New Reskins for Mesoamerican Civs (Aztecs, Incas, Mayans) | Age of Empires 2
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- čas přidán 26. 08. 2024
- I waited a long time to make this video. The reskin of basic units of the mesoamerican civs. And specifically about generic units like the champion, the arbalester, the skirmisher, or even the pikeman.
What are you thoughts on them?
It looks amazing!
Just one thing, only Mayans (and maybe Aztecs) belongs to Mesoamerica, Incas lived in the south part of America.
@@Jel.Awesh.M thanks for the feedback, I didn't know that info😊
Someday they could add south americans civs
Xolotl is pronunced as sholotl.
The champion is a very accurate jaguar Warrior, even more than vanilla uu.
Slingers should be only for incans, mesoaméricans used bows.
Iroquois use axe, i cannot see but if is an iron axe then is out of place for mesoamérica. At least for mayans and aztecs, because only tarascans (the worst enemies of the aztecs) and incans used metals on their weapons... Axes on that case.
I would incluyed replace ships too in your video.
Also, good selection for music, very aztec. 😏
@@cristhianferreyra1563 that's a lot of interesting info. I guess I should some research next time, it will give me better idea too. Thanks!
@@DemonAgeOfEmpires2-wf8lv your welcome. 😁
4:07 - "ok some jokes came in mind, i'm not going to proceed" haha
@@3snoW_ 😂😂 random words that came in mind
2:37
hearing the heaviest hellas accent under the sun
worrying if he pronounces Xolotl warrior correctly is hillarious xDDDD
@@kodacv1612 that names are greek to me (dad joke)
A new Atlatl warrior to replace the Hand canoneer and skirmisher would be a very good fit
@@victorrenevaldiviasoto9728 Hand cannoneer is also a very nice idea. Maybe better than skirms. Nice thinking
The names are difficult cause they are french.
@@pillbox2079 really? I would have never guess
@@DemonAgeOfEmpires2-wf8lv
I mean you read them as I read them, cause I don't know french. XD
But from common knowledge I got some idea what is what.
Realmente, las civilizaciones mesoamericanas estaban extremadamente atrasadas en cuanto a la fundición de metales. Estaban iniciandose en la Edad de Bronce. Por esto, deberían tener máximo hasta +1 de tecnología en herrería, la que se puede subir en la Edad Feudal solamente.
I really like the infantry units. The arbalester I feel should be reskinned as a bow and arrow unit, and the skirmisher could still throw a spear but just change it's outfit. Good ideas!
@@paterson90 thanks! A bow with the arbalester it's a nice idea, to also avoid confusion with newer players
Iroquois is typically pronounced "EER-uh-koy." It was the name of a Native American nation and I believe we get the current spelling from the French.
@olorinistar9903 good to know, had no idea how to spell it
Tlacalhuazcuahuitl which is the aztec blow gun would be a good replacement for hand cannonner also aztecs did have bows they would call them Tlahhuītōlli, and the archer line should be replaced with tequihua the champions would be The Shorn Ones, a Papalotl would be replacement for two handed swordsman, a Cuextecatl would be replacement for long swordsman, for the aztecs, the man at arms should be replaced with Tlamanih, the atlatl is perfect replacement for skirmshers.
Dude, even he cannot pronunciate Xolotl right... and you come with náhuatl names are for many impossible to even read. 🗿
@@cristhianferreyra1563 he is not a native english i can read them even through my pronunciation is trash, at least i give it a try.
@@cristhianferreyra1563 challenge accepted😂😂😓
@@ratoimariurs5323 now I am intrigued. I have to search them.. Thanks for the info!
@@DemonAgeOfEmpires2-wf8lv good luck then. 🤣
Mesoamerican civilizations were extremely backward when it came to metal smelting. They were beginning in the Bronze Age. For this reason, they should have a maximum of +1 technology in blacksmith, which can only be raised in Feudal Age.
Aztecs amd Incas in Castle and Imperial stuck with only +1 melee damage and +1/+1 armor and : I guess I'll die 💀
Is it me or does the video glitch out now and then? Like around 0:39 for example
@@morgs5118 does it? I did try something to boost the graphics when rendering. I hope it didn't mess it up. Good thing you noticed
It also glitches for me, must be a rendering bug when he uploaded or something
@@MatheusAlves-nc6iz it's rendering bug. Unfortunately I can't do something right now..I😓
@@DemonAgeOfEmpires2-wf8lv do you use h.264 codec for mp4 container, when rendering?
@@TonnesStudio yes. It seems to me that my pc setup might not be up to the task
Hi, you can consider adding units skins from the Return of Rome DLC including the bowman, improved and composite bowman. Those are archers.
@@navinkumarpk86 how I can include them in aoe2? Can be transferred?
thank you so much that was very entertaining your on thoughts about the idea of the true original unit of each civ despite the players including me might feel less interested because we all are adapted to the regular generic unit of each civ without its own unique design from each civ generic unit
@@user-ix1nd7jg3i I appreciate the honest feedback!
Amazing idea!
@@zxylo786 thank you! I appreciate it!
Iroqouis is pronounced as "Ιροκουά". Iroqouis were an north American tribe around the Great Lakes. They had made a confederation against the Europeans but they are a couple of centuries later than the Aztecs and the Incas.
@@TeutonicEmperor1198 didn't know that. You know a lot about these, you read a lot!
@@DemonAgeOfEmpires2-wf8lv thanks man. That's what you get after playing Age of Empires 2 for the last 20+ years. You start to really love history!
@@TeutonicEmperor1198 exactly. I wouldn't have known what Cataphract is if there was no aoe..
@@DemonAgeOfEmpires2-wf8lv thank God for AOE
I remember when I played the Aztec campaign, I only ever trained the units unique to the mesoamerican civs.
Jaguar Warriors, Eagle Warriors, Monks (who did get a reskin), and the mounted and gunpowder you unlock during one of the missions. Because they felt on theme to the story being told.
As an adult I realize I had some pretty bad matchups, and probably spent way too much gold.
@@kylethomas9130 we all do, when we remember older games. But I am still noob so what I know
Looks good but there should be done some significant changes with generic military units. First of all longswordsman should be splited from 2handed swordsman. Longswordsman should be archer resistant infantry and 2handed swordsman would be heavy infantry with huge mele armor just like Teutonic knight and area attack. Few civilization should get acces to it. Spearman should be separated from pikeman and be upgradeable to halbardier, but pikeman would be heavy infantry with lots high melee armor and be upgradeable to heavy pikeman. They would be resistant in melee fight just like pikeman in stronghold games. Skirmisher should be trainable in the barracks and operate as infantry unit with rechargeable ability to throw a javelin. They would get similar bonus attack vs archers just like huscarl does.
Movin on to the archery range. Archers and crossbow should be separated. Archer should get longer range. Crossbow would have shorter range but high bonus attack vs infantry. Cav archer is fine but with parhian tactics is would get an ability to attack while moving and it should slow them down a bit so that units chasing them would be able to catch up for example cavalary units. Handcannoner would ignore armor. And what’s more important all range units should have longer range, deal more damage, have accuracy just like arambai and reload longer.
Moving on to the stables. Scout and light cav should be separated. All civs who get access to camels could gain access to camel scout instead of regular scout. Lancers shouldn’t be regional units because there are many civs that used lances in battles like Magyar hussars, leitis or infamous winged hussars. Pop of cavalary units should depend on how many stables u currently own. Each one of them would provide 10 pop for cav units.
@@quaintserpent you know I've never understood how the crossbow in this game have longer range that a bow. Expect Longbowmen of course. I feels strange but I think we got used of it.
And most of your points are valid, but it would need to remake the whole game at this point.
These changes should have been done when the game came first out.
Other than that very interesting comment.
1:56 on Age of Empires 3, the Aztecs has a two-handed warrior with a great cub, named Tzitzimitl tha would be a great Champion, as Jaguar Warrior is the Aztec's Élite Unit.
@@BasileusHorus it seems for me, since many comments like yours suggested, that I should take a look in aoe3 for ideas.
I request a video about what reskins of the viking civ could be implemented in the game
@@user-ix1nd7jg3i it's on my to do list so stay tuned!
This would never be implemented. The reason is because suddenly the meso civs will seem completely different while being actually the same... new players would be reuined
@@Frederik_uk that's why I believe there will never be such changes by the devs.
Good video bro, by the way, what is the name of the background music at minute 1:11?
@@foxycraftxd4542 I don't remember exactly which one is, but you can find it at the CZcams library easily
@@DemonAgeOfEmpires2-wf8lv Don't remember what genre and mood it is in the library?
@@foxycraftxd4542 it's not that I don't want to help, I've put it years ago in a folder, enlisted by numbers.. stupid me.
why isnt the iroquois warrior not throwing both his axes?
anyways, i really liked all the reskins. n youre right about pikeman and champion being out of place in the american civs. i hope they change them just like they did for Persian paladin(savar)
.
@@edney218 it was just a simple mod I made. The Iroquois fights in melee combat in game. I could make it throw 2 axes.
Gud
@@atulmhetre7295 thank you!
I want to see some ship reskins :D
@@RadioLostSantosFtw I will see what I can do!
Why you speak like that? 😂
@@aleksandarjankovic39 what do you mean😂😅
@@DemonAgeOfEmpires2-wf8lv you don't say Champion, you say cempion 😂
@@aleksandarjankovic39 I wish that was the only pronunciation problem I've got😂