Earthworm Jim Genesis Speedrun (
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- čas přidán 24. 03. 2020
- Earthworm Jim, The Soil He Did Crawl. Earthworm Jim, A Super Suit Did Fall. And then there was gameplay.
I really didn't see this run coming at all. I was just doing normal marathon practice for SGDQ and then this run comes out of nowhere. Overall, it is a very good run, with only a few bad spots.
If you saw the previous run I submitted to SDA, you may notice that there are multiple new skips, along with small timesaving changes in almost every level. These wouldn't have been found without the help of everyone in the Annelids with Attitude group, so a big thank you to everyone there.
New Junk City starts off alright, although I don't get the spike jump or the chain jump at the beginning. A new strat for Junk Thing was found a few days after this recording where you use 1 plasma instead of 2, but it saves less than 1 second so not having it is not a big deal. Overall, maybe 1.5 seconds from optimal, mainly from missing the spike jump and having non-optimal tire bounces.
Andy Asteroids? 1, and all the other Andy Asteroids? as well, go smoothly with no mistakes.
What the Heck? is the first of 2 poor stages in the run, as well as the only level with major RNG. This is also the first level featuring a new skip compared to the old run. Instead of whipping through the ground after the gate, I just jump on top of the gate while it's going up and bounce through the ceiling, skipping the entire level. Everything goes great up until the Evil the Cat fight, where I get destroyed by RNG. Overall, I could save around 20 seconds on the level, all of which would be from better RNG on the Evil fight.
The next level is the second of the poor stages in the run, although it is much less noticeable than What the Heck?. Everything starts out good in the level, with my health staying at a good value throughout. Then, towards the end, I go for airless in the second pod section like normal, and everything goes great until I accidentally hook onto the last air nozzle, losing maybe 2-3 seconds. This wouldn't be a concern to me except I was only 1.5-2 seconds away from sub-28, meaning this air nozzle made me lose sub-28.
Tube Race went nearly perfectly, if I had not messed up towards the end of the pod section I would have definitely ended with 50 air left, which is nearly perfect.
Snot a Problem has the first difficult trick in the run, the 3-round 1-drop, where you kill Major Mucus on the first drop in all 3 rounds. Although there is a sort of setup for each round, it still is difficult to do. Thankfully, I got a very nice 3-round 1-drop, and although it could have been a second faster due to not getting a perfect round 2, it was still very good.
Level 5 went very good, with only a .5 second difference between this run and my best segment time. If I had gotten the whip jump right before the mesh ball section I definitely would have gotten a new best segment time. The jump off the chain through the platform at the end of naked worm is a 1-frame trick, and I am very happy to have gotten it in this run. By grabbing both mega atomic energy orbs you can basically run through the whole section before the chicken fight without stopping. Overall everything went nearly perfectly. - Hry
This speedrun is criminally under-rated. This game was one of the hardest games of my childhood. I cannot comprehend what I've just watched.
Dude this and Megaman / Megaman would make you slam a controller
Finding this as a 36 year old man who couldn't beat this game as a kid is sad and frustrating
I think I only ever made it to the bungee snot stage. This was an incredibly cool game that was loads of fun to play, but deceptively difficult to really get a handle on and complete.
@Games Broke what are the glitches hes exploiting ? (not trolling)
You can beat the game if you try with your new and advanced brain now. Sounds ironic, I know. But I am being serious. FINISH THIS GAME!
The game was challenging but not too hard to beat. I beat the game many times in my childhood.
I beat it but it took quite some time 😂 submarine stage was a nightmare
How he completed Snot A Problem Round 3 so quickly blows my mind
I have played this game seriously twice. Once as a kid and once as an adult. As a kid I failed at the first water level. As an adult, trying to avoid my exams in university, I was so happy when I killed that queen. It still gives me joy seeing her beaten.
Sorry i keep commenting but haha you can just run past pete the dog and complete the level? Mind, blown. Again, loving the run!
amazing run i stumbled upon this for no reason... amazing underrated series and underrated speedrun!
How did you get Pete to not grab you?
i can barely remember the water level, it gave me nightmares, breaking the submarine glass. The 4th level i never could get through,
GROOVY!
Classic game from my childhood.
Wow this was absolutely impressive on so many levels. What an underated speedrun. The buttville jump was unreal 🍿
27:08
Cocaine is one Hell of a drug.
This game was so outrageous and ever changing/ that’s why it is still playable in 2022 - just like super mario 3 and final fantasy NES
The sequel was legendary
Whaaat the fuck. This is legendary.
Woah NELLY!
No, is: woah groovy!
Good luck, bro
Buttville WHAT THE HELL?!
0:05 run starts
clutch
dude thanks it took so long to start
@@PresidentNathan lol
28:22 run ends
Уровень Snot a Problem просто 🔥
GROO-vy!
20:37 Peter gon lol
He disapear
What do the electric orbs in the racing stages do?
PLaZmaUGh!
The soundtrack tho!
Buenisimo
2023. This is crazy I couldn’t do shit on this game when I was young
I remember getting to the bungee level part, cant remember if I beat it or not. I think it wasn't really self explanatory what to do or how it worked, lol.
Earthworm Jim, vastly more insane than Pizza Tower
20:44 “See you later Pete”
This is impressive asf 😅
That's not the snes that's the genesis
So all I had to do to beat Snot a Problem was wait for him to get to the bottom before I hit him
Watch out for falling cows
how did you 1 shot the last boss @.@
Finally, Buttville and The Descent. The Descent went perfectly, with no hits taken, meaning I was at perfect health for Buttville. Right off the bat there is a new skip with the spike wall, meaning you skip going on the upper platform completely. The 2 plasmas grabbed at the beginning of Buttville are very important at the end because they instantly kill the Queen's butt, and although only 1 is needed, I keep 2 in case the first misses. Jumping through the wall worms without stopping only works if you go through in a specific way. You can't jump too high or the worms come out and munch you. Thankfully, I made it through with no munchings, killed the Queen's butt perfectly, and then whipped the Queen after damage boosting on the spikes to finish the game.
Do I have a poor memory or is this version vastly different from the Nintendo version. All the stuff here I don't remember and then the stuff I expect to see I don't see
SNEE version was missing levels, Genesis was considered the superior version
That's the Mega Dive version :v
What's the differences how can you tell
@@Meilk27 intro, music, sound effects, levels (one more than the snes version after "For pete's sake)
Genesis and Mega Drive is the same system, just a different name for different markets
Can you explain the intentional death at 14:27?
Quite obviously, restart and go up is faster than return from where you shot the trigger and then go up.
@@Smartfan07 thanks for answering but it wasn't obvious to me
А куда делся Pete?
That last level is bullshit😅