VIDEO GAME Maps Size Comparison | 3D

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  • čas přidán 4. 10. 2019
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Komentáře • 39K

  • @REDSIDEofficial
    @REDSIDEofficial  Před rokem +354

    ▶️Watch legendary STAR WARS Starships comparison here : czcams.com/video/vwphN_9urSQ/video.html

  • @brodiekeown4494
    @brodiekeown4494 Před 4 lety +88921

    "we want bigger game maps!"
    game devs: "did someone say 80% water?"

    • @obseine1703
      @obseine1703 Před 4 lety +512

      When? In what
      game?

    • @bryn6844
      @bryn6844 Před 4 lety +1846

      heck_of_a_car assassins creed odyssey and just cause is two for starters

    • @divine308
      @divine308 Před 4 lety +2064

      No mans sky " our map is bigger but it is technicaly mostly empty space you can only travel in with a space ship and land on seemingly earth like sized planets it was confirmed the game is infinite only depending on your hard drive space

    • @JoaoEsquivo
      @JoaoEsquivo Před 4 lety +1415

      Subnautica: Pathetic

    • @AMV998
      @AMV998 Před 4 lety +608

      How does one even put a universe in a 2 dimensional map?

  • @birdyisblue2417
    @birdyisblue2417 Před 2 lety +39670

    It's so interesting how a map 4× smaller than other maps can feel 10× bigger by being filled with actual content

    • @HallyVee
      @HallyVee Před 2 lety +1126

      Nature can easily be content, depending on game. Distance can be a huge game mechanic.

    • @rawhide_kobayashi
      @rawhide_kobayashi Před 2 lety +1129

      it's also interesting how claimed lore size, or size relative to the modeled area of land, is used instead of actual in-game size... burnout paradise is nowhere near that big in the actual game.

    • @HallyVee
      @HallyVee Před 2 lety +858

      @@rawhide_kobayashi not to mention the biggest factor, movement speed.

    • @contrariangrin
      @contrariangrin Před 2 lety +270

      Also true of real life
      New York City has so much more content than say Arkansas, but the experience in one has more

    • @exosproudmamabear558
      @exosproudmamabear558 Před 2 lety +197

      You can make it both bigger and interesting for example witcher 3 map is fairly big.

  • @reddeaddude2187
    @reddeaddude2187 Před 3 měsíci +195

    Best evidence that "Bigger isn't better." Interaction with the world is what's most important in these maps.

    • @chatteyj
      @chatteyj Před měsícem +1

      Yeah fuel wasn't that great and some of those big map games i've never heard of.

    • @intuit13
      @intuit13 Před měsícem

      3 words: World of Warcraft.

    • @menzieilus5092
      @menzieilus5092 Před měsícem

      That's what she said

  • @samuelspace101
    @samuelspace101 Před 7 měsíci +158

    Man shout out to the developers for building entire fictional country size maps that’s actually insane

  • @dawinvera2
    @dawinvera2 Před 4 lety +35426

    Pokemon GO is pretty big, isn´t it?

    • @michagrill9432
      @michagrill9432 Před 4 lety +2163

      Well one earth but minecraft is about the size of neptune and No Mans Sky appearently even bigger. Idk about Space Engine woch technically has the entire observable universe

    • @TheReptain
      @TheReptain Před 4 lety +913

      Pls dont use mobile games as GAMES

    • @beatauryszek5452
      @beatauryszek5452 Před 4 lety +305

      @@TheReptain what do u mean?

    • @TheReptain
      @TheReptain Před 4 lety +428

      @@beatauryszek5452 mobile games arent real games lmao

    • @PincheMugruso
      @PincheMugruso Před 4 lety +1241

      @@TheReptain Mobile "games" That darn word is still there.

  • @24Fanboy
    @24Fanboy Před 9 měsíci +2932

    What this actually makes me realize is how small most game worlds are but how good a job the developers do at making them FEEL vast.

    • @cupcake_toucher445
      @cupcake_toucher445 Před 9 měsíci +29

      These are not accurate cuz they made these maps by each game own size counting. For example fortnite map is only 4x smaller than pubg not 8x that's because 1meter in fortnite is 15 cm irl and idk about pubg but these systems are not real in games

    • @cupcake_toucher445
      @cupcake_toucher445 Před 7 měsíci +5

      @@Tyborz im just saying that this video is incorrect. Guy took infromation from internet without checking it.

    • @princerawat4297
      @princerawat4297 Před 5 měsíci

      ​@@cupcake_toucher445yess exactly my thoughts it has so many wrong things

    • @cupcake_toucher445
      @cupcake_toucher445 Před 5 měsíci

      @@princerawat4297 finally someone who gets it

    • @Henrie-wj2uw
      @Henrie-wj2uw Před 3 měsíci

      ​@@cupcake_toucher445 So what is the real size? owner of the truth without any proof.

  • @boy_with_sleeveless_jacket7951
    @boy_with_sleeveless_jacket7951 Před 7 měsíci +271

    I think what would help us comprehend the sizes of these maps is to have real world cities and countries as a comparison, so that we can appreciate and learn just how large some of these maps really are.

    • @zeighj1310
      @zeighj1310 Před 5 měsíci +4

      Just look up states sizes in km ^2

    • @Ralampos
      @Ralampos Před 5 měsíci +6

      Look at no man's sky
      Then look at a random country

    • @user-sb8qi6db3w
      @user-sb8qi6db3w Před 4 měsíci +6

      I live in Paris, which is 105km2 (the city center alone).
      I have a good comparison in mind when I read about size maps. Sometimes it makes me laugh when I see BOTW map for example : it’s smaller than a 100km2 city, yet it’s filled with volcanos and mountains and different climates😂
      I personally like to move around long distances in a game, with different vehicles. Anything under 200km2 is a waste of time for me, I will get bored.

    • @itsmeike
      @itsmeike Před 4 měsíci +10

      ​@@user-sb8qi6db3wMy interpretation is that these worlds are significantly larger than presented, but for obvious reasons you can't create a game world where you spend 3 real world days just walking across the country lol. In-universe, Breath of the Wild's Hyrule probably is an entire country, if not an entire continent

    • @user-sb8qi6db3w
      @user-sb8qi6db3w Před 4 měsíci

      @@itsmeike « continent » and yet it only takes 30min to cross. I wouldn’t mind a greater map size, maybe spend 2-3 hours to cross it

  • @benjidaniel5595
    @benjidaniel5595 Před 8 měsíci +22

    I wish I could re-like this video every time I re-watch it. So amazing

  • @candyman8394
    @candyman8394 Před 4 lety +67224

    At the end of the day it’s how fast your character moves across the map

    • @oliverbevan2575
      @oliverbevan2575 Před 4 lety +2939

      It really is - botw map feels enormous and just cause 3 map is bit but not huge but Zelda’s map is much harder to visualise and link has his legs and maybe a horse but Rico gets jets etc

    • @linebeck1381
      @linebeck1381 Před 4 lety +1364

      Flat Girth yea Skyrim looks small here, but you can’t travel across it fast.

    • @mikecustoms
      @mikecustoms Před 4 lety +1192

      yeah a lot of these games feel much smaller than in the video, while others like skyrim feel huge but in reality are significantly smaller than Burnout Paradise? like wtf

    • @oliverbevan2575
      @oliverbevan2575 Před 4 lety +211

      Dr Wang ofccc also botw map is much hillier + the view distance must be shorter plus it’s art style makes it look bigger I think

    • @brandonroach2152
      @brandonroach2152 Před 4 lety +97

      No truer comment t have I ever seen

  • @harbirsingh7266
    @harbirsingh7266 Před 4 lety +16092

    Minecraft: My map is ∞.
    No Man's Sky: My ∞ is bigger than yours.

    • @Shodown1
      @Shodown1 Před 4 lety +322

      @@WabsenS It is if you have space on your hdd or ssd

    • @jonathansauceda589
      @jonathansauceda589 Před 4 lety +20

      Nuh uh

    • @jonathansauceda589
      @jonathansauceda589 Před 4 lety +31

      @@WabsenS well yes and no

    • @waffemitaffe8031
      @waffemitaffe8031 Před 4 lety +165

      @@Shodown1 Not anymore, it used to be. They changed it like ~4? Years ago? Before you got really fucked up Wildlands. Btw there are twitch streams going to the end of the map, it still takes ages.

    • @nexfur
      @nexfur Před 4 lety +8

      @@WabsenS What?!

  • @droganovic6879
    @droganovic6879 Před 7 měsíci +5

    God, i remember waking around Guild Wars Nightfall back in the day.
    Took forever as you had to actually *walk* everywhere 😅

  • @waterierStone
    @waterierStone Před 8 měsíci +11

    I wonder how much larger places like skyrim and fallout would be if you factored in buildings that are way larger on the inside than the outside. Or if it counted second floors because there's more liveable space there. Like nobody has ever actually calculated the total square footage of all of New York's buildings. Some really tall cities probably have more square feet of liveable space than some of the smaller states.

  • @just-a-bro
    @just-a-bro Před 2 lety +3486

    Weird how game maps always feel so huge, almost limitless when you first play it but when you get used to it you're like "ah yes, I shall run across the whole map in ten minutes"

    • @theg8240
      @theg8240 Před 2 lety +57

      Skyrim be like

    • @grummdoesstuff2983
      @grummdoesstuff2983 Před 2 lety +73

      That’s because you usually start underequiped, underleveled, unable to quickly best obstacles, be that enemies or challenges, and you’re usually getting lots of quests and side quests, so you don’t want to leave the area for the first few hours. By the end of most games, all the challenges and activities are done, all the quests are completed, any roadblocks are gone, and most fights take a few minutes maximum, so it’s much easier to traverse and just ignore everything to get to your destination.

    • @cauliflower8059
      @cauliflower8059 Před 2 lety +20

      I just put on some tunes and ride it out, it’s not the most thrilling gameplay but traveling is a piece of the game itself and I intend to enjoy every part of it

    • @jimberto2
      @jimberto2 Před 2 lety +4

      Ye it's true but it can take weeks or months to run thru the minecraft Map and not logging off:D

    • @treeherder42
      @treeherder42 Před 2 lety +9

      Yeah.
      Was surprised at fall out 4 being a quarter of the size of 3.
      But what really got me was tscale difference between burnout and the witcher, burnout is fun but the map feels a lot smaller than the witchers map but that might be because of the speed of movement differences..

  • @shindayo2460
    @shindayo2460 Před 4 lety +6829

    Zooms out so fast*
    :Wtf is this game?
    : Oh it’s minecraft.. ofcourse.

  • @Matthew_080
    @Matthew_080 Před 8 měsíci +38

    I can't say how grateful I am for the developers that they did a lot of work for us.❤

    • @WalrusWinking
      @WalrusWinking Před 6 měsíci +1

      Ayy bro it's FOR money which we pay.

    • @DavidGome-sr2dc
      @DavidGome-sr2dc Před 5 měsíci

      @@WalrusWinking they give you entertainment

    • @WalrusWinking
      @WalrusWinking Před 5 měsíci +4

      @@DavidGome-sr2dc They didn't "give" me anything period. They sold me a product for money.

  • @JWhite-qf5qx
    @JWhite-qf5qx Před 7 měsíci +18

    Surprised to see some of the older games so high up. Also surprised to see the Bethesda games so small. I guess Bethesda's maps are just so full of stuff, it makes them seem bigger, as opposed to the witcher, where theres just lots and lots of trees. Very cool infographic

    • @cameronbrown9770
      @cameronbrown9770 Před 6 měsíci

      unfortunately ive realized bethesda makes small maps out of laziness, not out of the want to cram it with details

    • @TheErockaustin
      @TheErockaustin Před 4 měsíci

      I think if you add all the dungeons and of course Blackreach, the map would be much much larger. There’s something like 200 dungeons in Skyrim

  • @sashanilssen
    @sashanilssen Před 4 lety +3905

    Company: We have a 400 square kilometre map in our game
    Map: **is 80% ocean**

    • @tanajmanos8312
      @tanajmanos8312 Před 4 lety +36

      I know what game you mean

    • @Train115
      @Train115 Před 4 lety +141

      World of Warships be like: ah yes the largest map in game *100% water*

    • @JotaC
      @JotaC Před 4 lety +11

      Also Daggerfall

    • @xaverigaming2230
      @xaverigaming2230 Před 4 lety +65

      Subnautica is 98,5% Water

    • @ng-fg2cr
      @ng-fg2cr Před 4 lety +17

      La tierra consta de un 70% agua

  • @toby4235
    @toby4235 Před 2 lety +8456

    I find it’s not about the size of the map, it’s about how well-populated it is. I would take a small and intricate map over a big and empty one.

    • @ShFred
      @ShFred Před 2 lety +205

      See, people always think I'm joking, but this is why I always felt of all the games I've played, Undertale felt the most alive.
      And I've played most of the games on this list.
      Not to mention Undertale isn't even a sandbox.

    • @toby4235
      @toby4235 Před 2 lety +73

      @@somename6955 I completely agree. Nothing makes more sick of a game quicker than an expansive open world map and massive travels between missions. Those games are the ones that people religiously use fast travel on which is a shame because the “effort” going into making the map was wasted - may as well make several different areas with load screens in between.

    • @S1lverFr0sty
      @S1lverFr0sty Před 2 lety +6

      The world is big and empty

    • @toby4235
      @toby4235 Před 2 lety +33

      @@S1lverFr0sty absolutely, but a big and empty video game isn’t all that fun. Of course this depends on whether it’s a sim where sometimes that big, open and empty world adds to the fun

    • @_.lkmn.fenrir
      @_.lkmn.fenrir Před 2 lety +17

      It's ABOUT drive it's ABOUT power

  • @Bruceybwoyahhh
    @Bruceybwoyahhh Před 5 měsíci +14

    The crew was amazing. Loved every bit of it. Hope it can get a remaster some day.

    • @FederalPursuitVehicle
      @FederalPursuitVehicle Před měsícem

      It is thin air sadly but yes, We want an upgraded version of The Crew.

  • @felsensteinofficial
    @felsensteinofficial Před 7 měsíci +5

    Kingdom Come Deliverance seems here between all the other maps small, but It feels 100x bigger because of all that details and content that is hidden in the map!

  • @SoftyWalterGames
    @SoftyWalterGames Před 3 lety +6935

    I think its crazy that Unity's map is the smallest on this list but feels so big and detailed when you're actually exploring it.

    • @VertietRyper
      @VertietRyper Před 3 lety +901

      Player speed is very relevant in this, if your character has a slower speed or the map is packed more densely it may feel larger.
      Also, for cases like NMS, only a very small amount of space is actually worth visiting.
      In these ways, Unity may technically be small, it competes with a lot of other maps because they utilize space better

    • @mr.cobrastan7685
      @mr.cobrastan7685 Před 3 lety +341

      @@VertietRyper and you can enter almost every building

    • @danielgiovanniello7217
      @danielgiovanniello7217 Před 3 lety +137

      @@VertietRyper That's why Morrowind feels so much bigger than Skyrim lmao

    • @matias-jc3ip
      @matias-jc3ip Před 3 lety +81

      @@danielgiovanniello7217 mhm but daggerfall is the biggest but daggerfall is also random generated just like minecraft also the minecraft map looks realy weird

    • @rivenrime
      @rivenrime Před 3 lety +53

      The size between ESO and then Daggerfall made me laugh out loud.
      The last three don't feel fair, tbh.

  • @beaver...
    @beaver... Před 4 lety +4930

    Camera : *goes to minecraft*
    Me : wants to close the video
    Camera : *there is another*

    • @sauldibari6598
      @sauldibari6598 Před 4 lety +13

      Yeah

    • @unpublished6194
      @unpublished6194 Před 4 lety +2

      Meh...

    • @jeszgoddess
      @jeszgoddess Před 4 lety +3

      Nyeh

    • @tomfischer3210
      @tomfischer3210 Před 4 lety +11

      Сонный мыш so true. I was waiting for Minecraft. But then out of the sudden. Fuckin No Mans Sky 1000 times the size of Minecraft lol

    • @yourmom9200
      @yourmom9200 Před 4 lety +11

      God how much I wish YT would make it so that editing your comment would delete the likes as well.

  • @monkehgamingofficial
    @monkehgamingofficial Před 5 měsíci +18

    For the record, that No Man's Sky map number in words is three sextillion, one hundred and seventy quintillion SQUARED. Which is 1.00489e+45 or in long form: 1,004,890,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 which has 46 zeroes at the end. Aka a quindecillion

    • @who-ny5oe
      @who-ny5oe Před 5 měsíci +6

      In short a big ass number.

    • @monkehgamingofficial
      @monkehgamingofficial Před 5 měsíci +2

      @@who-ny5oe yes basically. Lol it took me and two of my friends like 4 hours to figure all that out lmao

    • @donierz
      @donierz Před 3 měsíci

      Wish the planets had more to offer but i love the game

  • @AnthonioNesbitt-go2bg
    @AnthonioNesbitt-go2bg Před 6 měsíci

    I love your videos, not only are they very interesting but I have learn so much because of you, thank you so much my friend❤

  • @colbyboucher6391
    @colbyboucher6391 Před 2 lety +3154

    If anyone's curious, Elden Ring is roughly 79 square kilometers, slightly larger than BotW.

    • @tateparker8112
      @tateparker8112 Před 2 lety +98

      Literally looked at when this post was made while watching it to see if Elden Ring specifically would make it on here. Surprised to not see Rdr 2 on here since they had the first one, would’ve been interesting considering it’s like double the size.

    • @colbyboucher6391
      @colbyboucher6391 Před 2 lety +56

      @@tateparker8112 Well, it's a two year-old video.

    • @peabrain6872
      @peabrain6872 Před 2 lety +3

      ark crystal isles is i believe 150

    • @michaelross1452
      @michaelross1452 Před 2 lety +24

      @@tateparker8112 Unless the creator is a time traveler how would they have added elden ring?

    • @rockydennisthe3rd
      @rockydennisthe3rd Před 2 lety +6

      @@michaelross1452 they could be a time traveler I believe

  • @BellaMcRey
    @BellaMcRey Před 3 lety +2108

    Every time I see a bigger map in the bottom of the screen I get progressively more terrified.

    • @imthatguypal_
      @imthatguypal_ Před 2 lety +11

      @Joshua Tree I have that. Not cool. Especially around planes, bridges (NYC), bigships/boats, but surprisingly not sky scrapers. Crazy stuff

    • @EBTS-3
      @EBTS-3 Před 2 lety +18

      Yeah I felt my heart jump at the last few which is weird ! Like those fever dreams where everything feel astronomically huge and tiny at the same time

    • @craze1773
      @craze1773 Před 2 lety +1

      @@EBTS-3 me too

    • @nikolausbaumgartner7577
      @nikolausbaumgartner7577 Před 2 lety +6

      @@EBTS-3 oh my god, that is a common dream? I thought I was the only one. It is such a weird dream and I can never really explain it. Also most of the times I am a sphere in the dream.

    • @brandonfurr7080
      @brandonfurr7080 Před 2 lety +7

      When I saw minecrsft "oh that's the last one right? Surely nothing is bigger that that!" Then I saw some numbers on the edge of the screen *wha-* oh it's no man's sky yeah that makes sense

  • @lolboy-642
    @lolboy-642 Před 8 měsíci +1

    love the way this was presented

  • @tats_sacs
    @tats_sacs Před 7 měsíci +23

    I’m most amazed with Breath of the Wild. The amount of content by just walking a few minutes in this world is incredible.

  • @GMPranav
    @GMPranav Před 2 lety +3920

    Other factors that come to mind as important:
    Size of player character relative to the units used here, Speed of the player character, density of content, Amount of map that is playable rather than "out of bounds", etc.

    • @mikel4622
      @mikel4622 Před 2 lety +53

      Absolutely however the only units calculated are player reachable places. Everything seen on the map can be reached by a player at some point

    • @BaconNDCheese
      @BaconNDCheese Před 2 lety +39

      why would speed of character be important in establishing size of the map? The map would still be its size it'll just change the time of traversal. However, density of content is a great point. counting bodies of water with no POI is bullshit lol

    • @GMPranav
      @GMPranav Před 2 lety +87

      @@BaconNDCheese I think higher player speeds can give a false sense of great density. Let's say a map is made 4x size by pure scaling without any effort and player speed is increased by 4x as well. Then the content density will feel the same while also giving a false illusion of a really big map.

    • @ytclippos
      @ytclippos Před 2 lety +7

      This is when you start getting into special relativity, time and space relationships within the game. Einstein stuff. So really all the games should be compared relative to a unique scale per se. If he used the size the author discloses it can make these comparisons wack

    • @georgerodriguez8373
      @georgerodriguez8373 Před 2 lety +2

      Lol that has nothing to do with map size… hes comparing map size not how they actually feel..

  • @ValensBellator
    @ValensBellator Před 2 lety +10210

    They’re all so cool! I love huge worlds!
    **Opens map and clicks fast travel**
    😂

  • @stevecleaver8933
    @stevecleaver8933 Před 6 měsíci

    WOW !!! Amazing to see the comparison. Makes me wonder how big EVE Online, Elite Dangerous & Star Citizen would be LOL.

  • @attalan8732
    @attalan8732 Před rokem +4402

    It's interesting to see how disproportionate some maps are to others. While some games span a whole continent, another game will span a single city that is nonetheless larger than the other game's entire continent.

    • @SgtGuarnereDD
      @SgtGuarnereDD Před rokem +105

      Yea, it makes no sense to compare map sizes from one franchise to another. For instance, it makes sense to compare GTA III to GTA San Andreas, but comparing LOTRO to GTA III... there's just no logic to it.

    • @azzor4134
      @azzor4134 Před rokem +39

      @@SgtGuarnereDD how does it not make sense?? are you supposed to believe that people in those continents that are the size of cities, are also giants? you know, because of proportions.

    • @EmeraldCoasttt
      @EmeraldCoasttt Před rokem +68

      @@azzor4134 it's moreso that the physical size of a map doesn't necessarily match the size in lore- for instance skyrim would be significantly larger than any grand theft auto, lore wise

    • @luckoftheirish8708
      @luckoftheirish8708 Před rokem +7

      @@EmeraldCoasttt Well I mean, it and GTA V’s San Andreas (the state) could be kinda comparable, seeing as how San Andreas is basically California

    • @luckoftheirish8708
      @luckoftheirish8708 Před rokem +9

      …in fact, in lore Skyrim is about 105,000 square miles, whereas irl California (which San Andreas is based on) is 163,696 square miles.

  • @ArtGuyBushy
    @ArtGuyBushy Před 4 lety +1583

    Mad props to the guy who went this far out of bounds to rec this.

  • @isaacdamm8945
    @isaacdamm8945 Před 8 měsíci

    I like that those last two are the only ones I was thinking of besides daggerfall :)

  • @notanigga829
    @notanigga829 Před 8 měsíci +1

    Just cause 2 had a pretty big map and was my favourite game when I first started pc gaming

  • @giuseppemaggio5894
    @giuseppemaggio5894 Před 2 lety +3151

    San Andreas is so impressive when you consider the year (2004) and how rich of details, activities and explorable interiors the map is

    • @giovannicervantes2053
      @giovannicervantes2053 Před 2 lety +106

      In the scale of a lot of game maps it's pretty damn small but you can get lost in all of the Cities every single one of the cities is just perfect in its own right my personal favorite is probably San Fierro besides Los Santos

    • @uptheworker
      @uptheworker Před 2 lety +80

      Fr, I'd have been happy if GTA5 had half the stuff SA had, not saying it's a bad game.
      But SA felt so dynamic.

    • @giovannicervantes2053
      @giovannicervantes2053 Před 2 lety +30

      @@uptheworker yeah you could eat and do exercise

    • @f3nrir_
      @f3nrir_ Před 2 lety +19

      @@giovannicervantes2053 a lot of maps in this video that are over 4000+ sq km in size are from games that were released in 2000-2009

    • @giovannicervantes2053
      @giovannicervantes2053 Před 2 lety +2

      @@f3nrir_ JESUS!

  • @killlerkittens825
    @killlerkittens825 Před 2 lety +6564

    Honestly it feels wrong to have procedurally generated maps on this list, the other maps were hand crafted which makes there sizes an even more impressive feat.

    • @xxxwafflemanxxx
      @xxxwafflemanxxx Před 2 lety +120

      Elite Dangerous

    • @Versuffe
      @Versuffe Před 2 lety +63

      I agree bro!

    • @TheNardDog1996
      @TheNardDog1996 Před 2 lety +335

      @@Versuffe It's still a PG map, you can argue that no map is ever randomly generated since a computer cannot create truly random numbers, Where minecraft uses a seed that a player puts in, and throws it in an algorithm(perlin noise) other randomly generated maps use other variables not controlled by the player such as time of day or something like that to generate. But minecrafts map generation does fall under what we call procedurally generated.

    • @adriancastaneda1693
      @adriancastaneda1693 Před 2 lety +110

      @@TheNardDog1996 Not only that, because if you go far away from your respawn point, you reach the Far Lands, a glitch because the game's doesn't understand what the hell is happening on the seed. So yeah, Minecraft doesn't count.

    • @dixie_rekd9601
      @dixie_rekd9601 Před 2 lety +169

      @@Versuffe having a seed doesnt mean its not procedurally generated, in fact the presence of a seed MEANS its procedurally generated. thats what the seed is FOR.

  • @MrTimjm009
    @MrTimjm009 Před 8 měsíci +1

    From No mans sky , Elite Dangerous is a 1:1 scale of the whole milky way galaxy

  • @therealJakey37
    @therealJakey37 Před 7 měsíci +1

    It still amazes me how big fallout 4 feels even though it’s 10km

  • @DaveDrumstick
    @DaveDrumstick Před 4 lety +2283

    By that scale, Minecraft's map unrolled at lightspeed

    • @pristineworksdetailing
      @pristineworksdetailing Před 4 lety +142

      Legend has it the no man’s sky map is still rolling out

    • @adeluchiha1854
      @adeluchiha1854 Před 4 lety +6

      Minecraft map is unlimited

    • @flagwashere
      @flagwashere Před 4 lety +83

      @@adeluchiha1854 Nope. It has a world border.

    • @user-xp8rh5yt5k
      @user-xp8rh5yt5k Před 4 lety +6

      @@szymonszymon1834 miguel laughts on that comment, you can go cross the border and keep walking you know?

    • @jss1328
      @jss1328 Před 4 lety +10

      @@szymonszymon1834 Nope, it's infinite. I sprint flew and left a weight on the keys so that the game went by itself. I flew for around 2 1/2 hours before coming back and I was still going.

  • @mikeycisar2665
    @mikeycisar2665 Před 2 lety +2582

    Players: we want big maps!
    Devs: All I can do is water.

    • @Zen78383
      @Zen78383 Před 2 lety +50

      Or useless mountains. Gta 5

    • @shannonmitchell8515
      @shannonmitchell8515 Před 2 lety +37

      @@Zen78383 Not useless if you have fun with vehicle stunts

    • @37theEnigma
      @37theEnigma Před 2 lety +19

      @@shannonmitchell8515
      True! So many hours spent trying to survive my own stunts up or down the hills and mountains (or use God-mode when doing them).

    • @shannonmitchell8515
      @shannonmitchell8515 Před 2 lety +14

      @@37theEnigma Or even just running from the cops. The hills and mountains are my go-tos because cops can't seem to go fast over mountains without blowing themselves up

    • @37theEnigma
      @37theEnigma Před 2 lety +6

      @@shannonmitchell8515
      Yoooo, that's crazy you said that because I was thinking about the cop chases as well! At some point, after evading them so much, it always leads to me having full stars, and basically playing "King of the Hill" against the cops 😂😂 Hell, I even did it on rooftops

  • @ArchaeanDragon
    @ArchaeanDragon Před 7 měsíci +2

    I don't think GW:Nightfall map is that big. It's got some big zones, but end to end, the map isn't more than 10km. 38,500km^2 is a bit much. The zones themselves aren't more than 10 square km each.
    Now it would be interesting to see how big ESO's Tamriel map would rate, but they have a scale problem with some of their zones. Some don't look big, but are expansive, and others that do look big, are actually small.
    A GW2 Tyria map might be interesting to see in comparison, though.

  • @GhanBuri666
    @GhanBuri666 Před 8 měsíci

    I was thinking that most of these maps are small, but I realised that nobody wants to spend hours on traveling during the quests. For example: RDR2 that has huge and beautiful map and landscapes had some negative opinions that traveling is through the map is quite tiring (for me personally that is sometimes true, especially carring hunted animals). Just think about it - if we have map 30km long, and our character moving about 10 km/h, going across whole map in striaght way take us 3h, but in most of cases there are mountains, rivers etc. so our path isn't straight. I mean - huge map is a lot of fun, but in most of games is totally unnecessary, and generate more costs for producents, and a lot of frustration for some players (especially if you have to repeat few times a mission where you can't avoid long travels...). So bigger map doesn't mean better game.

  • @billvolk4236
    @billvolk4236 Před 2 lety +1793

    So many of these games are "wide as an ocean, deep as a puddle."

    • @kitni
      @kitni Před 2 lety +7

      can you name some so i can avoid it

    • @AAA-xt2gq
      @AAA-xt2gq Před 2 lety +38

      @@kitni Fuel, Test Drive, The Crew, Minecraft, Mafia 3

    • @sixbases6793
      @sixbases6793 Před 2 lety +72

      @@AAA-xt2gq Minecraft Is inevitable

    • @lako8368
      @lako8368 Před 2 lety +136

      @@AAA-xt2gq Minecraft is not deep as a puddle, it's the deepest game shown in the video. Mechanics-wise it is already deep, but based on "what can you potentially do", it is fundamentally infinite.

    • @tlzin4499
      @tlzin4499 Před 2 lety +49

      @@lako8368 what you can do: place block and kill skeleton

  • @electrominded8372
    @electrominded8372 Před 2 lety +1284

    It is also about how much of the map is worth exploring: how detail rich the environment is, how many treasures and hidden items are worth finding, also there is the vertical aspect which platform heavy games greatly benefit from and that you will not find in games like Operation Flashpoint or Test Drive Unlimited.

    • @Zeriel00
      @Zeriel00 Před 2 lety +31

      Yea many of the maps here included tons of water with nothing on it and No Man's Sky is probably including the mostly empty universe

    • @lunadisparo
      @lunadisparo Před 2 lety

      and the genre of the game

    • @rainbowdash8003
      @rainbowdash8003 Před 2 lety +6

      How much of that space in Minecraft actually has new things to find and do before it gets repetitive? How much of that map will you actually explore in survival?

    • @dannylojkovic5205
      @dannylojkovic5205 Před 2 lety +5

      Yeah, that’s the problem. You can have a massive map, but if there isn’t anything to do or interact with… then it sucks and gets repetitive. For example, The Witcher III has a massive map and lots of things to do, hence why it got game of the year. Far Cry 2, on the other hand, has very little to do outside of getting ambushed in Africa

    • @ryanalls9062
      @ryanalls9062 Před 2 lety +4

      Exactly. Kingdom Come Deliverance feels massive due to its level of detail.

  • @mysteriousman3000
    @mysteriousman3000 Před 8 měsíci

    This could be a great No Man's Sky ad if it literally zoomed out into a whole Galaxy scene

  • @bikramdev007
    @bikramdev007 Před 7 měsíci

    Minecraft : We have the biggest map
    No Man's Sky : Hold our bear

  • @vibes951
    @vibes951 Před 2 lety +4070

    Just like to remind you, bigger isn’t always better.
    There’s no point in having a massive open world with nothing to do. Sometimes, smaller maps can be better because the content is more concentrated.

    • @FoxSenpie
      @FoxSenpie Před 2 lety +64

      RIght like why have such a large map with nothing for you to do while exploring at least in skyrim there is random encounters and stuff that you need along the way

    • @mystic-malevolence
      @mystic-malevolence Před 2 lety +21

      I agree in the general sense, but with mods I wish Skyrim had a bigger and emptier map to fit in more mods.

    • @saintkohle
      @saintkohle Před 2 lety +21

      I felt this about AC:O, honestly. Huge and beautiful map, but a lot of it is just window dressing.

    • @Astro-ex5ye
      @Astro-ex5ye Před 2 lety +62

      Fortunatley, minecraft has ALL of the content spread across THE ENTIRE map

    • @stoopidapples1596
      @stoopidapples1596 Před 2 lety +19

      Depends on the game in my opinion. Some games like Just Cause 3 are games where openness serves a purpose in making your exploration around the map a lot more fun. But then others it’s just so they can say “our map is 3x bigger than before” and get away with a boring empty map

  • @multifister47
    @multifister47 Před 2 lety +2750

    Yeah but the scaling is what’s important, and how effectively they fill the map. Like Dying Light 2 doesn’t feel like a MASSIVE MAP (still large) but it is filled with a lot to do, so it feels larger

    • @mavraszunwoody2527
      @mavraszunwoody2527 Před 2 lety +13

      It's also keeping it engaging so you don't get bored or overloaded with stuff like BotW vs Fallout 4

    • @MC2738
      @MC2738 Před 2 lety +7

      Minecraft’s map is actually infinitely scalable. You can change the border radius if you launch a server and change it in it’s config.

    • @BlueRice
      @BlueRice Před 2 lety +6

      perfectly said. the scale is what is the real ratio. just like racing games. the map can be earth sized but it takes you 5 min to walk entire map. flight simulator has a true to scale.

    • @mksmike
      @mksmike Před 2 lety +2

      I agree. If they made it larger it would be boring and if they made it smaller it would be on your face all the time. For the amount of activities it has, DL2's map is just the right size.

    • @noxure
      @noxure Před 2 lety

      Also when it comes to raw size, the internal surface is more significant than the geographical surface. A cubic labyrinth 10km³ large filled entirely with corridors of 2x2m the map would be 2.5 million kilometers long - which is like 5 times the surface of France.

  • @yeraysantanaaday6827
    @yeraysantanaaday6827 Před 5 měsíci +1

    It would be good to give not only km 2 but also Gb memory map to make a better comparision, and dont forget to start with old map of spectrum games or amiga.

  • @triassic911
    @triassic911 Před 2 lety +592

    When I saw burnout paradise's map I first thought "no way, it feels smaller than skyrim!" then I remembered you're in a car and not on foot lol.

    • @michaelh404
      @michaelh404 Před 2 lety +9

      Yeah, that surprised me. Usually I get lap the game world several times in a half hour, it feels so small.

    • @DrVezl
      @DrVezl Před 2 lety +38

      That's because this video is wrong. The burnout paradise map propably isn't even 10% of what is claimed here. Some of these were taken straight from that garbage "Large video game worlds" image.

    • @blanket444
      @blanket444 Před 2 lety +20

      That's because it is smaller, the actual map of Paradise is way different to the actual game. The map in this video was a early version, 12 months before the game was finished

    • @michaelh404
      @michaelh404 Před 2 lety

      @@blanket444 That’s cool. Is the map accessible? How complete is it?

    • @blanket444
      @blanket444 Před 2 lety

      @@michaelh404 I'm not sure, the airport to the right got turned into Big Surf Island. This vid is the first I've heard of their being a bigger up

  • @Sociopastor
    @Sociopastor Před 3 lety +1561

    **When you realize Microsoft Flight Simulator 2020 is now bigger than Daggerfall**

  • @ArcaneTricksterRS
    @ArcaneTricksterRS Před 8 měsíci +1

    Runescape should have definitely been here, considering it's probably the biggest out of all of them in this video (except of course for Minecraft). Total War Warhammer 3 should also probably been included as well.

  • @monotonebooster3229
    @monotonebooster3229 Před 8 měsíci +1

    I miss Ultima Online in this list... not sure how large the map is, but feels larger than some of these at least!

  • @Gabriel.Vargas
    @Gabriel.Vargas Před 4 lety +8744

    You should include Google Maps

    • @REDSIDEofficial
      @REDSIDEofficial  Před 4 lety +517

      i forget this ! 🙏🥺🙏

    • @rav3727
      @rav3727 Před 4 lety +351

      *Pokemon go*

    • @nottrevorallen
      @nottrevorallen Před 4 lety +115

      @@REDSIDEofficial when the new flight simulator comes out you'll have to

    • @user-bl4oq7fd8d
      @user-bl4oq7fd8d Před 4 lety +25

      @@REDSIDEofficial
      It's not a game yet, so it's all good :P
      Next year is the chance with flight simulator...

    • @heerahyouvraj6878
      @heerahyouvraj6878 Před 4 lety +12

      What do you understand by the word game?

  • @JETZcorp
    @JETZcorp Před 2 lety +1918

    Microsoft Flight Sim always gets left out. It's been a 1:1 Earth for decades now. That was really impressive on Windows 98.

    • @mworld2611
      @mworld2611 Před 2 lety +137

      Funny to think that the Minecraft map would still be 8 times bigger than the Microsoft flight sim map

    • @panzerkampfwagentigerausfb6378
      @panzerkampfwagentigerausfb6378 Před 2 lety +280

      @@mworld2611 Minecraft is randomly generated, MFS is a 1:1 of the Earth. You decide which one is more impressive.

    • @aaaaaaaaaaaaaaaaaaaaaaaaaa9718
      @aaaaaaaaaaaaaaaaaaaaaaaaaa9718 Před 2 lety +40

      @@panzerkampfwagentigerausfb6378 what about both

    • @mworld2611
      @mworld2611 Před 2 lety +104

      @@panzerkampfwagentigerausfb6378 MFS is way more impressive for sure. I was just saying it's funny to think Minecraft is bigger than earth

    • @goldie44
      @goldie44 Před 2 lety +10

      Minecraft is larger than the earth

  • @SuperChimcham
    @SuperChimcham Před 6 měsíci

    The ending was perfect- the whole time I was like I wonder what a no man’s sky map would look like

  • @KouuToriProductions
    @KouuToriProductions Před 4 měsíci

    It's amazing to me because RuneScape has a map size of apx 4.1 km^2 (not including undergrounds), but feels bigger than some of these other games I've played.

  • @CKrup
    @CKrup Před rokem +2135

    Interesting how the racing games on this list are way larger than I realized. It makes sense because you aren't regularly traveling at 80 mph through the rest of the maps

  • @jaskyproductions775
    @jaskyproductions775 Před 4 lety +1278

    This video is made with a quality that touches an old gamer heart

    • @paulusalexander1148
      @paulusalexander1148 Před 4 lety +8

      @@SlahnyaUndead appreciate the work man, don't just say its a bad video it's take effort you know

    • @epck
      @epck Před 4 lety +2

      I like how the maps are there waiting to unroll

    • @electricpaisy6045
      @electricpaisy6045 Před 4 lety +3

      Nice editing but the facts don't seem to be believable.

  • @pharaohboy8657
    @pharaohboy8657 Před 6 měsíci +3

    The lord of rings being that massive is incredible for a 2007 game, also horses are too slow compared to the size and swift (instant) travel to different parts of the map unlock when you visit stables by yourself or by spending money

  • @artanglin2763
    @artanglin2763 Před 7 měsíci +12

    Actually, it's not the size that matters. The important thing is how interesting a map is and how interesting you can spend your time travelling the map. For example, although, GTA San Andreas' map is way smaller than GTAV's map, almost every part of it is special and used in missions, when in GTAV the map is mostly a desert, where there is nothing to do and no mission takes place there.

  • @Widkey
    @Widkey Před 7 měsíci +4

    It just warmed my heart to see the The Elder Scrolls II: Daggerfall was represented here, and still one of the largest game maps even after all these years.

    • @AK-tf3fc
      @AK-tf3fc Před 7 měsíci

      how the map so large. This game is older than oblivion

  • @mikeyswift2010
    @mikeyswift2010 Před rokem +3553

    I think this video really shows that “bigger” does not always mean “better.”

    • @berthamcdurtha8554
      @berthamcdurtha8554 Před rokem +66

      Yeah- obviously! See Samantha, bigger doesn't mean Better, you will still like my tiny friend... Right-? 😟

    • @frdvz
      @frdvz Před rokem +115

      ​@@berthamcdurtha8554 cringe

    • @lakepodjoga
      @lakepodjoga Před rokem

      @@frdvz ur cringe

    • @matthewp.1484
      @matthewp.1484 Před rokem +14

      @@berthamcdurtha8554lmao

    • @Sepp-
      @Sepp- Před rokem +26

      You're right, look how boring the elder scrolls II looks

  • @descram8094
    @descram8094 Před 4 lety +2411

    Me before watching this: wow, GTA V is so big omg.
    Me after: ah yes, minecraft.

    • @TakeNoShift
      @TakeNoShift Před 4 lety +53

      I was thinking "What could be bigger than Minecraft?" And then No Man's Sky popped up and i was like "Ok, yeah." No Man's Sky is ridiculous

    • @martincamus9632
      @martincamus9632 Před 4 lety +1

      Vroooo i got exactly the same reaction

    • @TigaToonsELTiagor
      @TigaToonsELTiagor Před 4 lety +4

      The xbox's minecraft map is tiny as shit.

    • @Marshall.R
      @Marshall.R Před 4 lety +19

      @@TigaToonsELTiagor If you call that tiny clearly you haven't played the early version(s) of pocket edition where the world is 200 by 200 blocks maximum

    • @josenildoferreiraassuncao8963
      @josenildoferreiraassuncao8963 Před 4 lety

      Hahahahah

  • @talhagamingplus92
    @talhagamingplus92 Před 7 měsíci

    Like your editing 😊

  • @CaptainDV
    @CaptainDV Před 3 měsíci +2

    Light no fire will be interesting on this chart when it comes out.

  • @nickd3157
    @nickd3157 Před 2 lety +2350

    Alot of these “large” maps are not scaled properly and are largely water. (Yes I understand some games like AC-Black Flag you have water travel capabilities).

    • @ninjaclan83
      @ninjaclan83 Před 2 lety +35

      I feel that too. If this is the case, Elite Dangerous wins every time...

    • @randomgamer1433
      @randomgamer1433 Před 2 lety +39

      Yea I'm pretty sure fallout 4 has a bigger map then fallout 3

    • @pyroparagon8945
      @pyroparagon8945 Před 2 lety +13

      @@ninjaclan83 doesnt No Man Sky beat Elite: Dangerous? It has infinite space and 16^16 planets

    • @pyroparagon8945
      @pyroparagon8945 Před 2 lety +8

      @@randomgamer1433 it doesn't.

    • @ninjaclan83
      @ninjaclan83 Před 2 lety +12

      @@pyroparagon8945 Minecraft infinite you mean, Elite Dangerous is the entire milky way Galaxy+. Since it's release only .42 of a precent has been explored by both Xbox and PC combined.

  • @Jackie89000
    @Jackie89000 Před 2 lety +4626

    While this is very interesting to see, there's so many factors to also consider. How much of a map is just barren desert or sea, how much of a map is actually populated with things to do. How much of a map you can actually traverse.

    • @tradeka4206
      @tradeka4206 Před 2 lety +231

      In all of ubisoft’s open world games it feels so dry and empty. Just a bunch of pointless space with nothing in it, especially when you progress further in the game

    • @Tbrous4
      @Tbrous4 Před 2 lety +93

      @@tradeka4206 I really liked the Wildlands map though. The missions became bland and repetitive but the map was varied and beautiful. They built the game around the map which was why Breakpoint was such a disappointment, being a map built around a game… an unimaginative and boring game.

    • @DMIwriter
      @DMIwriter Před 2 lety +63

      Hitting that right balance of proper map population must be tough. A lot of these bigger maps are simply empty - not only of things to do, but even empty of interesting things to look at/explore. On the other hand, some of the smaller maps feel too crammed with locations, quests, and random encounters. Skyrim, for example, may be fun, but to me it feels too crammed to come across as a believable world and feels more game-y for it.

    • @SilkCutJaguarXJR-
      @SilkCutJaguarXJR- Před 2 lety +46

      This is why TES Daggerfall is a bit underwhelming. The thousands of cities in the game are many real life hours apart but they all look Very similar, aside from being in the desert, a forest or a Dense Forest and the things you actually do in these various cities are also more or less the same.

    • @isaacmclain6582
      @isaacmclain6582 Před 2 lety +27

      Facts, so many of these games I love turn out to be really small in terms of map size but then I realized, oh wait I can actually do more than 2 things for every square mile.

  • @rufen78
    @rufen78 Před 3 měsíci

    This need an update version! Didn't search for one.
    Asheron's Call, my first MMO and addiction. Good memories.

  • @adamnapolitano432
    @adamnapolitano432 Před 23 dny

    Wow, it's interesting how some of these older games have bigger maps than some newer games, but it looks like it depends on the processing and graphical limitations and art styles used in them too. Like you can have a very simple shaded art style which doesn't use a lot of processing and lets you make a massive world mad, or what some of these games so, just go up the butt with a super realistic art style that just starts eating your processing power at an absurd rate.

  • @pintoflager
    @pintoflager Před 2 lety +2144

    It's weird to think Skyrim and San Andreas are so similar in size - Skyrim feels so much larger, but I suppose as others have pointed out it's about the speed you move through the map. Planes and cars versus horseback at best.

    • @zenmonk5403
      @zenmonk5403 Před 2 lety +65

      What's weird is that Fallout 4 is supposedly smaller than Vice City

    • @GothicHellhound
      @GothicHellhound Před 2 lety +56

      @@zenmonk5403 traveling across fo4 without fast travel is agony

    • @Ink_25
      @Ink_25 Před 2 lety +82

      To add to that: Skyrim is really well designed in terms of where you need to walk to reach certain locations, it's impossible to walk between most settlements in a straight line due to the geography. Thus traveled distance and time increases :)

    • @andrewhavrylei6333
      @andrewhavrylei6333 Před 2 lety +4

      Well, you can fly on DRAGONS! But, you can't control them :(

    • @no-du1qn
      @no-du1qn Před 2 lety +2

      @@jappleng8283 i ride thanos car, or tommy wisso, get on my level u peasant.

  • @phoenix21studios
    @phoenix21studios Před 4 lety +2319

    i would rather the city maps be smaller with the trade of being able to enter every building.

    • @FerrugemCaio
      @FerrugemCaio Před 4 lety +56

      Dayz every building you can loot

    • @irvinmorales1370
      @irvinmorales1370 Před 4 lety +79

      Skyrim

    • @irvinmorales1370
      @irvinmorales1370 Před 4 lety +108

      @Charles Stanford well, skyrim is a good game

    • @Jeriun
      @Jeriun Před 4 lety +11

      That's how I felt about Spiderman 2 on GameCube when it came out. Damn good game.

    • @yashb3655
      @yashb3655 Před 4 lety +1

      Agree

  • @Suppernotsuper
    @Suppernotsuper Před 5 měsíci

    This map is goated ive memorized it its so big sometimes it takes me hour to reach from place to place realistic but not thaaaaaat bigggg its just cool

  • @shaxshaw
    @shaxshaw Před 5 měsíci

    Great information always wanted to know that I'm curious about GTA

  • @anas.g
    @anas.g Před 4 lety +1900

    The whole video i was like:
    - i've played that game
    - i love that game
    - i know that game
    .
    .
    .
    - Never heard of that one
    - when did that one came out?
    - is that even a game?

  • @ebonhawken574
    @ebonhawken574 Před 2 lety +2785

    It doesn’t matter how big a map is, if it’s completely empty and void. Breath of the wild has a pretty good sized map and has so much stuff to see and explore. But then you have other maps that are insanely huge with absolutely nothing to do.

    • @cloudwalker9572
      @cloudwalker9572 Před 2 lety +89

      I don't call a map filled with a single collectible that gives you a useless golden poop for 75% of it not empty.

    • @balavenugopal2312
      @balavenugopal2312 Před 2 lety +68

      @@cloudwalker9572 that is true but there is so much story and easter eggs behind all the land and it keeps gameplay refreshing with the variety of loot and situations scattered across the map. Never have i gone to a location in botw and thought, wow there’s nothing here. the landscape is beautiful and it tells an even beautifuller (i made that word up) story of how hyrule has massively changed over 100 years

    • @amandagrey1330
      @amandagrey1330 Před 2 lety +28

      @@balavenugopal2312 this is actually exactly what I love about the game! That and the diversity of the mechanics gets me. There's so much to do everywhere that it's pretty hard to 100% the game (at least for me it's hard)
      Edit: Any recommendations for similar games? I'm not much of a fighter. More of an explorer lol.

    • @abrahamzhong7669
      @abrahamzhong7669 Před 2 lety +10

      @@amandagrey1330 Breath of the Wild was amazing

    • @GugureSux
      @GugureSux Před 2 lety +24

      @@cloudwalker9572 You clearly have not played the game, mate.

  • @Gigga101
    @Gigga101 Před 7 měsíci +1

    Honestly thia muaic got me relaxed and im fried 😂😂

  • @jankemjunkie6564
    @jankemjunkie6564 Před 4 lety +2093

    Who else kept getting surprised by how many older open world games had bigger maps than most modern ones?

    • @digitalviking5733
      @digitalviking5733 Před 4 lety +272

      Daggerfall for example was randomly generated..basically just walking on some terrain with occational trees popping up. Nothing to see. A lot of the newer games like oblivion, skyrim and probably more are handmade.

    • @huey1910
      @huey1910 Před 4 lety +215

      It’s because mordern games has more polished terrain than older ones, therefore it needs more time to make and time isn’t a thing you can waste in the game industry

    • @grizzlie2767
      @grizzlie2767 Před 4 lety +4

      prescription yah like daggerfall

    • @dumitrutrofosila6022
      @dumitrutrofosila6022 Před 4 lety +25

      @Greg Walker stfu

    • @metalgear6531
      @metalgear6531 Před 4 lety +67

      @Greg Walker okay boomer

  • @xxbaseballdude16xx
    @xxbaseballdude16xx Před 4 lety +824

    If you look closely. All of those maps are actually on the wall of Mario’s Never Ending Stair Case

    • @ovrsurge4689
      @ovrsurge4689 Před 4 lety +17

      never ending staircase my rear end! There's just a cheeky zone midway through the "endless" staircase that sends you backward seemlessly.

    • @greenboyson6897
      @greenboyson6897 Před 4 lety +4

      Enthusia: Professional Racing (PS2)'s Ocean Bridge is also infinite

    • @ovrsurge4689
      @ovrsurge4689 Před 4 lety +6

      ​@The Man feck! I've been had!
      I thought i put enough tone and silly wording in there to make it clear i knew it was a jonk.

    • @ovrsurge4689
      @ovrsurge4689 Před 4 lety +5

      @The Man burn is a burn, can't argue.

    • @moehoeddoe3446
      @moehoeddoe3446 Před 4 lety +5

      Ovr Surge I like the way you said my ass politely

  • @GorTheButcher
    @GorTheButcher Před 8 měsíci

    the last one is dope!!!!

  • @yomama7098
    @yomama7098 Před 8 měsíci

    Minecraft be like:
    "Rookie numbers, try 4096000000 km²"
    I love that game

  • @michaelthomson4960
    @michaelthomson4960 Před 2 lety +2000

    I've always appreciated the design philosophy of Yakuza - the map is small, but every inch of it is intricate and interactive. The stakes of the story are so much higher when you care about this one little place, with its immersive karaoke bars and Sega arcades, bizarre but always heartfelt side characters, and unique, recognisable districts that you never mind revisiting

    • @Kazmahu
      @Kazmahu Před 2 lety +104

      Yakuza's the only game where I've felt I could genuinely disable the map and compass and still know exactly where everything was after a while. By the end of the first one I played, I could have been given organic directions by a character like "across from the arcade, the one with the Space Harrier machines" and I'd know which alleys to use to get there quickly. It's a masterclass in design density over size.

    • @theseoldbeats
      @theseoldbeats Před 2 lety +35

      Same with Bully. The fact that every NPC had a name and was unique added another level of immersion that games with massive maps and generic NPCs can’t touch. I’d be interested in another “small town” experience like that, but with a fully working economy and consequences of getting on the wrong side of people. In Bully the fact that Jimmy was limited to cycling or walking also limited him to how fast he could get around and gave the game a good reason for him not being able to travel too far.

    • @amante104
      @amante104 Před 2 lety +1

      Yakuza maps are too damn small. They should at least be the size of RDR1.

    • @amante104
      @amante104 Před 2 lety +1

      @@theseoldbeats Jimmy wasn't limited to only cycling or walking. You could also ride a motor scooter, go cart and a skateboard. You just had to unlock the motor scooter and go cart. For the go cart you have to win all go cart races in every part of town.

    • @Soyapudding
      @Soyapudding Před 2 lety +12

      I played Yakuza 0 first and seeing the same place in the 2000s I could tell how much the back lot really was an important asset in the plot. A lot of things changed but most of the city still felt the same

  • @Aznponie12
    @Aznponie12 Před 4 lety +1520

    Me waiting for Minecraft: “AND THERE IT IS! THE BIGGE- oh shit forgot about No Man’s Sky.

    • @jfkshotfirst4686
      @jfkshotfirst4686 Před 4 lety +22

      Aznponie12 just found out about no mans sky having the biggest map

    • @ktepasoxd6458
      @ktepasoxd6458 Před 4 lety +7

      @@jfkshotfirst4686 yes

    • @ryanmilker463
      @ryanmilker463 Před 4 lety +10

      Aznponie12 pretty sure Elite Dangerous is bigger

    • @CQ313
      @CQ313 Před 4 lety +35

      @baileysmithful You can say the same for Minecraft. The maps are only limited by the hardware's and/or software's limitations. Short version is that floating points eventually cause bugs.

    • @SzabolcsSzekacs
      @SzabolcsSzekacs Před 4 lety +12

      @baileysmithful technically you can map it. It is procedurally generated, but from the same sees number it alwaYs generates the same map.

  • @biorage6670
    @biorage6670 Před 7 měsíci

    I once measured a continent in World of Wacraft by walking it. From coast to coast it was like 3 km. The walk was still like 30 min or so.

  • @m4z805
    @m4z805 Před 7 měsíci

    TDU definitely felt like a huge map.

  • @LittleParade_
    @LittleParade_ Před 2 lety +853

    Botw has always stood out to me as having a great map, because you can pick any spot on the map, it can look like the emptiest most deserted area ever, and you can still find things to do there! I also like that the way the map was planned out, you can see huge landmarks in the distance, they don't render at a certain distance away, you can see Divine Beasts from aaalll the way across the map, and I think that's really cool!

    • @savageenderman202
      @savageenderman202 Před 2 lety +5

      True I feel the same but I do regret restarting since no teleport to shines anymore

    • @ya_boy_jarvis8307
      @ya_boy_jarvis8307 Před 2 lety +2

      @@savageenderman202 what do you mean?

    • @florianholdt7392
      @florianholdt7392 Před 2 lety +8

      Probably one of the most if not the most well designed map I know

    • @Merc4477
      @Merc4477 Před 2 lety +3

      Sorry, what do you mean by Botw? :)

    • @LittleParade_
      @LittleParade_ Před 2 lety +9

      @@Merc4477 Botw is short for Breath of the Wild!

  • @TheChronova
    @TheChronova Před 3 lety +684

    i love how the bethesda game's maps only got bigger the further back you went

    • @Scionilex317
      @Scionilex317 Před 3 lety +126

      That's because the older games are big empty spaces. The newer games are small but are dense and full of stuff to do.

    • @svenskgeneral4973
      @svenskgeneral4973 Před 3 lety +51

      @@Scionilex317 yeah but it kinda loses its fun when each time you walk for a minute you discover something, It's cooler when the map is larger and you find something

    • @s0uls4nd
      @s0uls4nd Před 3 lety +21

      The reason why dagger fall is big is because it's mostly randomly generated villages and such

    • @Kiwoeoe
      @Kiwoeoe Před 3 lety +3

      @@Scionilex317 HAHAHAHAHHA ever played fallout 4 ? xD

    • @Scionilex317
      @Scionilex317 Před 3 lety +6

      @@Kiwoeoe we're talking about elder scrolls. What the hell does fallout have to do with this?

  • @yasinekici8146
    @yasinekici8146 Před 5 měsíci +4

    It is not all about how big the map is, it is about how vibrant and full of live a map feels to the user.

    • @Juklitz282
      @Juklitz282 Před 4 měsíci

      Ye, Daggerfall would have to say something about that.

  • @Final_SC
    @Final_SC Před 5 měsíci

    I knew Just Cause series would be here since it has biggest maps ever compared to other open world sandbox game

  • @themainman2827
    @themainman2827 Před 4 lety +1552

    Some of the biggest are mostly sea or unexplorable zones -.-

    • @theenjeneer2493
      @theenjeneer2493 Před 4 lety +82

      Jack Hammer exemptions being mine craft and no mans sky

    • @nouche
      @nouche Před 4 lety +24

      Looking at you, AC4, ACO (both ACOs) and JC3.

    • @nouche
      @nouche Před 4 lety +51

      @Thugs Bunny : Technically, NMS has a lot of emptiness and Minecraft has a lot of ocean biomes.

    • @Marshall.R
      @Marshall.R Před 4 lety +51

      @@nouche Not if you shrink or disable them in world settings
      Checkmate liberal

    • @theenjeneer2493
      @theenjeneer2493 Před 4 lety +31

      Nouche yes but the seas are filled with animals and things to explore.

  • @tux1468
    @tux1468 Před 2 lety +710

    I find it funny how despite Skyrim and Daggerfall looking about the same size in official maps, they are extremely differently sized in the games.

    • @tsdulyn9
      @tsdulyn9 Před 2 lety +96

      In the lore they are about the same size for example someone mentions that whiterun is about a day away from riverwood but in game it is basically just around the corner, they scale the map down for pacing.

    • @pyroparagon8945
      @pyroparagon8945 Před 2 lety +54

      If you play daggerfall, you'll know that moving between towns only a pixel or two apart from eachother takes about 10 minutes, even on horseback.

    • @heavenlysteel8337
      @heavenlysteel8337 Před 2 lety +35

      @@pyroparagon8945 yeah in Skyrim running from one corner of the map to the other takes 10-15 minutes so long as you don't get interrupted.

    • @pyroparagon8945
      @pyroparagon8945 Před 2 lety +6

      @@heavenlysteel8337 you'd have to test at a constant speed to be fair, in Skyrim you have to sprint and take breaks to regen stam, but in fallout 3 you always move at a strangely fast jog.

    • @smirnofffish
      @smirnofffish Před 2 lety

      @@pyroparagon8945 was that fun or more anoying? That you had to run so much in daggerfall

  • @icycup2371
    @icycup2371 Před 7 měsíci

    Other games: haha i have one of the biggest maps ever
    Minecraft: imma destroy this whole man's career

  • @Jake22419
    @Jake22419 Před 7 měsíci

    This might be the greatest video ever created

  • @Wunba
    @Wunba Před 2 lety +2702

    I was thinking the entire time, “how will he show Minecraft it’s infinite,” and then you managed to show the entire thing which blew my mind away!

    • @pulsespark117
      @pulsespark117 Před 2 lety +4

      I Love your hardcore videos on Minecraft

    • @yvngp00t96
      @yvngp00t96 Před 2 lety +148

      Well yeah, of course it can’t be infinite, having a game with a truly infinite map would be impossible, I see what you’re saying though

    • @HowIamDriving
      @HowIamDriving Před 2 lety +6

      One single seed can be this big? Arn't there chunk restrictions?

    • @yvngp00t96
      @yvngp00t96 Před 2 lety +107

      @@HowIamDriving this is the maximum world size. Every seed places you somewhere on this map. Since the full Minecraft map is so large that it might as well be infinite, the likelihood of you spawning in the same place or even seeing the same place twice is basically zero. What’s crazy to me is that the 3rd largest game map on here, Daggerfall, is from 1996. Whereas Minecraft and No Man’s Sky are much newer

    • @HowIamDriving
      @HowIamDriving Před 2 lety +6

      @@yvngp00t96 In that case the comparison is not fair. You can't walk from on end to another of that map.

  • @dangerdave1024
    @dangerdave1024 Před rokem +2395

    It seemed to me some of these maps included a lot of spaces that are unexplorable, but if it’s just about the map itself, this was a great video.

    • @ParkerSomerfield
      @ParkerSomerfield Před rokem +52

      Right? Vice City is NOT bigger than fallout 4

    • @IRefuseToUseThisStupidFeature
      @IRefuseToUseThisStupidFeature Před rokem +25

      Yeah I wonder how they are measured, relative to character size or stated sizes?

    • @owencor
      @owencor Před rokem +10

      Daggerfall is FULLY explorable

    • @colin-nekritz
      @colin-nekritz Před rokem +7

      Fuel is fully explorable BUT as others pointed out it takes more than just a huge map. You can find random and not-random things in Fuel but it’s a wasteland almost the size of Connecticut, a state I’ve traveled a bit and can be IRL boring in its own right, so now imagine driving around same said state with nothing for, in some cases, dozens of miles save for a “fuel” barrel or mining truck speeding down broken asphalt. At first I was like “this is so cool,” but after awhile Fuel became a goddamn chore as, unless you’ve unlocked these helios that will quickly get you from base to base, you’re stuck sometimes riding a bike or driving for hours through the day or night (granted are more like an hour tops for each) just to get to any checkpoint. It starts feeling like madness. By comparison Minecraft is like one village after another.

    • @castor9683
      @castor9683 Před rokem +8

      @@owencor Sure but 98% of it is empty. I suppose that's realistic, but it loses its charm really quickly.

  • @arandomcolour
    @arandomcolour Před 8 měsíci

    I just checked it out and minecraft's map is actually 3.6T square kilometre's big (60M x 60M ÷ 1000 = 3,600,000,000,000(the minecraft world isn't 30M x 30M because of negative and positive coordinates) so idk if its wrong or outdated (no hate or anything this video was really interesting and must have taking a lot of time and effort to put together, keep up the god work 👍)

  • @Johnny_Tambourine
    @Johnny_Tambourine Před 4 měsíci

    04:17 - Asheron's Call (1999) I don't think most people appreciate this game's Open World. There were no load screens above ground. All the cities were open to the world. If too many players were in one city they had a mechanic called a "Portal Storm" that would make random characters in town start glowing pink & be teleported a distance away into the surrounding countryside...possibly dying.
    You could run from one side of the map to the other nonstop without a single loadscreen. It took hours. The only fast travel was a series of SG1 type portals that sent you to certain fixed points so you had to plan your trips to include overland travel to portals. They even had a dungeon called 'The Subway' that held a bunch of portals.
    Most amazing MMORPG ever.

  • @_Umbrael_
    @_Umbrael_ Před 2 lety +889

    Getting to those bigger maps and looking inwards on the circle at how small the other maps look is mind boggling. I thought Skyrim and Xenoblade X were huge. And I never even knew Daggerfall had such a huge map in the first place.

    • @usernameak
      @usernameak Před 2 lety +45

      Well, the most of the Daggerfall's map was generated rather than created by hand...

    • @_Umbrael_
      @_Umbrael_ Před 2 lety +20

      @@usernameak My disappointment is immeasurable and my day is ruined.

    • @TheFinagle
      @TheFinagle Před 2 lety +43

      @@usernameak So is Minecraft and No Mans Sky. That was obviously not a disqualifier. I personlay love the irony that Bethesda games which are known for big explorable open world maps are listed in reverse release order (or close to reverse order). By the trend TES 6 should be the smallest yet of all the TES game worlds.

    • @K0sm1cKid
      @K0sm1cKid Před 2 lety +11

      @@TheFinagle Daggerfall also doesn't have a ton going on in most of the map either to be fair lol

    • @ShardtheWolf
      @ShardtheWolf Před 2 lety +4

      @@K0sm1cKid Neither does skyrim really.