Luma AI in TouchDesigner - Import Geometry, Point Clouds, Environment Maps and more!

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  • čas přidán 2. 02. 2024
  • Bring your Luma AI reality captures to TouchDesigner in this easy, no code tutorial! I will go through how to import point clouds, geometry (obj and usdz), as well as 360 images (HDR environment maps) into TouchDesigner with just a few clicks, and how to render them to achieve physically based lighting effects like reflections in minutes.
    Project files for this and a lot more available on patreon: www.patreon.com/water__shed
    See more: www.lakeheckaman.com
    Function Store toolbar: github.com/function-store/Fun...
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Komentáře • 14

  • @supermarketsallad
    @supermarketsallad Před 3 měsíci +3

    Oh, i have some stuff to play with. Thank you!

    • @water__shed
      @water__shed  Před 3 měsíci

      nice, happy to help! looking forward to seeing what you got :)

  • @kamazooliy
    @kamazooliy Před 3 měsíci

    Thank you! Been doing lots of pointCloud experiments and this game me more insight into different things. Good job.

  • @Yabbo06
    @Yabbo06 Před 3 měsíci

    thank you for your sharing !

  • @tugrul3241
    @tugrul3241 Před 3 měsíci

    Thank you for great tutorial!

  • @markus_knoedel
    @markus_knoedel Před 3 měsíci

    Bam. Another rabbit hole. I might have to look down there 😁

    • @water__shed
      @water__shed  Před 3 měsíci

      haha they also appear when we least expect

  • @matttisse
    @matttisse Před 2 měsíci

    KING!

  • @melinamelina660
    @melinamelina660 Před 2 měsíci

    nice tutorial! is this possible to achieve with the free version of touch designer?

    • @water__shed
      @water__shed  Před 2 měsíci

      yep! you will just be limited in your render resolution (and you will need to make sure you have point cloud files that are under 1280x1280

  • @serenadevereux7676
    @serenadevereux7676 Před 3 měsíci

    do you know if its possible to get point clouds with colour from luma?

    • @water__shed
      @water__shed  Před 3 měsíci

      you probably need to get the obj with color, then convert to point cloud afterwards (using TD or another software)