Random Object - Balancing Objects

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  • čas přidán 12. 02. 2023
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    Instagram: / lukas.thorup
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Komentáře • 43

  • @balyberdin_tips
    @balyberdin_tips Před rokem +14

    Great setup! It's not often you see animation of such objects done by effectors.
    By the way, to perfectly set the rotation of the rolling sphere at 6:05, you can use the formula:
    (Distance the sphere travels * 360) / (Radius of the sphere * 6.28)
    In your case, it would be:
    (150 cm * 360) / (35 cm * 6.28) = 245.68°

    • @lukasthorup
      @lukasthorup  Před rokem +3

      Wow good thinking, I'm not that good at formula's so it's nice to see that you can actually make mathematical way to calculate the distance 👌

  • @lumatrace
    @lumatrace Před 5 měsíci +1

    Only half way through and I'm already amazed. What a unique way to use the effectors. Thank you so much for sharing!!!

  • @bharat5194
    @bharat5194 Před rokem +3

    What a fun little creation :)

  • @VLADRAD1993
    @VLADRAD1993 Před rokem +3

    Amazing! That is a very cool use of hierarchy and effectors. I'll have to keep it in mind for future work. Thanks for sharing!

  • @user-ng1lq8rm9p
    @user-ng1lq8rm9p Před rokem

    Побольше таких нужных штук)

  • @loganpenciu7317
    @loganpenciu7317 Před rokem +3

    Very clever! Thanks for sharing!

  • @EnriqShockwave
    @EnriqShockwave Před 5 měsíci

    Interesting technique, thanks for sharing!

  • @compactism
    @compactism Před 5 měsíci

    This is really amazing. Thanks for your video. 😍😍

  • @ilia4832
    @ilia4832 Před rokem +1

    Awesome bro! THX! you are the best!

  • @Prabhakaraan
    @Prabhakaraan Před rokem +3

    Awesome! Great tutorial.

  • @frankwas586
    @frankwas586 Před rokem

    This is so amazing. How did you come up with this? I have so much to learn 😢

  • @doseofmotion
    @doseofmotion Před rokem +2

    great tutorial .. keep'em com'n

  • @fedormakoe4768
    @fedormakoe4768 Před rokem +1

    Brilliant!

  • @djilaliachour1578
    @djilaliachour1578 Před rokem +2

    Thanks for this tutorial

  • @bn3d128
    @bn3d128 Před rokem +1

    Great Tutorial

  • @holycrab2340
    @holycrab2340 Před rokem

    Great tutorial! How did you animate the sphere one on the top??

  • @marigerlen
    @marigerlen Před 2 měsíci

    Great! Thanks for sharing)))

  • @irinakashirina6226
    @irinakashirina6226 Před 10 měsíci

    great lesson! thanks a lot!
    When I add a floor, the base of the main tube go through it when animated. How to fix it?

  • @heehee0101
    @heehee0101 Před 2 měsíci

    Thank You SooooooooooooMUch

  • @GustavoHenrique-ub8ts
    @GustavoHenrique-ub8ts Před rokem +1

    +1Sub... Awesome content mate!!!

  • @nikomedia
    @nikomedia Před rokem

    Well done 👍

  • @muimuiovo
    @muimuiovo Před 6 měsíci

    Love your tutorials! when I change the ball rotation to 300 it just goes into the cube, without rolling, how can I fix this?😢

  • @EverydayPancakes
    @EverydayPancakes Před rokem

    Awesome. Quick question how did you do the spinning sphere on top like in the preview?

  • @guillotjean-baptiste8851
    @guillotjean-baptiste8851 Před 6 měsíci

    Hey mate, thanks for tutorial, 6.03, my sphere goes through my cube, do you know why could cause It? Many thanks for your answer :)

  • @user-ti1me7ko4b
    @user-ti1me7ko4b Před 7 měsíci

    Hey Lukas, first of: thanks for your high quality tutorials. Keep rocking!
    While exploring your setup and adding more complex objects I came to a limitation in RS. The combination of stacked Connects leads to one Connect with too much stacked materials tags. Only option disabling the Connects which explodes the animation. With Standard renderer this seems not a problem. Do you see a possible workaround here for RS?

    • @user-ti1me7ko4b
      @user-ti1me7ko4b Před 7 měsíci

      I got a solution from the redshift forums to avoid the stacked material limit-😁 its in Redshift Rendersettings/ System/ Legacy/ Material Processing Mode: Single(Legacy) (instead of default: Stacked)

  • @content1
    @content1 Před rokem +1

    nice one thank you. please share the file with the shading materials. ;))) just put it on the link to the description please :))

  • @jaysonfontela5761
    @jaysonfontela5761 Před 11 měsíci

    Wow 💖

  • @user-co5qr3os2v
    @user-co5qr3os2v Před rokem

    牛逼

  • @vitoboox
    @vitoboox Před 9 měsíci

    Do you have a clue how to bake these movements out to keyframes? :)

  • @narmimelya2602
    @narmimelya2602 Před 3 měsíci

    What happend the skip at the 7:32 of the video? How do I continue the video?

  • @normalrender
    @normalrender Před rokem

    6:03 - When I do it the circle rotates along the Y axis when I edit the R.H parameter. If I edit theR.P and R.B parameters, it rolls in a half circle shape as opposed to straight. What coudl be the issue here?

    • @normalrender
      @normalrender Před rokem +1

      solved it. Was a problem in hierarchy between connector objects.

    • @Elgawick
      @Elgawick Před 8 měsíci +1

      can you explain me how to fix it?
      @@normalrender

    • @normalrender
      @normalrender Před 8 měsíci

      @@Elgawick Hi! Dont remember exactly how i solved it but I just toyed a bit with the hierarchy and that fixed it.

    • @kikioo-fc2kc
      @kikioo-fc2kc Před 3 měsíci

      @@Elgawick hi. I had the same problem, my solution was to move the position of the lower 'connect' up and down, and I don't know if this is the right way.

  • @theprobs_
    @theprobs_ Před rokem +1

    Which mic you use?