Rules Breakdown: Empire of the Sun - Part 3
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- čas přidán 11. 07. 2024
- Broke the Offensive Phase episode into two parts. The first half "A" will cover Offensive steps 1 -6. "B" will cover the remaining steps and become episode 4.
Part 3 Chapter Listing
0:00 Intro
0:57 Offensive Phase
1:00 Initiative Segment
1:50 Card Draws
3:02 Offensive Scale
5:36 Future Offensives
7:47 Offensive Sequence
8:51 Reaction Type
10:28 Offensive: Step 1
12:44 Offensive: Step 2
18:51 Offensive: Step 3
20:25 Offensive: Step 4
21:15 Offensive: Step 5
21:53 Offensive: Step 6
23:45 Example: Special Reaction
Episode Errata
18:34 Voice Over is Correct - Error on the Slide
you state CORRECTLY that the disengaging RP unit “cannot” move into the hex the OP entered from, but your slide states they “can” do so.
--Thanks to eddydelrio1303 for the correction
19:45 Special Reaction Clarification
Clarification: it is only Amphibious Assault movement that is eligible for a Special Reaction.
--Thanks to MrDsmalls for the clarification - Hry
Thank you. Again you are absolutely the best rules breakdown on CZcams.
Picked up the game in the last week thanks to your videos
Thank you! THE “Industry” standard for game rules presentation. It is the HARSH STANDARD! Game makers should consider it a privilege for you to feature their games and PAY YOU!
One tiny error in your slide titled “Offensive Movement Types (Continued)”: you state CORRECTLY at 18:34 that the disengaging RP unit “cannot” move into the hex the OP entered from, but your slide states they“can” do so. Is it possible to add some overlay text box or other to show correctly?
Keep up the GREAT and laborious work! We simply expect nothing but the HARSH Standard from you!
Thanks, Eddy! I'll look into how to display a correction.
How is supposed to remember all these nuances and one off rules..brutal. Why did the LRB participate if the Hollandia hex was empty?
Series continues to be fantastic! Clarification: it is only Amphibious Assault movement that is eligible for a Special Reaction.
Question: in the example, does the interception of the US carrier negate the battle hex between the cag and the Japanese air unit? If not, how could the US carrier survive the engagement with the BB?