Blender 3.2 - Create a Game Ready Character - Timelapse

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  • čas přidán 27. 08. 2024
  • Create a game ready character
    Blender 3.2 - EEVEE - Substance Painter - Photoshop
    Based on concept: www.artstation...
    _________________
    Patron: / flycat
    Gumroad: gumroad.com/fl...
    Artstation: www.artstation...
    Twitter: / nguyenthor
    FB: www.facebook.c...
    #Blender #3Dmodeling, #modeling

Komentáře • 871

  • @feflechi
    @feflechi Před 2 lety +137

    The level of mastery of body scultping and human anatomy is staggering, plus all the clothing and texturing wow !

    • @Goku-cr2bi
      @Goku-cr2bi Před 2 lety +7

      Not to mention all the retopology work. That is always the most grueling part for me

    • @Dennzyl
      @Dennzyl Před 2 lety +3

      @@Goku-cr2bi i felt the same when i started with blender... i mean i am still a noob but my problem when i "retopoed" stuff was
      i made the faces waaaaaayyyy to small and i started at one point and tried to finish it all from that beginning point basically..
      now i first do all "basic" loops like eyes, mouth, neck, shoulder, torso, arms, ect. and then i just fill up the parts.
      and if i struggle at one point on where or how to set up a pole i just go somewhere else and come back later...
      for me personally, this made retopology from beeing tedious and not feeling that good about what i did there
      to beeing a puzzle and the result is 10x better.
      i obviously dont know how you do it or how good you are at it but just as general advice maybe also for others:
      dont be affraid to make big faces you can loop-cut at any time or sub-div afterwards anyway.

    • @howardlam6181
      @howardlam6181 Před 7 měsíci +6

      this is professsional work. But the woke western companies nowadays only want ugly characters. Good looking characters only show up in Eastern games.

    • @moonfast-sp1vn
      @moonfast-sp1vn Před měsícem

      @@howardlam6181 Why is it so ?

  • @ShekharMine
    @ShekharMine Před 2 lety +194

    OMG, you are Insane.. your Patience level Incredible, take a bow 🙇‍♂️

    • @FlyCat1
      @FlyCat1  Před 2 lety +13

      Thank you!

    • @ikeahloe
      @ikeahloe Před 2 lety +2

      Yes also I can see they used quad remesher. That will save you a huge fucking headache. Worth every penny because you don't have to lose your mental momentum as much.

    • @cbproduction2367
      @cbproduction2367 Před 2 lety

      ​@@FlyCat1
      Hello, I need a job, can you help me make 2 characters? where can i contact you?

    • @M.I.F..
      @M.I.F.. Před rokem +1

      Very impressive, focussed and experienced work!
      I'm an 3d artist too, but you are really really good. I liked the muscle part most. When I try it (I know where the muscles, too) I never find the right smoothing level like you. So I have to rework and rework again. In the end my (from scratch) chars are ok, too, - but with a lot of trial and errors. Seems you are very experienced. Did you have a reference on another screen? How long did this char estimated needed in real time?
      Plusminus?
      👍🏻

    • @thevoidcurse7926
      @thevoidcurse7926 Před rokem

      @@cbproduction2367 I don’t think he takes requests

  • @ganzalez89
    @ganzalez89 Před 2 lety +246

    There is an addon for Blender, called SimpleBake. It allows you to bake all your hipoly meshes to lowpoly mesh in one go. It can create one big pbr material with sets of needed textures for game engines. I use it for my characters or props, especially useful when required LOD1 or LOD2 meshes.

  • @mikabredehoft9482
    @mikabredehoft9482 Před 2 lety +19

    I've watched this whole thing 3 times and I always find new things I've been doing wrong. This has got to be the best workflow video out there.

  • @Mekhel
    @Mekhel Před 2 lety +55

    The amount of skill and patience you have is astounding!

    • @FlyCat1
      @FlyCat1  Před 2 lety +3

      Thank you!

    • @Diggnuts
      @Diggnuts Před 2 lety +1

      Perhaps tell that to the people who write the software and create the assets!

    • @Mekhel
      @Mekhel Před 2 lety

      @@Diggnuts what's wrong with praising the artist?

    • @Diggnuts
      @Diggnuts Před 2 lety

      @@Mekhel I do not consider this art. The time and effort that went into creating the tools that enable this work are several orders of magnitude more than just using the tool.
      It's not like it is a simple paintbrush. It is a set of complex tools that make it much much easier to make stuff like this.
      When the "paintbrush" is more advanced than the painting it was used on, you no longer can talk about art.

    • @nisgia
      @nisgia Před 2 lety +7

      ​@@Diggnuts That has to be the most irrelevant statement and comment ever. Comparing a single artist work to a software development team with years of development. You admire the devs more, but what has to do with demoting the skill and artistry of the creator? Who cares what You consider art? do you have anything good to show us of what you can create? A poem and a poet is nothing, the pencil did all the writing after all !!! Who cares what you can write in c or python that`s not a creation, writing your own language is the real deal! maybe someone is jealous.

  • @GregMoress
    @GregMoress Před 2 lety +5

    I can't decide if I'm more impressed with this tireless artist.... or Blender and it's authors.

  • @jeremiahgallo1055
    @jeremiahgallo1055 Před 2 lety +57

    Such an inspiration, FlyCat! This is probably one of the best you've made.

    • @FlyCat1
      @FlyCat1  Před 2 lety +8

      Thank you!

    • @theoldrsftw
      @theoldrsftw Před 2 lety +6

      @@FlyCat1 how long did it take to be this good?

    • @Novusod
      @Novusod Před 2 lety +4

      FlyCat is a modern day Michelangelo. It is raw talent that can't be duplicated or taught.

  • @jmsav324
    @jmsav324 Před 2 lety +84

    Way to go with this project man, keep up with the amazing work

  • @theprashant_69
    @theprashant_69 Před 2 lety +6

    Your hardwork..
    Your patience..
    Your skills..
    Take a bow.. 🔥🔥🔥♥️

  • @NathanBowman
    @NathanBowman Před 2 lety +106

    Unbelievable! Suggestion: in the description could you possibly include estimated time spent, render time, and overall file size. As a clueless spectator I would find these details to add to the amazing work you've put it.

    • @idlesong
      @idlesong Před 2 lety +9

      SAME. I've been really curious about just how many hours they put into their characters!

    • @GregMoress
      @GregMoress Před 2 lety +6

      Oh... just one more thing sir...
      How many hours (days/weeks) did it take to achieve that level of expertise?

    • @JamesAwokeKnowing
      @JamesAwokeKnowing Před 2 lety +3

      As game ready, it renders in realtime. It looks like about 10 hours of continuous work. They have done this many times before.

    • @ikzayan
      @ikzayan Před 2 lety +1

      He spend 7 days by creating

    • @boitahaki
      @boitahaki Před 2 lety +23

      I bought the complete video in real time, its a total of 25 hours, which is very little considering the quality of the final model.

  • @KennysArts
    @KennysArts Před 2 lety +16

    This is UNMATCHED!! Best Blender Character Artist out there. Keep it up

  • @ged-4138
    @ged-4138 Před rokem +12

    You have this expedient ingenuity about your workflow. It's all goal-oriented and you aren't afraid to build up on the work of others. Cause I always have this quirk about my art that I just GOTTA make my own materials from scratch and shit, hair for example or even skin. It all slows down my workflow so much. Sometimes I even say to myself in jest: "why don't I go an extra mile and code the 3d software itself from scratch if I'm so up about it? Or maybe build the computer from scratch if I just GOTTA do it all myself?"

    • @vladmonik7727
      @vladmonik7727 Před 6 měsíci +1

      Может быть, стоит создать жизнь из бактерий, чтобы все было полностью с нуля?

  • @manuel8123
    @manuel8123 Před 2 lety +115

    List of (my) timestamps of the process
    0:00 Showcase and Intro
    0:54 Base sculpting
    3:53 Face sculpting pt 1
    4:47 Leg muscle detail sculpting
    5:18 Torso rib sculpting
    5:26 Hair base sculpting
    5:41 Ear sculpting
    5:53 Eyes/Eye socket sculpting
    6:09 Face sculpting pt 2
    6:18 Quick Quadremesh for cloth base
    6:27 Cloth basic shape sculpt pt 1
    7:03 Face vertex color correction
    7:11 Cloth basic shape sculpt pt 2
    7:30 Accessories modeling and sculpt pt 1
    7:50 Cloth basic shape sculpt pt 3
    8:16 Gauntlet accessories modeling
    8:44 Belt modeling and sculpting pt 1
    8:58 Accessories modeling and sculpt pt 2
    9:17 Belt modeling and sculpting pt 2
    10:29 Cloth basic shape sculpt pt 4
    10:35 Boots details sculpting
    11:02 Boots accessories
    11:22 Cloth Neck modeling
    11:28 Hair modeling and sculpting pt 1
    11:39 Hair accessories modeling and sculpting
    11:52 Necklace modeling and sculpting
    12:34 Accessories fixes and details
    12:40 Cloth details modeling
    To be continued...
    I'll continue as I watch more of the video

  • @eenleerlingleerling9298
    @eenleerlingleerling9298 Před 2 lety +35

    Extremely useful to have pro content like this on youtube

  • @trafficface
    @trafficface Před 2 lety +3

    When your doing something good and this track starts playing and you know, just know you need to listen to music to get the most out of yourself. Well done!

  • @robbie_
    @robbie_ Před 4 měsíci +5

    The skill on display here is mind-boggling. Especially the sculpting. I can only sculpt potatoes! 😂

  • @andreyabramov6671
    @andreyabramov6671 Před 6 měsíci +1

    работа настоящего профи , я хочу видеть в играх такие модельки , детализация шикарная

  • @Pizzagulper
    @Pizzagulper Před 4 měsíci

    Incredible work! I couldn't imagine how mind blown a game developer from two decades ago would have been to see things like this.

  • @christian8161
    @christian8161 Před 3 měsíci

    Always nice to watch a pro at work :)

  • @ayarati2205
    @ayarati2205 Před rokem +1

    The manual retopology on the armor hurts on so many levels I can't even express with words. Incredible work, what a talent! I hope I can get near this level someday.

  • @MitchWilcoxen
    @MitchWilcoxen Před 2 lety +4

    Watching your progress over the past couple years has been not only motivational, but a real treat as well. Great work!

  • @NahProductions
    @NahProductions Před 2 lety +4

    Legit masterclass skill 🤯

  • @Pn3DS
    @Pn3DS Před 2 lety +33

    Amazing work! You are always improving

    • @FlyCat1
      @FlyCat1  Před 2 lety +6

      Thank you!

    • @kangtheconqueror8359
      @kangtheconqueror8359 Před 2 lety +3

      @@FlyCat1 You're my inspiration! you should make a gumroad or udemy course :D or do you do lessons on your patreon?
      btw what's this music in the beginning? it goes hard!

  • @ahmettayyipaydin6925
    @ahmettayyipaydin6925 Před 2 lety

    You can't even imagine how instructive you are.

  • @alexandercooney5540
    @alexandercooney5540 Před 2 lety +12

    Amazing work, also an incredible showcase of the power of Quad Remesher at 6:19

    • @codeFriendlyART
      @codeFriendlyART Před 2 lety

      I have been in doubt of buying it - mostly since I do usually prefer to model my assets in a technically-correct-way, precisely because I don't enjoy retopology, but I do love sculpting, if only it can be more directly useful for final in-game-engine without having to manually retopo. Then, I don't know but after seeing it how smooth result it did produced, even while FlyCat used Dyntopo and even added and messed quite a lot of geometry while smashing pieces together to achieve final results. So definitely, I'm totally considering getting it now 😅👍

    • @USBEN.
      @USBEN. Před 2 lety +3

      @@codeFriendlyART Its very worth it. Its great to get a base mesh for retopology as you then only have to modify the mesh where deformation will happen and the rest is already filled with quad remesher.

    • @codeFriendlyART
      @codeFriendlyART Před 2 lety

      @@USBEN. Nice, yeah, really appreciate the info as well, but for the record, I know what retopology tools do for you while sculpting (old artist over here) what I'm not certain about is how good Quad Remesher actually is in an actual production modeling like shown in here.

    • @codeFriendlyART
      @codeFriendlyART Před 2 lety +2

      Silly me @USBEN and @Alexander Cooney, for having my doubts about it but well, I guess it is not my fault that their authors are not the type who 'brags about' their stuff!.. However: 👉"an auto-retopologizer from the developer of ZBrush ZRemesher" 👈 - nothing more to say about how 'good' it is! In the past I sometimes opened ZBrush just to be able to use ZRemesher and then close it again 😅🤣 and to think it is from the very same developer... So I'm totally buying a perpetual pro license of it for Blender now. And if still in doubt, well, the Cinema4D version is not available anymore because recently Cinema4D themselves bought rights to have built in into it as well 😅 very nice!

    • @USBEN.
      @USBEN. Před 2 lety +1

      @@codeFriendlyART Haha nice, you will like it.

  • @BeckOfficial
    @BeckOfficial Před 2 lety

    One thing is your insane talent, but the patience and determination for quality and detail is what really blows my mind.

  • @romaricovonoovono8863
    @romaricovonoovono8863 Před 3 měsíci

    i'm speechless before such a mastering of sculpting and mapping🙆‍♀🙆‍♀🙆‍♀

  • @CGDreamsTutorials
    @CGDreamsTutorials Před 2 lety +2

    Astonishing work, what an advocate for Blender, I didn't realize Blender had this many tools at its disposal. You are very skilled and patient.

  • @rnpk9572
    @rnpk9572 Před 2 lety

    Shocked the first time I saw something like this .... professional

  • @TubeYouViewer12099
    @TubeYouViewer12099 Před 2 lety +5

    Always inspirational.
    Your knowledge of anatomy and forms shows when you build up/shape the body.
    Great work!!

  • @GameZik_officiel
    @GameZik_officiel Před 2 lety +8

    Hello. Your work is so impressive. I discovered Blender about a week ago and with tutorials I'm starting to model. My first personal creation is a gameboy lowpoly. I didn't know that this software was so advanced. I've already seen speedpainting in 2D on Link's character for example, but here in 3D and with the attention to detail, it's amazing. I can't imagine how much time it took you. Congratulations to you and good continuation. Tôi thực sự thích công việc của bạn, bạn có một tài năng vô song. Nâng cốc.

  • @skybleednight
    @skybleednight Před 7 měsíci +1

    i can watch this all day!

  • @KhabatIbRahem
    @KhabatIbRahem Před 3 měsíci

    Can't believe it are you sure she is not alive....grate work my respect.

  • @anubiszthedj
    @anubiszthedj Před 2 lety

    I was too afraid to blink, not to miss a single detail;)
    Hats off!

  • @salahad-dinyusufibnayyub7754

    I think for the paint metal material part over the leather, you can bake a material ID map from Blender then export to SP. So you can just assign the material by ID mask easily without painting much. Btw, Stunning work as usual

  • @pashtowithbangash
    @pashtowithbangash Před 2 lety +1

    You're insanely creative and technical in a perfect level

  • @jujuboohoo
    @jujuboohoo Před 2 lety +1

    I suddenly have this urge to learn character modeling and weight painting after watching this. lol Absolutely brilliant work.

  • @UnderdogDen
    @UnderdogDen Před 2 lety

    You seriously know your way around blender's sculpting, it's crazy, you're a god at blender after all

  • @RobGMun
    @RobGMun Před 7 měsíci +1

    Love it, shame real game developers don't understand beauty like you do

  • @BowsettesFury
    @BowsettesFury Před 2 lety

    She’s beautiful love the attention to detail.

  • @DerekDumas
    @DerekDumas Před 2 lety +1

    Your attention to detail is passed only by your creativity and knowledge; very well done dude. 👏

  • @T_Observer
    @T_Observer Před rokem

    I've never thought to sculpt then remesh, you live you learn

  • @Abdallah_yusuf
    @Abdallah_yusuf Před 2 lety

    This guy must be a member of Blender developers, much respect bro

  • @foreversolvent5334
    @foreversolvent5334 Před 2 lety

    I’d need Xanax to have the amount of patience you have. Magnificent.

  • @rexamillion8446
    @rexamillion8446 Před 2 lety

    WOW It's literally like molding with clay!

  • @Tirtha_Gaming_World
    @Tirtha_Gaming_World Před 6 měsíci

    ++Respect for all the "Developers". Insane result comes out from Insane amount of discipline and hard work. Love you BRO!!

  • @majidplays01
    @majidplays01 Před 2 lety +1

    @FlyCat amazing work you have high skills . Really Nice work

  • @toxicaristotle3052
    @toxicaristotle3052 Před 2 lety +2

    If only I am as talented as you. Wonderful work my friend

  • @parthkapadia9793
    @parthkapadia9793 Před 2 lety

    God level : Where you know every solution of problem in software and you just make master pieces.

  • @sagehxx
    @sagehxx Před 2 lety +5

    Amazing project! It was really interesting to see some of your design choices. The pattern design for the armor pieces was quite elegant for a barbarian. Celtic-style. The clothing textures and stitching turned out really nice. Overall, a job well done!

  • @spakash360
    @spakash360 Před 2 lety

    OMG! Unbelievable! I'm so surprized!

  • @crs11becausecrs10wastaken

    Shouldn't be too much longer and UE5 will make the retopology step obsolete.
    It will help us speed up our workflow dramatically.
    Already loving it for static assets.

  • @clarksuhyuncho6495
    @clarksuhyuncho6495 Před 2 lety

    Wow. are you an Alien?
    you are a literally Blender. I'm facinated this.
    thank you for your lessons.

  • @rogerioelias4567
    @rogerioelias4567 Před 2 lety

    Olha pessoal a paciência destes mestres das criações digitais é algo que jamais vou ter porque realmente é preciso muita paciência para criar algo tão perfeito com tantos detalhes é incrível voce ter uma imagem em mente e poder moldar esta imagem para que todos vejam é incrível eu kkk...eu mesmo que estudasse para isto e vivesse cem anos ou mais estudando não me vejo não consigo me imaginar sendo capaz de criar de dar formas tão perfeitas a minha imaginação então só me resta contemplar e admirar estes mestres da criação em 3d parabenizando eles por suas criações incríveis parabéns a todos os artistas digitais isto sim é talento é algo que não se adquire já nasce com ele.

  • @cgxlv
    @cgxlv Před 7 měsíci

    Awesome work. I like that you actually do all the modelling and sculpting in Blender instead of taking us all to Z Brush and a ton of other paid tools like so many other videos I have seen. I already have everything from Adobe but it becomes an expensive hobby when you throw a new machine with a decent GPU in..

  • @quattrocity9620
    @quattrocity9620 Před rokem

    This is incredible! I have NEVER gotten this kind of workflow to work for me.

  • @belovedtemitope83
    @belovedtemitope83 Před 2 lety

    The way I religiously follow your videos and await the next. I learn and look up to you at the same time... and sometimes beat myself up 😂🙏

  • @guitremblay8419
    @guitremblay8419 Před 6 měsíci

    I'm just at 13.34 and I'm totally speechless the quality of the execution and the ability all those details in the uniform it is absolutely mind blowing the only question come into my mind witch studio this guy works? it is UNBELIEVEABLE!!! BRAVO!

  • @rluglio
    @rluglio Před 2 lety +2

    You're insanely creative and technical in a perfect level. Congrats!

  • @moravianlion3108
    @moravianlion3108 Před 2 lety +1

    Very nice! I think, right now, you're finally on the level of those Blender job ads asking for 30 detailed human models for $60!

  • @boitahaki
    @boitahaki Před rokem +8

    23:30 and 28:32 Hair modeling (parts 14/15)
    28:56 Hair texturing
    52:16 Eyelash modeling

  • @roshanartsmusic4045
    @roshanartsmusic4045 Před 2 lety

    Game khalte samay socha nahi itana mehnat lagta hai ...👍👍👍

  • @mahmoudbakr1921
    @mahmoudbakr1921 Před 2 lety

    Extremely Wicked, Shockingly Evil and Vile,..... Awsome Work Man.

  • @STE41k
    @STE41k Před 2 lety

    To make a model like that is a lot of work, to make a video of it all even more. Good job. Thanks for taking the effort to make the video. It's easy to do things you love, but a lot harder to take the time and make a video as you do it.

  • @WolfCatalyst
    @WolfCatalyst Před 5 měsíci

    This was so epic. Someone make a game and put this character in it so I can play her. Thanks in advance.

  • @melficexd
    @melficexd Před 2 lety +2

    THE SHEER AMOUNT OF AWESOME AND WIN!. Great job and quite inspiring, thanks for sharing something like this 😄

  • @keldiyortoshtemirov5311
    @keldiyortoshtemirov5311 Před 2 lety +40

    Здравствуйте очень круто
    спасибо вам огромное! это очень большой труд, время, сила..
    просто круто 👍🔥🔥👏🙌🙌🙌

  • @marcus_ohreallyus
    @marcus_ohreallyus Před 2 lety +1

    I like the idea of muscle sculpting. Never seen that before.

  • @Haerinaaaaa
    @Haerinaaaaa Před 2 lety +1

    One of my fav 3D artist. Awesome work!

  • @cptairwolf
    @cptairwolf Před 2 lety

    So amazing... I'm such a noob at texture paintings but it's still nice to watch pros do it.

  • @NourArt02
    @NourArt02 Před 2 lety +1

    This is probably the most complete character design video on CZcams .. however i really would've loved is you used Blender's built in texturing tools, because i'm a poor bastard and i can't afford Substance Painter

  • @shel_inanis
    @shel_inanis Před 2 lety

    Your video make my motivation making 3d come back. Thank you.

  • @ApolloOfTheSun7
    @ApolloOfTheSun7 Před 2 lety

    The remesher tool is the best!!

  • @tamashorvath6706
    @tamashorvath6706 Před 2 lety

    You are one of the best in the game man, no doubt! 🔥

  • @DiegoM265
    @DiegoM265 Před 7 měsíci

    Insane amount of stuff to learn 😩

  • @ManaLucune
    @ManaLucune Před 2 lety

    Oh! My!! God!!! This is fabulous!!

  • @spiderversy5920
    @spiderversy5920 Před 2 lety

    Patience plus talent to become God in this industry🔥🔥🔥🔥

  • @zebra1642
    @zebra1642 Před 2 lety

    I love your work you are some one who should be called the master of your skill

  • @gegi4577
    @gegi4577 Před 2 lety +1

    you didn't even use marvelous designer for the clothes.... but the result is still so realistic. that's really motivating

  • @davdev793
    @davdev793 Před 2 lety

    TBH. I've learned alot watching this. Thank you so much!

  • @yeye3999
    @yeye3999 Před 2 lety

    ok im just going to buy the whole video; I have no idea what I'm doing as an aspiring character artist. if you're the level the industry have then I've got my work still cut out for me ahahahahahah I'm just so impressed and so discouraged, but also motivated. Thanks!

  • @victorcuadotesqueda6688

    I admire you. Your discipline and pasion are unic

  • @howtoodoons
    @howtoodoons Před 2 lety

    once again I gone through great talent you have

  • @melstechworld1945
    @melstechworld1945 Před 2 lety

    one word, 'Impressive'

  • @PowersVideo3D
    @PowersVideo3D Před 2 lety

    Absolutely insane! It's both inspiring and depressing because it reminds me just how far I have to go...

  • @manuel.camelo
    @manuel.camelo Před 7 měsíci +1

    Dude... you're a Fricckin' Magician 👁️👃👁️🙏

  • @cyber-system
    @cyber-system Před 2 lety +1

    wow very pretty. Here is the work. Too detailed character. I will soon overtake you and not only you, I will be the best 3D designer who can do whatever he wants !!

  • @ferdinandkasangati5089

    Hey bro, you inspire me to continue workikg harder,
    Love your videos everyday I watch them

  • @baileyraj-lawler7463
    @baileyraj-lawler7463 Před 2 lety +2

    Absolutely amazing! You never fail to make awesome work!

  • @tekarthobbyist9598
    @tekarthobbyist9598 Před 2 lety

    amazing work as always.. the depth of your technique is always awes me

  • @StygianVT
    @StygianVT Před 2 lety

    I can't even fathom this being possible, let alone done by one person

  • @hplovecraftmacncheese
    @hplovecraftmacncheese Před 2 lety

    I just did the donut and anvil tutorials -- so I can kind of appreciate the scale of this project -- to some degree. Just learning fundamentals still.

  • @ssartworks7396
    @ssartworks7396 Před 2 lety

    I've been waiting for this timelapse since you posted the photo render

  • @lordbarron3352
    @lordbarron3352 Před 2 lety

    Wake up -nonexistent- babe, new flycat time-lapse dropped

  • @Jitendra.81
    @Jitendra.81 Před 2 lety

    This work is amazing. You deserve respect for it.

  • @s.s.1979
    @s.s.1979 Před 4 měsíci

    спасибо за ваш несоизмеримый труд

  • @urieldeveaud
    @urieldeveaud Před 2 lety +2

    this is fantastic to look at ! very inspiring! thx for sharing your workflow

  • @thomas_c
    @thomas_c Před 27 dny

    Amazing work !

  • @Liberalcreator
    @Liberalcreator Před 2 lety

    Unbelievable… , your skill is too amazing😲

  • @svetlanasmolina5299
    @svetlanasmolina5299 Před 2 lety +2

    Прекрасная работа! Восхищаюсь.