Simulating a Rotary Engine (yes, it braps)

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  • čas přidán 8. 12. 2022
  • Keep exploring at brilliant.org/AngeTheGreat/. Get started for free, and hurry-the first 200 people get 20% off an annual premium subscription.
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    A small number of people suggested I try out this spinning dorito engine so I did! #rotary #simulation #programming
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Komentáře • 1,4K

  • @AngeTheGreat
    @AngeTheGreat  Před rokem +2125

    You asked for dorito, I gave you dorito.
    Education is good for you! Keep exploring at brilliant.org/AngeTheGreat/. Get started for free, and hurry-the first 200 people get 20% off an annual premium subscription.

    • @DuskyDaily
      @DuskyDaily Před rokem +8

      amazing!

    • @cate01a
      @cate01a Před rokem +19

      huh, was gonna shit on brilliant for having expensive af annual plans only that are disguised as monthly but now they've seemed to introduced real monthly deals
      still fucking expensive though

    • @tankman1320
      @tankman1320 Před rokem +3

      Had never been happier

    • @quittessa1409
      @quittessa1409 Před rokem +5

      Awesome thank you. But I still want to see if you can manage a Deltec :P

    • @VelvetLynx11
      @VelvetLynx11 Před rokem +3

      this is amazing, but i have one question. with the size of a rotary, arnt they 1.3L engines? im only asking because i see the 18CL being or something.

  • @sekutofu6471
    @sekutofu6471 Před rokem +3202

    15:10
    the rpm stutter, holy shit it's too good.

    • @monad_tcp
      @monad_tcp Před rokem +315

      I never though I would get shills from a simulation of a an engine.
      Its really good.
      Not like games that use fake "wav"s, they never made me chill in my spine, because its too fake and no dynamic response.

    • @UshankaMaster
      @UshankaMaster Před rokem +174

      Waiting for any game that could probably make use of this simulator

    • @viperfan7
      @viperfan7 Před rokem +117

      @@UshankaMaster Gran turismo and forza come to mind, they've never had the best sounding engines.
      Also automation and rigs of rods

    • @ar9pae721
      @ar9pae721 Před rokem +193

      I feel like I'm witnessing the audio version of the millennium graphics leap in 3D racing.
      This dude's engine simulator is mind boggling and could take racing simulation to a whole 'nother level!

    • @KiroteHikari
      @KiroteHikari Před rokem +14

      @@viperfan7 you've never heard FM3 & FM4's sounds then, have you? Some of the best sounds in the series right there

  • @btarg1
    @btarg1 Před rokem +3977

    The future of racing games' sound design is here! Someone hire this guy for a AAA project!

    • @kevinmiller4312
      @kevinmiller4312 Před rokem +204

      I know. Imagine this in a Forza Horizon title 🤯

    • @henrycgs
      @henrycgs Před rokem +432

      I'm pretty sure a lot of game companies have contacted him and that's the reason the project went partially closed source lol

    • @benperkins2929
      @benperkins2929 Před rokem +114

      Way too computationally intensive to be run in real time

    • @sandertu8366
      @sandertu8366 Před rokem +62

      Hiring would be bad overall for the industry.
      Some car game license his software for their next game would be best. So that every new car game made has the change for the best sounding engines.

    • @dntbther9298
      @dntbther9298 Před rokem +144

      @@benperkins2929 some genius would be able to optimize it to run on low end CPU for the challenge of it.
      A company would just tell you to buy a better rig.

  • @stratchevelle
    @stratchevelle Před rokem +729

    My dad would have absolutely loved to see these videos. He was a gearhead who spent years working R&D at some of the big houses, Edelbrock, NOS, and others. He engineered some revolutionary new designs for the metering blocks in carburetors, and being able to iterate on designs with today's technology would have blown his mind. Thanks for sharing these!

  • @MalcomHeavy
    @MalcomHeavy Před rokem +517

    That new vehicle physics and load simulation is top notch. It sounds so unbelievably real. Great job. I'm blown away.

  • @DJ_Level_3
    @DJ_Level_3 Před rokem +2358

    The true, ideal housing is an epitrochoid, actually pretty easy to calculate. There's math for the inner and outer envelopes (Wankel and Liquid Piston respectively) too, I have a Desmos setup for all of them.

    • @AngeTheGreat
      @AngeTheGreat  Před rokem +577

      The housing is calculated using the exact function (with the rotor there for visualization purposes). For the rotor, I thought it would be cool to show how the shape is optimized but I'm sure there's a closed-form solution for it.

    • @AngeTheGreat
      @AngeTheGreat  Před rokem +279

      @@DJ_Level_3 nice! I'll check it out

    • @not_herobrine3752
      @not_herobrine3752 Před rokem +21

      looks hella smooth

    • @justanothercomment416
      @justanothercomment416 Před rokem +28

      @@DJ_Level_3 Yes, yatub loves sin sore ship.

    • @theRPGmaster
      @theRPGmaster Před rokem +12

      @@DJ_Level_3 Amazing, that's a very pleasing design to look at. Has that type of rotary engine ever been made? You say it's the ideal geometry, has it been tried?

  • @ora2j251
    @ora2j251 Před rokem +1515

    Add the gearbox whine to this, and then it'll be perfect. That transmission stuttering is amazing btw, at first i thought it was a bit too much but it fits perfectly (for a race engine at least).

    • @AngeTheGreat
      @AngeTheGreat  Před rokem +473

      It depends on the car of course, I used an exaggerated example like a racecar to demonstrate what it can do. Thanks for watching!

    • @ZeldaACFan17
      @ZeldaACFan17 Před rokem +21

      787B? 😀

    • @FuSiionCraft
      @FuSiionCraft Před rokem +42

      My Rx8 reacts almost exactly like that with firm suspension and large but thin tires
      Well... there's also a reinforced gearbox, ultra light counterweight/flywheel combo and stage 3 clutch sooo...
      Might play a part too lmao

    • @vanqy.
      @vanqy. Před rokem +7

      @@FuSiionCraft yeah flywheel is a big contributor to tackle stutter. having too lightweight flywheels can actually be contraproductive even kill the engine

    • @denneraraujo6813
      @denneraraujo6813 Před rokem +1

      @@AngeTheGreat bmw m3 gtr have high transmission noise

  • @regus69
    @regus69 Před rokem +333

    i clicked for the math and braps, i stayed for the thicc rotary that started fartin

  • @Jack_Wolfe
    @Jack_Wolfe Před rokem +174

    15:40 WOW i didnt realise how much it was missing till you added it in. That is absolutly amazing how that contributes so much to a realistic sound.

  • @xdomegalul7686
    @xdomegalul7686 Před rokem +4951

    The gods gave us everything we asked for

  • @TipZ_TV
    @TipZ_TV Před rokem +31

    Just got a Toblerone ad on the video. The triangle gods are watching over.

  • @Nafeels
    @Nafeels Před rokem +321

    While as a dorito engine enthusiast I'm excited to see and hear the Wankel engine finally being simulated correctly, I actually screamed and did the DiCaprio pointing meme at the moment you explained how the rotor and housing design were optimized using an algorithm akin to a CNC machine. That's an extremely smart solution to model the reulaeux rotors and the epitrochoid housing, and no doubt Mazda engineers also used similar techniques in their research to build the 16X range extender. Mazda also worked on different cavity designs for the rotors to optimize combustion and it turns out that by having no cavity at all meant the highest compression ratio of 16:1 can be achieved.
    I know you've heard this so many times but you're so cool and smart for investing into this project! Can't wait to finally mod this and test out hypothetical designs including Rolls-Royce's diesel rotary prototype in my spare time. I'm betting someone will eventually show this to Rob Dahm too.

    • @cyrilio
      @cyrilio Před rokem +5

      This Rolls-Royce diesel concept sounds fascinating. Never heard of it before.

    • @Nafeels
      @Nafeels Před rokem +17

      @@cyrilio It’s certainly the most fascinating application of Wankel’s patented design. Simply put, two large rotors act as mechanical compressors and forcing exhaust gases from two small rotors to spin the large rotors, further compressing the intake air, before fuel (in this case diesel) gets injected onto the superheated air. You could say the entire operation is a hybrid of a compound turbo setup and a two-stroke diesel, except the fuel is injected directly into the small turbo, while the mechanical blower helps exhaust gases to be flushed out, all in one small package for a diesel. Engineering Explained has a great explanation of this concept.

    • @vanqy.
      @vanqy. Před rokem +4

      already happend. robs fan base is very close and personally, there is no way our god will miss anything

  • @almfreak
    @almfreak Před rokem +98

    dude the adjustments to the chassis and drivetrain flexibility in the vehicle simulation make an AMAZING difference in the end product! The engine simulator by itself is an absolute work of art, but it sounds mostly like an engine sitting on a dyno. Now it sounds like you're in the car! Bravo!

  • @C.I...
    @C.I... Před rokem +190

    That drivetrain flex makes all the best noises happen!

  • @bunpasi
    @bunpasi Před rokem +48

    The power of finding a niche, from cereal box game to engine simulator. I'm really loving the series and the details you take in account. As someone who knows only little about engines, I didn't expect to hear any difference during the last demo, but I actually did hear it clearly. Very cool details.

  • @0xGRIDRUNR
    @0xGRIDRUNR Před rokem +9

    the fully simulated sound at the end is ridiculously good, you could tell me it was recorded in a real car and id believe you

  • @kalebbruwer
    @kalebbruwer Před rokem +43

    9:20 You truly are fortunate to have such a... special research division

  • @Error-zp5cp
    @Error-zp5cp Před rokem +611

    So happy you got a sponsorship ! Your channel is really growing now !

  • @jorgegomes83
    @jorgegomes83 Před rokem +8

    I wasn't expecting this to come so soon!
    Thank you for your efforts and for listenning to our requests. You are truly the great.

  • @clarkstonguy1065
    @clarkstonguy1065 Před rokem +8

    Fantastic work. As a long time powertrain engineer with a college education in combustion I appreciate the approach you have taken. For any of the "real engineers" that have complaints about the level of accuracy or such THEY could use some more education around the concepts of optimization and fit for purpose.
    I also love the way this generates so much interest from other CZcamsrs who I will generously say sometimes make it their own by tweaking some of the parameters in a way that may go a bit beyond what the laws of physics would generally allow. I sadly don't get these privileges at work, but if they are learning from it while interesting countless followers in physics, I am good with it.

  • @kasuraga
    @kasuraga Před rokem +38

    oh my god, after so many people attempted to make a "rotary" engine with this sim, and you go and build the damn thing proper in the simulator hahaha

  • @PrinceAlvar
    @PrinceAlvar Před rokem +104

    The intake and exaust ports overlap. Solve this and you'll have a more accurate sound. Also not to mention most rotary engines have side intake ports. Furthermore use two ignition sources and have a two step flame front propagation for more accurate sound.

    • @bazinga1831
      @bazinga1831 Před rokem +4

      more evidence of a trash design lol

    • @Appletank8
      @Appletank8 Před rokem +32

      He's excluding the side ports to simplify, since its still largely 2 dimensional. The flame front also seems to be faster than reality, so dunno how much adding a second spark would do anything.

    • @roadrocket7770
      @roadrocket7770 Před rokem +34

      @@bazinga1831 more like someone that has no idea how to drive and maintain one of these engines. You gotta drive it like a 2 stroke. Feed it pre-mix and let it sing. They are reliable engines, you just gotta let them clear their throat every time you drive it. A 50:1 2 stroke mix keeps the apex seals happy

    • @madmax2069
      @madmax2069 Před rokem +1

      @@roadrocket7770 yup

    • @kugelblitz1557
      @kugelblitz1557 Před rokem +3

      ​@@roadrocket7770 they do have some problems after a while though. The Renesis series in the RX-8 burns oil, so I have to act like a BMW owner and keep some extra stored in the trunk, and even if you take good care of it the apex seals don't last forever and replacing those is annoying, especially since you most likely have to diy it because local mechanics usually don't know how, and you don't want to pay enough to make them learn.

  • @sixeight8683
    @sixeight8683 Před rokem +2

    I'm surprised and so happy that you actually did the rotary simulation, this whole physics engine and engine simulator is so so freaking cool.

  • @Mystixor
    @Mystixor Před rokem +1

    Simulating an engine with its sounds has been on my list of long-term coding goals for a while, it's awesome to see you did it in such a polished way! This is very inspiring to see, thanks for sharing

  • @slsamg_5thscale
    @slsamg_5thscale Před rokem +40

    Not only are you a genius setting the next groundstone for engine sound simulation, you are also gifted in explaining stuff quite easy. IMHO the only video for everything you need to know about Wankel engines.

  • @boxer5755
    @boxer5755 Před rokem +24

    IT BRAPS, IT REALLY BRAPS, IT DOES THE BRAP, BRAP DORITO

  • @GubbaGamin
    @GubbaGamin Před rokem +2

    So cool seeing the different rotor configs results simulated. Thanks!

  • @0xGRIDRUNR
    @0xGRIDRUNR Před rokem +3

    I just got done watching a few of the other videos on this simulator and i have to say im fucking blown away by it. I want to preface everything im about to say with the little tidbit that I have a degree in computer security, with 7 years of programming under my belt.
    This simulator combines so many different skills incredibly well, its a marvel this is a one person project. Rigid body physics simulation, fluid mechanics simulation, sound processing, data visualization, the engines being created in your own scripting language, as well as your real life knowledge of engines as the cherry on top. This is an absolutely stunning intersection of skills and the version shown is beyond what I expected when clicking on this video. Love it!

  • @doggonemess1
    @doggonemess1 Před rokem +82

    Another thought, I hope game developers are taking notes. If not, they should hire you to do their sound coding. This sounds better than just about any game I've ever played.

    • @jacobm2625
      @jacobm2625 Před rokem +27

      Even better, he can just start his own company and license out his sound generation engine to game companies.

    • @doggonemess1
      @doggonemess1 Před rokem +7

      @@jacobm2625 That sounds like a great idea. There are so many parts of games now that are outsourced tools.

  • @beacrox_8888
    @beacrox_8888 Před rokem +6

    I love it. You're amazing Ange! Can't wait for the public release.

  • @jaydenblain3599
    @jaydenblain3599 Před rokem +1

    I'm actually so happy you got a sponsor for the vid! You definitely deserve more recognition!

  • @JordanSmith-ec8dx
    @JordanSmith-ec8dx Před rokem +1

    The torque/load simulation is unbelievably great! Keep up the great work my friend!!

  • @tunatuna8877
    @tunatuna8877 Před rokem +3

    As a long time rotary enthusiast and someone who dove into the math to model one of these, this is spot on dude. Either you have also been a long time fan, or you really did your research!

  • @regeneric928
    @regeneric928 Před rokem +17

    You are the reason why I got back to programming (doing Linux Admin contract right now for living). And I am so happy that I saw your first video.
    Of course, I am not going to mimic your work (I am more interested in embedded and automotive) but... Thanks, it is nice to write code once again :)

  • @jajajajajaja867
    @jajajajajaja867 Před rokem +7

    omg that flex simulation is AMAZING. you sir are a genius.

  • @evenfunnierguy
    @evenfunnierguy Před rokem

    I've been following this project of yours for some time and I think the versatility and maturity you have achieved is astonishing! The clear benefit is that the procedural nature of the sound makes it feel very organic, it doesn't suffer the loop & blend issues of prerecorded samples. Imagining that these sound effects are simulated in real-time with approximations, while they sometimes even challenge recorded engine sounds of AAA gaming titles... Chapeau, good Sir! Maybe this might go full circle one day and provide the base for future, recorded gaming sound samples!

  • @ericmin832
    @ericmin832 Před rokem +39

    You are who we all aspire to be. Keep it up!

  • @dempsej
    @dempsej Před rokem +4

    You know it’s good when it gives you goosebumps. And this one (with flex simulation) surely does. Wow, again.

  • @robbinblo
    @robbinblo Před rokem +1

    Not often am i glad people are sponsored. But here we are. Finally someone well deserved of one. Your content is amazing

  • @zakk_rx-7fd969
    @zakk_rx-7fd969 Před rokem +1

    These are massively entertaining, and I really thank you for the amount of hard work you put in to these!

  • @ottomh99
    @ottomh99 Před rokem +6

    the next racing games will be amazing, thank you very much for the study and tests you've been doing

  • @Noffie
    @Noffie Před rokem +31

    love seeing the amount of progress and I can't wait to be able to use it sometime in the future!

  • @Joshk326
    @Joshk326 Před rokem +1

    This is by far one of my favorite projects I’ve seen on CZcams

  • @Kj16V
    @Kj16V Před rokem

    Subscribed for the engine simulations. Please don't stop these!

  • @Nathan0A
    @Nathan0A Před rokem +10

    Wow the flex really brought the whole experience to life. Seems a bit underdamped but what a transformative feature. I love this project so much!

  • @LukemDakuwa
    @LukemDakuwa Před rokem +37

    I'm here marking my position in history for the future of digital engine simulation. Cars in video games will sound so much more realistic thanks to this.

    • @pikkyuukyuun4741
      @pikkyuukyuun4741 Před rokem

      car games already have realistic sounds via recording the sound of the actual cars

    • @made.online2149
      @made.online2149 Před rokem +6

      @@pikkyuukyuun4741there’s a problem though: recorded sounds only capture sound from a specific car engine at a specific acceleration from a specific direction in a specific area into a specific microphone.
      By instead synthesizing engine noises, we can procedurally create more specific levels of realism.

  • @MrProfizmus
    @MrProfizmus Před rokem

    When clutching is involved it feels like you're literally on the race track dashing through the wind. Incredible!

  • @wes.9353
    @wes.9353 Před rokem +1

    This is incredible, and gives me so many questions/ideas. Have you considered simulating different exhaust setups? Alternatively, being able to incorporate the sound of lifters, simulating misfires, intake, etcetera would be really exciting. Great stuff.

  • @fxzn
    @fxzn Před rokem +3

    clicked this video thinking i would be amazed by the rotary sounds, but what i'm most amazed at is the vehicle simulation. just turned this from computer simulation to almost indistinguishable from real life.
    one request, PLEASE PLEASE PLEASE add straight cut gears. i love straight cut gears.

  • @azrenalmanza9748
    @azrenalmanza9748 Před rokem +3

    This is genuinely everything we have asked for. Thank you

  • @jeremiahhively3025
    @jeremiahhively3025 Před rokem +2

    I love how the audio is so accurate for what's happening

  • @GraveUypo
    @GraveUypo Před rokem

    i can't believe how far you took this project. awesome job, seriously.

  • @IbrahemAlbanawi
    @IbrahemAlbanawi Před rokem +3

    You are a legend for doing this kind of work

  • @doggonemess1
    @doggonemess1 Před rokem +3

    Wow! I expected to see something interesting, but I didn't expect to get an explanation for how a rotary engine actually works. Awesome!

  • @FuSiionCraft
    @FuSiionCraft Před rokem +1

    My god, the engine stuttering is just godly
    One of the biggest thing at play is fluid movement too, the biggest being the fuel
    But simulating it would be *extremely* difficult, not only the fuel level changing, but also the geometry of the tank itself, etc...
    But it's already perfect as it is, your work is amazing man !

  • @smol_yote
    @smol_yote Před rokem

    This is very awesome, one thing I’d love to see in the future is not only diesel engines (which I think you’ve covered before) but the knock of many commercial engines, I’d love to see how octane and cetane is simulated

  • @didnt_ask_for_handle
    @didnt_ask_for_handle Před rokem +7

    Of course there's already someone out there making a physically based engine noise generator (and more). Here I thought I'd have something unique to my name when I'm done with my degree. Awesome work!

  • @MitchPleune
    @MitchPleune Před rokem +6

    I think some basic audio filters to simulate the environment could make this sound so much better. Maybe a little echo or muffling from imaginary buildings, grass, or the road would make a big difference.

  • @fpsawesom123
    @fpsawesom123 Před rokem

    This video is so underrated. The sound of it running the gears is... 🙌🙌🙌

  • @volvo09
    @volvo09 Před rokem

    Loved the ending with "flexible vehicle simulation" just like overrun, that is something missing from engine simulations, the variation in load and rpm when shifting and when going over bumps on a track.

  • @TessaTheCat_
    @TessaTheCat_ Před rokem +70

    I had no idea you are a computer engineer! That's exactly the career I'm looking to pursue.

    • @aneeshprasobhan
      @aneeshprasobhan Před rokem +50

      he's not an average computer engineer

    • @theRPGmaster
      @theRPGmaster Před rokem +10

      It's hard to miss, since it's the only content he posts. I think it should be "software engineer" though, or programmer. Working with the programs more than the physical electronics. But I do enjoy it myself, learning C++ has been great, once you're caught up with the basics, you can easily keep expanding your knowledge forever.

    • @HavingCrumpets
      @HavingCrumpets Před rokem +8

      @@aneeshprasobhan he's not your average every day computer engineer, he is...
      advanced computer engineer.

    • @rizkiyoist
      @rizkiyoist Před rokem +11

      Yeah, trust me he is not your average software engineer.
      I'm a software engineer myself, even have the "lead" title in front of it, but the thing that he does as a hobby is way beyond my pay grade professionally.
      If you noticed the way he was able to explain complex topics in simple terms that regular viewers can understand, that is a sign of an exceptional engineer.
      I don't doubt that you can do it, I'm just saying it takes a lot of work, way beyond what normal software engineer does.

    • @theRPGmaster
      @theRPGmaster Před rokem

      @@rizkiyoist Really? How can you be a lead developer and this is above your pay grade? I do this kind stuff in my free time (simulations, not this exactly), and I can't find ANY job, not even junior dev.

  • @Vox_Unius
    @Vox_Unius Před rokem +38

    I guess, the next step would be to simulate jet engines :) Or just turbines in general.

    • @SimonBuchanNz
      @SimonBuchanNz Před rokem +5

      If I understand them correctly, most jet engines should be pretty boring to sim, since they are mostly in a steady state of gas pressures, and are mechanically just the one rotor (with lots of different fans coming off it)

  • @ciaoatutti11111111
    @ciaoatutti11111111 Před 8 měsíci

    I just stumbled across your channel now... If this was around some good years ago I would have spent my all day playing with it.. 😅. All the best for your project!

  • @joshuafinley644
    @joshuafinley644 Před rokem +2

    I've been waiting for a simulation of the Wankel engine and this is magnificent! It sounds just like the Le Mans winning Mazda 787B and braps like it too! I would imagine how difficult it was to get the geometry of this engine design correct, but I can say it was a massive success. And this is just the KKM Wankel design. I wonder if the DKM Wankel engine can be simulated and also other pistonless rotary engines like the LiquidPiston and Quasiturbine. Only time will tell and keep up the great work 👍

  • @jevandezande
    @jevandezande Před rokem +4

    One of the major problems with rotary engines is differential heating of the sides of the rotary engines. It would be interesting to simulate a rotary engine that uses one rotor for compression and feeds that into another rotor for combustion on both sides (necessitating twice the ports) and possibly a rotor for exhaust scavenging.

  • @jamesward1931
    @jamesward1931 Před rokem +3

    The depression in the rotor is actually there to define a decent combustion chamber as you can see without a depression the combustion chamber shape at full compression is very weird and difficult to get a spark plug to, and is also long and flat which means you end up with a lot of non-combusted fuel. By having a pocket in the rotor, the fuel air mix tends to be concentrated in towards one spot, which is where you would locate your spark plugs. This is a really excellent series, congratulations - keep it up! If you study the maths for the peri/epitrochoid, you can generate forms with more than two lobes (the wankel uses a 2 lobe form which gives that peanut shaped housing). Be interesting to see if you could get a triple or quad lobed housing to work!

  • @acrain7
    @acrain7 Před rokem +1

    So happy you got a Sponsorship!!

  • @Adriethyl
    @Adriethyl Před rokem

    My favorite engine ever is the 4-rotor R26b engine found in the 787b, so this is a neat find. Good job.

  • @Concodroid
    @Concodroid Před rokem +6

    This is incredible!
    You should do reverb / echo in a tunnel next, with the Ferrari F2004.

  • @GoldenSnek
    @GoldenSnek Před rokem +5

    Reads title:
    Simulating a Rotary Engine
    *Meh...*
    (yes, it braps)
    *HELL YEAH*

  • @netskaiper2
    @netskaiper2 Před rokem

    the new vehicle audio simulation sounds AMAZING! great work!

  • @intraxx88
    @intraxx88 Před rokem

    Huge work programming all this 💪🏽💪🏽
    Engine sound is *brutal*

  • @ruolbu
    @ruolbu Před rokem +3

    That RPM flutter at the end. I could feel it through my desk xD

  • @ThatHVguyYash
    @ThatHVguyYash Před rokem +10

    I know this must have been said a thousand times by now, but we need a game with this engine at its core.

    • @fastend
      @fastend Před 10 měsíci +1

      In Assetto Corsa you can simulate driving this car and shifting sounds even better, but of course the sound was sampled from real life. Old fashioned method and in no way smart like this simulation. So you have games with awesome sound already, that was not a thing. But to simulate reality details like this is really a new level. I share your exitement.

  • @steviestevens1786
    @steviestevens1786 Před rokem

    I have been waiting patiently for this

  • @AdamMGTF
    @AdamMGTF Před rokem

    Only just found this channel. Love it. I'd like to see a back to back of some famous straight 6 engines and why they sound so different.
    The rb25, 1jz and the TVR engine would be fantastic. All are "common" engines to hear here in the UK and sound so different.
    The more modern BMW 6 engines would be a lovely comparison.

  • @SuperSpruce
    @SuperSpruce Před rokem +4

    Amazing stuff!
    I would really like to see this simulation handle turbochargers

  • @jagger8595
    @jagger8595 Před rokem +9

    Very cool! I'd love to see an opposed piston engine as well, like the new Achates engines.

    • @Roomsaver
      @Roomsaver Před rokem

      There’s lots of them on CZcams. The simulator already supported it

    • @jagger8595
      @jagger8595 Před rokem

      @@Roomsaver They are still modeled with valves, which aren't present in the real design

  • @eljefeamericano4308
    @eljefeamericano4308 Před rokem

    Man, you were dead on referring to the Mazda from Gran Turismo. I didn't know the significance of that car when I discovered it in the game. I just knew it got along really well with me in races. It was only after playing the game that I eventually looked up the real car, and its history. Great video! I even watched the ad.

  • @ConGie
    @ConGie Před 9 měsíci

    That sounds remarkable. Im amazed at how well this simulation is working.

  • @hansdietrich83
    @hansdietrich83 Před rokem +12

    for both the housing and the rotor there are exact mathematical curve functions, describing their shape. Implementing those would probably have been easier than your simulation method

    • @AngeTheGreat
      @AngeTheGreat  Před rokem +12

      I didn't know about the closed form solution, thanks for sharing!

    • @Pheo0811
      @Pheo0811 Před rokem

      How do i get the formulas?

  • @oskarelmgren
    @oskarelmgren Před rokem +4

    That drivetrain flex is super sweet!

  • @BuzzaB77
    @BuzzaB77 Před rokem

    I ran a rotary for many years and that's sounding pretty damn accurate man well done.

  • @capnthepeafarmer
    @capnthepeafarmer Před rokem

    Excellent work! The method of substracting parts of the rotor to get it's shape is exactly the method used in manufacturing. As far as I've read, there is no closed form parametric equation of a rotor's shape. The rotors shape is instead created by a "collection of curves" which describe it's shape over a given rotation. Just a fancy way of doing what you have shown. The instantaneous volumes can also be calculated for the working chambers. Look up "ROTARY ENGINE" by Kenichi Yamamoto both 1981 and 1971 editions have most equations and methods to calculate the volumes!

  • @vanster6
    @vanster6 Před rokem +54

    this is a certified dorito moment

  • @thedebapriyakar
    @thedebapriyakar Před rokem +3

    What an absolute freakin' legend.

  • @CringineerGaming
    @CringineerGaming Před rokem +1

    I cant help but let my jaw drop every time I watch one of your videos. Amazing stuff

  • @xr.spedtech
    @xr.spedtech Před rokem +3

    Those sharp tips ...
    Scraping the chambers ...
    😬

  • @tiagobelo4965
    @tiagobelo4965 Před rokem +3

    I wonder if this could be used for something like the strange soviet pentagon rotary engine

  • @lunasakara7306
    @lunasakara7306 Před rokem

    Its impressive to see what you've been able to do with this in such a short span of time, hope to keep seeing more from you and this project.
    Also, maybe this is way outside the scope of what the engine sim could do, or at least what's intended to do; but maybe just to toss out few ideals for either yourself or the community to try out. How possible would it be to simulate something like a jet or turbine engine; axial, centrifugal, or pulse jet all seem like interesting kinds of engines that could be tested.
    Maybe even, steam engines?

  • @harrydong68
    @harrydong68 Před rokem

    Incredible work, I love how it sounds! Now to implement it in a driving simulator :) Love you

  • @ABorno-gp5rr
    @ABorno-gp5rr Před rokem +3

    Would like to have 2-stroke support in Engine Sim as well.

  • @se77ra57
    @se77ra57 Před rokem +4

    using this would you also be able to simulate a "liquid piston engine" or would that require remakeing the whole engine?

  • @whynotanyting
    @whynotanyting Před rokem +2

    I know it sounds silly talking about a simulation of a thing that exists in real life, but it does give me goose bumps hearing it.

  • @jackadams8299
    @jackadams8299 Před rokem

    Bruh this is gonna shoot you far past 100k real quick! Good stuff man. Definitely hard work material

  • @abhishek.rathore
    @abhishek.rathore Před rokem +5

    What are you using to make these animations or visualizations through code? I always wondered how creators made visuals to demonstrate code executions.

  • @DuskyDaily
    @DuskyDaily Před rokem +6

    A dorito engine! :)

  • @jaydenhodges1911
    @jaydenhodges1911 Před 9 měsíci

    i love ange the great i use his simulation all the time

  • @clxudzYT
    @clxudzYT Před rokem

    So that's how close it was, huh? Amazing work as usual!

  • @Ralofguy
    @Ralofguy Před rokem +3

    Mah boi, this rotary simulation is what all true dorito fans strive for!