Hogwarts Legacy - Reflections FIXED | Ray Tracing On/Off Comparison | RTX 4090

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  • čas přidán 11. 09. 2024
  • THIS VIDEO IS OUTDATED- WATCH THE NEW ONE HERE- • Hogwarts Legacy - Ray ...
    If you saw my last comparison you'll see a lot of people saying it's too shiny and everything looks wet. That was from a config file tweak that make everything overly reflective. In this video I've toned it down that so the game has a more subtle set of reflections. No more stone floors that look covered in water! Do you think it looks better or do you like the more shiny reflections? Or maybe even prefer ray tracing off?
    Stick around a while, subscribe if you enjoyed!
    Hogwarts Legacy has an interesting approach to ray tracing. Without some kind of config file tweak, it doesn't look so great. You can see examples here for vanilla ray tracing : • Hogwarts Legacy - Ray ...
    You can also tweak it to make everything look VERY reflective like you can see here : • Hogwarts Legacy - Ray...
    I think the settings I'm using in this video looks the best. If you want to try it, just paste these settings at the end of your Engine.ini located - "C:\Users\USERNAME\AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor"
    [SystemSettings]
    r.RayTracing.Reflections.ScreenPercentage=100
    r.RayTracing.Reflections.SamplesPerPixel=1
    r.RayTracing.Reflections.MaxRoughness=0.3
    r.RayTracing.AmbientOcclusion.Intensity=1
    Music is from the Hogwarts Legacy OST-
    The Four Houses
    Tribute
    PC Specs:
    -Mainboard: ASUS Strix z690-E
    -CPU: Intel 12900k
    -CPU Cooler: NZXT Kraken z73
    -RAM: DDR5 Corsair Vengeance 5200mhz (16 x 4)
    -GPU: Gigabyte Gaming OC #rtx4090
    -PSU: Corsair RM1000x

Komentáře • 66

  • @clusterphuckedgamers
    @clusterphuckedgamers Před rokem +1

    This is actually a massive improvement over the games default RT reflections. I hated how it made everything look wet or super glossy. I really like these settings you have here. Gonna try them out myself.

  • @krish_4872
    @krish_4872 Před rokem +17

    It’s incredible that this game looks as good as it does regardless of whether RTX is on or not. And to think that the last game the devs behind hogwarts legacy worked on was Cars 3. I hope to god they’re working on a Quidditch World Cup reboot

    • @Skylancer727
      @Skylancer727 Před rokem +1

      Well the Quidditch DLC claims are dead. The dev team came out to say it isn't happening.

    • @krish_4872
      @krish_4872 Před rokem +1

      @@Skylancer727 Tbh that’s totally fine in my opinion, I’d rather them either develop an entire game centered around quidditch or not do it at all at this point - so sick of poorly crafted DLC money grabs :(

    • @jhm7170
      @jhm7170 Před měsícem

      It was just announced for pre order

  • @markgowanlock8544
    @markgowanlock8544 Před rokem +7

    It’s cool. But i think it sometimes looks wrong - take the stained glass behind the trophy at the start.
    I don’t know how many of you have seen that old style medieval stained glass but it doesn’t really reflect that brilliantly.
    I love RT but I still see it as being in its infancy.

    • @Ragingpanda-px9yu
      @Ragingpanda-px9yu Před rokem +1

      I don't know if you know this, but it's a magical castle in a magical world. If they want shiny glass, I'm sure they have something to make shit glass.

    • @markgowanlock8544
      @markgowanlock8544 Před rokem

      @@Ragingpanda-px9yu they also have very dirty sinks. I guess the magic is the cause of that.
      In a discussion about ray tracing and it’s capabilities you are entirely missing the point you dullard.

    • @jacob476
      @jacob476 Před rokem

      same with the mirror. Hogwarts is more likely to have ancient mirrors that are oxidized and diry as hell, not perfectly polished ones

    • @ArCvnDnt
      @ArCvnDnt Před rokem

      @@jacob476 they got House-elves scrubbing and polishing the castle 24/7 and they do it like their life depends on it, I think the mirrors will be perfectly polished

    • @trignite
      @trignite Před rokem +1

      Thats not a fault of raytracing, its them setting that model to have a roughness factor that doesn't make it realistic with how shiny it is. Raytracing just does what its supposed to. But if surfaces are reflective that shouldn't be then the material used on that surface was set incorrectly.

  • @oes2546
    @oes2546 Před rokem +3

    I'll be playing it with RT reflections turned off. I would have like to have them on for water and mirrors etc, but the glassy/wet floors in the castle just ruins everything, so I guess I'll take some better performance, but leave RT for shadows and ambient occlusion on though.

    • @eightleafgaming
      @eightleafgaming  Před rokem

      I'm glad there is an option to toggle what you want, and it's not just some global setting.

  • @jonasblaschko7066
    @jonasblaschko7066 Před rokem +4

    it just looks like someone spilled his Tea xD

  • @davidsalazar66
    @davidsalazar66 Před rokem +3

    The soundtrack tho 😮‍💨

  • @poochymama2878
    @poochymama2878 Před rokem +3

    It's crazy how much better the game looks with RT. I wish my 3080 could handle it, but sadly it can't :(

    • @BenCH417
      @BenCH417 Před rokem +2

      it's funny to think 3080 couldn't do RT😂

    • @bloodtiger2520
      @bloodtiger2520 Před rokem +1

      @@BenCH417I also have a 3080 and it really doesn't work with ray tracing in this game so far with no fps drops when ray tracing is enabled. The developers should optimize that in my opinion.

    • @BenCH417
      @BenCH417 Před rokem

      @@bloodtiger2520 Ya,it should be fix soon after,i also have a 3080,i would say it can do RT but wasn't a playable experience even on other game,Just really funny.

    • @CaptainScorpio24
      @CaptainScorpio24 Před rokem +1

      dude im playing it wd my 3070 rtx on

    • @lucasprille4201
      @lucasprille4201 Před rokem +1

      my 3060ti can handle it, just activate DLSS, parameters on high and you are good to go

  • @MoonV29
    @MoonV29 Před rokem +3

    Love it. If i ever had the chance to play the game with rtx on without fps drop, i would do it

    • @Muralidharan001
      @Muralidharan001 Před rokem +1

      It's drops suddenly from 60+ fps to 20 fps for no reason in RTX mode. worst coding.

    • @durchfaII
      @durchfaII Před rokem

      @@Muralidharan001 what rtx setting are you using, and what card do you use? I hope you're not using a potato RTX 2060 or a 2070 expecting the game to run butterly smooth with RT ultra reflections and lightning

    • @Muralidharan001
      @Muralidharan001 Před rokem

      @@durchfaII No, I run on RTX 4070 Ti, 1080p ultra. I think developers are not good at RT.

  • @nateTrh
    @nateTrh Před rokem +1

    I think rt reflections look fine even I'd the game still looks good without them. Shadows though were awful and ruined a lot of stuff including hair so I turned those off. RT still has a way to go with the performance hit being so high for every game.

  • @SAITA-CHRIS
    @SAITA-CHRIS Před rokem +8

    I still think that RTX doesn't look better. Reflections are exaggerated

    • @Skylancer727
      @Skylancer727 Před rokem

      The map room just looks objectively better. And the gold trim and watery surface flooring looks to have more depth. Otherwise I just think the performance hit is too steep in this game to use it.

    • @asaneouji15
      @asaneouji15 Před rokem

      RTX makes the game look insanely better. Having better reflections makes the game look have more depth. It’s the future of gaming.

    • @SAITA-CHRIS
      @SAITA-CHRIS Před rokem +2

      @@asaneouji15 Fr me the reflections never looked realistic, that's the thing. It was always "too much" in every game.

    • @oBergerr
      @oBergerr Před rokem

      where, exactly?

  • @alex0589
    @alex0589 Před rokem +2

    It's a 1000 year old school in the woods in the 1890's...why would everything look like polished marble?
    The OFF still looks more accurate

    • @trignite
      @trignite Před rokem

      Then lower the max roughness scale in the ini file. You still need RT for mirrors and shit

    • @70lulatsch
      @70lulatsch Před rokem

      Because they can keep it polished with magic? ;-)

  • @javebjorkman
    @javebjorkman Před rokem

    I turn on RT Shadows on low so face shadows in cut scenes are not distracting and jumping all over the place

  • @1nVICTUM
    @1nVICTUM Před rokem +2

    i came to the conclusion that this games rtx is just not that good. sadly. shadows are completely bugged i turned them of. i play with maxroughness 0.3 like in this video but its still "broken" for some places... the AO is ok but you still have to set it to 1 in the engine.ini... its like they didnt really care.....

  • @alanmmeirelles
    @alanmmeirelles Před 4 měsíci

    This game needs ray reconstruction.

  • @LetPlayThis
    @LetPlayThis Před rokem

    Ah this moment I just better with reshade instead using ray tracing

  • @jt5029
    @jt5029 Před rokem +2

    ok but is it worth the performance hit? i personally have it off and havnt missed it much

    • @eightleafgaming
      @eightleafgaming  Před rokem +6

      I don’t think it is in this game, since it only changed shadows and reflections. Even then reflections on lakes and rivers don’t seem to change at all. Would love to see more games make use of global illumination!

  • @redbeanburritoz4353
    @redbeanburritoz4353 Před rokem

    at 1:26 with rt reflections on my reflections seemed to be bugged? when i walk up closer and closer to the window the reflections seem to pop in. I have to be standing right next to the window for the floor directly under the window to be reflective like this. anyone having the same issue? this is with the most recent update aswell

  • @SciAntGaming
    @SciAntGaming Před rokem

    RTAO is completely fucked in this game. It looks way better with it off and AO at Ultra. Even though I have a 4080 I still won't turn that on. I use RT Reflections and Shadows though, those look great, especially with the tweaks.

  • @varanops1619
    @varanops1619 Před 8 měsíci

    It's still blur for me

  • @andrewberg9611
    @andrewberg9611 Před rokem

    It wasnt polished granite as the floors though so they shouldnt be reflective?

    • @tsukigann2236
      @tsukigann2236 Před rokem

      No they shouldn't really, RTX in this game is not so good. It's good for people who don't know how really works lighting. I disable it and not because of the fps drop (I have a 3090ti so not a problem) but because it's bad. It's not beautiful, you have this sense of fake when you play with the RayTracing, for me the game is so much better without. The Water and Mirror are better with it on but it's not enough to have it on when everything else looks fake. It's how I saw that personaly.

  • @k1e1v1i1n
    @k1e1v1i1n Před rokem

    I think its over done it looks amazing but they made too many polished floors. this is a school with hundreds of students the floors would not be polished anywhere but special places.

  • @wdowa94
    @wdowa94 Před rokem +1

    Non RTX version looks better LOL

  • @jinx-1
    @jinx-1 Před rokem

    at 30fps they’re both a no for me

  • @jamesbyrd3740
    @jamesbyrd3740 Před 9 měsíci

    RT often looks worse, and unrealistic. Usually it's the same.

  • @WildBoban
    @WildBoban Před rokem

    Fixed what?
    Its just On/off?

    • @eightleafgaming
      @eightleafgaming  Před rokem

      The native ray tracing reflections are very shimmery and low res, this .ini mods ups the resolution and clarity.

  • @gjm1203
    @gjm1203 Před rokem +3

    MOD activated, hogwart's flooded

    • @1nVICTUM
      @1nVICTUM Před rokem +1

      with this "mod" youre flooding it less then default tho

  • @ImperialDiecast
    @ImperialDiecast Před rokem

    fps on, fps off

  • @burakhby
    @burakhby Před rokem

    çok abartı gerçeklikte bu kadar zemin yansımaz

  • @wekkimeif7720
    @wekkimeif7720 Před rokem +1

    It's not a bug that the reflection look blurry it is realistic. In real life surfaces have roughness and rough surface don't have mirror-like reflections. Please stop making youtube videos of fake info

    • @eightleafgaming
      @eightleafgaming  Před rokem

      more like they have blurry reflections so that consoles have a chance in hell of playing it at 30 frames per second haha.

    • @wekkimeif7720
      @wekkimeif7720 Před rokem +1

      @@eightleafgaming No just read what roughness on materials is

    • @eightleafgaming
      @eightleafgaming  Před rokem

      ​@@wekkimeif7720 i guess I don't see your point, this is a fun tweak and makes reflections sharper, thought i'd compare them. use vanilla ray tracing if you like it more.

    • @wekkimeif7720
      @wekkimeif7720 Před rokem +2

      @@eightleafgaming The blurred one is the more realistic as it take into account surface roughness:
      en.wikipedia.org/wiki/Surface_roughness

    • @eightleafgaming
      @eightleafgaming  Před rokem +1

      ​@@wekkimeif7720 Yeah that all makes sense, but why do mirrors look sharp with the tweak but blurry without? why would a mirror produce a blurry reflection?
      I think ray tracing is just not implemented so well in this game.

  • @gregxuoserb3338
    @gregxuoserb3338 Před rokem

    RTX is nearly useless and is broken unless you have 16gb of VRam or more

  • @DEXXXO
    @DEXXXO Před rokem

    RTX is a Joke