Render Pick without MultiTouchInDAT in TouchDesigner

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  • čas přidán 22. 07. 2024
  • Use any sort of interaction data for render picking, without the MultiTouchDAT! I will show you how to use any chop-based data as a source for render picking, applying these interactions to alter a point cloud instance-by-instance! We will scale, move and recolor instances with ease.
    If you dont see the point cloud on file open, press ctrl-` to reset the system. I have also included a link to the HDR image I used for env map, and attached the substance file here as well. You might need to download these and update the paths for the scene to render properly.
    Point Cloud tutorial I used as a starting point: • Point Clouds with Part...
    HDR / env map: polyhaven.com/a/kloofendal_48...
    Project Files: / render-pick-in-106922928
    Find Me:
    Website: www.lakeheckaman.com
    Instagram: / lake_heckaman
    Patreon: / water__shed
    00:00 - Intro / Overview
    05:27 - Set up Render Pick
    16:35 - Edit instance scale with render pick
    19:41 - GLSL Feedback Loop for Render Picking Instances
    33:42 - Limiting Pick Growth
    35:52 - Changing Instance Color
    38:08 - Adding some easing
  • Krátké a kreslené filmy

Komentáře • 4

  • @leonidkrykhtin
    @leonidkrykhtin Před 24 dny +1

    can we change the moving points to Kinect gesture interaction or webcam interaction?

    • @Luis-qe8el
      @Luis-qe8el Před 24 dny

      + 1

    • @water__shed
      @water__shed  Před 22 dny +2

      yes, that is the whole point of this tutorial. you just need to format your kinect data (or mediapipe data with webcam) to the same [u, v, select] format we used in the tutorial, then wire into the render pick dat

    • @leonidkrykhtin
      @leonidkrykhtin Před 22 dny

      @@water__shed cool thanks!