Monster Hunter Rise: Sunbreak - Gunlance | Erupting Cannon and Reverse Blast Dash.

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  • čas přidán 22. 06. 2022
  • That Erupting Cannon buff lasts even after sheathing the weapon away.
    #sunbreak
    ~-~~-~~~-~~-~
    Please watch: "These Clips Should Force You into Playing Monster Hunter."
    • Video
    ~-~~-~~~-~~-~
  • Hry

Komentáře • 144

  • @Illumina_Blade
    @Illumina_Blade Před 2 lety +77

    *Describes the concept of Gunlance*
    "So it's a slow weapon?"
    "Well yes, but actually no."

  • @magla1238
    @magla1238 Před 2 lety +70

    Ever so slowly the gunlance is resembling the magnet spike's mibility from frontier and i love it

    • @randomdude6737
      @randomdude6737 Před 2 lety +1

      Is it heavy in the ground and fast in the air?

    • @DripLordGogeta
      @DripLordGogeta Před 2 lety

      @@randomdude6737 yeah, it's only fast moves on the ground were the evasive ones for obvious reasons

  • @C_Kiri
    @C_Kiri Před 2 lety +96

    Okay but the impact damage on Reverse Blast Dash is actually hype because I love Wide Shell Wyrmstakes doing KO. I fucking love getting *KOs* on Gunlance, it feels so wrong and it's so goofy.

    • @sanguinetales
      @sanguinetales Před 2 lety +4

      Why its a large Explosive Cannon with a Blade it should mollywop the monsters into submission and leave them dazed.

    • @aruzail
      @aruzail Před 2 lety +6

      @@sanguinetales probably because as gunlance mains, stunning monsters with a gunlance sounds and feels so alien to us (even though it was introduced in rise and rise has been out for awhile now). So its nice to have a new tool to work with when playing the stunlance (stungun?) >:D

    • @QTpitarianne
      @QTpitarianne Před 2 lety

      Wide-shelling has been my go to for a fun time, with added paralysis goofiness and yet it's surprisingly viable, even in solo

  • @sindaquil_
    @sindaquil_ Před 2 lety +49

    All these new moves to gunlance are amazing. It needed it bad 🙌🏼

    • @nufsioohay
      @nufsioohay Před 2 lety +2

      Especially bullet barrage!!

    • @polinttalu7102
      @polinttalu7102 Před 2 lety +2

      Meanwhile the GL non explosive brother only got an unsheathed jump button and a dragoon jump

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 Před 2 lety +5

      @@polinttalu7102 well, they got a buff on insta guard and anchor rage.

    • @polinttalu7102
      @polinttalu7102 Před 2 lety

      @@marcusaaronliaogo9158 yeah

    • @xHeigoux
      @xHeigoux Před 2 lety

      @@polinttalu7102 and buffs all across the board. at least something. I played lance as my third weapon in world and never liked how capcom turned it into this weapon where you constantly dash around instead of taking hits like a man. might pick it back up in sunbreak.

  • @pondvpond4294
    @pondvpond4294 Před 2 lety +4

    0:19 quick reload so cool

  • @captainnickname293
    @captainnickname293 Před 2 lety +12

    This is what I wanted! A faster way to start blast dash with a shield bash attached to it!

  • @maxixvi3735
    @maxixvi3735 Před 2 lety +9

    I love gunlance so much, this is amazing!

  • @chrishoben8270
    @chrishoben8270 Před 2 lety +7

    Time to live out my life as a optimal Gunlance player.
    Slugger, Focus, Artillery, and Load Shells.

    • @thesussadin
      @thesussadin Před 2 lety +2

      Too bad focus sucks for gl in rise. Hopefully they fix that too.

    • @omeedge012
      @omeedge012 Před 2 lety

      Don't forget Wirebug Whisperer!

    • @Slendysis
      @Slendysis Před 2 lety

      @@thesussadin To be fair, you can't get much shorter with Charged Shelling time, and that's probably what they were thinking of with its current state. Supercharged Shells, though, definitely could use the benefit of Focus 3.

  • @Back-Space.
    @Back-Space. Před 2 lety +6

    I love how flashy it looks

  • @rhirune
    @rhirune Před 2 lety +19

    "Negates all incoming damage at the start(...)"
    I was expecting a full guard even during the dash, but this is good too because it seems faster than Guard Edge and doesn't have a slow recovery. Only problem is flying too soon and getting caught mid-air.

    • @lukasluna5319
      @lukasluna5319 Před 2 lety

      how can something be faster than guard edge?

    • @tomlemao7462
      @tomlemao7462 Před 2 lety

      @@lukasluna5319 yeah honestly guard edge is pretty fast and it allow to combo pretty easily if you actually counter with it. the only problem being is active duration being short as fk, making it's timing pretty hard too get

    • @rhirune
      @rhirune Před 2 lety

      I swear that there is an almost unnoticeable window in the beginning of the animation where can still get hit, the animation of you raising your shield.

    • @petercottantail7850
      @petercottantail7850 Před 2 lety

      @@lukasluna5319 it's more about safety, if you try to guardedge a hard hitting monster and it has multi hitting attacks you will be vulnerable, probably worth equiping for monster you'll know have moves that can counter guard edge.
      I am curious if it can be used midair, if so then it gives your blast dash approaches a way of surviving unexpected attacks.

  • @ElectricSphinx818
    @ElectricSphinx818 Před 2 lety

    "oh yeah, its all comin together" -Kronk

  • @JordansoBASED
    @JordansoBASED Před 2 lety +3

    Not a lance/ gun lance main at all, but I definitely want to give Sunbreak Gun Lance a try. Looks fun!

  • @gabrielpaixao9393
    @gabrielpaixao9393 Před 2 lety +3

    That's awesome!

  • @Purpletrident
    @Purpletrident Před 2 lety +1

    KO and s on the reverse blast dash is pretty awesome. Completely changed my opinion on it

  • @XShadowzVarcolac
    @XShadowzVarcolac Před 2 lety +1

    Vaalstrax: Why do i hear boss music?

  • @AWr00tBearII
    @AWr00tBearII Před 2 lety +10

    I would loved to seen an Aerial FullBurst from Reverse Blast dash. Just because normal Blast doesn’t let you do that. It’s the same input as regular blast dash in the air.

    • @CastleCombatBrothers
      @CastleCombatBrothers Před 2 lety +2

      oh man they should totally let us do that it'd be so hype

    • @Slendysis
      @Slendysis Před 2 lety +2

      You should be able to; Gunlance attacks tend to be able to be canceled with shells

    • @chaoskopp5390
      @chaoskopp5390 Před 2 lety

      Guys there is an aerial fullburst xD

    • @chaoskopp5390
      @chaoskopp5390 Před 2 lety

      Barely anyone uses it tho

    • @Slendysis
      @Slendysis Před 2 lety

      @@chaoskopp5390 It's a full sentence. "Aerial Full Burst *from* Reverse Blast"

  • @ZaChousenWan
    @ZaChousenWan Před 2 lety +1

    That quick single shell reload is so sexy!!!

  • @Boamere
    @Boamere Před 2 lety +2

    I really hope they add extra stagger back to charged shelling, my favourite thing to do in hmw IB is stun lock monsters with wide gunlances

  • @BloodScar36
    @BloodScar36 Před 2 lety +2

    The erupting cannon buff could be very good for long shells, it would buff a poke and shell style. As @Cobalt Kirikizan stated, the KO damage from reverse blast dash is a nice combination with wide shells. This can be a game changer: Instead of a only full burst playstyle you get a poke/melee and shell playstyle with the long shells and a KO oriented way with wide shells.

    • @Slendysis
      @Slendysis Před 2 lety

      Seeing as Erupting Cannon doesn't buff Wyrmstake the benefit seems to be Wide >Normal>Long. On Wide Erupting Cannon is stronger than Charged Shell and Wyrmstake and comes out faster- couple that with the type having the strongest regular shelling and there you go (pretty sure Supercharged Shells are buffed to the point they'll be worthwhile with this as well). While Erupting Cannon hits for the same damage on Normal and Long, Normal is actively encouraged to use more melee with the Full Burst combo while Long can get away with more shelling using Wyrmstake, Wyvernfire, and Bullet Barrage.

    • @petercottantail7850
      @petercottantail7850 Před 2 lety

      @@Slendysis We will have to wait till sunbreak to see if supercharge shells are worth, as of now from datamined values from the demo they are still worse during combos (2 whole seconds to fire one), only effective when waiting for monster to get in range.
      The interesting thing is that EC Shell damage for wide is 30% stronger than the others, and it's dealing x2 damage of a wide charge shell but with the same speed. Damage Buff is very nice for sure but the EC's shell will be a must in masterrank combos, something wide gets to take advantage of more so with guard reload.

    • @Slendysis
      @Slendysis Před 2 lety

      @@petercottantail7850 Hopium says, since they made Erupting Cannon so good for Wide, they also decreased Supercharged Shelll charge or allowed it to fire faster if you have Focus. Long and Wide Charged Shell do effectively the same damage (difference is 1 point) at max shelling so that also leaves me *hoping* Supercharged Shell is buffed

  • @Vinardo2
    @Vinardo2 Před 2 lety +3

    gonna call it Dash Bash for short, but holy cow it's amazing! It does everything lmfao

  • @khiemnguyen9221
    @khiemnguyen9221 Před 2 lety

    Just as i thought, this is the peak of gunlance :D

  • @CorazonLaw1
    @CorazonLaw1 Před 2 lety +5

    So differences of Normal BD and Reverse BD are:
    Normal BD doesn't negate damages at the startup and u need to charge the tip of the lance a bit at first before u dash (altho with reverse u need to turn first IF u want to dash towards the monster but it's still faster than normal) and also it doesn't do any damage if u collide with a monster. Also, as shown in the vid if ur empty on shells when u activate reverse BD it reloads one shell beforehand and lets u dash afterwards wherein normal BD if u've got empty shells then it just goes into this animation that tells u u need to reload and u just stand there for a bit. And also, it doesn't spend any wirebug.
    Reverse BD is an upgrade in every way even tho u need to spend a bug and replace guard edge (which personally I didn't really like anyway). For me this is amazing. More KO and faster way to attack and to get out of harm's way it looks like.
    Thanks for these vids man, this is so much hype. 🔥🔥🔥

  • @N0411REGIS
    @N0411REGIS Před 2 lety

    I'm amaze on what they did to gunlance in rise, from the most immobile weapon into the direct opposite of it

  • @bennemans92
    @bennemans92 Před 2 lety +1

    Man sunbreak is gonna be so lit. I never liked world and liked the old school MH's better. But this looks like a remaster of MHGU. :D

  • @robin6416
    @robin6416 Před 2 lety

    Rocket Powered Shield Bash? Damn I'm in.

  • @gameguy301
    @gameguy301 Před 2 lety

    I need a serious informative gunlance guide where everytime the B-roll footage uses the full burst it plays the fart+reverb sound effect.

  • @marvikv2505
    @marvikv2505 Před 2 lety

    Wow the new variant of Valstrax

  • @shatifan_the_slime4445

    I'm surprised the reverse blast dash doesn't do impact damage for when you fly towards the prey shield first before you slam/fire

  • @zeronos2844
    @zeronos2844 Před 2 lety

    Christ, Gunlance became a rocket pain.

  • @Cassapphic
    @Cassapphic Před 2 lety

    Reverse dash looks so clunky but also really funny I love it

    • @markos50100
      @markos50100 Před 2 lety +2

      It's more for negating an attack of a monster charging at you. Has s at the start and if the monster is behind you after the charge, it deals damage and combos like regular blastdash. Or good if you overshoot your regular blastdash.

  • @Ace0fClubs0001
    @Ace0fClubs0001 Před 2 lety +1

    So basically I don’t have to choose between Blast Dash and Charged Shelling anymore. Dope!

  • @luckymango636
    @luckymango636 Před 2 lety +1

    So like if every weapon is going to have reliable KO.
    Can I get a hammer wire bug that's just me pulling a knife out and slicing the tail off.

  • @Xesh
    @Xesh Před 2 lety

    HELL YEAH

  • @maryceleste_aghost
    @maryceleste_aghost Před 2 lety

    Good time for element spam combo with erupting cannon

  • @duonorilluvia2985
    @duonorilluvia2985 Před 2 lety +1

    Another move that uses wirebug but doesn't seem to use any...

  • @andrewrivera284
    @andrewrivera284 Před 2 lety

    I'm glad to be main on the two more broken weapons

  • @mofusuhoshi31
    @mofusuhoshi31 Před 2 lety

    holy GUACAMOLE

  • @KagatLabi
    @KagatLabi Před 2 lety

    Nice

  • @prithvi3423
    @prithvi3423 Před 2 lety

    That erupting Cannon move is straight from Frontier lol.

  • @nb3439
    @nb3439 Před 2 lety

    I'm curious, can reverse blash dash also combo into aerial fullburst? Do you need to shoot a shell first to change your direction or?

    • @petercottantail7850
      @petercottantail7850 Před 2 lety

      There is one more component to this move that no one has tested unfortunately that may address your question.
      There was footage of an npc using this move, after flying for a while and not doing anything the npc pulled out a wirebug midair and fell, perhaps at a far enough distance the reverse blast dash will end midair or another input to trigger it sooner, so you can perform an aerial fullburst without having to waste another shell.

  • @pokinginpractice9108
    @pokinginpractice9108 Před 2 lety

    i imagine this would be a positioning tool for fullburst

  • @blastmole299
    @blastmole299 Před 2 lety +3

    With all these switch skills, seems like normal shelling is the best choice to abuse them.

    • @thesussadin
      @thesussadin Před 2 lety +4

      Reverse Blast will probably synergize well with wide for even more KO and Erupting Cannon looks good for everything except stunlance.

    • @aiexmonsterhunter
      @aiexmonsterhunter Před 2 lety +2

      Bullet barrage will likely do the most damage with long shelling, considering the bonus to both Wyrmstake and Wyvern fire

    • @Slendysis
      @Slendysis Před 2 lety

      Erupting Cannon is most powerful on Wide, Bullet Barrage is most powerful on Long. Normal is in the middle for pretty much everything

  • @JamesTheTurnbull
    @JamesTheTurnbull Před 2 lety +1

    Reverse blast dash and blast dash = become MORE Valstrax.

  • @rahmathiroyuki5302
    @rahmathiroyuki5302 Před 2 lety

    with this you can still have mobility by using reverse reverse blast dash(lol) without sacrificing charged shelling and aerial fullburst

  • @pktemsinsook7155
    @pktemsinsook7155 Před 2 lety

    Dear Capcom, we know how to turnaround.

  • @Birdfeeder_Grok
    @Birdfeeder_Grok Před 2 lety

    Does errupting cannon activate with the sweep-into-stake combo and bullet barrage or is it only after firing 2 shells in a row?

    • @petercottantail7850
      @petercottantail7850 Před 2 lety +1

      It replaces wyrmstake so yes to your (1st) question.
      An even faster way is upswing into eruption (repeat the input for upswing to trigger eruption cannon)

  • @OwenOrNewo
    @OwenOrNewo Před 2 lety

    As someone who sucks at landing Wyrmsteak I can't wait for Erupting Cannon.
    Also, might sound like a dumb question but can I use Reverse Blast Dash to go forward without turning around first? I always sucked at that with lance in 4U.

    • @Harv-E
      @Harv-E  Před 2 lety +1

      It moves you backwards so we have to turn around to use it properly.

    • @joesheridan9451
      @joesheridan9451 Před 2 lety

      @@Harv-E it's not using properly, it's designed to be an escape/evade as well

  • @F0ulimm
    @F0ulimm Před 2 lety +1

    Erupting Canon incease melee damage around 30 %.

  • @lorddragonskin3603
    @lorddragonskin3603 Před 2 lety +1

    Does Reverse Blast Dash automatically make you face backwards, or do you need to align yourself beforehand?

    • @Harv-E
      @Harv-E  Před 2 lety +1

      We need to turn around first.

    • @ngaichiyeungernest4987
      @ngaichiyeungernest4987 Před 2 lety

      Looks like they're facing backwards every time it's activated in the video, so probably the latter

  • @meddss
    @meddss Před 2 lety

    Yes gunlance needs fire power by adding even MORE FIRE POWER

  • @Mikeferaz
    @Mikeferaz Před 2 lety

    How are you having acces to those moves? Arr they in the demo ? If so.. were ?

    • @Slendysis
      @Slendysis Před 2 lety

      If you use mod tools you can use all of the Switch Skills as they are simply 'turned off'

  • @ramadhanbenny6640
    @ramadhanbenny6640 Před 2 lety

    I still need my dragon blast to return, the wyvernfire keeps getting less useful

  • @laplace2190
    @laplace2190 Před 2 lety

    I don't really play GL so what's the difference between Reverse and Normal Blast Dash?

    • @laggalot1012
      @laggalot1012 Před 2 lety

      A number of things:
      - First, Reverse Blast Dash (I'll abbreviate as RBD) sends in the opposite direction, obviously. This has a couple pros and cons, but mainly, this means it can sorta be used as an emergency escape or situationally to approach a monster that just swung behind you (Malzeno does this, for example), but it also is not as easily used out of a combo, since you'll usually be facing the monster at that point and you can't turn around much if you're not in a neutral state.
      - RBD is faster on startup than a regular Blast Dash. It's also invulnerable on startup, unlike the regular, which is entirely vulnerable. And if you use RBD without any shells loaded, it will reload one before blasting off, whereas the regular will just refuse outright in that situation.
      - RBD inflicts blunt damage with the shield (with the ability to KO) when you crash into a monster. The regular Blast Dash does no damage whatsoever during flight.
      - The regular Blast Dash replaces Charged Shells, but the RBD instead is a Silkbind action, so it requires a Wirebug to use and replaces Guard Edge (the weapon's only real Counter move). Since they occupy different slots in the moveset, this means you could theoretically run both Blast Dash and RBD simultaneously, if you wanted to for some reason.
      I think that about sums it up.

  • @DexFire1115
    @DexFire1115 Před 2 lety

    1:02 THER1PPER!!!

  • @Abedeuss
    @Abedeuss Před 2 lety

    holy shit Wide Gunlance hype?

  • @JJRodriguez
    @JJRodriguez Před 2 lety +1

    I'm sad that Capcom is still allowing slaplance be a thing, but happy they're encouraging more shelling

    • @frescopino7866
      @frescopino7866 Před 2 lety +1

      Slaplance is glorious, get your second amendment outta here

    • @Slendysis
      @Slendysis Před 2 lety +1

      Well, Slaplance is kind of a good chunk of the Gunlance moveset anyway. However, I don't think Erupting Cannon will cause melee to completely overshadow shelling

    • @sdgdhpmbp
      @sdgdhpmbp Před 2 lety

      @@Slendysis I dunno. Still love GL because it's GL but so many elements in Rise seem to optimise it mostly for melee over gun.
      RIP long shells.

    • @Slendysis
      @Slendysis Před 2 lety +1

      @@sdgdhpmbp Long Shelling is stronger than all other playstyles, including slap, in Rise right now, and will likely remain so. Slaplance is the weakest style of play in Rise and will probably remain so. I'm not too concerned.

  • @itmekt8571
    @itmekt8571 Před 2 lety

    Someone help me out pls. Are these moves real but just not officially shown? Or are these completely fan made?

    • @Slendysis
      @Slendysis Před 2 lety

      These moves have all been shown officially, but do not have dedicated showcase videos

  • @conroycordice979
    @conroycordice979 Před 2 lety +1

    wtf... gun lance has gone air borne

  • @wanchaiphukerd3422
    @wanchaiphukerd3422 Před 2 lety

    So reverse blastdash was.. Dash tackle.

  • @cannnb
    @cannnb Před 2 lety

    Yoo its aerial gunlance from mhgu

  • @UziGameGP
    @UziGameGP Před 2 lety

    FUNLance

  • @LeDracodon
    @LeDracodon Před 2 lety

    So erupting cannon is almost straight up a better wyrmstake, the only real downside I can see is that it will reduce the damage of bullet barrage

    • @BloodScar36
      @BloodScar36 Před 2 lety

      Well, it buffs a long shell playstyle with poke-shelling. With normal shells I wouldnt use it.

    • @LeDracodon
      @LeDracodon Před 2 lety

      @@BloodScar36 Every gunlance style use melee a lot, I think it might at least be 35 to 40 % damage from melee in general (numbers from my a**). You lose like 150/200 damage but you gain 10 to 20 damage per attacks afterwards. Wyrmstake seems a bit meh after that .

    • @BloodScar36
      @BloodScar36 Před 2 lety

      @@LeDracodon I'm not that into MH Rise GL, but BC of the full burst playstyle aren't there just a few melee attacks? Like the wide sweep, the poke before Wyrmstake and maybe the poke from the blast dash before you can do the full burst?

    • @LeDracodon
      @LeDracodon Před 2 lety

      @@BloodScar36 for exemple, I think rakna kadaki GL does like 40 dmg a shell and around 170 swipe on a weak point. So even if the combo is only swipe, full blast it is like 280 shell and 170 swipe so it is not negligible

  • @cathd5675
    @cathd5675 Před 2 lety

    Where’s the range

  • @depressedbanana8670
    @depressedbanana8670 Před 2 lety

    Daaaaaamn... what if you could also reverse blast dash down onto the monster hahaha. Just for cool points.

  • @OwinBlazer
    @OwinBlazer Před 2 lety

    Reverse Blast Dash uses a wirebug... Oh no

    • @TonyJenn
      @TonyJenn Před 2 lety +3

      Well, what did you expect?

    • @thelostician
      @thelostician Před 2 lety +2

      It’s a silkbind, why wouldn’t it use a wirebug?

    • @cheemslord9917
      @cheemslord9917 Před 2 lety

      bruh sunbreak will have skill help it

  • @annabellefawn4171
    @annabellefawn4171 Před 2 lety

    I don't understand what's reverse about the blast dash lmao

    • @Harv-E
      @Harv-E  Před 2 lety

      Despite animation being the same, it launches you backwards upon activation.
      Regular blast dash launches you forward when you activate it by holding the key.

    • @annabellefawn4171
      @annabellefawn4171 Před 2 lety

      @@Harv-E so you're just reversing the input when you perform it?

  • @zephervtrk
    @zephervtrk Před 2 lety +1

    Lmao I think all weapons can KO now
    Rip hammer

  • @thetrickster23
    @thetrickster23 Před 2 lety +2

    i feel sad for lance

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 Před 2 lety +3

      Lance atleast got a boost in damage and counters of insta guard and anchor rage.

    • @thetrickster23
      @thetrickster23 Před 2 lety

      @@marcusaaronliaogo9158 yeah, i hope they add like counter anchor rage something like that burst damage using 2 wirebug

    • @thelostician
      @thelostician Před 2 lety +6

      Don’t be, We lance players may not have gotten any good new tools, but our old tools just got juiced and got turned up to 11. Anchor rage boost and spiral thrust counter boost stack, and Insta block has a larger window, and it allows for instant silkbind moves, Twin vine is good now and gives 2 levels of guard when active. Lance is winning right now, so good to see gunlance being treated just as well.

    • @cheemslord9917
      @cheemslord9917 Před 2 lety +4

      Lance are fine

  • @ensanesane
    @ensanesane Před 2 lety +2

    Not sure slaplance needed a buff 😅

    • @rhirune
      @rhirune Před 2 lety +2

      It didn't but at least it's useful for Fullburst and Poke Shell too. Going full Artillery and utility while having decent physical damage.

    • @Slendysis
      @Slendysis Před 2 lety

      Erupting Cannon is good for all styles of play other than Wyrmstake Spam, Wyvernfire Spam, and Bullet Barrage spam. This includes Charged Shell spam

  • @darenh355
    @darenh355 Před 2 lety

    I dont like erupting canon. Personally, just buff melee and shelling accordingly. It'd be sick if it had like a dragon breath effect almost like mini clusters bombs everytime you shell

    • @Slendysis
      @Slendysis Před 2 lety +1

      Erupting Cannon actually does significant explosive damage on Wide; it's not just a melee buff

  • @Chaals
    @Chaals Před 2 lety

    Don't get too excited it's probably gonna get nerfed to hell in the full release

  • @chaoskopp5390
    @chaoskopp5390 Před 2 lety

    It can KO?!?

    • @chaoskopp5390
      @chaoskopp5390 Před 2 lety

      Gunlance is just a flying castle and i love it!

  • @lilmuc
    @lilmuc Před 2 lety

    melee gunlance skill huh 🤔

  • @thedawapenjor
    @thedawapenjor Před 2 lety

    Now everyones' favourite weapon is even more op.

  • @ragnarokdoughnut
    @ragnarokdoughnut Před 2 lety

    So I can do a better Valstrax playthrough

  • @blazing-wolf2331
    @blazing-wolf2331 Před 2 lety

    So blast dash with extra steps

    • @Harv-E
      @Harv-E  Před 2 lety +1

      Pretty much

    • @cardanvar
      @cardanvar Před 2 lety +1

      It has I-frames, ko damage and you can potentially use charge shells to make an aerial full burst

    • @SoulStrikes
      @SoulStrikes Před 2 lety +2

      blast dash but actually do stuff beside making you zoom around

  • @skylergaming243
    @skylergaming243 Před 2 lety

    So still no wsb?🥺