Reaching Level 3 with 3 infected survivors is always hilarious to me because you see your Brolys, your Bardocks, Your Zamasi, and then there's fucking Douglas from Accounting
I'm pretty sure the reason you didn't get the last servants was because of the divine holy water. The last survivors probably drank it before you killed them removing the baby mind control.
I think the compromise from the devs would be to give survivors 3 dodges at least before going on cooldown. And just returning the dodge roll to what it was, or just remove it all together.
New features that I think would drastically help the game Raider customisation what help this game so much instead of constantly buffing raiders or nerfing survivors they could introduce new skills costumes new passives basically rework raider make them play different. Login bonus some way where you can pity skills it should work the exact same way as buying supers
Smoke is the best counterplay skill vs lv1 baby spawn surprise, gives enough time to use any escape, dragon change or even IT away also good vs any raider at any lvl tbh
@@Lobogame1 I feel like this is also a good change since it does take time to get to the stm and most of my games personally now have ppl below the raider’s level
Reaching Level 3 with 3 infected survivors is always hilarious to me because you see your Brolys, your Bardocks, Your Zamasi, and then there's fucking Douglas from Accounting
Douglas top 5 in the verse ngl
I'm pretty sure the reason you didn't get the last servants was because of the divine holy water. The last survivors probably drank it before you killed them removing the baby mind control.
Truue I didnt think of that
I think the compromise from the devs would be to give survivors 3 dodges at least before going on cooldown. And just returning the dodge roll to what it was, or just remove it all together.
Correct just like the raider knockback meter would be a good solution
yeah that would be cool
Awesome thumbnail
Thanks
New features that I think would drastically help
the game Raider customisation what help this game so much instead of constantly buffing raiders or nerfing survivors they could introduce new skills costumes new passives basically rework raider make them play different.
Login bonus
some way where you can pity skills it should work the exact same way as buying supers
log in bonus would go crazy
Don’t you hate it when the first civ you see is baby, yea, his lv1 is weird as hell.
Yeah that seems unfair to me
Actually Baby reminds me of Metal Etemon if there was something called Digi Dragon Z that would be ballen
Thats cool
Smoke is the best counterplay skill vs lv1 baby spawn surprise, gives enough time to use any escape, dragon change or even IT away also good vs any raider at any lvl tbh
I think sometimes smoke bugs out so be careful
Oh my goodness the thumbnail
Hes the leader of the bunch
Hohohohohohohohho agh agaj agah agh 🌕🦍
Bro you can't say that its 2024
You planning on making some Sparking Zero content when it drops?
I feel like if they’re not gonna revert the dodge nerf then survivors should get infinite vanish kicks
I think they should buff the stm health
@@Lobogame1 I feel like this is also a good change since it does take time to get to the stm and most of my games personally now have ppl below the raider’s level
That super attack is super electric strike from #17. It was meta in season 1/2. Then they nerfed it to the ground. Now, it's trash
damn no way
The thumbnail got me 😂 Imagine Great Ape Baby in Smash Bros Vs Donkey Kong
That would go crazy