Voice Design in Game Development - Life at Massive Vlog | Episode #6
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- čas přidán 23. 04. 2023
- The term “onos” (short for “onomatopoeia, pronounced "oh noes") refers to a specific, but vital, part of video game voice design - vocalization without words.
In this episode of Life at Massive, Dóri heads to Massive’s recording studio, to meet our Voice Designers and find out more about how you capture all those important grunts, yells and sounds of surprise.
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Website: www.massive.se/
Twitter: / ubimassive
Instagram: / ubisoftmassive
Facebook: / ubisoft.massive
About Ubisoft:
Massive Entertainment - a Ubisoft Studio is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries.
At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects and technologies, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, the Star Wars Project, Snowdrop, or Ubisoft Connect. - Hry
It's really cool how you made a video specifically to show the SFX.
Glad you liked it! If you have any ideas for an aspect of game development you want to see more about, Dóri is always open to suggestions :)
Who keeps letting rxlya𝗧 in these videos...? Who?!? I demand to know who...cause they need to get a promotion! 😂🥰 Love these blogs - keep them coming, folks!
He just keeps popping up. It's nothing we can control 🤷♂
Nice presentation sounds were really good, and the achievement made chuckle a little.
Brilliant! Best one yet 😄
Best one "yet" 😎
a video about game producer pls
Good suggestion, we'll let Dori know! 😎
Wic2 plz
Give us the division 3, please. Heartland was announced on 2021 and too much time has passed. Mobile gaming is, bleh.