Cinema 4D Tutorial - Create a Detailed Mars Landscape Using Octane Displacement

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  • čas přidán 21. 08. 2018
  • Save 15% OFF all Kitbash3D models (kitbash3d.com/) with offer code ARIEVBASH
    In this Octane tutorial, we'll learn how to combine procedural noises to create terrains, then add multiple layers of displacement to them. We'll look deep into fog settings, composition, lighting, and color matching techniques. Next we'll learn how to create displacements by baking out C4D's default noise types, as well as jumping into World Creator for more advanced terrains. Finally, we'll create canyon walls and a vertical composition, as well as optimizing the scene.
    Watch how to use Kitbash3D Models to build a space colony tutorial: • Cinema 4D Tutorial - U...
    See below for Kitbash3D & displacement map links!
    Helpful Links David mentioned:
    Kitbash3D: kitbash3d.com/
    PureRef: www.pureref.com/
    World Creator: www.world-creator.com/
    Real Displacement Textures: www.rd-textures.com/
    Poliigon: www.poliigon.com/
    Megascans: megascans.se/
    The Rock Essentials: blendermarket.com/products/th...
    Textures.com: www.textures.com/
    Osiris LUTs: vision-color.com/products/osi...
    Watch our Octane Render Tutorial Playlist: • Cinema 4D Tutorial - O...
    Using Octane Displacement for Amazing Abstract Renders in Cinema 4D: czcams.com/users/edit?o=U&vide...
    Plastic Vinyl Toy Textures in Octane Render: • Cinema 4D Tutorial - C...
    David's List of Essential Octane Resources: arievvisuals.com/resources
    Please LIKE and SUBSCRIBE if you enjoy this tutorial & check out more tutorials at www.eyedesyn.com
    Want to see more tutorials from David? Be sure to LIKE and show him some love on Twitter, Instagram, and Facebook and leave some comments in the comments section & let us know about any Octane tutorials you'd like to see in the future!
    Follow David & his amazing work on the interwebs:
    Website: www.arievvisuals.com
    / davidariew
    / davidariew
    / david.ariew
    New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series! eyedesyn.com/cinema4d-lite
    Got an idea for a tutorial you'd like to see? Contact me here:
    www.eyedesyn.com/contact/
    Check out our other tutorials at www.eyedesyn.com
    If you have any questions about creating Mars Landscapes using Octane in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with us!
    Share your work with me:
    / eyedesyn
    / eyedesyn
    / eyedesyn
    Thanks for watching!
    To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: bit.ly/1e22BRG
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Komentáře • 231

  • @Chraller257
    @Chraller257 Před 5 lety +6

    Amazing tutorial! I was considering C4D + Octane before, but this completely sold me on it. Thank you!

  • @srbabsinth
    @srbabsinth Před 5 lety +3

    Absolutely awesome work David! A true masterpiece! Techniques used here are brilliant! Keep up with good work man!

  • @sonoftheking2950
    @sonoftheking2950 Před 5 lety +4

    Im just a Photoshop CC guy, but having skills like this to create environment, models and animations, using them all together, rendering them - that has got to be an amazing creative outlet and must be very rewarding

  • @travesty1989
    @travesty1989 Před 5 lety +2

    I'm so pumped to watch this!

  • @fe_nicks
    @fe_nicks Před 5 lety +2

    Amazing tut as always! Keep on doing, David!..

  • @ArgoBeats
    @ArgoBeats Před 5 lety +53

    What the hell, David! This was a life experience, not a tutorial, besides all so many useful tips and tricks, thank you so much!

    • @octanejesus
      @octanejesus Před 5 lety +2

      hahaha awesome... great to hear!!

    • @ArgoBeats
      @ArgoBeats Před 5 lety +1

      thanks, man, and btw in the Layer shader you can just duplicate noises by dragging up or down their thumbnails instead than copy>paste

    • @octanejesus
      @octanejesus Před 5 lety +1

      sweet, thanks for the tip! I felt like there was an easier way to do that, and maybe I knew it at one point but I'd forgotten it.

  • @milhouse777
    @milhouse777 Před 5 lety +1

    Brilliant, thanks for share you knowledge David!

  • @vassilispanayiotou8146
    @vassilispanayiotou8146 Před 5 lety +2

    This is absolutely amazing, thank you for doing this! Such a beatiful scene and tutorial.

  • @maxstudiosalkesero
    @maxstudiosalkesero Před 5 lety +1

    Thank you ! I was searching for a proper Sand/rocky tutorial for months :D

  • @nicoantwerp9155
    @nicoantwerp9155 Před 5 lety +4

    man, you are a diamond! (watched it all and I don't even have Octane, but how you explained stuff.. waw!)

  • @NorthGermanic
    @NorthGermanic Před 5 lety +1

    This is very inspiring! I primarily use 3dsmax, but your techniques are still usable. Although I have to admit I consider learning Cinema 4D.. The workflow and user interface seems easier and more intuitive on some aspects.

  • @DoctorDiscoCZ
    @DoctorDiscoCZ Před 5 lety +2

    I cant thank you enough for this. Its just unbelievable stuff you are teaching us. Helps so much, thanks :)

    • @octanejesus
      @octanejesus Před 5 lety

      thanks for the kind words, and really happy that it's so useful!!

  • @topfive6090
    @topfive6090 Před 5 lety +5

    Dave this was great, would love to see desert landscape next or what you'd be able to do with the Egyptian kit from Kitbash3d

  • @WislerSnipes
    @WislerSnipes Před 4 lety +5

    Yes it would be great to see how you built the space scene.

  • @asetone
    @asetone Před 3 lety

    SOOOO useful, guys you almost made EVERYTHING for GSC, i don't know theyre talent exept commercial, but creatively speaking you are so much above, thank you very much man.

  • @Gireshahid33
    @Gireshahid33 Před 5 lety +1

    Awesome work.. love it.

  • @Lesak2
    @Lesak2 Před 5 lety +1

    Great video young Xavier!

  • @Schindelar3D
    @Schindelar3D Před 5 lety +3

    Really cool, bro.
    I love to see there is RD-Textures used in this awesome tutorial ;)
    Go on with your great work !!

    • @octanejesus
      @octanejesus Před 5 lety +1

      Thanks Cristoph!!

    • @adamtubak
      @adamtubak Před 5 lety +1

      Really great tut man, and I think you made Christoph really happy with it too. (He is basically RD-Textures himself!) ;)

  • @zitegiste
    @zitegiste Před 5 lety +2

    This is amazing, thanks a lot!

  • @momarkmoproblem
    @momarkmoproblem Před 5 lety +2

    great tutorials! Really appreciate these.

  • @noskov5
    @noskov5 Před 4 lety +1

    awesome stuff mate!

  • @JWS1968
    @JWS1968 Před 4 lety +2

    Incredible stuff

  • @adriendavy5303
    @adriendavy5303 Před 3 lety

    Man... This is so dope !! Thanks for sharing your knowledges =)

  • @Slejdy
    @Slejdy Před 5 lety +2

    Nice one David! Ur PC is a beast... so smooth performance. Bunch of cool tips.

    • @octanejesus
      @octanejesus Před 5 lety +1

      Jan Sladecko thanks Jan!! It’s a good PC for sure but I edited out all the parts waiting for renders hahah

    • @Slejdy
      @Slejdy Před 5 lety

      haha :D

  • @HeurtG
    @HeurtG Před 5 lety +4

    thats incredible.... gonna try that..

  • @gufevisuals6733
    @gufevisuals6733 Před 5 lety +21

    A little tip for making fog: if you guys have problem with fog and crashing you can put whole scene into null and change its size to 0.02 and than will default container be enough to cover whole area. And also cinema wont crash.

    • @Sleezy.Design
      @Sleezy.Design Před 5 lety +8

      You can simply change the scale of your project in the options menu

  • @slimesunday9351
    @slimesunday9351 Před 5 lety +1

    This tutorial is amazing. Enough said.

  • @lilitbeglarian7942
    @lilitbeglarian7942 Před 4 lety +1

    Thank you so much for this!

  • @izuix5629
    @izuix5629 Před 5 lety +136

    I watched the entire thing
    And I don't even have C4D

    • @eyedesyn
      @eyedesyn  Před 5 lety +22

      That's what I wanna hear! :)

  • @azizeveda
    @azizeveda Před 5 lety +1

    OMG! Awesome tut man, thank you so much

  • @CGImagine
    @CGImagine Před 5 lety +1

    Great tut as always! Thanks!!!

  • @Marcaureleotto
    @Marcaureleotto Před 3 lety

    Just amazing

  • @parvanehsaeid
    @parvanehsaeid Před 5 lety +2

    tnx man u are a truly savior

  • @Thatkidmjk
    @Thatkidmjk Před 3 lety +1

    This is awesome!

  • @user-sr7bt9hj1k
    @user-sr7bt9hj1k Před 5 lety +2

    Awesome!!!

  • @ultron3853
    @ultron3853 Před 5 lety +1

    Nice tutorial dude this helps a lot for someone who like to learn landscape modeling

  • @TulioSounds
    @TulioSounds Před 3 lety +3

    this is crazy, how does one come up with these workflows. amazing

  • @ShayanAhmadi
    @ShayanAhmadi Před 3 lety +1

    Very very very nice!!!!

  • @puyakhalili
    @puyakhalili Před 3 lety

    Amazing stuff!

  • @netflixreview3104
    @netflixreview3104 Před 5 lety +1

    The noise, Layer mask option is a game changer

  • @crazyone5415
    @crazyone5415 Před 2 lety

    Amazing. Great. To the Point. What a guy you are bro... thank you so much

  • @Handleneeds3ormorecharacters04

    Amazing tutorial

  • @shadostorm8375
    @shadostorm8375 Před 4 lety +1

    Beast tutorial!

  • @jimjamran
    @jimjamran Před 3 lety

    This is awesome! Thank you very much :)

  • @motiondude
    @motiondude Před 5 lety +1

    just what I needed

  • @swrcPATCH
    @swrcPATCH Před 5 lety +4

    It is crazy what Kind of results you get in a bit more than just 1 hour without even modeling one single asset.

    • @Lopata991
      @Lopata991 Před 5 lety +1

      that is what makes it not crazy :)

  • @apollogt5506
    @apollogt5506 Před 2 lety +1

    i'm just a beginner and this is so amazing! i hope one day i can be this good. thank you

  • @peddas8561
    @peddas8561 Před 4 lety

    awesome video. Thanks!

  • @andreytrukhachev7417
    @andreytrukhachev7417 Před 4 lety

    It was very interesting and inform. Thanks👍

  • @AramK
    @AramK Před 4 lety +1

    fantastic work

  • @danielyeh1627
    @danielyeh1627 Před 5 lety +2

    *this , this is crazy*

  • @cmm9557
    @cmm9557 Před 5 lety +1

    amazing!

  • @abelarabian3895
    @abelarabian3895 Před 3 lety

    Thank you so much for the tut... i really learnt a lot!

  • @bigdaddystrokes
    @bigdaddystrokes Před 2 lety

    I found what im gonna watch tomorrow. Niceee

  • @schoolofmotion
    @schoolofmotion Před 5 lety +26

    You're a mad genius David.

    • @octanejesus
      @octanejesus Před 5 lety +1

      hahaha thanks!! I love you guys.

  • @yangray6400
    @yangray6400 Před 4 lety

    Thank you very much for this.

  • @zhaohaozhang3697
    @zhaohaozhang3697 Před 5 lety +3

    I will say that too : I never miss any of David's tuts

  • @shermanjackson8519
    @shermanjackson8519 Před 2 lety

    Inspires me to create!

  • @yunodite
    @yunodite Před 5 lety +2

    i just love this guy (no homo)
    he is so good at it

  • @draven8560
    @draven8560 Před 5 lety +2

    Yo thanks for the octane tutorials. Please drop the moon base tutorial!

  • @AhmadBahram
    @AhmadBahram Před 5 lety +2

    lovely

  • @MDMZ
    @MDMZ Před 4 lety +2

    SO excited to follow this thru as I just started learning C4D, am unable to copy paste the shader tho, it's a bit different on R21, when I hit paste nothing happens, any idea why this could happen?

  • @abuaysam6459
    @abuaysam6459 Před 5 lety +1

    thanks bro very helpfull

  • @luisgonzalez4477
    @luisgonzalez4477 Před 5 lety +2

    Thank you very mucho for share

  • @dvvvdvvv
    @dvvvdvvv Před 2 lety

    This tutorial made me dream of being on a mars mission this night in the far future. It was quite strange looking at the landscapes outside of the strange windows onto a landscape that wasnt planet earth and just exisiting somewhere on Mars.

  • @aeko
    @aeko Před 5 lety +1

    2:10 - This shot will always make the buildings look small because the angle is high and the also because the resolution of the textures should be MUCH higher. The surface wouldn't look that bumpy from so far away. Just smoothing it out or adding higher resolution textures would make a big difference to the scale.

  • @zentriceggofficial
    @zentriceggofficial Před 5 lety +3

    I recognise the printer behind you and is that an octopus rift sensor on the desk? Great tutotrial.

  • @mememem
    @mememem Před 5 lety +2

    Epic

  • @davidsawchak4575
    @davidsawchak4575 Před 5 lety +1

    The tip about inverting Poliigon glossy maps for Octane roughness maps is gold

    • @octanejesus
      @octanejesus Před 5 lety

      Thanks Sawchak!!

    • @davidsawchak4575
      @davidsawchak4575 Před 5 lety +1

      Also, just found this: help.poliigon.com/tools-and-add-ons/poliigon-material-converter-addon-for-cinema-4d

    • @octanejesus
      @octanejesus Před 5 lety

      oh wow I had no clue that existed! definite time saver!

  • @aleanaparra1672
    @aleanaparra1672 Před 2 lety

    Wonderful

  • @ameet21
    @ameet21 Před 5 lety +2

    you are best octane tutorial person))
    can you please share with us your layout style?)
    it will be great while following this tutorial

  • @user-ml3sb7fy6w
    @user-ml3sb7fy6w Před 3 lety +1

    god of cinema4D

  • @Moraculous
    @Moraculous Před 5 lety +4

    i love you

  • @nmsaccell7159
    @nmsaccell7159 Před rokem +1

    I love the way how your material reacts to the light. Is it only drove by the reflection channel ?

  • @HollyVanHart
    @HollyVanHart Před 5 lety +2

    ✔️ Appreciate your sharing! 🙌 😍 💖

  • @juanantonioecijacorrionero58

    WOW...!!!!!!!!!!!!

  • @capdponts8710
    @capdponts8710 Před 5 lety +2

    wowww

  • @ZeyuRen
    @ZeyuRen Před 5 lety +7

    We would want the moon tutorial!

    • @prymexxxx
      @prymexxxx Před 4 lety

      thx for giving me an idea for my next render, haha

  • @nolteman2365
    @nolteman2365 Před 5 lety +2

    Too much to learn, I'm happy just looking

  • @denilssonzunigamac5255
    @denilssonzunigamac5255 Před 11 měsíci +1

    2018 amazing to see this in 2023

  • @Andresastucas
    @Andresastucas Před 5 lety +2

    CG Jesus is back!

  • @I_am_bhmgthelabel
    @I_am_bhmgthelabel Před 2 lety

    Nice video, Jus watching you do this feels like I learned a lot...Hope you keep the videos coming..Subcribed too

  • @jigneshghelani3559
    @jigneshghelani3559 Před 5 lety +1

    aowsome video

  • @DJWeekly
    @DJWeekly Před 2 lety +1

    This is awesome and so helpful! Could you make a tutorial showing how to make blowing dust or sand that can interact with the landscape, or maybe some VDB smoke plumes in the background that aren't just comped in but are actually wrapping around geometry or interacting with the scene using dynamics? Is that possible?

    • @eyedesyn
      @eyedesyn  Před 2 lety +1

      Great suggestion! There are plenty of VDB tutorials out there on how to bring those into Octane, I'd check those out and then you can just plop those VDBs into the scene for exactly what you're asking!

    • @DJWeekly
      @DJWeekly Před 2 lety

      @@eyedesyn thanks! I've been messing with the dust preset in ember gen, and it seems like in order to get dust interacting with the geometry you have to bring in your models as colliders in ember gen and then re export the vdbs. Although I'm still confused on how to line it all back up perfectly with position and scale. I'll keep at it. Thanks for the reply!

  • @stereo_stan
    @stereo_stan Před 4 lety +1

    So great. One question : Is there a version of world creator you reccommend? Can I use the most basic version?

  • @ArnoldVeeman
    @ArnoldVeeman Před 4 lety

    16:48 I knew it was possible! (didn't know how anymore though)

  • @GamingwithTTfires
    @GamingwithTTfires Před 5 lety +1

    Can show us how u developed that city moon .. becoz I really want to know how u did it . That was good

  • @thegreaterconundrum
    @thegreaterconundrum Před 5 lety +1

    Hi David, great lesson as always! Around 28:45, how were you able to undo your camera movements like that? Thanks!

    • @octanejesus
      @octanejesus Před 5 lety +1

      John Roche control shift Z is undo view and control shift Y is redo view! Definitely a good one!

  • @RUFFENSTEINT
    @RUFFENSTEINT Před 5 lety +1

    if only i could afford octane now.... :thinking: Amazing tutorial and great resource description!

    • @RichieMotion
      @RichieMotion Před 5 lety +3

      its just 20$ per month, go grab it!

    • @eyedesyn
      @eyedesyn  Před 5 lety

      Yep, and the demo is free!

    • @RUFFENSTEINT
      @RUFFENSTEINT Před 5 lety

      yoo good looks guys. I didn't know about the subscription options at all

  • @duanjintong100
    @duanjintong100 Před rokem

    great tutorial you made! thanks a lot! Just wondering what computer you use for c4d rendering and modeling?

  • @voodoorampager
    @voodoorampager Před 5 lety +2

    the Jesus has risen! ty david!

  • @whatevsimbulletproof
    @whatevsimbulletproof Před 4 lety +1

    Awesome, thanks! What hotkey are you using to change camera angle? Could not find it in camera settings.

    • @octanejesus
      @octanejesus Před 4 lety

      2 + right click allows you to dynamically zoom the focal length

  • @MORTONRICK
    @MORTONRICK Před 5 lety +1

    Great tutorial! But wish you used more of your screen for the viewport. Half the screen is a black box.

  • @SGprod
    @SGprod Před 5 lety

    My computer can barely handle watching this video right now. Holy shit that's a lot of polygons.

  • @somnianwave1442
    @somnianwave1442 Před 4 lety +2

    David, you've made a very great tut, but 200 dollars is too much for me, so I couldn't use kitbash models. Maybe you can show us how to create this models?

    • @octanejesus
      @octanejesus Před 4 lety

      I'd honestly have no idea how to create these models as my modelling skills are pretty garbage. KB3D is wayyyy cheaper than if you were to buy all the buildings individually on something like turbosquid. Adding assets like this into the budget is part of being a 3D artist, especially if you want to deliver in any kind of realistic deadline.

  • @bertstare850
    @bertstare850 Před 5 lety +8

    Great tutorial man, hopefully I'll be using some of these methods soon....
    Relevant question, but do you think the RTX 2080ti is going to have a significant improvement from what the 1080ti is? The whole ray-tracing focus sounds like a plus for 'content creators' But not sure if it's just Nvidia 'HYPE.' The reason I'm asking I'm in a 50/50 to purchase either the 1080ti or the RTX 2080ti.

    • @octanejesus
      @octanejesus Před 5 lety +2

      It's hard to say until I see actual OctaneBench scores. Some people are saying it's 2x faster, and others up to 6x faster. Either way, that's pretty crazy, so I'm excited, but it's gonna burn yet another hole in my wallet hahah...

    • @GuywithThoughts
      @GuywithThoughts Před 5 lety

      The raytracing focus is with regards to real-time game engines. There's a future with that technology, no doubt, but it's different than using Octane. The 2080Ti's have an improved architecture and more cuda cores than the 1080tis, so they'll give you faster render speeds.
      The 2080Ti is ~$450 more than a 1080Ti, currently. Who knows, maybe prices could drop further and you could get 2 1080Tis instead of just one 2080Ti. If your budget is limited in the short run, but you intend on investing more as time goes on, then maybe a 2080Ti could be a good choice (purchasing another when the funds become available) because, depending on the rest of your computer setup, you could be significantly throttled when going above 2 graphics cards.

  • @RichieMotion
    @RichieMotion Před 5 lety +3

    David may you can tell us how u made these ice carvern from your last video? I think you made them with xparticles and maybe some cubes but I cant get that smooth look! btw congrats with this tut, its just a gem!

    • @octanejesus
      @octanejesus Před 5 lety +1

      Thanks!! I did a breakdown on the ice caves video here: arievvisuals.com/tutorials#/walk-with-you-breakdown/

    • @RichieMotion
      @RichieMotion Před 5 lety +1

      Thank you so much dude! I've to tell that you are inspiring asf!

    • @octanejesus
      @octanejesus Před 5 lety +1

      Awesome to hear!

  • @khalilboss2855
    @khalilboss2855 Před 4 lety

    1:55
    Remembered me of IGI 2 lol

  • @ExoplanetesSpace
    @ExoplanetesSpace Před 5 lety

    Hello, thanks for this amazing tutorial.
    I have an issue about create a displacement texture on my displacement map from world creator. Is it possible ?
    I tried to add the both material on the plan but it stay plan, no height..
    An idea ?

  • @scheerlon
    @scheerlon Před 4 lety

    36:21 how did you snap back to the exact same view, even though you were already controlling the camera?