Render Pick without MultiTouchInDAT in TouchDesigner
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- čas přidán 22. 07. 2024
- Use any sort of interaction data for render picking, without the MultiTouchDAT! I will show you how to use any chop-based data as a source for render picking, applying these interactions to alter a point cloud instance-by-instance! We will scale, move and recolor instances with ease.
If you dont see the point cloud on file open, press ctrl-` to reset the system. I have also included a link to the HDR image I used for env map, and attached the substance file here as well. You might need to download these and update the paths for the scene to render properly.
Point Cloud tutorial I used as a starting point: • Point Clouds with Part...
HDR / env map: polyhaven.com/a/kloofendal_48...
Project Files: / render-pick-in-106922928
Find Me:
Website: www.lakeheckaman.com
Instagram: / lake_heckaman
Patreon: / water__shed
00:00 - Intro / Overview
05:27 - Set up Render Pick
16:35 - Edit instance scale with render pick
19:41 - GLSL Feedback Loop for Render Picking Instances
33:42 - Limiting Pick Growth
35:52 - Changing Instance Color
38:08 - Adding some easing - Krátké a kreslené filmy
can we change the moving points to Kinect gesture interaction or webcam interaction?
+ 1
yes, that is the whole point of this tutorial. you just need to format your kinect data (or mediapipe data with webcam) to the same [u, v, select] format we used in the tutorial, then wire into the render pick dat
@@water__shed cool thanks!