How Azeroth Was Nerfed in The Burning Crusade
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- čas přidán 3. 06. 2020
- Hello guys. The Burning Crusade expansion brought a lot of changes and new content to World of Warcraft when it was released back in the day. Most notably, the level cap was raised, and a whole new world, Outland, was opened for players to explore and conquer.
Players moved on from the old, Vanilla world, Azeroth, to a large extent, and shifted their focus to the new and greater challenges that awaited them beyond the Dark Portal.
In today's video, however, we stay behind in the old world both physically in-game and metaphorically, and look at how Azeroth as we know it from Classic WoW or knew it from Vanilla was nerfed throughout the lifespan of The Burning Crusade.
With the term "nerfed", I am referring to ways in which Blizzard - directly or indirectly - trivialized the general 1 to 60 gameplay experience known from the original World of Warcraft.
We will be going over all the biggest, broad nerfs that happened, and I will be discussing and giving my own opinion on most of them as well towards the end of the video.
I thought it would be fun to combine the topic of Vanilla WoW or Classic WoW that a lot of us are playing at the moment with The Burning Crusade - especially because of the recent "Classic TBC" rumblings.
How much did the old Azeroth actually change in the first expansion?
Let's find out! I hope you will enjoy the video.
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Timestamps:
- XP and quest changes: 1:08
- Elite creature nerfs: 3:13
- Specific creature nerfs: 5:03
- Item buffs: 6:37
- New graveyards: 11:27
- Mounts available at level 30: 13:09
- Smaller changes: 14:11
- Discussion: 15:17
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Map from classicWoW.live: classicwow.live/atlas - Hry
dude sounds like the love child of vaulty and the terminator
I’m ded XD
That is a good sign, right? Considering Vaulty is +S-tier WoW youtuber.
Normally you read these kinds of comments and just know the person has very little life experience because it sounds nothing like that, or looks nothing like that... Unfortunately this is spot on lol..
fortunately it's only the voice, this dude actually creates videos with content, some might say even good content...
Right? I almost clicked off when I heard the Vaulty voice and then I heard the accent lmao
get to da chopper!
Honestly, I think the leveling experience in TBC was still solid and an important part of the game. It doesn't feel rushed or like a chore like in retail despite being nerfed from classic. Tbc master race.
I think it's fine that Blizzard reduced the time it took to level from 1 to 60 in patch 2.3.0. with the XP changes. If you keep adding new levels in new expansions, but don't change how fast you can level through the older content, starting a fresh character and getting to max level will take longer and longer time.
@@moegdalswowvideos6800final fantasy 14 hello 👋
Jokes aside, this was a good video. Good job!
Derpiocy Thanks a lot! Hope it was interesting.
About the change to non-elites of creatures at dungeon entrances, I think it was because there were a lot of quests that required the player to kill some of these creatures in most low to mid level dungeons and they did the change to make these quests easier to complete - as not as many people were around these levels anymore to group up with.
Halgrenos Yeah, I think you might be right. Especially dungeons like Deadmines and Uldaman have a lot of pre-instance quests - those two stand out in my mind at least.
another great video mate! Keep the great content coming much love from England! Stay safe 🧡
Thanks a lot again mate! Many greetings from Denmark, and you stay safe, too :)
As always, you really bring original and interesting content! One of my most favourite content creators around, keep up the great work :)
Greetings from some random german wow Player living in the phillipines :)
Looking forward to more content :)
Thank you very much mate - I'm honored and happy you enjoy the videos! Viele Grüße aus Dänemark :)
One of the most disappointing things that ever happened in wow was when the world elites and outdoor elite mini dungeons were nerfed. It took away the fun of grouping with others outside of instances.
I don't like it either. I would have liked if Blizzard had maybe increased the rewards from doing micro dungeons for example instead of just nerfing them. That would have incentivized players to group up for them more.
Quality video man
Thanks a lot. I hope you got some entertainment from it :)
Fascinating! Thank you, Mo!
Thanks a lot! Hope the video was entertaining :-)
the algorithm favors you friend
huge big big huge Hehe, that’s good to hear :)
"tough outdoor content" by that time was just "almost impossible outdoor content" because there were not enough people group with
That might have been true for a lot of servers, but I would still have liked if Blizzard had tried some other solutions.
@@moegdalswowvideos6800 the that time I had leveled 2 classes to 70 at least from scratch and it was not fun to have to beg high levels to help :(
What others solutions did you had in mind?
octapusxft I would have liked if Blizzard had maybe started with trying to increase the rewards from doing micro dungeons - similar to what they did with normal dungeons where they improved the quality of a lot of gear and increased quest XP from dungeon quests specifically. They also increased the XP of a lot of outdoor quests as I mention in the video, so a lot of elite quests did get a “buff” as well, but the gear rewards could still have been improved in some cases. Maybe that wouldn’t have had an effect, but I would still have liked the effort.
@@moegdalswowvideos6800 the rewards were irrelevant because they were impossible to do solo
The only way it could worked is is cross realm groups were available back then
I think the only change i really didn't like is the outdoor elite mobs removal, they really make the areas more memorable for me, i think they should keep them as elite mobs, blizz could nerf these mobs to require 3 players only, i think would make more sense and keep the feeling that you need more people to overcome the areas.
I feel pretty much the same way as you - the elite creature nerfs are the biggest issue I have with the Azeroth changes. The idea you propose of nerfing the elite monsters just a little bit - and keeping them elite I guess - is pretty interesting. I would have liked that, but another solution is maybe increasing the rewards from doing micro dungeons for example. You could increase XP from quests or improve the quality of quest rewards.
I love your content, please keep it up I subscribed with notifications on
Thanks a lot for the support mate :)
I really like the TBC leveling. It was so good. Maybe even too good. Its really easy compared to vanilla. Its a straight line of quest hubs moving you forward, you can see they really improved their design philosophy.
I think the XP changes made it so you didn't have to go to every zone anymore to do all quests - like darting back and forth between Un'goro, Felwood and the Western Plaguelands for example in your early to mid level 50'ies.
In Outland, I think they made good improvements as well even though it's been a long time since I've leveled there and I don't remember much of the specifics.
You know, I didn't even think of all this. For some reason i thought the sweeping nerfs to Azeroth happened in Wrath.
Thanks Moegdal! It's kinda sad to see but I get why with how heavily weighted Outland content was and every expansion after. I still love outdoor dungeons, it was a reminder that WoW spawned from basically a polished version of Everquest.
Yeah. Wrath gets a lot of hate when in reality the game has been getting nerfed since Vanilla
Before I started doing research for the video, I wasn't really aware of how many changes happened to Azeroth in The Burning Crusade either. Some of them were for the better I think, but especially the micro dungeon nerfs make me slightly sad from a nostalgic point of view.
You are right, and it's almost impossible to remember when exactly all of those ~smaller changes happened when you're looking back in 2020.
I was leveling up my orc shaman around then, and the changes they put into the old outdoor elite areas were needed. Almost everybody on my server skipped those outdoor elite quests in vanilla/classic because they weren't really worth the time. That just got way worse with TBC where not many people were left in the vanilla zones. Also, the new Dustwallow Marsh quests made it so people had a reason to actually do that zone as Horde. Otherwise you've got maybe 20 quests, if even that many, before you run into a brick wall of elite dragonkin quests.
The troll one in Hinterlands gives one of the best trinkets that you could ever use on Horde Side, and you don’t even need to be max lvl
I can see where you're coming from, but instead of nerfing the outdoor elite areas I think it would have been cool if Blizzard had experimented with increasing the rewards you get from doing them. Maybe it wouldn't have changed much, but it would still have been worth the effort in my opinion.
@@moegdalswowvideos6800 you have to remember, on many servers the only people leveling were Blood Elves and Drain. I remember leveling up my BE Paladin on my "medium" populated server and it was a ghost town after the first week of TBC.
Andrew Maybe I’m a bit ignorant - but I would still at least have liked the effort from Blizzard of trying to encourage micro dungeon play in other ways than nerfing them.
Don't mind me - just waiting for "Get to da choppa!" comments.
I was so pissed back in the day when they changed the exp needed. I was playing a blood elf paladin and was doing brd and ST all day every day trying to level good, then i hit 57 and i had to talk to a GM about some item i lost or something. I remember asking him if theyre going to change the leveling exp to make it easier because it was taking me months to level. They told me they couldnt say anything because of tos or some crap, but sure as shit once i hit 60 they changed it and i was sooooo salty hahaha
Damn, that's pretty tough indeed :D Well, you got the Classic leveling experience!
Great video! Your thick Scandinavian accent and the inability to pronounce R is actually cute :)
Very happy you liked the video :-)
13:04 it just feels depressing lol. The entire wow classic leveling experience.
Hehe, that's one of the worst deaths though :D
good work man , i can see this took a while dude. good job.
neoda91 Thanks a lot man - I hope the video was interesting to you :)
I really don't understand why people feel the need to hit dislike. Weird.
In any case, good job Arnie 😁
Thank you very much :D
Nothing weird about it, Some people just didnt like the video, Taste is subjective. Anyway i liked lul.
I know it's only 2 levels, but being able to wear TBC Green BOEs at level 58 made level 58-60 trivial if you did them in Azeroth since TBC Greens were like BWL level gear.
What I used to do is the second I hit 58, I'd put on my BOEs my main had sent me, and go grind mobs in HFP south of Thrallmar. The reason being is that the XP for killing level 58 mobs in HFP was about twice as much as level 58 mobs in Azeroth, and since the TBC BOEs were so much better than anything I could get on Azeroth, I didn't really care (although I guess that Trinket in Winterspring would be the exception there, I had no idea it existed until now). I would never do quests until 60 though because the XP required for 58-60 was so trivial, just grinding mobs was enough, I wanted to save the quest XP for when I needed to start 60 - 70.
Yeah, I’m sure that impacted the speed you could level from 58 to 60 at - both the new items and the increased Outland mob XP that I didn’t really know about or remember. Even though it’s only two levels, they are definitely important.
And your way of leveling the first two levels in Outland seems pretty good!
i hope if you already have done : High chief winterfall. They give you a quest to choose a trinket as reward.
Funkybaby8 I mention the trinkets in the video - they are very strong!
"Hey guys, Moegdal here." OK BOY. TAKE MY LIKE! Calm down!
Helmut Zemo Hehe, hope you enjoyed the video :-)
@@moegdalswowvideos6800 Always. I watched half of your channel while playing Terraria. I stopped playing WoW but your content is truly unique. Well done!
Helmut Zemo That’s great to hear and thanks a lot. I’m very happy I’m able to provide some entertainment :)
I'm pretty sure I didn't even know about Mudsprocket until Cataclysm. I guess I never had any reason to go back to Dustwallow Marsh for TBC or WOTLK.
I don't really remember Mudsprocket much other than the name - I don't think I know any quests from there. But it will be fun to check it out if we get Classic TBC servers in the future.
Are you from Thal Austria? Great video by the way very informative!
I am from Denmark.
And really glad you enjoyed the video :)
Vanilla Pyrewood Village at night for maximum sPoOkY
That's a very cool aspect of Pyrewood :D
On all the TBC private servers I've seen, Pyrewood Village mobs aren't marked elite, but they aren't normal either. For sure they have extra high health like an elite. I can't go to Pyrewood until quests are green, and for some classes I have to wait until they are gray.
That's pretty interesting. You never know with private servers, however. With how big of a difference we saw between Classic WoW dungeons and Vanilla private server dungeons for example, I'm a bit hesitant to use them as too much of a reference. TBC servers might be different though!
The summoning stones become summoning stones in TBC, so that is likely why the stuff outside dungeons is made non elite, so players dont get killed trying to summon people.
finaly a good video for Classic players to understand why Classic wow is easy and why Vanilla was more difficult
Glad you enjoyed it :)
i can see why they did this honestly, when TBC comes out people arent gonna care about the gear in Azeroth because it will all get replaced with simple quest rewards in the Outlands but my big issue is the nerfing of some overworld elites that just doesnt make any sense to me
Yeah, I don't like the elite nerfs either. If the rewards from doing micro dungeons had been increased for example there would be more reasons for players to do them, and the nerfs could maybe have been avoided.
None of the content from vanilla mattered after TBC came out and any new players entering the game after TBC had been out for 8 month wouldn't have been able to do end game content for a long time without the changes.
Robert P I don’t agree that Azeroth content didn’t matter, but I think the XP changes were totally fine and probably good and needed.
Getting your first mount is a big deal in vanilla but it was nerfed in TBC because in TBC it was replaced with flying mounts and getting flying mount there is a big deal.
anyone knows what those shoulders from 17:55 onwards are?
StyleOfBillard They are from the Midsummer Fire Festival event. I don’t know when it is supposed to start in Classic.
I loved/love TBC. My favorite expansion and my favorite experience playing WoW.
Attack of the The Eye Creatures Hopefully we get Classic TBC :)
Hogger was actually nerfed - if he cant be soloed by a lv 16 human warrior with ALL green quest ithem from Elwyn and Dun Morogh and abilities then He is nerfed. And sometimes Hogger was lv 12 not only 11. (shiled and mace used thou]
I think it's possible he was nerfed without being changed to non-elite, but I'm not sure about it. Do you know he was nerfed?
Ok, i wanna add some context to some of the changes:
Some of the changes were done purely because of pressure from the players. Mainly the xp and the mount level changes:
The game was getting lots of new players during TBC and Wrath still... and many would complain because of how much time took to level to 60, even people that had already played tru classic and already had max level characters complained in the forums, because leveling new alts was gonna take quite a while. Remember TBC introduced Belfs and Draeneis. Many people in high level guilds made new characters because now they could have new classes along those new races in their raids. I am talking about horde players leveling blood elf paladins, and alliance players leveling draenei shamans to add their benefits to the raids. People that was just joining the game and wanted to catch up with their already max level friends would complain constantly too. Blizzard reduced the xp needed, and improved the xp gains in those ranges because of player demand.
Even tru vanilla i heard complains from people that had to wait till level 40 for their mounts, with nothing in the way of speed boosts like druid travel form, hunter aspect of the cheeta, shaman wolf form... even rogues had sprint... My first character was a warlock, and lots of quest before level 40 had me runing ALL OVER the world... And with new players now also demanding a way to move across the world a bit faster, Blizzard caved a little and reduced the level needed for normal mounts to level 30. Noone saw that as a problem realy. You still had tons of quests and specialy class quests that had you runing afoot all over the world before level 30...
Now the changes on creatures dificulty was somehow controversial. Noone complained about the changes in the micro-dungeons realy... most people were happy that the way to Deadmines was no longer as hard, or the quests tru Hinterlands were now posibly to do solo.... What people had problems with, was with the changes to the mobs in high level zones. I remember the complains because Burning Stepes, Searing Gorge and even zones like Ungoro lost a lot of their "mojo" when they mobs were changed to non-elites.
The other changes like the revamp of the loot in general, was seen as a meh change... because noone cared anymore for good loot for a level 30 or 40... Besides Blizzard had already revamped a lot of items in the latest patches of vanilla. Most people did not care if an item from wailling caverns was made blue and with better stats because they would replace it in a few levels anyway. If anything they were happy that item they were gonna wear for 5 to 10 levels was better, or maybe could hold a bit longer before needing to realy replace that item. I remember my friend telling me of the revamp of the set from Wailling Caverns... and complaining... but he was complaining because he would have liked that change in vanilla!
Thanks a lot for your comment - you have some interesting perspectives. I think the XP changes were fair and made a lot of sense. The mount change doesn't bother me that much, but I still don't like it. In Vanilla, there's just something special about the level 40 when you can get your mount and the 30 point talents. Your point about high-level zones losing some of their mojo because of the elite creature changes is interesting and I didn't really think about that.
Wow I forgot about that quest town they added in DMW. I did not like it. It felt out of place.
Idunno when I was leveling in Dustwallow I was having a small crisis like "IT SHOULD BE HERE AND ISN'T" lol
But I'm a wrath baby so take that as you will.
I only really remember the name myself. I don't know if I have ever done the quests there. It's a bit weird that a town was added there in the middle of nowhere, but it did make leveling in Dustwallow Marsh more attractive.
Hehe, I guess that's one of the only if not the only spot in Classic where you can get confused like that.
Any bets going on if Asmon will watch this?
Yeah, learned alot but I do understand the defias pillager.. those mofo'rs hit like a Mack Truck....
6stringBravo Hehe, who’s laughing now after the nerf :-)
@@moegdalswowvideos6800 doesn't matter TBC was the best days of WoW IMO after WOTLK it got iffy for me quit playing until recently brother got me back into it, bout a 10 year break lol
@@6stringbravo616 Yeah, the Defias Pillager nerf doesn't really matter bother me either. The only changes in the video I straight out dislike are the micro dungeon nerfs, but that's a very, very small part of TBC - and they happened 10 months after the release of the expansion to be fair. TBC was a great expansion in a lot of people's eyes I am sure (I like it as well although I don't have raiding / PvP experience from back then), and I hope we get to play it again in the future on Classic servers.
@@moegdalswowvideos6800 you will enjoy it very much, money back guaranteed.. well maybe not haha
6stringBravo Hehe, I’m sure I will :D
Are the xp nerf to 60 and quest xp increase live now?
I'm pretty sure it is indeed!
Nerfed? More like buffed! This made me realize how much better TBC was a game for me compared to vanilla.
I think some of the changes were probably good, but I also think Blizzard could have made some different choices in regards to the elite creature nerfs most of all.
@@moegdalswowvideos6800 You are right about that. Abolishing the need to group up in those scenarios (trash before dungeons, elite zones) is the wrong way. People would still group up for those challenges if the reward is worth the effort. They kind of had it right by fixing stats and handing out more items. Cheers from Germany, brother.
Pascal Maahs Yeah, I would have liked if Blizzard had made the rewards from micro dungeon quests better as you suggest in a way. Something like what they did with the Winterspring quest. Greetings from Denmark :)
I don't mind that in tbc they nerfed the elite creature to non elites like in deadmines there's like 2 or 3 quests that are not in the instance but in the mine and trying to find a group or even couple of people were time consuming so those you can solo and not have to worry about finding people..
@@briangrant9942 Yeah, I guess it's a pretty nice way to do some extra quests in Westfall and earn some more XP. But I'm still not the biggest fan.
Do you know the time line for TBC content buff nerfs?
mr illis Most of the nerfs that I talk about in the video happened in patch 2.3.0 which went live about 10 months after the release of TBC. All the old patch notes can still be found online - both official, but also unofficial / undocumented patch notes.
@@moegdalswowvideos6800 I couldn't understand why the content nerf was implemented early on in TBC.
Quit not long after.
People just one day logged in and were great at the game.
Unbeatable content for the majority was suddenly puged.
I think they should leave the tough content an allow heroic badges to be gathered from the beginning. I can't remember if they were in the game at the start.
The best part of pre nerf content was you and your group could gear up as you played without feeling like you were missing something.
Gear everywhere really.
I'm happy I didn't bother with classic an I think I'm gonna hold off on TBC as I see it seems that everyone bwants ex mode raid log content.
Still hope they let loose all the content like original TBC did.
@@mrillis9259 I can see why you quit the game if you felt the way you're describing it. I don't really have any end game TBC experience myself so I have very limited knowledge. If we get Classic TBC I would like the changes I talk about in the video to be rolled out as they did back in the day, but I can't really speak for many of the other changes since I'm not too familiar with them.
@@moegdalswowvideos6800 they were extreme and applied brutally.
Honestly some of the buff stuff was extreme yet they limited your personal alchemy buffs to a very finite amount.
It went from something you could really pick away at to your heart's extent to raid logging similar to classic now.
Badge hear would have eventually fixed alot of the problems.
With modern players the nerfs would not be needed. Today's classic players will be able to gear up with heroics gear an go straight into 25 man's with out having to do kara, is my production even with out the content nerf.
They slashed the health value of bosses an eliminated a huge amount of buffs in a give an take relationship when class changes an badge hear should have been able to make up the difference.
The real problem was the player base from my experience after a five man it was hard to get people to do something else.
I was one of the few that kept a solid pug friends list so I could kick people an get replacement fast enough.
The first part of TBC where we were getting gear from a super kara an picking away at the heroics was so sweet.
@@mrillis9259 Thanks for providing some insight for me. From what you're saying, I guess I would also like to see the pre-nerf versions of some of the PvE content you're describing - if we get Classic TBC.
The pre patch before relese of BC was a nerf.. So they didnt start with BC
A lot of changes happened there as well - talent changes notably.
Holy shit this is gold
joshua martin Thanks a lot man. Hope you enjoyed the video :)
Could you please say in next video : It’s not a tumor! or Get to the choppa!
Hehe, on a special occasion I might! :)
"Hear me now and believe me later"
i can get behind the mass baning of those milenials at 15:42
World back then in TBC was more challenging then today's Vanilla Classic...
Where's Asmogold?!
Esowath.
Wagnawos
Du er så Dansk, det helt vildt
Hehe :-)
I thought that the 60% mount at lvl 30 was in Wrath?
60% in lvl 20 and 100% in lvl 40.
Is easy to get confused, that changed happened AT THE END of TBC, in the very last patch (2.4.3, releazed in 2008-07-15) before the WotLK pre-patch :)
Lvl 20 and 40 mount change was in the ulduar patch
What i meant was that the change to require level 30 for the 60% speed mount training happened at the end of TBC, the patch before the WotLK prepatch. That's why people remember that change happening in WotLK.
the difficulty level of the old world POST-nerf is about as easy as WoTLK classic quests. There's zero challenge. I one shot everything. They made it too easy.
Can i ask what ur nationality is?
He is danish ^^
Yes :-)
I admire the hardwork! But I think the nerf is pointless most of this content isn’t even or 60-70 so it doesn’t matter to me IMO
It makes levelling alts a lot easier and faster, and remember that there will be a lot of level 1 Draenei and Blood Elves trying to get to max level as fast as possible.
That is fair, and a lot of people mostly think of Outland when they think of TBC - which I do too, I guess. But like KYCLP says, the Azeroth content was still relevant in TBC.
KYCLP he making it seem that’s a bad thing imo maybe I’m miss interrupting his message
BxKilla onGod I don’t like all the changes, but some of them I don’t mind.
Dem Danes
Your from denmark right?
Tænkte jeg nok 🤣
Mathias hansen Ja :)
Kan tydeligt høres! God video ;)
Tak skal du have.
The title should be: "How Azeroth got good in the Burning Crusade"
IIIRattleHeadIII I think some of the changes were for the better, definitely.
Hahahahaha
First
Hope you enjoyed the video :-)
@@moegdalswowvideos6800 loved it, got the notification right as I opened CZcams :D
@@stonechewer1227 That's great to hear mate :)
that accent makin me gay ngl good thing its june
Here before AsmonBald Gets to the comment section and uses it to waste another 10 minutes for "Content"
it is called quality of life improvements not nerfs
You could call it that as well - there are some differences in connotation, but I think the word "nerf" can be used rightfully.
Man people like you piss me off. If you wanna play an easy game go play candy crush. Vanilla was a masterpiece because it was challenging and required social interaction. These stupid TBC nerfs were not quality of life improvements, this was just the beginning of the slow march to current retail aka world of candycrush
Hahhaa challenging really? Classic was a joke its not even medium difficulty. It was too easy