Thermites are Insane Sometimes in Helldivers 2

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  • čas přidán 24. 04. 2024
  • Thermites are Insane Sometimes in Helldivers 2
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    Creator Code: ohdough (for epic games store)
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Komentáře • 376

  • @angryman2406
    @angryman2406 Před 9 dny +307

    You are quickly becoming the only dude I watch for Helldiver stuff. No BS, actual testing footage, not up your own ass.... thank you.

    • @OhDough
      @OhDough  Před 9 dny +63

      thanks for watching

    • @JohnGrahamDoe
      @JohnGrahamDoe Před 9 dny +12

      he's definitely the best imo as well!

    • @tiestofalljays
      @tiestofalljays Před 9 dny +12

      Yep. Dude clearly actually plays the game and has taken the time to test/try basically everything. Refreshing. He’s my go-to as well.

    • @LeHarmacist
      @LeHarmacist Před 9 dny +7

      Him and takibo might be the only people I watch for helldivers content.

    • @diegomaynez1425
      @diegomaynez1425 Před 9 dny +4

      Lol I watched ermz until...
      Well yeah

  • @Kazrel_VO
    @Kazrel_VO Před 10 dny +230

    Man I hope they fix that DOT bug next patch

    • @napowolf
      @napowolf Před 10 dny +19

      I was super confused when bugs walk through my gas strike like nothing while it was massacring bug breaches just last game. Realized the bug was still not fixed.

    • @Myungbean
      @Myungbean Před 10 dny +9

      Very unlikely. Devs have said it's a really deeply rooted issue and will take a metric shit ton of work to fix.

    • @idkanymore6897
      @idkanymore6897 Před 10 dny +4

      devs delayed the patch and even said that they're still cooking so its possible

    • @Lildoc911
      @Lildoc911 Před 10 dny +6

      I really love the gas strike. It's so strong when it works. I love damage over time stuff.

    • @blitzhacker6981
      @blitzhacker6981 Před 9 dny +5

      Dot bug breaks the game for half the items. It's a sad over look that didn't get fixed before release

  • @weltall7283
    @weltall7283 Před 10 dny +240

    Seeing how they MASSIVELY buffed flame weapons, makes me wonder why the railgun can't be good at something still.

    • @0mn0mable
      @0mn0mable Před 10 dny +27

      es ist verboten

    • @DarkCatfish
      @DarkCatfish Před 10 dny +75

      Railgun was wrongly convicted

    • @Bamfony0
      @Bamfony0 Před 10 dny +4

      Agreed ^^^

    • @big_petebear8535
      @big_petebear8535 Před 10 dny +15

      Because the Railgun is "braindead gameplay" according to one Arrowhead dev🤓🤡🤡🤡

    • @Bamfony0
      @Bamfony0 Před 10 dny +4

      Lol Yeah, there was a lot going on at the time. Especially with the people that didn't know what the railgun was all about and simply saw the PS5 bug. OhDough explains it great in his "The Worst Support Weapon" video. It could definitely use some love again. I love rail anything Lol

  • @Lordoftherobe
    @Lordoftherobe Před 9 dny +26

    Yall dont appreciate how many goddamn hours this man must of played the game to get perfect sample situations to show how this grenade works.
    Hell i appreciate your work man

  • @timiddorangaming
    @timiddorangaming Před 9 dny +71

    Idea: When a thermite grenade is stuck on an armored enemy, it burns so hot that it melts the armor there into a softened state, allowing all other weapons to piece and deal full damage.

    • @DMCDanteDMC
      @DMCDanteDMC Před 9 dny +1

      This would actually be pretty cool.

    • @Kernnichiwa
      @Kernnichiwa Před 9 dny +9

      That's what I interpreted when I read the description. However i guess that wasn't part of their plan

    • @45calGunslinger
      @45calGunslinger Před 9 dny +1

      That would require a great deal of armour overhauling. Not many enemies actually have divisions in their armour that can be broken separately.

    • @VioletViridian
      @VioletViridian Před 7 dny

      @@45calGunslinger Might just be easier to apply it like as a thermite debuff, if debuff true, armor stage -1

    • @ctrl4969
      @ctrl4969 Před 6 dny

      @@45calGunslinger not really tbh just make it too where after 1 too 2 thermites the armor is jus gone completely no matter the health of the armor

  • @Valrok1870
    @Valrok1870 Před 10 dny +17

    Real-talk: Thermite is used to destroy ASSETS for the military. It burns at 2000 C. It's heat-dispersion is immense and drops by roughly 50% every foot. That said, it should NOT take 4 thermites for a tank if one can melt a 6 in hole through steel. Bugs should boil and pop under the pressure of their internal fluid rapidly expanding into gas. Bots (like the hulk) should be reduced to slag within four seconds.
    Game talk: How does the IN UNIVERSE TOOL TIP say that THIS THERMITE burns 2000 C, but then perform like you are throwing boiling water onto someone? I get for game balance but going black (all expended) on grenades to kill something, or going red (at or below half) and using a supplemental weapon SHOULD NOT BE THE CASE. If a single stun grenade can effectively shut down a bot drop or patrol, a thermite should shut down a high-value target with ease. Hulks get stunned and lit up via autocannon, sniper, EAT, quasar. But then you switch to thermites and get less consistent results than an impact explosion. Really makes you wonder

    • @arczer2519
      @arczer2519 Před 9 dny

      well the way Thermite is used in game is pretty inefficient, primary penetrating/melting power of the termite grenade goes from top to bottom due to direct contact with the mixture, heat transfer to the side is vastly inferior unless in confined space.
      effect of the grenade itself is also pretty localized.
      Still it should do a lot of harm if you land it on the top of the target, dealing far less on the flat side and next to nothing at the bottom (in fairness grenade should just fell off, as thing holding grenade to the target would just melt off)
      Entire design of the grenade is just strange, as actual anti tank sticky grenades either use sticky squash head or are attached directly HEAT warheads.
      especially given the in game Thermite grenade somehow explodes after burning up completely, with would imply the was core somehow survived baking in the highest temperature

    • @Kernnichiwa
      @Kernnichiwa Před 9 dny +2

      As a Combat Engineer myself, when I heard we were getting Thermite i was salivating at the fact I can role-play even more effectively as one. Man, was i disappointed. I still like to use them for special bot structures and enemies. With the engineering kit, you can get quite an impressive sparkler display, with the same amount of destructive force as our real-life sparklers. I wasn't even expecting them to kill enemies outright, but given the description, I was expecting that it would burn holes through heavy armor. I still have my Carl Gustaf to fulfill my engineer needs for now.

    • @norrecvizharan1177
      @norrecvizharan1177 Před 9 dny +1

      Probably just another tool of theirs that has inefficient engineering behind it. But at least it's not as inefficient as the sentries, as the upgrades that improve ammo capacity, durability, and turning speed are literally just attributed to "hey, we just applied super glue, packing peanuts instead of springs, and some extra lubricant". So they're basically going from being cheap at construction to....being slightly less cheap, really.
      It's either that, or they make a bold claim without it actually being the case, much like how they say democracy can guide your aim 'n other stuff.

    • @_Jay_Maker_
      @_Jay_Maker_ Před 5 dny

      Exactly how I feel. Thermite should melt straight through a Hulk. It might take a while, but it should do it.

    • @gobbibomb
      @gobbibomb Před 2 dny

      Yes, in theory, but not know what is metal that use and how work fluids of terminidi (can survive in other planets with 0 problems)
      However i want only that more little damage explosion and i know happy.

  • @theotherone7628
    @theotherone7628 Před 9 dny +4

    Thermite grenade is another one of those weapons that are good when they work, but only when they work

  • @muglokdecrepitus1301
    @muglokdecrepitus1301 Před 9 dny +9

    2 Thermite grenades in the same spot should be able to blow up a charger armor so you can finish them with your main weapon, that would make the grenade way more satisfying to use

  • @the_takibo
    @the_takibo Před 10 dny +60

    🤔
    they're insane at driving me insane 😭

    • @OhDough
      @OhDough  Před 10 dny +14

      trueee, only good on tanks since it's hard to miss. on anything else there's a 50/50 they bounce off

    • @Heliorous
      @Heliorous Před 9 dny +1

      My two favourite helldivers youtubers lol.

  • @Joshobeb
    @Joshobeb Před 10 dny +49

    @2:20 I saw a video recently where the entire comment section was basically "The devs need to stop shadow buffing the enemies (Bile Titans). Them doing this and their lack of communication is killing this game" and it threw me into fits. The echo chamber of misinformation in this community is one of the wildest ones I've ever seen.

    • @YuckFou0x0FFFF
      @YuckFou0x0FFFF Před 10 dny +11

      They nerfed Bile Titans and Chargers but there's a conspiracy that they've done the opposite. Fantastic 😂

    • @FinalHeresy
      @FinalHeresy Před 9 dny +18

      Can you really blame people though? The damage is so inconsistent sometimes its bo wonder so many are so confused.

    • @bejibx
      @bejibx Před 9 dny +11

      Well, they silently changing pretty important aspects of the game every patch, so people have every reason to believe this

    • @roguefox4308
      @roguefox4308 Před 9 dny +3

      Hold up... It did only take 2 well placed at shots to kill a Titan. I only play with friends and on px with cross play off. What am I missing?

    • @G.I_Jane
      @G.I_Jane Před 9 dny

      lmao its because they did dumbass. You can no longer 2 shot biles head with the quasar.

  • @constablemittens
    @constablemittens Před 10 dny +7

    equipment being effective in combination is a good thing, setting up a one shot on big threats is great. I just wish it was more reliable, and maybe when the not-hosting bug is fixed it'll be more generally effective

  • @corombb
    @corombb Před 10 dny +61

    Am I missing something or doesn't this effectively make it a worse impact grenade? Good impact nades will instantly kill Devastators in a single hit, tanks in two, and wipes packs of Berserkers. It seemingly can't manage Hulks and I've not tried tank turrets, but I'm not sure if the tradeoff is worth turning a the "instant kill, work on something else" button into "15 second kill, pray you don't get killed during that". Maybe if one burned a hole in Hulk armor that allowed medium pen weapons to work it'd rock, but this just feels like a downgrade to my understanding.

    • @corombb
      @corombb Před 10 dny +2

      Oh I did miss something - the Striders changes things 😁

    • @Steir12
      @Steir12 Před 10 dny +7

      Impact grenade explosive damage can't penetrate medium-heavy armor while thermite can. You can throw 20 impacts into hulk face and it will be fine. However just 2 impacts will be enough to blow up tank if you aim at the went. With thermite seems like both DOT and explosive can go through any armor the damage numbers aren't even remotely good however. it's pretty much "Yo i hear you looking for the worst possible way to deal with heavies? Gotcha pal"

    • @OhDough
      @OhDough  Před 10 dny +41

      impacts don't kill tanks from the front unless it's the gattling tank. thermites taking 1 nade and being a side shot is a big deal. thermites killing tank towers in 1 use is also a big deal. they're niche but useful based on build and real close to being a solid pick with slight changes

    • @stev3258
      @stev3258 Před 10 dny +2

      @@Steir12 I was under the impression that thermite nades shred armor, making the point of the video (combine thermite and primary/support for fast kills on armored targets)

    • @KageRyuu6
      @KageRyuu6 Před 9 dny +14

      @@stev3258 Nope, no such effect currently exists, the closet you get is the structure damage on Chargers, Bile Titans, and Factory Striders. Rather the point of the video was to show that the DoT Bug heavily impacts the power of Thermites.

  • @Myder_Dragon
    @Myder_Dragon Před 10 dny +33

    IMO still not worth taking.
    If it killed a charger consistently then it could be good.
    But right now using EAT and taking stun grenades is still better.

    • @majinkevinci
      @majinkevinci Před 10 dny +3

      Yeah that's the issue I'd rather use stuns to deal with anything that isn't a bile titan, tanks, factory striders or towers and the most common stratagems are literally perfect to deal with those four anyway, so I'd rather have utility (stun) or good quick damage (impact and post buff fire grenades against bugs)

  • @MadNitr0
    @MadNitr0 Před 9 dny +3

    Mr. Dough may I request your thoughts or even a video on a comparison of the 500kg vs the Orbital Precision Strike? Showing the pros and cons of each?
    What buildings dose the OPS distroy that the 500kg don't?
    What hostiles dose the 500kg kill that the OPS don't?
    Cool downs? How long from ball toss to explosion?
    Other comparable facts?

    • @Christinson_
      @Christinson_ Před 9 dny +1

      that would be interesting as i feel like i get more consistent one shots on biletitans, but that could be coincidence

  • @bejibx
    @bejibx Před 9 dny +11

    0:23 I stopped breathing for a moment 😅

  • @scazanin
    @scazanin Před 9 dny +5

    Love the subtle increase to food and nutrition content 😂 20 more vids until we get a livestream cooking episode. Y’all want leaks?? We know the recipe gonna include 2 lb ground beef, diced tomato, and beef broth. Probably gonna wash down with a strawberry protein smoothie.

  • @GooiYingChyi
    @GooiYingChyi Před 9 dny +5

    Hulk Devastator still seems to be very tricky (even with stun grenades and AMR that can basically headshot them), as they can recover very quickly from stun and then headshot you. I guess I'm now going to throw thermites instead.
    On a side note, I wonder when they will fix the bug where your fire DOT does next to nothing if you are not host.
    So I guess you can only ever have 1/4 teammates running a full fire build.

  • @mawnkey
    @mawnkey Před 10 dny +2

    Most important feature of the thermite grenades: with the infinite grenade glitch they turn in to a fireworks show. Also works even better if you can stick them to Shriekers.

  • @toddcolston1501
    @toddcolston1501 Před 10 dny +4

    Thermites feel due for a fix of some kind if only because the anti-armor properties of them feel inconsistent at best and broken at worst. I get to at least be thankful to have an excuse to use them since they suit a slower playstyle pretty well.

  • @ferdithetank7535
    @ferdithetank7535 Před 9 dny +1

    2:22 what is somewhat new is that they made it so bile titans take way less damage to the face during the acid spit, basically their "face" moves behind the forehead armor, making weapons deal regular body damage.
    This was introduced to make bile titans less likely to KO themselves with splash damage from acid if they hit a surface close to the head, which inadvertedly nerfed their main counters.
    Now you have to wait for titan to stop puking in order to deal full damage.

  • @0mn0mable
    @0mn0mable Před 10 dny +19

    Cookin 'em like Goulash in the crock pot - SLOW AND STEADY!! 😆🤣
    im dead. You're a word smith Dough, dont let anyone say different. Also, good vid :)

    • @Mel_Brosky
      @Mel_Brosky Před dnem +1

      Reminding people to eat while gaming and giving them your go-to meal..... clever clever!

  • @DocDictator
    @DocDictator Před 9 dny +1

    Its actually fascinating to learn that (as a host) Thermites allows Arc Thrower/Flamethrower users to kill Bile Titans in a acceptable time frame 👍i would still bring EAT-17 whenever i pick those just to have a long range objective killing option.

  • @kennethwhite8691
    @kennethwhite8691 Před 9 dny +2

    "you can cook them in your hand, They can cook you, it will be great."

  • @MythicTF2
    @MythicTF2 Před 9 dny +1

    Honestly, forget the damage I'd love to see the Thermite grenade made into a different kind of support nade like Stun or Smoke grenades. Just an alternative anti-armor thing. Just lower the AV of the target over time allowing weaker weapons to damage it. Then it'd actually be a really solid pick over stun grenades instead of competing with impacts which also just have way more utility regardless of damage (clearing crowds quickly for example).

  • @steeljawX
    @steeljawX Před 9 dny +1

    Fire damage and fire DOT are two separate things. I've been discussing the fire DOT changes that will need to be made to the flamethrower after the fix happens with someone on Reddit, and they were confused when I said that napalm SEAF, napalm eagle, incendiary grenades, and incendiary mines needed to retain their fire buffs. They were thinking fire damage was straight fire damage. They kindly went and tested to see if flamethrowers actually did anything when not the host and sure enough they are capable of killing things. So fire damage and fire DOT are different and counted differently. How so, I'm not sure. Arrowhead never releases stats on those things.
    I'm also going to swoop in here with the technical term because being a treadhead, it's killing me hearing you say, "Other tank body part thing." It's called a hull. You can blame the British for that. The first tanks to be created was in Britain and was them correlating efforts with their navy to keep it covert for a while. That's why in tanks with a machine gun sticking out of the front of it, that's called a "hull mounted machine gun," and the assistant driver who's firing it is also termed as the "bow gunner." Tanks are weird in that they use a hybrid nautical and land based vernacular. There's the turret mounted on the "hull" with a "bow" and "stern". There isn't port and starboard, but they never call it the body of the tank. The "hull" of the tank sits on a chassis, but the chassis is not the "hull." really weird stuff, but just for next time you need to sound like you know what you're talking about; there's the turret with the gun and then the hull with everything else.

  • @morgan3392
    @morgan3392 Před 9 dny +5

    The fact that thermites can only ever really work on one target, you'd think they'd at least do a lot of single target damage. But impact grenades can do the same job with instant damage, *and* can take out multiple targets at once. I think of these like impact axes in Deep Rock Galactic: they do a lot of single-target damage (with a tiny AoE, too, for taking out multiple chaff enemies) and you get twice as many impact axes as you do most other grenades (you start with 8 in DRG, whereas you normally have 4 when using other grenades), in order to make up for the fact that you can only really hit one target with each one. You can also throw them really fast to do a boatload of nurst damage.
    Meanwhile, what does thermite do uniquely that no other grenade can at least match, while also providing other utility?

    • @OhDough
      @OhDough  Před 9 dny +2

      if we got 8 and then 12 from wearing the armor that would make them pretty good overall

    • @mrROAR104
      @mrROAR104 Před 9 dny +1

      Impact axes are the best grenades in DRG and it's not even close. Nowhere near balanced

    • @morgan3392
      @morgan3392 Před 9 dny +1

      @@mrROAR104 I imagine you're basing that on axe cancelling to kill things like frozen oppressors in less than a second, in which case I still don't think they're the best bar none, simply because it's accomplishing something that other grenades aren't trying to do. I also disagree that they're nowhere near balanced, but this isn't really the venue for that discussion.

  • @noblewolvez580
    @noblewolvez580 Před 10 dny +1

    happy to see a guide for thermite, I wanted to use it but couldn't figure out how they were best used.

  • @Zodiak747
    @Zodiak747 Před 5 dny +3

    Guy is literally doing best tests from all youtubers! You are the best!

  • @driprappy
    @driprappy Před 9 dny +3

    These tips have kept me alive in Helldive difficulty. Godspeed, soldier.

  • @joseph1981
    @joseph1981 Před 7 dny

    Monumental yaps. I especially liked the crock pot arc. It really brought the narrative together. I cried twice.

  • @Shadow6OO
    @Shadow6OO Před 9 dny +2

    2:25 As of the latest patch at least, Bile Titans will take less damage to their face during the spitting animation. That is likely what people are encountering and complaining about (without realizing the exact reason why they are doing less).

  • @Eight-Bytes
    @Eight-Bytes Před 9 dny

    Appreciate the thorough testing, and I really want to like Thermite Grenades but I've not seen many good things about it. All but save for a few of these scenarios, I do not mind NOT having them and still be able to deal with the situations while keeping my Impacts for instant effect. It is nice that you can just set it and forget it while it does its thing, but beyond that I honestly cannot see myself using these over other grenades.

  • @The_Twig
    @The_Twig Před 9 dny +2

    Thermites have been my normal grenade for a bit. Liked how well they deal with certain automaton related stuff

  • @lehran2516
    @lehran2516 Před 9 dny +2

    These host bugs really need to be sorted out. As fun as a lot of these things look, I'm not spinning the wheel with a 75% chance to be useless.

  • @MrSquigglies
    @MrSquigglies Před 9 dny +2

    I am at times very confused at how they've balanced this game.
    In the current state of the game, there is honestly no reason to run anything other than impact or stun grenades. Most of the weapons, primary and secondary are just not good enough to be useful.
    Most of the stratagem weapons are bugged in some way or just not good to use and half the stratagems are just not good enough to be used. Looking at you orbital gas strike...
    I think with their next round of fixes they ought to buff some of these other items to give us more viable options. Because real talk there is no reason to use the orbital gas strike. Literally none anything it can do. The napalm strike does better. The smoke strike actually has utility if they just made the gas strike a combination of smoke and napalm. Essentially it would have a use case.

  • @Meatonmytaco
    @Meatonmytaco Před 6 dny +2

    imagine doing cooking video reactions using Helldivers 2 lingo and narrating it like a UFC commentary.

  • @rolanalcantara5430
    @rolanalcantara5430 Před 9 dny +3

    Fantastic effort on the weapon test. Keep it up. Subbed.

  • @loandlex9947
    @loandlex9947 Před 9 dny

    You are by far the most level headed helldivers content creator I’ve seen. States the facts, straight up says if changes are good or bad, and doesn’t take the game too seriously. Hope you go far brother.

  • @dicerson9976
    @dicerson9976 Před 10 dny +3

    The reason common consensus for thermites is they're shit is due almost entirely to the stupid DoT bug. Also because most people are absolutely atrociously bad shots in the game, and thats with bullets traveling hundreds of meters per second- and not slow ass, arcing grenades. Its a very narrow hitbox, you *have* to hit the weakpoint with it or it won't really do very much even if you are the network host.

    • @wyn9693
      @wyn9693 Před 9 dny

      If the dot bug exists, the weapon isn't worth using. I don't get why the community consensus should be anything else

  • @agniepintero743
    @agniepintero743 Před 7 dny +1

    So from what I would summarize this, the thermite helps "melt the armor away" so your Anti tank can be more effective c:

  • @benoliver5593
    @benoliver5593 Před 7 dny +1

    Thermite should be our antitank grenade the first part of dmg sure make the heavy units immune but when that thermite kicks in ALL tank or high armour units take massive dmg

  • @Artoik-dk4vv
    @Artoik-dk4vv Před 5 dny

    Also thermites since they are supposedly deteriorating armour you should do more damage AFTER the grenade has finished it’s effect and explosion theoretically; but usually in a pinch there is no time to wait for that.

  • @headazrd
    @headazrd Před 9 dny +1

    If the thermite grenade gets a twrak and a buff, I think it'll still be situational, but more widely so.

  • @crescentsweep2460
    @crescentsweep2460 Před 10 dny +5

    Ok now i’m definitely cawing the next time i do dumbbell flies

  • @jalontf2
    @jalontf2 Před 10 dny +3

    Is there some sort of hidden mechanic where receiving damage from 2 or more different sources at the same time multiplies?...

    • @d0ubtingThom4s
      @d0ubtingThom4s Před 9 dny +2

      There seems to be a heat related mechanic where after receiving a certain amount of combined heat damage over time bugs catch fire and take some additional damage - not a multiplier exactly but definitely additional damage

    • @norrecvizharan1177
      @norrecvizharan1177 Před 9 dny +1

      Kinda makes me think of Deep Rock Galactic, in how certain enemies had a specific heat threshold you had to reach before it could apply a true DoT 'n set them on fire. Except in this case, it seems to be specifically for tanks.

  • @TelosBudo
    @TelosBudo Před 9 dny +1

    Impact grenades kill turrets in 2 and tanks near the weak spot in 2. Devastators is 1-2

  • @antant06
    @antant06 Před 9 dny +1

    Geez this testing must have taken some time to complete! Thank you for educating us lol

  • @telapoopy
    @telapoopy Před 9 dny +1

    even without the bug in effect, it's really hard for me to let go of my impacts for it in bot missions. There's too many times where it's been a great panic button for a group of striders or devastators closing in on me. I could see the utility of them if they were a suitable substitute for an anti-tank support weapon, allowing for more varied choices in support weapons ie stalwart.

  • @randomystrangery9730
    @randomystrangery9730 Před 9 dny +1

    Impact nades do work on a bile titan that has it's side destroyed by a railcannon though I don't quite recall the number, maybe 2-3

  • @viper1757
    @viper1757 Před 10 dny +4

    I think thermites should be like a support weapon that melts armor, making it easier/possible to damage an armored fascist in the spot which is being melted with small arms

    • @hawk9mm
      @hawk9mm Před 10 dny +1

      I'd rather not waste the nade slot for "debuffing" I'd rather have impacts for general purpose since they can also kill some armored enemies or stun as support, they are still useless.

    • @tiestofalljays
      @tiestofalljays Před 9 dny

      Socialist*

  • @GTmaster09
    @GTmaster09 Před 9 dny +1

    Brother i came to comment to tell you are the best HD2 content creator cause you don't bs us and actually test shit.
    Very much appreciated it bro.

  • @pradyumnarout8402
    @pradyumnarout8402 Před 9 dny +2

    I feel scientifically thetmites should be the strongest as they get upto 3000 degrees and melt through anything with the chemical reaction. The accurate way in game would be it sinking into the enemies bodies, exploding them from inside.

    • @arczer2519
      @arczer2519 Před 9 dny

      theoretically yes, practically their damage is very localized and focused in top down path of the melted mixture, if stuck to the side effect would be far smaller (assuming the spikes holding the grenade to the target wouldn't just melt off before target has been breached) and to the bottom it should just fell off
      its the reason why they're used as demolition tool and not in actual combat, beside being added for some incendiary bombs due to it ability to ignite more resistant materials

  • @enem1
    @enem1 Před 9 dny +1

    That Pelican O1 though. Now that’s the quality content I subscribe for 😂

  • @lhynn51
    @lhynn51 Před 8 dny

    Consistency is mostly the defining parameter that drags stuff to either S or Trash Tier. Afaic Thermites will unfortunately stay in Trash Tier unless they receive a substantial buff.
    Anyway, thank you for your entertaining videos! You're steadily becoming my #1 most watched Helldivers youtuber 😁

  • @TheNuttyStrongman
    @TheNuttyStrongman Před 10 dny +6

    1 like for the Behemoth Charger Charger Behemoth..

    • @tylersmith9942
      @tylersmith9942 Před 10 dny

      I STILL havent seen one of these things in my games

    • @mandobrook
      @mandobrook Před 9 dny +1

      @@tylersmith9942 i've only ever seen them as static guards (pre-spawned at objectives very occasionally on high difficulties) or in the 'eliminate charger' missions at difficulty 3 (?). I have never seen one spawn from a breach or patrol.

  • @LeoHoulston
    @LeoHoulston Před 6 dny +1

    Makes me want to bring a recoiless. Trying anything hut the autocannon since I have used it too much.
    Or eats thermite resup pack

  • @saltpoweredrobot5625
    @saltpoweredrobot5625 Před 9 dny

    If these things did slightly more damage I'd consider using them. I'd love it if they could at least strip Charger Leg armor with a single grenade, and could kill Bile Titans with 3 or 4 to the head. That way I could run support weapons like the Stalwart and Grenade Launcher and still have good anti heavy capability without having to rely on stratagems.
    But as it stands, Impacts, Stun, and Incendiary Grenades are king. Thermites are stuck in that growing pool of weapons that need buffs and reworks.

  • @jonathandorozowsky4005
    @jonathandorozowsky4005 Před 10 dny +5

    Is it possible thermites' do some kind of heat damage like having a laser cannon concentrated on that spot?

    • @The_Twig
      @The_Twig Před 9 dny +1

      I've seen some enemies die before the explosion. Especially with two or more. Heat damage seems like a possibility to me.

  • @Steven-uy7tf
    @Steven-uy7tf Před 9 dny +1

    9:00 It takes two impact grenades, videos informative keep up the great work. 👍

  • @Overlooked1
    @Overlooked1 Před 9 dny +1

    It be cool if we had a detonation button we could press and they just need to be buffed to be a every mission carry choice

  • @GrubKiller436
    @GrubKiller436 Před 8 dny +1

    0:27 LET HIM COOK. LET HIM COOK.

  • @Kaiesis
    @Kaiesis Před 10 dny +2

    So Im hearing that Solo-mode is the only way to have the game working as intended.

  • @moonlitegram
    @moonlitegram Před 9 dny

    1. They really need to fix the DOT bug pronto. 2. It'd be cool if thermites worked as you'd expect them to work and actually stripped armor from enemies to create new weak spots. This would circumvent the DOT bug and would set them apart from other grenades because you could potentially just throw one to help you take down a big target (by making the target vulnerable to other weapon fire). And then this would provide a strong pay off to balance out their terrible fuse time.
    As it is now, I don't see the point in running them and throwing 3, 4+ grenades at the heavies and then waiting for them to explode. For example, I don't see why 2 thermites vs a tank is good when 2 impact grenades can also kill a tank and does it much quicker.

  • @benfields8044
    @benfields8044 Před 9 dny +1

    In conclusion, Thermites are almost strictly worse then impact except when you want to kill a cannon tower from the front or excel at throwing them at bile titan foreheads.

  • @Frenchtoastedfruitloops
    @Frenchtoastedfruitloops Před 9 dny +1

    Ah yes the nades that make your enemies look badass.
    I can stick these to a grunt trooper and the longest coolest grenade fire and explosive animation will happen and the bot will take zero damage and look like a red eyed demon coming out of the explosion unharmed. 😂
    Then it will randomly 1 shot a tank….

  • @dh8364
    @dh8364 Před 9 dny +2

    “I don’t get paid enough…” 😂 - Sub for you, solid information too

  • @zenks5883
    @zenks5883 Před 9 dny +2

    If they never bounced off they would still be meh but honestly playable, i would run them just for aesthetics coz i like how they look, BUT with them not sticking what feels like 40% of the time, its just unusable, idk why they would make them not guaranteed stick, such a weird design desicion...

  • @N00BSYBORG
    @N00BSYBORG Před 10 dny +1

    I'm fine with them taking a few seconds to explode if they're good for killing tanks. We have grenade pistols for when we need things to go boom right now. Just make their damage and the sticks consistent.

  • @Quicksymphony
    @Quicksymphony Před 10 dny +2

    Always good content. Thanks for everything Helldiver. 😎🙏

  • @asherthemad300
    @asherthemad300 Před 9 dny +1

    Can’t wait for the devs to fix the issues
    This nade would be my go to

  • @Frenotx
    @Frenotx Před 10 dny +1

    They seem way too unreliable and limited to be, well, relied on in a build. That is, even for the things they can do work on, you still need to have another weapon that can handle them, thus they don't ultimately open up a lot of new build options.
    I feel like for them to truly open up new build options, and with how few of them you typically get, and with them having to be thrown, they need to be VERY good at killing the things they're good at killing for them to really shine in a meaningful way.

  • @FullOnGritz
    @FullOnGritz Před 9 dny +1

    Once the host bug is fixed, Flamethrower + thermite squad will be so much fun for bugs

  • @TechnicallyAnEngineer

    I think the thermite needs to weaken the armor rating of the area it lands on in order to make sense. It's just feels like lost utility compared to the other throwables but one of the coolest concepts.

  • @SofaKinHii
    @SofaKinHii Před 9 dny +2

    Reddit told me about you Citizen ohdough, you did not disappoint democracy.

  • @thereprehensible435
    @thereprehensible435 Před 10 dny +3

    Don't yeet at the head of Chargers with the Thermite and assume that's the be-all end-all, try aiming for the hind-legs; it may give differing results.
    S'how ya use a flamethrower, after all.

    • @mrROAR104
      @mrROAR104 Před 9 dny +1

      Any leg, not back specifically

  • @grargysquargy
    @grargysquargy Před 10 dny +2

    Love you dough your videos are always bangers

  • @Neo2266.
    @Neo2266. Před 8 dny

    Yeah two impact grenades also shred a tank from behind though (I think it's 2 not 3), it's also immediate

  • @Awootistic
    @Awootistic Před 9 dny +1

    It is weird that the bile titan's weakspot is the forehead and not the jaw. Y'know, its called exo-skeleton for a reason.

  • @Master40mins
    @Master40mins Před 9 dny +1

    I know you showed that it was possible to kill a hulk if you land your thermites just right but what about disabling them by destroying their arm or leg with thermite? Being able to consistently cripple them could be big for us Laz cannon mains.

  • @craftedvibe
    @craftedvibe Před 7 dny +1

    I use only thermite grenades. They're amazing. I think more people would use them if they knew how.

  • @MattWeber
    @MattWeber Před 8 dny +1

    Impacts > Mortars, take 2. My prefered way to take them out if have to do so at close range

  • @blackout2116
    @blackout2116 Před 9 dny +1

    I usually use 1 thermite on tank heatsink to kill

  • @lesscommonsense1804
    @lesscommonsense1804 Před 9 dny +2

    6:22 pause.

  • @pvtspartan
    @pvtspartan Před 8 dny +1

    I used the infinite grenade glitch and spammed the hell out of hulks devastators and tanks and even though I was host it seemed like it couldn't kill anything. Had legitblike 10+ on a tank and nothing

  • @saltysoda93
    @saltysoda93 Před 8 dny

    2000c is WAY above forging and welding temperatures. should be doing more damage than that, plus setting enemies on fire PLUS max armor penetration at that point.
    but they'd probably just change the flavor text instead, so 🤷‍♂

  • @AscndedAssassin
    @AscndedAssassin Před 7 dny +1

    I’ve been playing on Helldive for the last 2 days and never seen that new charger variant. Is it only on lower levels?

  • @DivingHawker
    @DivingHawker Před 9 dny

    And people called me liar when I told them how powerful they are... The annoying things are the inconsistencies, both in terms of damage and it terms of what it wants to stick to. It works well when near weak spots

  • @RiffRaffish
    @RiffRaffish Před 9 dny

    Only lad that understands what the audience actually wants to see. And consistently funny too. I hope they buff the railcannon just for you 👌

  • @muzman486
    @muzman486 Před 10 dny +2

    How much longer do we need to live in a world where only the hosts can do dmg with half of the weapons in the game...

  • @endowbi2423
    @endowbi2423 Před 10 dny +2

    can I just say I love how often your uploading

  • @jaywerner8415
    @jaywerner8415 Před 9 dny

    As a general RULE, at the moment it tends to take 3 Thermites to kill heavy units. But maybe thats just me. Although comboing them with anti tank options to lower the amount of shots you got to put into something makes perfect sense.

  • @kylemelendez358
    @kylemelendez358 Před 9 dny

    Im loving the diversity of playstyle each new piece of gear they release gives us. Yea people are gonna complain about whats meta and whatnot, but to me its cool i can take these thermites and then take one of the MGs and if i need to i can deal with heavy things now on top of the great utility having a MG is for smaller units.

  • @Lunym
    @Lunym Před 7 dny

    honestly, the only scenario i see myself considering using thermite is if it simply didn't blow up, just stay there dealing the same dmg until the thing die

  • @vit4mint685
    @vit4mint685 Před 9 dny +1

    Can the flamethrower kill bile titans at all? maybe combined with thermite?

  • @bonelessthincrust
    @bonelessthincrust Před 9 dny +1

    Is there an extension or mod tool or something that will let me see damage numbers? I don't know why they don't just let us enable damage numbers... it would make the game so much better.

  • @gVert404
    @gVert404 Před 9 dny

    I swear the jaw used to be the weakpoint on a Titan’s head. That’s where I’ve always aimed since I got used to 2 shotting them there with a railgun

  • @avancult
    @avancult Před 8 dny +1

    4:00 that's what they do with humans

  • @FlyNavy1271
    @FlyNavy1271 Před 4 dny

    Arrowhead says: Hold my beer while I nerf the thermite nade to uselessness.

  • @burntheworld1117
    @burntheworld1117 Před 9 dny

    The variable usefulness of thermites is insane to me. Like they are crazy inconsistent

  • @MrPanggs
    @MrPanggs Před 9 dny

    still lackluster against tanks because the impact only requires 2 to the side to completely destroy it, and they detonate immediately