UE5 | Street Racing AI - Unreal Engine Marketplace Product

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  • čas přidán 22. 08. 2024

Komentáře • 12

  • @MattJSowards
    @MattJSowards Před rokem +1

    Insane man your the best keep making vehicle/racing asssets pleaseee

  • @mbng917
    @mbng917 Před 8 měsíci +1

    beautiful

  • @mhnoni
    @mhnoni Před rokem

    You should've shown us what the ai would do if you hit it. really hard to judge this asset from this video.

    • @flux_support
      @flux_support  Před rokem +4

      The AI will recover from all crashes and will be able to find and drive back to the customized race route. It will try to dodge every other player, street racing AI, or traffic AI as long as it detects them via its visual field which faces to the front direction (panning out to the left and right) of the vehicle. So if you try to attack it from the rear it will not be able to see you, but if you brake check it from the front then there is a general possibility for it to be able to dodge your maneuver. Either way, it will always try to prevent further colliding in any hit event by steering into the opposite direction of the detected hit event location and navigate back to the race route.

  • @_Alfa_Channel
    @_Alfa_Channel Před rokem

    sew kewl

  • @arsha7462
    @arsha7462 Před rokem

    New game in-development??

    • @flux_support
      @flux_support  Před rokem +1

      This is an asset for the unreal engine marketplace, it includes AI or NPC drivers which are programmed to race in games www.unrealengine.com/marketplace/en-US/product/street-racing-ai

  • @iratemusic4575
    @iratemusic4575 Před rokem

    does it have crash physics ?

    • @flux_support
      @flux_support  Před rokem

      The deformation system is not activated inside this product, but the necessary components can be imported from the city sample demo, although this can be a complex process. All vehicles are still in their original form, exactly like they're presented inside the city sample vehicles asset www.unrealengine.com/marketplace/en-US/product/city-sample-vehicles

  • @littledemo3605
    @littledemo3605 Před rokem

    Nav mesh or spline?

    • @flux_support
      @flux_support  Před rokem +1

      All methods used are explained in chapter 2.2 inside the product documentation drive.google.com/file/d/1gy5StRz9JeCZGU8nQIJPXUjirW8yvjEm/view?usp=sharing