How to Make a Character in Daggerheart | Open Beta

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  • čas přidán 22. 05. 2024
  • Game Master Matthew Mercer and fellow Critical Role founder Travis Willingham create the Campaign 3 character Bertrand Bell using the Daggerheart character creation system.
    Our Daggerheart Open Beta Playtest is now open! Sign up at www.daggerheart.com/
    Please play often and submit your surveys at www.daggerheart.com/play
    Learn more at critrole.com/daggerheart-open...
    All Daggerheart Open Beta Playtest materials can be accessed via PDF on www.daggerheart.com/ and drivethrurpg.com.
    Daggerheart digital character creator and Nexus are also available virtually at app.demiplane.com/.
    Written and produced by Kyle Shire
    Produced by Maxwell James
    Edited by Paul Foyder
    Animations by Christian Brown
    Graphic Design by Bryan Weiss & Jordyn Torrence
    Additional Animations by Max Schapiro
    Sound by Chris Willmott
    Camera by Eric Thompson & Nate Corys
    Quickstart Adventure sketches and One Shot Artwork by Shaun Ellis
    Sound mixed by Poolhouse Audio
    CURRENT DAGGERHEART CREDITS:
    Lead Game Designer: Spenser Starke
    Additional Game Designers: Rowan Hall, Matthew Mercer, Alex Teplitz, Michael Underwood
    Additional Writing: Layla Adelman, Carlos Cisco, Felix Isaacs, Erin Roberts, Eugenio Vargas
    Combat Wheelchair Design: Mark Thompson
    Developmental Editor: Laura Hirsbrunner
    Archivist: Dani Gage
    Senior RPG Producer: Elise Rezendes
    Junior Games Producer: Alex Teplitz
    Additional Production: Alex Uboldi
    Art Director: Anthony Jones
    Associate Art Director: Leesha Hannigan
    Playtest Program Coordinator: Brieger Creative
    Lead Graphic Design: Matt Paquette & Co.
    Additional Graphic Design: John Harper, Vee Hendro
    Consultants: Daniel Delgado, Rue Dickey, Rob Hebert, James Mendez Hodes, David Lezzi, Erin Roberts, Christine Sandquist, Rogan Shannon, Mark Thompson
    Lead Concept Artist: Shaun Ellis
    Cartographer: Marco Bernardini
    Artists: Juan Salvador Almencion, Zoe Badini, Paul Scott Canavan, Kristina Carroll, Stephanie Cost, Nikki Dawes, Benjamin Ee, Geoffrey Ernault, Laura Galli, Juan Gutierrez, Leesha Hannigan, Hendry Iwanaga, Anthony Jones, Samantha Joanne Key, Priscilla Kim, Michael Lim, Linda Lithén, Samantha B. Lucas, Julia Metzger, Reiko Murakami, Jess Nguyen, Irina Nordsol, Tamara Osborn, Mike Pape, Simon Pape, Jen Pattison, Marzena Piwowar, Andreas Rocha, Ernanda Souza, Jenny Tan, Rafa Teruel, Mateusz Wilma
    Want even more games? Follow Darrington Press
    Website: darringtonpress.com
    Newsletter: darringtonpress.com/newsletter
    Twitter: / darringtonpress
    Instagram: / darringtonpress
    Facebook: / darringtonpress
    #Daggerheart #CriticalRole #DarringtonPress
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Komentáře • 570

  • @stevemahan4212
    @stevemahan4212 Před 2 měsíci +1292

    I love that they're making Bertrand, and there is a pile of Werther's sitting next to Travis's tankard

    • @lordofillusions
      @lordofillusions Před 2 měsíci +20

      Werther's originals are great!

    • @aqacefan
      @aqacefan Před 2 měsíci +18

      I love that the character art for the Warrior cards looks like Fjord 😏

    • @kyla2707
      @kyla2707 Před 2 měsíci +12

      ​@@aqacefan And the Daemon looks like a certain lilac coloured pirate.

    • @savingpyro
      @savingpyro Před 2 měsíci +7

      I guess the feud is over🤣🤣

    • @cocopete
      @cocopete Před 2 měsíci +7

      I love that they do the little things like that.

  • @ravager2-636
    @ravager2-636 Před 2 měsíci +639

    Bertrand is just Travis in like 20-30yrs, he’s just building his future self.. 😂
    Just like Fjord is him now..
    and Grog is him during football season..

    • @michelheinrich9379
      @michelheinrich9379 Před 2 měsíci +37

      When will he be Chetney... the phase after Bertrand?

    • @georgercop
      @georgercop Před 2 měsíci +52

      @@michelheinrich9379 Bertrand is his public grandpa persona. Chetney/Chutney is his true grandpa self

    • @happyslapsgiving5421
      @happyslapsgiving5421 Před 2 měsíci +27

      Jester is Laura when they met.
      Vex is Laura after they got married.

    • @ravager2-636
      @ravager2-636 Před 2 měsíci +23

      @@happyslapsgiving5421 this is true, though Jester and Vex are in a constant battle for control in Laura now.. 😂

    • @Ariescz
      @Ariescz Před 2 měsíci +24

      @@michelheinrich9379 Chetney is Travis after he finally learns the secret of immortality from the resident eldritch being, Taliesin

  • @sinbycosvi9
    @sinbycosvi9 Před 2 měsíci +623

    I love that Travis is the Daggerheart guinea pig - we're learning the game right along with him!

  • @anikaknudsen3379
    @anikaknudsen3379 Před 2 měsíci +76

    I love that Travis’ title is “Daggerheart Guinea Pig”, not anything CRAZY like CEO of a company. 😂

  • @13gondolla37
    @13gondolla37 Před 2 měsíci +158

    "I just want him to clank around like an old bastard" I love how Travis describes things

    • @faranior
      @faranior Před 2 měsíci +1

      Is he calling Pike an old bastard?

  • @karahtar
    @karahtar Před 2 měsíci +38

    "The Warrior sits between Blade and Bone." I see why they invited Travis and not Laura to this

  • @2nd_Vice
    @2nd_Vice Před 2 měsíci +218

    Props to the editors for the visual aids. The cards really help make this complex game system feel more fun and intuitive.

  • @schorpio
    @schorpio Před 2 měsíci +32

    Bertrand being slyborne but living his live pretending to be a noble is EXTREMELY in character.

  • @pippastrelle
    @pippastrelle Před 2 měsíci +229

    I love that idea of being able to replace abilities whenever you want at a cost. Really alieviates that stress of "ARGH I DIDN'T KNOW THIS WAS GOING TO HAPPEN" when selecting spells etc. while preserving the tension
    Also I need fanart of Cosmonaut Bertrand stat

    • @teqqqie8991
      @teqqqie8991 Před 2 měsíci +9

      That's why I love the "Flash Recall" feat from the TD:CSR 5e book. Great for my druid character when he suddenly needs to speak to plants or send an animal messenger.

  • @LevTheLurker
    @LevTheLurker Před 2 měsíci +144

    It's cool that the CEO could take time out of his schedule to do a PR video

  • @connorhamme1176
    @connorhamme1176 Před 2 měsíci +351

    Even this short peek is a lot of intrigue into the systems of Daggerheart. I like the Heritage system and the way damage is handled overall

    • @NerfThisBoardGames
      @NerfThisBoardGames Před 2 měsíci +36

      The damage is brilliant, fun dice rolling without lots of math, very very smart

    • @Yattatt
      @Yattatt Před 2 měsíci +17

      ​@@NerfThisBoardGames Minimum math, maximum shiny rock rolling, perfect system

  • @mattball8622
    @mattball8622 Před 2 měsíci +78

    There's some really neat design decisions here, but one of my favourites is making a rapier's base stat Presence. Means martial classes have more reason to bump that stat and means you can have some fun with making the charming, Robin Hood-esque warrior of your dreams. As a wider point, I'm just a fan of using stats from across the board to power the weapon mechanics in general!

    • @davidskidmore3442
      @davidskidmore3442 Před 2 měsíci +14

      I agree, it's great that there are weapons for every stat; and many of the stats have options for both a normal and magical/spellcaster weapon.

    • @Ezullof
      @Ezullof Před měsícem

      yeah except that in practice you really don't want to do that with martial classes. DnD4 tried to do that (classes relying on two main abilities) but it didn't work. What will happen is that martial classes simply won't use rapiers at all. In the end, every character in this kind of game is defined by one main offensive ability, and sometimes one main secondary/defensive ability. You don't build a martial character with points that are a bit everywhere just so they can use rapiers.

  • @JamesBuggemo
    @JamesBuggemo Před 2 měsíci +88

    I can’t blame anyone who makes a Ribbet. I’m sat here sculpting mine already, because I want it next to me at the table.

    • @kmaguire7161
      @kmaguire7161 Před 2 měsíci +5

      If Sam doesn't make a Ribbet I will die of shock.

  • @NerfThisBoardGames
    @NerfThisBoardGames Před 2 měsíci +205

    MINOR, MAJOR, and Severe, Brilliant way to do damage and let people roll big number dice, nicely done

    • @connorgrynol9021
      @connorgrynol9021 Před 2 měsíci +22

      I can just imagine someone trying to do a build where they have no evasion and just tanks any incoming damage.

    • @davidbeppler3032
      @davidbeppler3032 Před 2 měsíci +6

      @@connorgrynol9021 I feel like meat shield will be very much a common pick.

    • @meowpurpur
      @meowpurpur Před 2 měsíci +4

      Edit: added a P.s. section
      It's just Fate Core with HP, which I like, but not as original as everyone thinks.
      P.s. not the entire system just damage, experiences (a lot like Fate's traits), and the live but at a cost option upon death.

    • @Achridian
      @Achridian Před 2 měsíci +6

      I like that you can really pick and feel the difference between the two. The unstoppable tank who takes blows but shrugs them off versus the quick and nimble fighter who deftly evades every attack. In some other systems both of those just mean “AC”, but here there’s a distinct difference and you can build both of them.

  • @Panoptes100
    @Panoptes100 Před 2 měsíci +130

    Yes! SO pumped for the pile of Werther's Originals next to Travis there!
    Oh, and Daggerheart, obviously.

    • @davidbeppler3032
      @davidbeppler3032 Před 2 měsíci

      We came for the Werther's, we stayed for the Daggerheart.

  • @itsregal
    @itsregal Před 2 měsíci +38

    I was interested before, but the second you showed the page of Magic-user weapons I was locked in. I LOVE THE CONCEPT of magic users not being stuck just using quarterstaff or their bare hands.

  • @gabriellemorrow321
    @gabriellemorrow321 Před 2 měsíci +58

    I actually think full plate armor for Bertrand is great. Lol after the betrayal of Sandy, he goes a little overboard in protecting himself. 😂

  • @josephdifiore8471
    @josephdifiore8471 Před 2 měsíci +106

    The stress number on the top of the cards is a REALLY good idea. Thanks for the video y'all. Hope to try the game soon

  • @crimsoneclipse1882
    @crimsoneclipse1882 Před 2 měsíci +34

    I love the domains because it essentially allows you to make your own classes considering each class is a mix of 2 domains. So you can adjust your class depending on what you want to play.

    • @popinjayishuman
      @popinjayishuman Před 2 měsíci +2

      Have you ever played Fabula ultima? It’s got one of my favourite class systems. It’s essentially jobs from the final fantasy tactics games. You have a max level of 50 but you can pull levels from any class but each class only maxes at 10 so if you have a fully end game character they would be a mix of a minimum of 5 classes.

    • @crashpeil9890
      @crashpeil9890 Před 2 měsíci +2

      Thats how divinity’s class system works as well

    • @lycanarachnid2435
      @lycanarachnid2435 Před 2 měsíci

      Bit late but I'll throw out old mmo Rift as although I never got that into it I ALWAYS adored how there were a few classes (I think just four with like mage,warrior,healer,rogue?) but each class had like 10-12 subclasses and you build your version of lets say a mage by combining three different subclasses (for mage I remember it was basically different magic types like frost, chronomancy, even some nature magic stuff).@@crashpeil9890

  • @samholder7520
    @samholder7520 Před 2 měsíci +147

    I love how stormlighty this feels. From the 10 classes with 10 domains split between them to Travis calling his old group the heralds who betrayed him

    • @craiggumz
      @craiggumz Před 2 měsíci +6

      I was thinking the same thing!!!

    • @xandermcdonald8543
      @xandermcdonald8543 Před 2 měsíci +15

      Though there is a lot of space for new classes with opposing domains, like shadow/protection for something like a bodyguard, or arcane/bone for the classic hyper agile mage

    • @literallyjustgrass
      @literallyjustgrass Před 2 měsíci

      @@xandermcdonald8543taking a page from MTG's book having "ally" and "enemy" 2 and 3 colour combinations. It opens up a lot of creative room, while still maintaining a relatively restrictive "color identity". For example 2 wildly different colors, Green being the domain of life & nature and Black being the domain of undeath, can work together fantastically to create a theme of fungal spores infecting & raising the dead

  • @rosywatkins8786
    @rosywatkins8786 Před 2 měsíci +12

    I LOVE LOVE LOVE the Experiences mechanic. When leveling up, it can turn in-game moments into actual character stats. Such a potential for story to affect mechanics, which is extremely my jam. So excited to play!!

  • @therealsamtheman
    @therealsamtheman Před 2 měsíci +128

    I love the physical stat split, Dex is always a strong stat in 5e

  • @henrysoules8500
    @henrysoules8500 Před 2 měsíci +33

    Im just imagining that Bertrands calendar is just different pictures of Lieve'tel for each month, with December being a picture of Bertrand and Lieve'tel.

  • @Quotenwagnerianer
    @Quotenwagnerianer Před 2 měsíci +67

    What I would like to see in the future is a little deep dive into developing the math behind the system. It's always interesting to learn how game design works in the aspect of figuring out how the mechanics should be structured to get the results you are looking for.

    • @kl-1447
      @kl-1447 Před 2 měsíci +5

      I would love to see them do a chat with Spenser and Ronan (I believe that's the other person who helped develop Candela?) and Matt about how they created their game systems.

    • @devinspencer1678
      @devinspencer1678 Před 2 měsíci +1

      A lot of it is trial and error. I would say most of it, in fact.

  • @Menhtrol
    @Menhtrol Před 2 měsíci +10

    I just realized how much i actually miss Sir. Bertrand Bell. 😔

  • @dragonicdoom3772
    @dragonicdoom3772 Před 2 měsíci +8

    I like how the Heritage options seem to be less combat focussed (mostly, the Orc is still very combat-centric) and instead provide minor upgrades for utility and social encounters. The Daemon being able to resist Fear and intimidate people is really appealing. Also, seems like there were two that we didn't get a clear look at: the Halfling and the Tortle. There's also likely more unless the Fawn from a previous version got scrapped

  • @TANSamuraiSmurf
    @TANSamuraiSmurf Před 2 měsíci +92

    I am so so excited to play!! Thank you to all of the developers!

  • @cour0846
    @cour0846 Před 2 měsíci +23

    I like the DEX split. I can see areas in which armor could be pointless based on build potentially... I'm interested to see combat in action with this.

  • @EarlSwigert
    @EarlSwigert Před 2 měsíci +5

    The two domain overlap reminds me of the Stormlight Archive for Radiants.

  • @stevenphilpott4294
    @stevenphilpott4294 Před 2 měsíci +5

    I love how Travis calls Mat Matt Mercer, whenever he is trying to have banter or wind him up lol

  • @ramsfan515
    @ramsfan515 Před 2 měsíci +3

    Ohhhh. This was a shot across the bow of WoC. Showing how to translate an existing DnD character into Daggerheart. I am here for it.

  • @SavanniDGerinel
    @SavanniDGerinel Před 2 měsíci +13

    I love that the ability cards are a callback to Dagen Underthorn. :)

  • @henkmalan13
    @henkmalan13 Před 2 měsíci +5

    I love that Travis has the "How do you want to do this?" tankard and Matt has the "I would like to rage" one... 😊

  • @mkang8782
    @mkang8782 Před 2 měsíci +11

    I really appreciate Travis' trademark joy and hype while going through character creation.

  • @FablesD20
    @FablesD20 Před 2 měsíci +10

    For the last year, we've been playing ancestry and community (highborn, forestborn, desertborn, underborn etc) for 5e backgrounds to better fit our custom worldbuilding, it's really cool to see someone else use something similar!

  • @leebannister3759
    @leebannister3759 Před 2 měsíci +2

    This video was the best of the daggerheart videos to drop. Travis asked some good questions (and I wish he would have asked more).

  • @IgthornOfDrekmore
    @IgthornOfDrekmore Před 2 měsíci +7

    It's kinda fun to soo just how many inspirations this took from the AGE system, which is fantastic btw. So really looking forward to this!

  • @MorningStar13yt
    @MorningStar13yt Před 2 měsíci +2

    Would love to see you guys play this. I downloaded it and working on a quest! SO excited

  • @terra6713
    @terra6713 Před 2 měsíci +28

    Very hyped to play Daggerheart eventually! (if schedule allows...)

  • @Gibbons3457
    @Gibbons3457 Před 2 měsíci +5

    I am 100% down for this so far. Really interesting character creation mechanics.

  • @dr4g0nplaysvr93
    @dr4g0nplaysvr93 Před měsícem +1

    Imma say it, the chemistry betewen Matt And Travis is amazing! I've never NOT seen these two have fun 😂

  • @LABJOC_Games
    @LABJOC_Games Před 2 měsíci +16

    love travis just saying Bertrand in full plate - my mind jumped to Sven lead director for BG3

  • @StefanEnslin
    @StefanEnslin Před 2 měsíci +1

    This clarified the process and rules so well. I can't wait to start playing

  • @conactionsirjohn1197
    @conactionsirjohn1197 Před 2 měsíci +2

    Holy shit, if D&D allowed you to spend a resource to prepare an un-prepared spell, it would be incredible! I am geeking out over that situational cost for swapping your domain cards on the fly. Awesome design!

  • @ChristyOFaghan
    @ChristyOFaghan Před 8 dny

    i love how Matt brings the infectious passion which Travis can't help but be affected by as he rebuilds Bertrand and visibly gets excited to play

  • @MemphiStig
    @MemphiStig Před 2 měsíci +1

    This is a great look at the inner workings of the game, something which hasn't been clear to me with the little hints I've seen so far. This looks much more interesting and detailed. I'm liking it. And I really want to see this Bertrand in full Boost mode!

  • @tagvolatile
    @tagvolatile Před 2 měsíci +1

    Its great to see it differentiating ac and evasion! Love to see it. Def wanna try this!

  • @MatsGarage
    @MatsGarage Před 2 měsíci +2

    Cant wait to see you all play this for us soon !

  • @JJinVenice
    @JJinVenice Před 2 měsíci +4

    Bertrand! To glory! Clank,clank,clank,clank,YEET!

  • @JohnnyG860
    @JohnnyG860 Před 2 měsíci

    Can't wait for more, the game is loaded and ready i am making another campaign TONIGHT !! Seriously amazing job guys i really love the approach you have taken with this game, flexible and grounded and adds a more collaborative way of doing things between GM and players, I'm so excited to try it out :D

  • @astralluna
    @astralluna Před 2 měsíci +1

    i adore the variety in weapon mechanics with this system! it’s so cool!

  • @stephencarmickle
    @stephencarmickle Před 2 měsíci +5

    So pumped!!!

  • @dexterity1474
    @dexterity1474 Před 2 měsíci +3

    I can't wait to see the test 🥳

  • @dewtain1363
    @dewtain1363 Před 27 dny +1

    All that's missing is an app for tablets that's basically a DND beyond copy but just for Daggerheart.
    What an awesome game, i love it. Well made Darrington Press

  • @k1tkat-kate
    @k1tkat-kate Před 2 měsíci +1

    The way Travis' face lights up when Matt pulls out the weapons page 🤣🤣

  • @Jaysil2
    @Jaysil2 Před 2 měsíci +3

    Some of the stuff that gets simplified is great but holy moly those abilities are ridiculously wordy and complex

  • @kortecs2905
    @kortecs2905 Před 2 měsíci +6

    i love the damage threshold system, it really simplifies the numbers but makes it very fluid

  • @longdayinrehab
    @longdayinrehab Před 2 měsíci +2

    So far the mechanics seem to be an interesting blend of PbtA games, Savage Worlds, and D&D. I'm excited to dive deeper and see how it plays.

  • @craigofinspiration
    @craigofinspiration Před 2 měsíci +1

    these videos are so helpful, thank you!

  • @buddybleeyes
    @buddybleeyes Před 2 měsíci +8

    Very interesting, looking forward to see how it plays!

  • @lazyauthoress
    @lazyauthoress Před 2 měsíci +2

    i feel like there should be a base list of possible experiences for people who have a a hard time imagining scenarios/uses for this, but it should still be encoraged to make your own. i'm definetly thinking about some of my players and if i didn't give them at least some options on this they would definitely get stuck on it

  • @EoinW974
    @EoinW974 Před 2 měsíci +2

    I look forward to seeing this system in action

  • @birdscritters
    @birdscritters Před měsícem +1

    Now we need a Battle Royale of the Daggerheart versions of several existing characters from across Tal'Dorei!

  • @Harry_f_Wight
    @Harry_f_Wight Před 2 měsíci +5

    Here we go! :D

  • @Kasino80
    @Kasino80 Před 2 měsíci

    I like that there are cards for the different things. It makes building a character much more tangible.

  • @joshpreston7147
    @joshpreston7147 Před 2 měsíci +3

    Really hoping someone comes out with a thorough list of ideas for starting experiences, whether it's RAW or homebrew, because there are so many directions players can go with this mechanic it can be hard to narrow in on one before the game has started. I'm sure that some would come up more than others. Other than that, the flexibility with this part of the system is aspirational! Reminiscent of AGON and possibly other TTRPGS as well.

  • @MrJackolicious
    @MrJackolicious Před 2 měsíci +1

    This looks seriously fun and awesome. Can't wait to play it.
    I would think versatile fighter would be a first level ability, so you could build your character around it? Perhaps without the secondary ability, or a less powerful version of the secondary ability.

  • @magni_multika
    @magni_multika Před 2 měsíci +4

    Seems very intriguing. Definitely want some DM guide

    • @eyflfla
      @eyflfla Před 2 měsíci +1

      The free materials is like half GM advice. They are leaning super heavy into that.

  • @dermot671
    @dermot671 Před 2 měsíci

    Really looking forward to trying this at the table

  • @xWellJustMex
    @xWellJustMex Před 2 měsíci +10

    At first this sounds really complicated but then so did 5e. I believe the main problem will be to stop using 5e lingo.
    I love how Daggerheart uses "Presence" instead of charisma because many bosses aren't charismatic but they still have a really opressive presence.

  • @lucashamrock817
    @lucashamrock817 Před 2 měsíci +1

    Wow, WOW. I am in love with this game ❤fantastic job on every step of the creative process.
    I already backed the new MCDM RPG but now I think I will buy this when it is released, and join open beta right now. You’ve surpassed my expectations 🎉

  • @greystorm9974
    @greystorm9974 Před 2 měsíci +1

    The physical stats are amazingly named and relatable

  • @matthewmorgan5108
    @matthewmorgan5108 Před 2 měsíci

    I think it sounds amazing. Easy to understand and Bert sounded well built as how he was in game.

  • @LydiaTereK
    @LydiaTereK Před 2 měsíci +8

    I love Shaun Milmore already

  • @MrKhanage
    @MrKhanage Před 2 měsíci

    This feels super crunchy, keen to see how it plays

  • @magpie1466
    @magpie1466 Před měsícem +2

    Making a whole TTRPG is the ideal direction for the CR story line to go imo

  • @bowensteffen3199
    @bowensteffen3199 Před 2 měsíci +8

    waiting for the all ribbet oneshot

  • @britbillly
    @britbillly Před 2 měsíci +6

    24:24 I LOVE that there are RP-related features. What a great way to encourage healthy RP at a table.

  • @antrodeldungeonmaster
    @antrodeldungeonmaster Před 2 měsíci

    you are great dudes, can't wait to play this

  • @FablesD20
    @FablesD20 Před 2 měsíci +2

    Damage threshold converted to Hit Points, is a really cool way of lowering the resolution of Hit Points to keep the stakes understandable in combat, but at the same time not taking away the fun for damage dealers who love big numbers.

  • @renmage2311
    @renmage2311 Před 2 měsíci +3

    I imagine full-plate open-helm Bertrand looking like Swen Vincke at the game awards

  • @nelsonacess944
    @nelsonacess944 Před 2 měsíci +10

    This sounds interesting, could be a little confusing for new players. At least the health is more understandable then the d20 sw ttrpg

  • @kayleymiddleton2024
    @kayleymiddleton2024 Před 2 měsíci

    This is cool guys! Thanks for sharing this 🙌

  • @grandadmiralthrawn4727
    @grandadmiralthrawn4727 Před 2 měsíci

    Wow! Daggerheart looks amazing 😍 Best character creation system I have seen in a TTRPG...

  • @paulhufton-howe5818
    @paulhufton-howe5818 Před 2 měsíci

    Ooooh can't wait to try this out.

  • @stumbling_
    @stumbling_ Před 2 měsíci +6

    Character creation is so fun and unique. The level up system being so customizable even between the same class feels more like a video game and I love it.

  • @psued0cide
    @psued0cide Před 2 měsíci +5

    I’ve been following CR and D&D actual plays shows for years now and have always wanted to dive in and play but never had the right opportunity and available friends, but I’m happy to be running into Daggerfall at the ground floor! So many intriguing systems! Hopefully I get to play fully!

  • @neko_mewkawaii7120
    @neko_mewkawaii7120 Před 2 měsíci

    Love everything about this

  • @Aquanios08
    @Aquanios08 Před 2 měsíci +5

    Travis's wheeze laughs and lil giggles make my day xD

  • @annawilliams449
    @annawilliams449 Před 2 měsíci

    this looks like it's gonna be so fun!!!

  • @itsregal
    @itsregal Před 2 měsíci +3

    PLEASE run a combat, i'd love to see one.

    • @bleedlifedry
      @bleedlifedry Před 2 měsíci +1

      They are streaming a live ganme tonight

  • @JanterCyrano
    @JanterCyrano Před 2 měsíci

    Cosmonaut Bertrand sounds like a movie that I would absolutely Go to the Cinema on premiere to enjoy, thanks for this introductions to character building and the level up!

  • @Lynch2507
    @Lynch2507 Před 2 měsíci +3

    "Im not saying this is Canon" 🤝 "Dont fckin @ me"
    Cast of Critical Role being too tried of internet bs
    We love that for them

  • @itsandyagain
    @itsandyagain Před 2 měsíci

    These are great! I would love to see more Daggerheart content

  • @tbgold07
    @tbgold07 Před 2 měsíci +12

    How different would CR be without Bertrand. All because Grogg pulled a card from a deck.

  • @writerofunimportantthings
    @writerofunimportantthings Před 2 měsíci +3

    Man I can't WAIT for this to come out!

  • @stephennicoil5225
    @stephennicoil5225 Před 2 měsíci +1

    This Game is going to be AWESOME!

  • @SoulsNThings
    @SoulsNThings Před měsícem

    I really like the idea of swapping out the cards during combat.

  • @emerynoel567
    @emerynoel567 Před 2 měsíci +1

    Looks fun! I like that "experiences" are similar to FATE's aspects. Can't wait to try it out!

  • @kerimullane298
    @kerimullane298 Před 2 měsíci +1

    My favorite feature of this is you can switch out the domain at any time, even with a cost. I feel like that's going to open up so many opportunities. Also a few of these seem to encourage and open up opportunities to work together, which I feel is a little bit harder in some TTRPGs.