#UltimateDoubleDragon
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- čas přidán 6. 09. 2024
- Get the demo & please support the cause by donating on the official website where you can also get the LEGEND OF THE DOUBLE DRAGON (ver 1.5) and learn about this ULTIMATE DOUBLE DRAGON project at:
www.gx-openbor.blogspot.com
Follow me on Twitter for quick dev news about UDD at:
/ mrq_cl
For lots of OG Double Dragon & Kunio Kun series content:
/ food2han
ogata1.wixsite...
www.zazzle.co....
Follow my brother Patricio Herrera's YT channel for all kind of awesome remixes at:
/ @mrpatoherrera12
Follow Krauser's channel about all kinds of music & the Ultimate Double Dragon Retrosynth Soundtrack at:
/ @krauserproductions5516
Man! I couldn't wipe the smile off my face hearing the Super Double Dragon-style Final Fight music but then Mango Tango hit and my mind melted!! Outstanding work, dude!! You're a king!!
Thanks man! That's my brother's work!
Mauricio, thanks a lot. You're a true lover of oldskul, arcade Beat'Em Ups of 80's, 90's and of course you're a genius developer.
Sincere congrats, with your recently past little jubilee, dear Mauricio. I wish you all the Best: strong health, wellbeing, realization of all your goals, luck, ocean of positive, spring and May on your soul, events, travels and meetings of your dream, infinite love and happinnes!
Its Marion’s fault... its always Marions fault.
Marion - GUYS! Im going to the supermarket be right back!
B&J - NO!!!! Stay home DAMN IT!
Wow, this is looking up to being something special. Can't wait for the full release.
Remeber to follow my new twitter account mrq_cl
@@mauherrera8939 Got it, mrq_cl
the first track whit that SDD filter is epic sounds so 90s!
The Herrera Chad's are just completely crushing everyone on screen.
The highlights were definitely the Four Horsemen being fought Slam Masters-style, and Burnov being a cyborg.
OMG looks so cool... for me, for the history, it's happen because marian have make a lot of things in background and go alone in some situation.
Return to Double Dragon I.m like this 16 bits ost full.
“Flashiest playable character” calling it, a wrestler/grappler dragon
Esto hace lucir el DD4 de SYSTEM arcs un chiste teniendo la franquicia no pueden hacer joyas como estos fans FELICIDADES estaré a la espera del proyecto que hermoso les está quedando
Dang, Billy knows Karate, Jeet Kune Do, and Interpretive dance. No wonder why he's the strongest fighter in the game😁.
Mr. Herrera, I really love it! You guys are doing a great job!
I honestly can't wait to play this buddy, Fantastic work as alway's :) Burnov look's super cool too :D
Funny seeing you here.
@@MrWeisspet :D
@@davpreec Have they put this out yet?
@@MrWeisspet Nah not yet buddy
@@davpreec Well It will be worth it. hows everything going?
Alright! Better late than never!
First thing I wanna say, and its what resonates most with me in this video is, your brother's incredible music. I really enjoyed Krauser's work on the Route B video, but Jesus Christ! What Pat has done here launches him to the moon. The mixing of Final Fight 1 and 3 tunes with all the other DD music couldn't have been done better by anyone else. Truly masterful stuff. I've been hearing it play over in my head over and over for days now. I don't think I can be anymore excited about this game. You two are gonna make history! I swear it!
2nd thing I want to say, is how much better you two were at playing this time around compared to the last video. The last one was brutal. You guys went through 5 continues lol. But on this video you both seemed well energized and awake. Your team work and timing was excellent this time around. It was very entertaining to watch you two bounce enemies around with throws, weapon attacks and cancel combos.
Okay, big features time. First things first, BURNOV! I wasn't expecting such an explosive entrance for him ha! You did him well. Very well. just as good as Chin Taimei if not more. Everything is great. From the thrust punches and spinning back kick to the cool cyborg sounds from MK3, brutal grab attacks and a new first death animation, He is pound for pound, “worth it” if you know what I mean. Oh and I'm familiar with the death animation that has the blue flames and stuff but the other one where he looks at the camera has me intrigued. Where did those come from? lol! I didn't see them when he was being made heh! He also does it when he is Akuma-style sliding across the screen to get away from the Dragons. Its nice that he has that cool mobility move rather than it just being a death animation. Speaking of that you programmed the final death very nicely. Complete with explosion sounds! I like the little Ninja Warriors reference you put in after he died. Even though I may have played the game only once in my life, I knew it was it as soon as I heard the music.
And now The Club. This one is much much nicer than the LOTDD club fight. Don't get me wrong, I love that one too, but it is nice to be able to see myself while fighting this time lol. I love the light show and the MangoTango music. Its all very fitting. I don't know if your completely done with it yet, but It would be nice if you put some more npcs in the background in the center of the club. Maybe some hot chicks or something lol. It would also be nice if you put some pictures or something on the wall when you get to the last section where Ohara and Abobo are before you leave. It seems kinda bare just staring at a big wall. Thank you for adding some extra weapons in this section too. Now I can be even more stylish in the fight.
I also really enjoyed the opening fight in the parking garage. When I first saw the Kunio-Shodai game and that section, I knew it would fit nicely, somewhere in this game, and here it is! I really like seeing the modern-like city locations with cars and npcs doing normal people stuff in the background. I always found it so cool as a kid. I hope to see more of this in the future. Like fighting in a shopping mall or a crowded restaurant or something. I know its been done before, but not in Double Dragon style.
Now finally the coup de grâce, The newly revamped Slam Masters arena. Saturday Night Slam Masters was one of my favorite SNES games of all time. I mean its up there with Ffight, SDD and Rock n' Roll Racing. You were really bringing back my childhood with everything you did there. The entrances, the smoke, the lights, the music, it looks like a whole lot of work to create such an atmosphere like that. You delivered in spades man. Royal flush dude! I also see the 4 horsemen got some upgrades too. Lots of spectacular new moves. Shin and Toki look like they have there own KI super moves hahaha. Shin has an uh... interesting color scheme, and Jason has yellow pants... ...like Duke, but I'll roll with it. Jason looks even harder than LOTDD with his fast reacting dash kick. I laughed when I heard his death sound. N.Prince from Punch Out lol! Seems fitting for him. Even after the badass Gunloc theme and spitting in the air like Oni. I really really liked Magus's lightning bolt attack. However it seems like something is missing... well, more on that later. Oh and, 32:17 lol! Turok fron N64 huh? Thats not SNES but definitely one of my favorite shooters as a kid. Great choice btw, suits him perfectly.I look forward to fighting them again. You did such an awesome job on this man.
Lastly for all the cool little details I liked from the vid well as concerning ones. I know its just a demo but I just want to point stuff out that may not be so obvious.
Linda's mocking animation you after her attack (5:56) is a nice touch that adds to her personality. I also appreciate you nerfing her star throwing frequency. I didn't bother me too much before as I'm used to the difficulty but it was nice to get a little break somewhere.
I see the 3 storms have a more formal entrance in this video, each descending with their respective elemental powers. I'd like to see “Rain” in the center though. He is the boss after all lol.
Burnov needs a proper co-op throw sprite, as is not upside down as he should be. (17:36) Also he does not get up properly when he falls on his face. (18:55) I know these are little details you will fix though. I do have one more concern about him though. I like the metal clanking sound he makes when he hits the floor, but I feel it needs to be supplemented with another fall sound as well. Something with some more bass that shows how heavy Burnov is. I actually think I heard something like that on his final fall, (19:13) but no where else. What do you think?
Uh oh. Someone is missing a color XD! (31:06) I know, nit picky things, but think you know how much I care about this stuff by now lol! I could say the same for Steve here (45:57). He is just missing his gun colors in the alter color sprites. Not a big deal heh.
I may sound like a broken record here but I hope you can change this to where the attack properly finishes soon. (13:17) Because as you can see, Pat clearly had him. I'd love to see the enemy knocked away by this special nunchuck attack!
Could you please tell me the song that played when Duke appeared. I feel I know it and its burning at the front of my mind, yet I'm drawing a blank! Is it some kind of reference to Duke himself and how he will fight or something? Give me a hint please. :)
This so far is my favorite route in UDD. Its a culmination of everything I love about your game and in beat em' up games in general. Beautiful designed backgrounds full of color, The best looking new sub-boss, Nostalgia from my childhood and Pat's awesome music on top of it all. Keep it up man. I'm going to do everything in my power to help make it better! Now and later... ;)
Ok so finally I have time to answer this:
Burnov new sprites were done by me, I always knew I was going to need his original death animation, so I made it.
Some sections of the Disco section have changed, but just a few things, I don't want too many distractions this time, and dancers where so I will not include them in any way.
I really love Slammasters as well, the 4 horsemen are kinda tough but not that much, I don't want people to get stucked in that section forever, I don't want frustrations going on, well there will be some I think heh, sometimes.
I based the chinese brothers entrance by the BTILC movie, that's why the rain is not at the center of the trio.
Burnov falling sound is based on KI Gold Fulgore, and well it's the way it is.
Steve was the 1st dude that went from the color separation process so there were some missing colors in some of his remaps, that's all.
Nunchuck strikes that might or might not juggle depends also on the attack information provided for grounded enemies and their reaction to them, have that in mind in the future with some combos.
About Duke, check his spawning animation and compare it to this dude: czcams.com/video/Qr0RSz-HPIw/video.html
@@mauherrera8939 Thanks. I appreciate you taking the time to reply. I know you are super busy. I am too. I'm looking forward to the new demo whenever it happens. I will try to review it as soon as I can, just addressing the changes and additions about everything and how I feel about them. Still working on the ECP2. I'm definitely closer to getting finished now. But it will still be a few more weeks.
Glad to see more of this legendary game man. This route hits all the feels with final fight theme getting Saturday night slam masters touch! Can't wait to play the full release to test out my skills!
*D* 🐉😎👊💢👊😎🐉 *D*
I like the direction you are going with this. Very Proud of the effort and work being done. I know this will be another *Classic* by the Great *Mr. Q* & *Pat* 👊😎
I am able to complete super double dragon in one continue, but looking at the more complex combat system, the tough enemies and the stage traps I am doubting it's gonna be a possible thing here!
i just stumbled across these vids and i cant stop watching. im so amazed. i used to play this game when i was younger but it was not jam packed like this. good work guys
You and your brothers are doing a fantastic job in this game!! It's always a pleasure to see lots of graphical and musical references of other games during stages!!
I think that the only thing that is missing in this stage is a more "Nocturnal" color pallete, to a stage that begins at 20:10 PM, it seems like as if the warriors are storming the palace at daylight! you can take the garden in 14:22 and the whole bridge section as example ;-)
keep this great works guys, and thank you for the efforts!!
Mango Tango chiptune!
47:46 💭🧠Big Trouble In Little China deserves it's own beat em up🧠💭
I need this game in my life. That burnov design is wicked
LoL must not have played LoDD
@@donniebravo19 no I haven't and thanks for the mention because I just looked it up, the Golden harvest intro was enough to make me drool for it
@@demgutts Yeah, it's a great game. I got the complete edition early with all the trimmings. I was there during the development of that game and this one. I am friends with the Developer Mauricio aka Mr. Q. He and his brother are great guys and very creative. Our community is awesome too.
@@donniebravo19 should've noticed your name from before, you need friends
@@demgutts Nah, I'm straight. I got all I need.
Great job, can't wait to see more!
(Also, I hope Duke's Hideout Part 2 (Alternate Version) from the demo tape will get the 16bit ost treatment, it's one of my favorite themes. (^^;)
All the tracks from the original score will be in! In 16-bit and restored versions :)
Thanks for your comment!
Amazing job with the game!!! Job well done 👍! Excellent work 👍 and thanks for an awesome video 😊.
23:23
The Lee Brothers VS The Four Horse Men
Lee Brothers Vs The Four Horsemen?
Best goddamn fight match. My bet is on the Lee Bros. Hell, this is even worth watching on Pay-Per-View. Lmao
amen
Thanks Master, still work at the greatest game ever, ❤️ thanks thanks thanks you make a great Job, ultimate awesome brutal Job😆😇
24:58
Wrestlemania Combo Finish!
👉45:16👈
This looks very interesting.
It would be cool to have it be a challenge mode accessible independently at the start menu as an extra mode. 😉🤔
I don't care about a playable female character. How about requesting another female enemy? Linda can't be the only female enemy they punch in the face. There has never been a large female enemy in Double Dragon or one than can perform a grapple attack on the player.
I guess that answers my question heheh
Love Mango Tango and the Little Mac deathcry
This game looks amazing. It Will be one of the best Openbor games for sure
“Flashiest playable character” I didn’t know it could any flashier than Jeff, but now I’m intrigued.
I have three carts of the snes game. All authentic too. Wish they could release this game in the form of being this
I Do Find The Ranzou Battle Theme (NES)/Hiroku Battle Theme (Arcade) A Bit Off.
It May Sound Rude, But, Please, Don't Have That In The Mix. It's Already Good As Original BPM. Sorry About That
Best regards from ⚔️-l-KRAUL-l-⚔️🤘🤘
It's the best route of all.
The KI combos are too OP!
Without them the game is hard as ballz but with them its easy as ballz.
Any plans to, i dunno, tweak or limit them in some way?
IFrames, tons damage, unbreakable.
When normal and special moves are blockable mid combo.
What about buff one and nerf the other?
Of course, just a suggestion, its all your call!
Looking damn awesome and beautiful!
The KI combo opener is Blockable
Enemies in Mission 7 and bosses tend to dodge it
You will need them at some point
It's still your choice to use them or not ;)
The handicap level is customized for everyone to enjoy the game as it is I think, there is not much I can tweak
Happy I was able to donate yesterday! Yay!
Wow just wow !!!
Fantastic work! Im loving the remixed 16 Bit OST,listening it to,I realized that it has remixed music from the original Double Dragon nes trilogy etc as well hints of Final Fight & other games,plus the boss from DD 2 is in it & not only that,the final stage itself is much larger & longer then the original,also love the original bosses the Four Horsemen.
Skullcrushing Difficult. But, Man, Is It Worth It.
I Hope It Won't Be TOO Punishing On Finished Beta.
You know what is going to get on nerves in this game now is that laugh that Linda does when she puts that whip on you. Lol, i know im going to hear that a lot.
Where can I download this version of this game
Been watching this for almost 2 yrs now. Can this version of UDD be downloaded somewhere?
Not yet!
@@mauherrera8939 bummer.. I absolutely love the game, you designed a masterpiece! I’ve played most of the demo versions. Do you have plans to release this full UDD game?
Muito bom, Maurício.
Excellent boss, congratulations friend I look very good greetings
1st level music sounds like the game final fight
Ah... Maybe a combo timer for actuality more chain combos, hu full up the special meters?
d u have the link f download?
Looks amazing!! Does anyone know whether this game has a ROM version that can be added to the SNES mini library? If so, where can I find it or purchase it? Thanks a lot!!
No rom version of this
@@mauherrera8939 Fair enough, I bet you have good reasons for that, but I dig your excellent work and will look into ways to enjoy it for sure! :)
Hey Mauricio are you bringing back
The music from this video czcams.com/video/8g4JiPvTD7c/video.html in later stages?
Stage 2-3 (10:31)
you guys are doing a wonderful job i cannot wait until its full release any ideas what burnov is gonna look like or the double dragon 2 ninja ?
Lmao seems you didn't watch the video
@@mauherrera8939 Burnov looks like a beast nicely done
How do I get this game please info
Please read the video description.
Where can I get more info? Is there a scheduled release date? This game is impressive to throwback standards!
More info at www.gx-openbor.blogspot.com or discord.com/invite/wQ46pBwsGT
what kind of cpu do i need to play this and sailor moon arcade
A toaster
Can't find download or donate on page, only has a broken link to version 0.2. Edit: found it
Thank you!!
@@mauherrera8939 no thank you, still didn't download it yet, gonna grab it later
link? thanks!
how to get route B and C?
You get the choice at the beginning of Mission 7!
FUCKING LOVE YOU!!!!!!!!! MAY GOD RAIN DOWN BLESSING UPON YOUR FAMILY AND EFFORTS!!!
easy fix:
real quick, make the player select fonts the same as the player ready font on screen. graffiti fonts dont look as cool for what they are. Go more with dope karate dojo in the yellow pages style fonts.
little harder but cool:
maybe instead of just colors for the sprites give them costumes from action movies of the time: Hard Target, Marked for Death, etc....
yeah i dunno, but i'll ask..:
Also in the spirit of it predecessors add shops in the game where we can buy weapons, food, powerups, outfits to add to the replayability of everything!!!
OHH OOHH!!! Do a level where its like The Raid/Dread where you have to kick an entire building full of ass!!!
So glad i found you and this game!!! Spent all morning looking for where this is real and active and seen you posted this 13hr ago!!!!
I do graphic design and would love to design website, merch, promo, boxart, anything. Just want to be apart of this sick ass effort!!! Follow me on twitter @ Bus_Stop_Yoda love your work!! You made me so fucking happy family KEEP UP THE GREAT WORK!!!
Wow superb wat a game great is it openbor for android?😊😊😊
yes there is a version that supports this game
Ficou uma belezura de jogo, pena que não tenha uma versão pra rodar no Snes ou emuladores de Snes.
Ling descargar donde está
9:30
The link f d d u have?
No
Please get rid of the DD1 and DD2 sound effects. It takes away from the fact this is supposed to be a modern rendition of SDD
You mean the NES sfx? Those are just specific situations, so, sorry that's a no. Plus, it actually has todo with the game plot, everything will be explained when the game plot is revealed.
I get what you saying but I'm not with all this computer stuff help me all the way out
Please check the site the video description says that's all you need to know
the combo juggling is a bit over the top/borderline stupid. Outside of that everything is great.
Just don't do combos! You're welcome!
Great vid, where can I download that doubledragon version? I have the 1.5v but its diferent u have in the vid.
Check the video description.
The links in the description take me to versions 0.9 and 1.5 which are very different from the game in your video. Where can I download exactly the same one you play in your video??@@mauherrera8939