how to combine multiple animations as one in unity3d(export to any application as .fbx file)

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  • čas přidán 8. 04. 2022
  • in this short tutorial you will learn how to combine multiple humanoid animations and make them as one playable animation right inside the unity3d engine and then export it as a global .fbx file and use it in any other engine which supports it!
    #unity3d #3danimation

Komentáře • 43

  • @dev_uhg
    @dev_uhg Před 22 dny

    great! exactly what i needed and searched for. One has to added the FBX exporter before and add it as recorder

  • @CamperJohn
    @CamperJohn Před rokem

    Something that was stumping me for awhile, just became clear as day with this simple process. Thanks for taking the time to post. I just sub'ed.

  • @MalbersAnimations
    @MalbersAnimations Před rokem +2

    Another incredible tutorial!
    I did not know about this.!!!

    • @gamedevinspire
      @gamedevinspire  Před rokem

      thanks you mi amigo , yeah that was one the firsts in my chanell!!

  • @hamsterhaunter5718
    @hamsterhaunter5718 Před 2 lety +1

    Insane! Thanks

  • @jumpingguyproductions
    @jumpingguyproductions Před 9 měsíci

    Thank you so much for this. Worked great!

  • @NexVice
    @NexVice Před 7 měsíci

    Subscribed! Thanks again 🎉

  • @nurullahkarayakal9262
    @nurullahkarayakal9262 Před měsícem

    Thank you my brother, i really needed this 👍. But if you add background music to video, it will give more spectator pleasure. Thank you again.

  • @NexVice
    @NexVice Před 7 měsíci

    Thank you so much!

  • @lista_devideos_cursoscompl1338

    woww , THANKS AMAZINg, this video is that I needed

  • @furkanozer3869
    @furkanozer3869 Před rokem

    Thank you so much

  • @rejisha
    @rejisha Před rokem +1

    I don't see a fbx option for selected recorder. Every other option exists except that.

    • @gamedevinspire
      @gamedevinspire  Před 11 měsíci

      make sure you use latest fbx exporter in your project!

  • @SeichanX3
    @SeichanX3 Před rokem

    hi, thanks for your video!
    I have a question: did you know if it's possible to export an .FBX animation from this multiple animation combine? i search everywhere and don't find anything ... (i want to export the model + squeleton animation, and the title of your video suggest that's possible ^^)
    thank you!

    • @gamedevinspire
      @gamedevinspire  Před rokem +1

      hi did you watxhed the vidso untill the end?
      thats what we did in this video!
      export all thoes animations to a .FBX file which can be used in any other software that supports it!

    • @SeichanX3
      @SeichanX3 Před rokem

      @@gamedevinspire Ah! really sorry!😱 I thought that throughout the video we saw how to merge the animations, and I went a little further, and I thought you weren't talking about the export ... I'll watch the whole video. .really sorry aha! 🙏🏻😬 I had been looking for a way to do it with my colleague for 3 hours, and merging the animations was already working for us, I went a little fast....

    • @gamedevinspire
      @gamedevinspire  Před rokem +1

      hey no problem mate , that was my mistake to put the video without any voice over , ill upload a voice over version soon , and im happy that it helped you out!
      stay tuned , much more contents are on the way!

    • @SeichanX3
      @SeichanX3 Před rokem

      @@gamedevinspire thanks ! :D

  • @shivamanand25
    @shivamanand25 Před rokem +1

    You are great🎉,
    I m facing a prob, when i m using copy from other avatar option, its giving me some error( check import message) something like that.
    And also if i do it your way that is Create this from Model ...animation is playing but its like (InPlace ) animation.
    I hope u understand my problem.
    And i m already using a model so i only want animation without skin.

    • @gamedevinspire
      @gamedevinspire  Před rokem

      hello and thanks , for this scenario its better to use the unitys default avatar so it doesnt throw any error , to use it import cinemachine from package manager and then import cinemachine example scene , there you can find the exact model im using in this videso!
      let me know if that helps!!

  • @lolimohammadpoor3254
    @lolimohammadpoor3254 Před 2 lety

    👌

  • @korpo1401
    @korpo1401 Před rokem

    How Export mult animation in nla' track blender to unity with animations in parts ?

    • @gamedevinspire
      @gamedevinspire  Před rokem +1

      hey buddy , sorry i dont have that much experience of working in blender , but ill dig into it at some point to see what can i do!

  • @SlyBGN
    @SlyBGN Před rokem

    hello! i just saw your video and i have no problem to export an FBX with animation... but the new animation blend don't work properly. arm, legs, feet...etc are not animated, only position of character are animated :/

    • @gamedevinspire
      @gamedevinspire  Před rokem +1

      hello buddy make sure to set the newly created .fbx file to humanoid again to use in unity , and for other softwares drag the newly (humanoid character) into scene and export it again to .fbx for external usage , by right clicking on the character in hierarchy and choose export to .fbx

    • @SlyBGN
      @SlyBGN Před rokem

      @@gamedevinspire thanks i will try :)

    • @SlyBGN
      @SlyBGN Před rokem +1

      nope doesn't work... my character only have movement and rotation of whole body and no animation in arms, legs, head... maybe because my anim are not touched in timeline

    • @gamedevinspire
      @gamedevinspire  Před rokem +1

      i will try to see where the problem might be from!

    • @SlyBGN
      @SlyBGN Před rokem

      @@gamedevinspire thanks :)

  • @smoovlo4373
    @smoovlo4373 Před rokem

    Can this be used in game or only cutscenes?

  • @poochyboi
    @poochyboi Před rokem

    Do you know how to combine multiple animations as one in unity3d and export to any application as .fbx file?

    • @gamedevinspire
      @gamedevinspire  Před rokem

      the video is all about the same question , just watch it untill the end...