus: / warrrkus
Pyotr: / pyotralexroma
DaFluffyPotato: / @dafluffypotato
Edited by: / aeriflame
Music: sdunk by fhisch
fhisch.bandcamp.com/track/sdunk
CC BY 3.0
Support Me
Wishlist Voyager-19: store.steampowered.com/app/29...
Patreon: / miziziziz
Game AI Course: www.udemy.com/course/game-ai-...
Retro Graphics Course: www.udemy.com/course/how-to-c...
Fps Course: www.udemy.com/course/how-to-m...
My stylized game art course: www.udemy.com/course/how-to-m...
make sure to use those links or udemy takes 50% of the sale
Buy my games: store.steampowered.com/search...
Other Stuff
Twitter: / miziziziz
Website: www.deeproot.dev/
Twitch: / miziziziz
Discord: / discord - Hry
Support the devs!
Wishlist 'Alice is Dead' by Hyptosis: store.steampowered.com/app/1826770/Alice_is_Dead_Hearts_and_Diamonds/
Wishlist 'Ares Breathes' by Pyotr: store.steampowered.com/app/2833910/Ares_Breathes/
Wishlist 'House of Necrosis' by Warkus: store.steampowered.com/app/2005870/House_of_Necrosis/
Wishlist 'Yawnoc' by DaFluffyPotato: store.steampowered.com/app/2824730/Yawnoc/
Wishlist 'Voyager-19' by me: store.steampowered.com/app/2925510/Voyager19/
First off, I've been a huge fan of goblins since the 90s. SO, seeing so much goblin themed stuff made me SO happy everyone! I'm glad to see more big games are giving goblins their time in the limelight now!
- Pyotr Romanov's game was a lot of fun to check out. I LOVED the hidden items on the roof, and he was totally right, these assets were made for roguelikes and Dwarf Fortress clones! So seeing them in 3d space like this is a trip!! I giggled like a fool the entire time watching it!
- DafluffyPotato's game looks a lot like how the tiles were originally intended to be used, also, he mentioned why they're not good for autotiling, haha, autotiling wasn't a thing when these were made. Some of these tiles are from the late 90s! I'm old yes. :P Roguelike goblin bomberman is like, to me, such a fun idea, I love it so much.
- Warkus's game was wonderful to see, and I was a HUGE fan of Shadowgate as a kid! I used to play it every day after school! I have to say it's pretty uncanny seeing these particular assets used in this way, I never imagined anything like it for them in a thousand years! The raw dithering effect was such a smart move too. From 2010 to 2020 I primarily made point and click games for a living, so I was super into this!
- Miziziziz's game certainly has a great name, I'd check any game out with 'artillery crew' in the name. :D The lens angle range-finder device is fascinating and I have surprisingly never heard of that before. I love the checked together GUI from house parts! The sounds were a lot of fun too. Games that let you tweak values for different results are always super satisfying to me as well. It also makes me think REALLY good canon crews probably had a lot of these values memorized!
I was grinning like a fool the entire time watching these. Great work everyone, thanks and awesome job creating stuff!
EVERYONE used my oldest assets! I'm a MUCH better artist now if anyone is hiring! I just got laid off in the big software layoff wave.
Take care and keep making games and art everyone!
i like how every art kit challenge is just another excuse for miziziziz to use a comically obscure topic as base for a game
Well, that's what got miziziziz famous in the first place right? haha.
Well, that and the impossible to say name...
The 3rd dev did a really good job at developing their own atmosphere/style with the tileset
Thanks for having me! It was fun to see how everyone used the pack so differently (except the goblins lol).
The artillery crew is actually a really cool concept. Especially if it had more levels with moving targets like they said lol. Would be awesome to see that idea fleshed out some more.
Agreed.
could be cool as a multi crew game as well (Maybe like sea of thieves) where one person is moving the ship or whatever and the other tries to frantically find the range and shoot on target . But tbf I am no game developer so idk how tough that is to make
I think this is the first time I've booted up a game from this series before the episode was over. I really wanted to experience the story of Chalicebound myself. And I gotta say, it was well worth it. One of the most cohesively atmospheric and eerie games I've ever played. Also might house my favourite visual style seen in the entire series.
Thanks for playing!
I am loving this gamedev series!
It is always so interesting to see how a group of developers can use the same set of tools and still create such creative and distinct results.
god all these games are so cool. especially enamoured with the post-processing effects in warkus' one
The first games concept is honestly pretty cool like actively manipulating a turn based fight in your favor as an outside force is something I'd like to see expanded upon
I have been expanding on it since the jam! Going to try to release an upgraded version for like 3 bucks or so. I have fights again multiple heroes, more varied builds as well as 2-step chains of items like gathering flowers to turn them into HP potions after your initial batch runs out
@@TMTLive can't wait to see! Fun concept!
Warkus' one is probably my favorite. The Goblin Scout one is a close second.
The other two are also awesome.
Loved this video
ChaliceBound guy using a tiling window manager, respect lol
The artillery crew looks hilarious. It would be funny to zoom in and see the goblins slacking off lol
Im so happy there are new game dev challanges videos coming. This might be my favorite content on youtube.
Ps your space horror game looks neat :-)
All very interesting games this episode! Chalicebound stood out the most to me with the amazing art style and atmosphere
The first person didn't really explain their game well(or maybe i didn't pay attention enough) because when they started playing it, I was like holy shit this is awesome! Would love to see a fully fleshed out version! Dope concept
the point and click game and its visuals were amazing!
The vermis inspired one looks amazing
Love when miziziziz drops a new track. My fav gamedev yt'er.
Chalicebound is my favorite of the bunch, really cool style
Pyotr Romanov, thank you for showcasing a tool I didn't know existed! It's actually something I've been looking for this entire time! Definitely checking it out when I can!
There's also Sprytile, a blender plugin that does a similar thing. I personally found crocotile easier to get into but I know people that found sprytile better so it might be worth trying both!
Strongest round so far honestly. Well done by everyone here
Once again comfortably probing that this is the best gamedev "competition" series on CZcams
Always love to see this series pop up, all of the games were great this time again! Potato's Bombin' Goblin was definitely my favorite as a roguelike fan though. Looking forward to the next one!
14:28 Split keyboard detected!
All of these are awesome - I absolutely LOVE the style of chalicebound, it's very unique especially in the series as a whole
this all gives good old 90s vibe
This is a great source of inspiration.
The goblin artillery crew looks so stressful, in fun way. The fact that you tweaked bullet's landing time makes a good point. But if you were to go back to the old game of the same idea, I suggest adding random conversation of the crew and vibration that slightly throws the lenses off each time you fire. This will help make the game more challenging. And yes, moving targets, that will makes it more interesting, especially, if the parallax angle differs with distance by codes. Also, height difference, that will make a more complete difficulties and variety you're looking for to make it fun.
I loved the idea of the first game, but its amazing how unique each take was. These are some of my favourites videos tbh, because it's just so much talent and creativity on display
17:35 Disco Elysium
I love this series!!!:D glad to see another one
“these goblins would make for a great artillery crew” ive never been more scared
Your game actually looks super fun!! If it was like an 8-Bit WW2 artillery game id be hyped af ngl
Chalicebound was sick nasty. Great story telling. Had me hooked watching them play it.
I think Chalicebound would benefit immensely from a low bitrate voiceover! To be continued???
I am a giant fan of everything Vermis related so to me Chalicebound was amaizing! Also this was a very cool video in general.
the editing on the gameplay sections is so good!!!
Man these are all such fun concepts! Excited to see more from these devs and this channel. Really liked how we saw the different perspectives on the games, rather than a sort of sugarcoated thing where everyone says the same sort of nonsense.
Love these videos!
I'm so happy to see more of these. This is my favorite series :)
2 videos within 2 weeks? We are living in a paradise
I always love these, so creative by everyone!
What a treat. Reallz happy to see a new episode
Thanks!
I recognized the Vermis rendering style in the thumbnail immediately, great stuff
This series had always been a treat. 🎉
Excellent work!
Didn't expected Vermis, not gonna lie.
interesting game Miz, it feels like a combiation between Scavenger SV-4 and Iron Lung
The vermis books mentioned @14:30 are back in stock for a bit incase anyone is looking, I've been checking daily since this video :)
These are my favourite gamedev videos.
Love this series! They give off big "shut up and make something" energy. Maybe someday I'll actually do it! 😝
I missed these! Just got power back after five days. This is a nice treat.
Always look forward to your videos! :D Thanks for the upload and have a great day!
God damn I love these videos and games! They look so damn fun!
the font the third dev uses will haunt my nightmares forever 15:23
chalicebound looks promising, hope we can get a full game sometime ion the near future
Yesss I love this series!!!!!
your so underrated bro
These are some great concepts executed in such short amount of time. I love how much varied themes and game types there are considering the art pack.
also omg I love plastiboo, plastiboo mentio lessgooo. I thought the game's style was executed so well
so cool to see dafluffypotato in this series!
favorite series! Hell yeah
these challenges r such good game dev content
Mizizizi's game seems fairly easy to speed run since all you would have to do is either write or memorize the correct numbers for each shot and then fire according to that list
Insert "Ahhh! I'm just a small widdle goblin!" meme here
I'd love to see you do an inverse of this Game Jam. Everyone uses the same core mechanics, but you all have to design/style the graphics in your own way. Would be interesting way to explore your art skills.
Very nice. I will have to try this art pack out.
no way we back with the goated series
Thank you for the crocotile exposure!
Always a good day when miziziziz posts
The second game missed the opportunity to be called Sokubomb
The best series in the whole game dev community ❤
I'm a simple man, when Miziziziz uploads new video I click the like button and then I watch it
Man I was so exited to click when I saw fluffypotato
They do this in two days. I'm still don't even have a prototype up!
I really love Chalicebound
I need more vermis-like gameplay
Chalicebound looks cool. I, too, am a fan of Vermis.
I love how everyone sounds sleep deprived, very stereotypical dev thing 😂
I fucking love these vids
I’m a simple man, I see dafluffypotato’s avatar… I click.
the goat is back
Wake up babe new miziziz
titans clash... da fluffy potato is in this one!
Shadowgate was so hard man, I've never passed the dragon
Almost didn't click on the video thinking I've seen every one of your videos.
Lets goooo
id love to see the first game but with custom assets and ect.
I've been expanding on it quite a bit gameplay wise and have a consistent art style on the hero sprites now. I do kind of want to make the town look a bit more JRPG monster town-y rather than JRPG first town-y and get a better main goblin fighter sprite but I've also grown kind of attached to the lil guy haha
GIVE ME MORE GOBLINS!
voyager sounds a lot like the blood submarine game
Please maka a video on how well your released games are doing
26:21 - "its quiet stressful" ... i guess so since war is hell, plus you have to do math too????
14:00 What is the font used in Chalicebound? The post processing effects make it difficult to identify with font finders.
On close examination it's pixelated with Capital letters being 9-10 pixels tall.
The two fonts are Alkhemikal and Owre both by Font End Dev
@@Warrrkus Thank you!
Vermis was a good thing to take inspiration from and it turned out looking great.
When a video is so insightful and thought-provoking that it requires a pause-and-reflect moment to absorb its depth and meaning, allowing for mental "aha" moments of newfound understanding and connection. Thanks!
Yeay
You sound different...are you sick? Hope you are doing well.
Hello Miziziziz!
I was wondering, what font did you use for your game Voyager-19?
ETA for Voyager 19? Like will it be released before the summer time?
within a week, it's a small game so already finished. Just waiting for wishlists to accumulate some more.
Thank you very much for the prompt response! Have loved your content for a while.
14:29 PLASTIBOO YEAHHHH!!!!
What is the code editor used by Warkus??
it's neovim!
Damn, how bummed you sound... Keep up man, depression will end!
I think timestamps to separate the games would have been useful.
are you iskcon? or vaishnava ?