okay... bro. Do you like lore that is nothing but 1 to 5 pieces of evidences of the greater world in the game? like the lore in, for example, rimworld? Like where the whole point is that there is a lack of lore and a lot of possible/allowed variation because it is so open-ended? Rimworld is a sci-fi survival game with an AI storyteller. The storyteller is liek the world and the colonists are space-farers that crashlanded on a planet that is on the rim of the known universe. There is some hard lore in the game, like the bugs, the mechs, and the different space races, but the whole design of the game is to be around a random rimworld. You get random colonists, a random planet with some adjustable parameters, a chosen or random location on that planet full of various biomes. You can also have randomized or specified cultures that have a lot of variables and different directions they can go into. I spend a lot of time thinking about the many iterations of being in each one of those scenarios... each "one" being a different rimworld planet. But then I also think about games where there is a lack of lore for practical reasons. Like when Mario was battling Donkey Kong in NYC as an italian immigrant and dating Pauline. There is a lot that one might add or take from that story and it can branch into a variety of different things. Imagine if someone were tasked with tying up the entirety of Mario lore. What would that even look like?
I would love to see a lore explantion of the different gods/religions in the world of Byeth to study up for my dnd campain I'm planing for the B&S world
Thank you, I’ve been looking for lore videos that don’t include non lore facts in them. “There was this many people in the dev team, it came out on this day and has been updated X amount of times since” and stuff I just want to know the lore and don’t have the battery life to stop and read every single note I find
tbh i wish the ending was better or at least a boss fight we got this huge intimidating tower that has been there since the beginning of the game just to get an op sword
i'm gonna be honest, i'm searching for lore videos, but couldn't find one with a voice that is easly to listen to. (sry about that, hope i wasn't rude T_T ) but i start getting used to yours and will go through the series now. have a nice day :)
Can you explain the stone tablet illustration in your home near the crystal table? I initially thought it was like a “sacred” combination of crystals/unlocks. I was also going to try and translate the 5 letter word on the tablet as well. And until I just watched this video I was theorizing to myself that you needed to have that combination to be able to grab the sword. I only finished one playthrough so far so I had absolutely no idea there was a secret ending/path 😅
Great video! I'm def gonna have to check out the series now. 🙂
Thanks for checking it out man
Now i am starting to feel bad for doing the secret end, even tho it's a game lol
Also, by "You should be able to find out", the secret ending is obtained via rare blueprints found in the dalgarian ruins
I know I should feel bad about dooming the world, but I already doomed dozens of outposts and ruins, so it's OK
i absolutely love seeing other people as interested in the lore as i am
okay... bro. Do you like lore that is nothing but 1 to 5 pieces of evidences of the greater world in the game? like the lore in, for example, rimworld? Like where the whole point is that there is a lack of lore and a lot of possible/allowed variation because it is so open-ended?
Rimworld is a sci-fi survival game with an AI storyteller. The storyteller is liek the world and the colonists are space-farers that crashlanded on a planet that is on the rim of the known universe. There is some hard lore in the game, like the bugs, the mechs, and the different space races, but the whole design of the game is to be around a random rimworld. You get random colonists, a random planet with some adjustable parameters, a chosen or random location on that planet full of various biomes. You can also have randomized or specified cultures that have a lot of variables and different directions they can go into.
I spend a lot of time thinking about the many iterations of being in each one of those scenarios... each "one" being a different rimworld planet.
But then I also think about games where there is a lack of lore for practical reasons. Like when Mario was battling Donkey Kong in NYC as an italian immigrant and dating Pauline. There is a lot that one might add or take from that story and it can branch into a variety of different things.
Imagine if someone were tasked with tying up the entirety of Mario lore. What would that even look like?
I wouldn't have regret doing the secret ending if there was more than 1 friendly npc. Everyone else just attacks you.
So the ending is, we either die, or destroy the world. Cool.
so getting the sword was the bad ending
good video
I would love to see a lore explantion of the different gods/religions in the world of Byeth to study up for my dnd campain I'm planing for the B&S world
Alright time for a sequel🗣
Thank you, I’ve been looking for lore videos that don’t include non lore facts in them. “There was this many people in the dev team, it came out on this day and has been updated X amount of times since” and stuff
I just want to know the lore and don’t have the battery life to stop and read every single note I find
Thanks now this makes sense
tbh i wish the ending was better or at least a boss fight we got this huge intimidating tower that has been there since the beginning of the game just to get an op sword
Op sword is fun :p
@@GAMER32231 I agree with you but i wish there was a boss battle still
3:31 Womp womp they shouldn't have put the cool sword there so I have a reason not to get sacrificed
Like what is the point of putting a real super powerful sword there? They could of just put a fake one if they wanted to trick people into it
Bro you are extremly underated
I know right?, like he literally answered most questions of Blade and sorcery 😭😭😭😭😭
i'm gonna be honest, i'm searching for lore videos, but couldn't find one with a voice that is easly to listen to. (sry about that, hope i wasn't rude T_T ) but i start getting used to yours and will go through the series now.
have a nice day :)
Don’t care I have a cool sword now
Uhm.... WHOOPS!!!
For me, i thought i will fight a boss like in Dark souls
Nomad players July 17th might be the day or the next 1 or 2 months
when are you planning to do the kemenet video?
very soon, my next video will be about the DPS and then a video about the khemenet
YOU NEED MORE LOVEEEEEEEEEEEEEEEEEEE🗣🗣🗣🗣🗣🗣💯💯💯💯💯🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
how do you use the floatation beams in the tower? I had to climb everything manually because they wouldn't lift me up
move your arms like your swimming
@@Kyojiiin Oh my god that is so obvious how did I not figure this out.. thanks
wait but what does the apocalypse entail, does everyone get magic? or something else
Idk but probably Byeth just explodes or smth idk
When do you make a video about the "commantent" that person who is destined to do the venting
*kemenent
@@GAMER32231Thanks
why do you keep mispronouncing kayosva 😭😭
my bad lol
Can you explain the stone tablet illustration in your home near the crystal table? I initially thought it was like a “sacred” combination of crystals/unlocks. I was also going to try and translate the 5 letter word on the tablet as well. And until I just watched this video I was theorizing to myself that you needed to have that combination to be able to grab the sword.
I only finished one playthrough so far so I had absolutely no idea there was a secret ending/path 😅