Avoid bumpers like a PRO! F-Zero 99 Driving School

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  • čas přidán 8. 09. 2024
  • Every track has a specific pattern of bumpers that spawn for each individual lap, and it's the same for every race. It's possible to learn and plan for the most optimal path through the bumpers, as long as you know where they are and where they are going. This video analyzes the bumper spawns and paths for the entire Mute City 1 race. I will be adding more videos on the other Knight League tracks soon, so make sure to subscribe and turn on notifications so you don't miss it!
    Come race against me on my Twitch stream:
    / heyniles

Komentáře • 74

  • @Redskies453
    @Redskies453 Před 11 měsíci +50

    Just knowing they stay in their lane is massively useful

    • @heyniles
      @heyniles  Před 11 měsíci +9

      It gets tricky on some of the turns, but you can at least have an idea of whether to go inside or outside.

    • @MarkyV83
      @MarkyV83 Před 11 měsíci +3

      Yeah I second that, good to know. Thanks!

  • @graptakular
    @graptakular Před 11 měsíci +38

    Great job editing in the bumpers into that practice race. I didn't fully realize what was going on until I saw it in action. Very impressive.

    • @heyniles
      @heyniles  Před 11 měsíci +5

      Thanks for the feedback! It was actually a lot of fun, and also helped me personally to see where the bumpers would affect the lines I would normally take in a practice race. Although I still need some experience with the Golden Fox's handling, if it wasn't obvious in the video 😂

    • @zentember
      @zentember Před 11 měsíci +1

      seriously you deserve a medal for editing them in, give nintendo an idea to let us practice with them in a real practice mode@@heyniles

    • @heyniles
      @heyniles  Před 11 měsíci

      @@zentember Thanks, I appreciate that! 😁 I really do wish they will include this feature in a future update.

  • @Orpheusftw
    @Orpheusftw Před 11 měsíci +14

    You edited them into a Practice race? 😂 That's hilarious.
    Nintendo should let us turn bumpers on in Practice. I have a feeling they _wont,_ but it'd be nice.

    • @heyniles
      @heyniles  Před 11 měsíci +3

      The funny thing is that it actually doesn't look THAT much different from the game! No shadows and the sprites don't turn... but it's passable if you squint lol

    • @xpizzapx
      @xpizzapx Před 11 měsíci +2

      Yeah they gotta add back the custom practice mode from GX

  • @trogdortamer48
    @trogdortamer48 Před 11 měsíci +17

    One simple comment to make on this. Your speed can vary by vehicle type, and where those bumpers will be when rounding a corner can vary depending on the top speed of that vehicle and if you're boosting. I think it is best to memorize not only which of the 5 lanes they spawn on in each level, but also how to handle their spawn in every vehicle. Most of the time, frontrunners and first place drivers on maps like mute city and big blue are going to be in golden foxes. However, in a grand prix setting, a pro player using the gray bumper method can easily bring a wild goose into first place on the last 3 tracks of the prix, and it is important to understand how to pass the bumpers in a vehicle with a higher top speed and higher grip. That said, the transition shouldn't be that bad, as the bumpers will not spawn in a different lane depending on the vehicle in first place.
    Also, the editing in this is fantastic. It's quite hard to edit vehicles onto a moving picture like that!

    • @heyniles
      @heyniles  Před 11 měsíci +2

      Thanks for the compliment! I do a decent job editing, but I am by no means an expert. I'm just glad that I was able to make it work like I had visualized.

  • @ColbyRayz
    @ColbyRayz Před 11 měsíci +9

    wow you memorize them well this was impressive editing

    • @heyniles
      @heyniles  Před 11 měsíci +4

      Thanks! I really didn't expect it to come out that well because I wasn't sure I'd be able to do the keyframes, but it worked much better than I thought it would!

  • @snugglebunnyskullcrusher
    @snugglebunnyskullcrusher Před 11 měsíci +6

    I've noticed that tracks with similar pieces, like Mute City I and II, shared segments have similar or even identical bumper placements.

    • @heyniles
      @heyniles  Před 11 měsíci +2

      Great point! This probably applies to the Port Towns, and when we get Red Canyon 2 as well.

  • @AZBCDE
    @AZBCDE Před 11 měsíci +11

    This game has more depth and style than 99% of the games that are released today. Classic Nintendo, Awesome game

    • @heyniles
      @heyniles  Před 11 měsíci +3

      I really do love the "simple but complex" nature of this game.

    • @ChuyR.
      @ChuyR. Před 11 měsíci

      What games were released yesterday?

    • @AZBCDE
      @AZBCDE Před 11 měsíci

      @@ChuyR. Nothing that is worth mentioning

  • @zentember
    @zentember Před 6 měsíci

    i'm reviewing this 4mos later and it is all very helpful. one thing i noticed though is that some bumpers do a "prep" before turning where they outswing themselves past their rail to complete a sharp turn. one example is mc2 after the rotunda where bumpers take incredibly wide turns

  • @PhilipMurphyExtra
    @PhilipMurphyExtra Před 11 měsíci +3

    Thank you for the tips, It might help me get into the Top 50 more often

    • @heyniles
      @heyniles  Před 11 měsíci +2

      Top 50 is better than half! 🙂

  • @gilibertoperez2004
    @gilibertoperez2004 Před 11 měsíci +6

    Could you do a driving guide, I struggle maneuvering around the track😵‍💫

    • @heyniles
      @heyniles  Před 11 měsíci +2

      For sure! This is one of MANY ideas on my list of videos to make.
      A quick tl;dr version for the comments section: release the gas for long sweeping turns until you straighten out, use the lean buttons on sharp tight turns. 😉

  • @wesnohathas1993
    @wesnohathas1993 Před 7 měsíci

    Golden Fox's tight cornering and highly responsive handling makes it noticeably easier to evade bumpers than other machines. Wild Goose can seriously be a struggle to make a lot of these last lap turns without hitting anything.

    • @heyniles
      @heyniles  Před 7 měsíci

      Could be that you are confusing the Fox with Stingray, regarding the cornering abilities?

    • @wesnohathas1993
      @wesnohathas1993 Před 7 měsíci

      @@heyniles No, Stingray is also hard to steer in its own special way. Falcon and Fox have much more lightweight handling. They can turn on a dime because they're less locked into their momentum, even in spite of Fox's low grip.

    • @heyniles
      @heyniles  Před 7 měsíci

      @@wesnohathas1993 I suggest you check out my video where I break down the stats on each of the vehicles - the Fox has measurably the worst handling of all 4 vehicles.
      Now, that's not to say that you might be most comfortable turning with the Fox. In fact, you're right that the Stingray can be more difficult to pilot if you're used to power sliding into turns.

  • @hunterneitzel3012
    @hunterneitzel3012 Před 10 měsíci +2

    During team battles, there are also pink and green bumpers, which replace the blue bumper and like the blue bumper, are controlled by a crashed out player. The colors corresponding to the team they were one when they crashed out. Unlike the blue bumpers which have a 30 second time limit before automatically exploding, the green and pink bumpers have no time limit . Later on In standard 99 races, there's also the big yellow bumper, an ai controlled bumper which drops a lot of super sparks when collided with. Only one such yellow bumper appears per race

    • @heyniles
      @heyniles  Před 10 měsíci +2

      The yellow bumper can actually spawn multiple times in a race, but it's usually back in the pack; this works as a "rubber band" mechanism to help racers falling behind build up their super boost faster.

    • @hunterneitzel3012
      @hunterneitzel3012 Před 10 měsíci

      @@heyniles I understand now

  • @Tarnbar
    @Tarnbar Před 11 měsíci +3

    I swear these ridiculous red bumpers destroy halv my games in good ranks

  • @andrewcruz1931
    @andrewcruz1931 Před 8 měsíci +1

    We need a bumper free playlist . I’ve lost so many games because of them .

    • @heyniles
      @heyniles  Před 8 měsíci

      Classic Mode was "less bumpers" but was also more challenging to catch up to leaders because of this.

  • @PowdergameFan18
    @PowdergameFan18 Před 11 měsíci

    Damn, the effort put into the keyframing. Hot. Damn!

  • @nagsheadbeach
    @nagsheadbeach Před 8 měsíci +1

    Great edit!

    • @heyniles
      @heyniles  Před 8 měsíci

      Thanks! Once I got the hang of keyframing them, it wasn't as bad as you'd think it was. :)

  • @originalname5056
    @originalname5056 Před 11 měsíci +2

    Super helpful I gotta practice this!

  • @KarmaJolt
    @KarmaJolt Před 11 měsíci +1

    Mets Fan! 😎

    • @heyniles
      @heyniles  Před 11 měsíci +1

      I'm not ashamed (although, not sure why I'm not ashamed...) 🤣

  • @xtlm
    @xtlm Před 5 měsíci +1

    Very helpful
    Thanks!

  • @blackcat_064
    @blackcat_064 Před 8 měsíci +2

    Hopefully this helps me stay in 1st place. On the rare occasion i get into 1st, im always screwed over by the bumpers or someone turning better than me...

  • @AshStyx
    @AshStyx Před 11 měsíci +3

    Would you be able to do some sorta top 10 beginner tips video? I wanna get more into this game but my most comfortable F-ZERO game was GP, and the transition from that to 99 has been rough

    • @heyniles
      @heyniles  Před 11 měsíci +2

      Absolutely! It's in the works already. I just want to make sure I'm giving good & useful tips that will not only help, but isn't the same old stuff everyone else is saying.
      Also, I'm learning new things each time I do research for one of these. Wait until I put together the car comparisons... 😁

  • @fivestar_07
    @fivestar_07 Před 11 měsíci +1

    I don't play fzero but this is honestly a w video

    • @heyniles
      @heyniles  Před 11 měsíci

      Thanks! I actually had a lot of fun making this, and I was honestly surprised I was able to keyframe the bumpers like that (even if they are slightly scuffed).

    • @crabwaluigi
      @crabwaluigi Před 11 měsíci

      Glazing bro

  • @josephcastle3872
    @josephcastle3872 Před 10 měsíci +2

    I know editing those bumpers in with key frames must be a pain in the butt, but it would be cool if for your next video, you grab the other bumper sprites, so it looks like they are actually turning. It can help make it look more like they do in a normal race. Or, better yet, record a successful front running race so you can simply use that footage rather than having to edit them in. It’s ok if you don’t though, I understand that can be very time consuming.

    • @heyniles
      @heyniles  Před 10 měsíci +1

      It actually wasn't too hard once I got the hang of it. I'm not sure I have the editing (or artistic) skill to use the other sprites though!

  • @-Magicbullet
    @-Magicbullet Před 11 měsíci +2

    Bumpers cut left across their lane on white land 1 in the section with the ramps and it always fks me up

    • @heyniles
      @heyniles  Před 11 měsíci

      Bumpers are tough to track when the course cuts to the left or right. It's usually a good idea to use a super boost here because it'll often carry you through the next couple of corners.

  • @johnhawthorne4716
    @johnhawthorne4716 Před 11 měsíci

    Iv saw grey bumpers
    Speed up like a boost and hard brake juat to get you.
    The bumper A.I has been my biggest hurdle to get 1st place consistantly

  • @ironmanTetsuoTV
    @ironmanTetsuoTV Před 11 měsíci +2

    Great video!

    • @heyniles
      @heyniles  Před 11 měsíci

      Thanks! I appreciate the support and feedback. I hope it helped you out!

  • @panthakurai5267
    @panthakurai5267 Před 10 měsíci +1

    😂 I always thought they followed snes logic i.e. the 'who TF knows where they're going' algorithm.

  • @bitzero000
    @bitzero000 Před 11 měsíci +3

    I don't know why you played the same clip twice, once without commentary. next time I would just get straight to the spawn point graphic and commentary

    • @heyniles
      @heyniles  Před 11 měsíci +1

      I appreciate the input - it was a style choice, to be honest. I would totally understand if you decided to go with a different choice if you had made the video.
      Thanks for the feedback! 👍

  • @Keviony
    @Keviony Před 11 měsíci +1

    Thank you for your effort

    • @heyniles
      @heyniles  Před 11 měsíci +1

      No problem! I actually had a lot of fun making this one, and I learned a lot as well.

  • @jrugg
    @jrugg Před 11 měsíci +1

    Great video! Here's to more than the 2 views it currently has lol

    • @heyniles
      @heyniles  Před 11 měsíci +2

      Hey, if it gets 2 views, that's two people who learned something from this. I'm good with that 😁

  • @Yipper64
    @Yipper64 Před 11 měsíci +1

    given this I wonder why they dont have a "practice with bumpers" mode... like they do spawn the same every time so why not?

    • @heyniles
      @heyniles  Před 11 měsíci +1

      This would be SUCH a great inclusion into practice mode!

  • @not_kjb
    @not_kjb Před 11 měsíci

    Ogs remember when these were called "exploding turbo snails"

  • @user-vb3ne8cr1z
    @user-vb3ne8cr1z Před 11 měsíci +2

    他のコースも是非トップを目指したい人のために攻略の参考に作ってほしいです!

  • @aluhvee
    @aluhvee Před 11 měsíci +1

    Just how long did it take to keyframe those bumpers in...

    • @heyniles
      @heyniles  Před 11 měsíci +1

      The first few were tough, but once I got the hang of it.... still a little while, lol

  • @lunarkomet
    @lunarkomet Před 11 měsíci +1

    Cool info but it's way too much information to remember for every track
    And good luck mapping the last one of every league lol

  • @teradrive64
    @teradrive64 Před 10 měsíci +1

    so basically they are slot cars.

    • @heyniles
      @heyniles  Před 10 měsíci

      Pretty much, yes. Turns are tough because they seem to change direction; the best way to avoid them is by either going to the outside or aiming right at them (they will follow the turn and move out of your way)

  • @svenkamog2232
    @svenkamog2232 Před 11 měsíci +1

    Best advice... aim for them instead.

  • @zentember
    @zentember Před 11 měsíci

    seems erratic that they will return to their lane after being bumped so skillful players can nudge them out and make then move sideways to hurt other players

  • @FourThousand4K
    @FourThousand4K Před 11 měsíci

    Great video!