Funny Animations in Slow Motion [Overwatch]
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- čas přidán 24. 02. 2018
- Squash and Stretch is the principle of applying a contrasting change of shape-from a squash pose to a stretch pose or vice versa-to give a feeling of fleshiness, flexibility, and life in animation. The absence of squash and stretch gives a rigidity or stiffness to the motion. The transition between a proper Squash pose to a Stretch pose, or the other way around, breaks the perfect solidity that CG animation in particular inherently gives to everything.
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Music: Magnus Ringblom - Kitchen Messed Up 1
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#overwatch #squashandstretch #animation - Hry
Part 2 - czcams.com/video/u5IQi7GFId8/video.html
Squash and Stretch Animations - czcams.com/video/9FRNxrHedZw/video.html
Symmetra: REALITY BENDS TO MY WILL
Zenyatta's arms:
EllisBuster bend to my will Simon says bend you’re face
@@cubeofmeat4982 Nani?
Yeh
Yeah right
"experience tranquility"
Overwatch but everyone is made of flexible material
Filthy Dio yes
Everyone is made of F L E X S E A L
And defines logic
That's why they don't take fall damage
I thinked everyone have eated gomu gomu no mi :v
2:14 EXPERIENCE THESE HANDS
1:48
everybody gangsta til the spider start doin gymnastics on air
Is that their dirty secret behind their smooth-looking animations??
In any fast motion, animators use this smearing effect to give it the illusion of drag/speed and its the most fundamental. It is commonly used in all animations
Its not a dirty secret, its a well known tool in animation lmfao
"secret" lol
Well I have never seen smear frames in 3D animations. Only 2D.
@@JJanim8s there are some 3d animations that use smear frames. You can tell them apart instantly, because those are the ones that dont look stiff. (Blizzard uses stretch and squash, i believe sometimes smear too)
The stretch animation thing that they did kind of reminds me of the cartoons, it looks really good while going at normal speed but when you look at it frame by frame you see how strange it looks
yup
Scarycinnamonroll or maybe because it is a good animation technique that a lot of people use and it worked well for a game like Overwatch where the characters are more cartoonish than life like?
Scarycinnamonroll Oof i fell for it
Smear frames
Only animators can relate to this. A lot of squash and stretch, overshoot and exagerations involved. I've never realized how Overwatch applied so much of these cartoony priciples to a modern, almost realistic game.
2:21
Imagine walking into a room and seeing zenyatta in that position
Do you just walk out or ask if he’s ok
“Ayo the pizza here”
@@some_goon “tf i didn't order any”
“i cant even eat”
yes
@@some_goon pizza time
Zen is about to commit doomfist
I’m honestly amazed that any modern AAA game has this much squash and stretch in the animations. Rigging and modeling everyone to account for this must’ve taken ages.
As much critique as Blizzard gets, the art team is incredibly talented
Rigging is actually something I struggle with myself, so I’m constantly frustrated by how they managed to rig their stuff.
No suprise honestly if you consider that the animations are not motion captured but instead hand animated.
There are only two ways to really animate 3D
@@BROXBasher the biggest issue is how they monitize games but every one is the same now really
It's easier this way
i understand the technique of stretching in animation to make movement look more fluid
*but why the fuck did they do it to McCree's entire fucking face during his roll intro*
"Fluid"
the real question is
*how do robot hands stretch like rubber*
Cuz he's the boneless hitscan from that one meme
no, it's to give it an illusion of realism.
GB Magma IF YOUR FLESH STRETCHES LIKE THIS, YOU NEED HELP
Ah yes, squash and stretch, beautiful at normal speed, but hilarious at a slow speed.
1:07 when your raiding the fridge at 3 am and mom walks in
LMAO
LOL
I’m laughing so hard rn
2:14
this is an in-game spray
0:16 McCree falling down the stairs
He’s Mcfallen.
B1-OOM-224 Battle Droid
Rude.
AaaaaaeeeeeeeeeeeEEEEEE
@Clanka - You’re McCringe.
His face *e l o n g a t e s*
1:55 Man, thats impressive fingers Lucio
His wife must be a lucky lady
@@lemonade_6105 r/beatmetoit
@@bonniestevens8272 eww go back to reddit
Strech
he's like
smell my finga
"Don't worry, Lucio isn't real, he can't hurt you."
@Spookie r/cursedcomments
IT'S HIGH *STRECTHING*
*WOAH THERE*
TheWarriorWithin 55 N O O N
It’s high toon
Overstretch)))
Stretching*
What if this happens in real life, but it's so subtle not even slo-mo cameras can detect it
Na vi there goes my sleepinh
Na vi Top 10 questions science can't answer
It does kinda happen in real life, but it's just much less extreme. And cameras CAN detect it. Just watch a slow-motion video of someone getting hit in the face with a ball. The fact that it happens in real life is the reason why this technique is used in animation in the first place.
*Illuminati* - Don't fucking move
Aegis Tunesmith 😂😂😂
laughs aside, this video is actually quite useful :)
you can see how they incorporated the animation principles in each of these, it's really amusing! i'm sure my fellow animators out there can relate
Alright bud, gotta stretch it won't take a while.
The stretch:
This is a common animation concept that says: "you can deform the character to give more "force/life to the movement"
2:07 well, that is quite an error XDD
I knew I wasn’t the only one glitching
I think its called smeer correct me if I'm wrong
Sumaira Irfan smears don’t act like that, it’s definitely an error, but I might be wrong
@@chaoticxghost8807 ok sorry I don't animate that much I'm just an amateur artist
Sumaira Irfan it’s fine lol, sorry if I sounded angry, i didn’t mean it if I did
Lol Genji is like, "hey kid wanna see a magic trick?"
No
I can assure you that he most certainly is not like that.
Why are y'all getting so defensive, it's an innocent joke pff
Cause its a bad joke
Well clearly it's not and a bunch of people agree with me
I didn't know squash and stretch could work just as well in 3d, this is actually quite eye opening
No wonder it looks so smooth. I like this kind of animating, it’s not noticeable at all unless slowed down & it makes it smoother similar to when animation fights are drawn
squash and stretch still doesn't explain why the fuck winston's lower jaw clips through his face lmao
Thats more like a mistake
squash and stretch is principally one of the 12 principles of animation in 2D, and it's more easy to do stretchings with 2D animations than 3D, and in this case, I think it's computer made, they didn't do the stretches, so their might be some mistakes
It's mostly because the animation was lazily done. Yes, 3D animations are going to having clips/stretches/squishes but the quality control should've caught that
Yup, they should have do thoses stretch themselves I agree, furthermore I think if they did it themselves, stretching McCree's face like that wouldn't have even cross their minds, it's just very ridiculous
its probably an old version of the animation. because you can easyly spot the glitch even without the slow motion. so its probably already fixed.
1:55 when she says she likes guys with long fingers
Kyriunx d.va does??
The whole game has clear, crisp animations, and a smart utilization of squash and stretch in the 3D space, that really gives the aesthetic a big boost
Rubberwatch where the players play more than just hanzo
Cause they are flexible
2:13
*TRUE SELF IS WITHOUT FORM*
Sarcasm. XD
underated comment
Oh, so that’s what he meant by that.
blizzard even made graffiti with same picture
JuStAlex where
Torb is an accordion (1:02)
Accordjörn
Raiden XD
Or that dog from toy story
@@mattiaagosti7837 READY TO WORK!
His head came off
That’s what’s so interesting and cool about animation, and what makes it so difficult/skill-based. In order for animations to look/feel real, the movements need to be exaggerated and the structures flex in very unreal ways. Without those strange alterations, the animations would not look real, and instead would look very clunky and robotic.
Artists craft illusions to make their art seem more real
2:14 when you've experienced too much tranquility
0:17 me taking that one awkward photo
NO MORE HOPE 😂
2:07 my dad taking an awkward photo
tracer the little mermaid lol
Jurr lol
more like a hooked fish..
GB Magma lol true!
lmfaoooo
😂😂
1:02
Psychologist: Long Torbjorn doesn't exist, he can't hurt you.
Long Torbjorn:
Glad I'm not the only one that finds Disney Pixar and Overwatch's elastic movements in their characters to be comical.
And that's how they take no fall damage
THEY USE *_F L E X T A P E_*
canon
Nah, they *are* Flextape.
why have i not seen a single comment so far about lucio's fingers???
but i do understand smear frames and strecthing in aniamtion cuz my sis is obsessed with animation and will not stop talking about it.
Pastella Meow lol luico’s fingers were the best
they definitely were XDD
Truth discovered. He is an alien.
Silver Wolf hahaha XD
czcams.com/video/jPb4oryoRMw/video.html
you're welcome.
A great demonstration of how fluid and well-made Overwatch's animation is
That's actually really cool how the animators distorted the models to make the animations that much smoother
tracer looked like a fish...
Did anyone else notice that?
Yess lol
Yep
Me
isnt tracer a fish?
I did
2:14 Zen is on some hard stuff. Really embracing tranquility.
zenyatta always gives me the impression on the outside hes completely calm but on the inside he just swaps between junkrats manic laughter to reapers angry silent disgust with everyone and now after this it confirms it.
“IF GOD HAD WANTED YOU TO LIVE HE WOULD NOT HAVE CREATED ME”-soldier TF2
1:38 the pumpkin is already made
I didn't notice that before
uninstalling overwatch right now.
LAZY ANIMATORS
Hoovy Weapon j
Hoovy Weapon BLIZZARD YOU YOU LIED
Who knew 3D smear frames were a thing?
The future is now!
It's called A N I M A T I O N
I don't think a lot of game engines support skeleton bending like this, let alone animators making good use of it.
It's not necessarily "skeleton bending". Just mesh deformation with added helpers/bones for the character rig. Check out videos with rigs that are meant for squash/stretch in Maya.
Ever paused during a Madagascar film?
Yeah that
masterclass in some great visual techniques
Genji: has the power of two Dragons
Genji's sword: *Defies physics and reality*
Lucio's fingers tho
czcams.com/video/jPb4oryoRMw/video.html
Fingertips.
Daddy long fingers.
Ramseas119 what have you done to me
Fiiiingeeeertiiiiiiiipsssss
Yaoi hands
1:10 Genjo noodle sword confirmed
Torb jumped so high, his body and gravity had an argument
Really well animated
1:02 torbjörn is a slinky
1:03 we now watch Torbjorn ascend to a higher plane of being
Torbs original planned height:
Blizzard did a great job with the squash and stretch animation, i can't believe they can implement that into 3D animation. Usually squash and stretch can only be used in 2D
"Tall Torbjorn won't hurt you, it's not real"
Tall Torbjorn: 1:04
*Pharah is a Jedi confirmed* 0:37
1:07 I must go now. Nigeria needs me!
Mason Lyninger wakanda
Devin Ryan I was about to say that lmai
I'm fucking dying
Wakanda forever
Creamy Zoda same XD
That’s so cool!!! I didn’t know squash and stretch was still used in cg animation, let alone Overwatch! The coolest thing for me is that unlike in old cartoon animation where it was super obvious, here at a normal frame rate you wouldn’t even notice it.
They did a great job with the animations 👍
2:08
Okay
We can safely say
That this is an animation error
And not a feature like the rest of the stretchy boiz
*Or is it?*
HellSpoon and grils
It’s a common use of Animation Smears it is used in many forms of animation
It’s not an error it’s a technique
Legomenon I knew there was gonna he one smart ass comment about it. As I saw that clip typing the comment. Obviously that’s not meant to be. You fucking imbecile
@Legomenon You literally replied lol to Hydra Jamm and then continue to copy his comment replying to another person
2:00 Lucio is actually a frog confirmed! RIBBIT!!
Animation smears are a core principal of good animation and can make a good animation even more fluid. And I love seeing them in this game :3
Never thought i would see squash and stretch in 3d animation but it do look good in the end
Lucio is the epitome of distortion
1:10
Genji's flexible sword
0:17 when you accidentally open ur phone to the front camera
Back 4 years after, what a nice time it was
Torb, DF, and McCree are part of the L O N G B O I club
Timothys Fraud! lol
Plague Doctor ye
The music just made this 100x funnier. XD
You do what you gotta do to make good looking animations
Lol...the goofy music totally enhanced the experience 😆
2:14 EXPERIENCE DYSFUNCTIONALITY!!!
You notice most of these are during fast action. These are traditional animation smears (as opposed to weird distortion used to replace camera zooms for example). Basically a motion blur on character geometry.
Simple geometry
I mean, he did name the animation principle in the desc
Wow, I never thought I'd see squash and streach outside of 2-D animation,
And now that I have,
I love it.
Actually found this rly useful for my animation project
Lucio's fingers. Probably the most scary.
Tracer slows time
Tracer has a heart attack
MyMy The Unicorn Or the most pleasurable
Whoever is his girlfriend probably has a great time
The Old Deus its d.va.
GB Magma pretty sure that's not canon
Me: I think I'll go to sleep
Me at 3am: Overwatch funny animations haha
its a type if animation used to make the movements smoother. in classical hand drawn animation they are called smear frames and are much more common than in 3d animation
Genji is the only normal man unaffected by this curse
Genjis goal is to not cut he's hand of
I was so confused reading this the first few times lol
It's "Genji's goal is to not cut his hand off", but I didn't understand at first
In 0:59 junkrat looked like the grinch🤣
after years, youtube algorithm has brought me here once again
In reality he just used a *LOT* of content awareness and the slow motion is literally our monitors nearly crashing
Mccree Long Face
A McCree walks into a -bar- saloon. The bartender says: "why the long face?"
Okusar lol
If he wants to kiss something it wil l be toilet
Pharah doesnt even hold the ball it floats
I will never unsee this
its just amazing how those animations can trick our eyes so good
1:01 Do You Want To Play a game?
Torb: D0 yoU W4nT Oot PlaEY aE GeAAmE
Who wants to be luffy?
All Overwatch players: Y. E. S
You're a wizard, Fareeha
This is a really clever Trick extending a characters model while they’re moving too fast to normally see to give it a more cartoonish look
Mcree with the chad chin
They basically all turn into noodles for a brief moment
I mean I personally think those smears are reapply clever and greatly applied for a 3D game/cutscene.
Using traditional methods like that in newer technologies like 3D animation to enhance the feeling of velocity and movement to bring more life into art us really cool and shows light level and attention to detail. It shows the dudes who made this were either being paid pretty damn good (knowing Activision Blizzard, likely not) or really happy to work on it.
Same could be said for anime, but it’s awesome how these distortions add up to an awesome animation
2:14 That's that one Zenyatta spray.
Lucio is one step closer to being a frog
I think that's why their animations looks so smooth even using 3d model
I only noticed like 2 animations. Im amazed on how they managed to hide these funny looking animations